2

Remote Embedded Engineer Jobs in Texas (NOW HIRING)

This includes remote caching, remote execution, target identification and selection, etc. * Operate ... Embedded devices and Hardware-in-the-loop fixtures * Maintain reproducible build and CI ...

Principal Software Engineer

Cedar Park, TX · On-site +1

$126K - $170K/yr

Fully remote candidates may also be considered, provided they can travel to Austin for ... Experience integrating cameras or perception sensors with embedded Linux, GPUs, FPGAs, or other ...

Principal Software Engineer

Cedar Park, TX · On-site +1

$126K - $170K/yr

Fully remote candidates may also be considered, provided they can travel to Austin for ... Experience integrating cameras or perception sensors with embedded Linux, GPUs, FPGAs, or other ...

AI Engineer - Remote

Austin, TX · Remote

$80 - $120/hr

Senior Software Engineer Job Type: Contractor (~15 hours/week) Location: Remote Job Summary We are seeking experienced Senior Software Engineers to support an AI training project by creating ...

AI Engineer - Remote

Dallas, TX · Remote

$80 - $120/hr

Senior Software Engineer Job Type: Contractor (~15 hours/week) Location: Remote Job Summary We are seeking experienced Senior Software Engineers to support an AI training project by creating ...

AI Engineer - Remote

Houston, TX · Remote

$80 - $120/hr

Senior Software Engineer Job Type: Contractor (~15 hours/week) Location: Remote Job Summary We are seeking experienced Senior Software Engineers to support an AI training project by creating ...

Senior Software Engineer - Remote

Austin, TX · Remote

$121K - $160K/yr

Senior Software Engineer Job Type: Contract Location: Remote Job Summary: In this role, you'll apply your expertise to help train next-generation AI systems. Your work will shape how models learn ...

Senior Software Engineer - Remote

Texas City, TX · Remote

$104K - $138K/yr

Senior Software Engineer Job Type: Contract Location: Remote Job Summary: In this role, you'll apply your expertise to help train next-generation AI systems. Your work will shape how models learn ...

Showing results 21-40

Remote Embedded Engineer information

What is a remote embedded engineer?

A Remote Embedded Engineer is a professional who designs, develops, and maintains embedded systems, such as microcontrollers or specialized hardware, while working from a location outside the traditional office environment. They use programming languages like C or C++ to create software that interacts directly with hardware components. Remote Embedded Engineers often collaborate with teams using online tools, manage tasks independently, and ensure the reliability and efficiency of embedded systems across industries such as automotive, medical devices, or IoT. Their work enables connectivity and functionality in a wide range of smart devices.

What are the key skills and qualifications needed to thrive as a remote embedded engineer?

To thrive as a Remote Embedded Engineer, you need expertise in embedded systems design, proficiency in programming languages like C/C++, and a background in electrical or computer engineering. Familiarity with microcontrollers, real-time operating systems (RTOS), hardware debugging tools, and version control systems such as Git is typically required. Strong problem-solving abilities, self-motivation, and effective remote communication skills make candidates stand out in this role. These competencies are vital to ensure reliable embedded solutions, efficient project collaboration, and independent productivity in a remote environment.

How do remote embedded engineers typically collaborate with hardware teams when working off-site?

Remote Embedded Engineers often use a combination of version control systems, video conferencing, and remote desktop tools to stay in sync with hardware teams. They may participate in daily standups, share code and test results through collaborative platforms, and sometimes use hardware simulators or remote lab access for testing. Regular documentation and clear communication are key, as are scheduled sync meetings to address integration issues and align project milestones. This structure helps ensure smooth coordination despite physical distance.

What is the difference between Remote Embedded Engineer vs Remote Firmware Engineer?

AspectRemote Embedded EngineerRemote Firmware Engineer
Required CredentialsBachelor's in Electrical Engineering, Computer Engineering, or related; experience with embedded systemsBachelor's in Electrical Engineering, Computer Engineering, or related; experience with firmware development
Work EnvironmentDesigning and developing embedded hardware/software, often in R&D or product development teamsWriting low-level code for hardware devices, often in manufacturing or product support
Industry UsageElectronics, IoT, automotive, consumer devicesConsumer electronics, IoT, industrial equipment
Common Search/ComparisonRemote Embedded EngineerRemote Firmware Engineer

Both roles focus on embedded systems but differ mainly in scope. Remote Embedded Engineers work on both hardware and software integration, while Remote Firmware Engineers specialize in low-level firmware coding. The choice depends on whether the focus is on hardware-software integration or firmware development.

What are the most commonly searched types of Embedded Engineer jobs in Texas?

The most popular types of Embedded Engineer jobs in Texas are:

What cities in Texas are hiring for Remote Embedded Engineer jobs?

Cities in Texas with the most Remote Embedded Engineer job openings:

Infographic showing various Remote Embedded Engineer job openings in Texas as of August 2026, with employment types broken down into 94% Full Time, 3% Part Time, and 3% Contract. Highlights an 85% Physical, 6% Hybrid, and 9% Remote job distribution.

Software Engineer, CI/CD

Neuralink

Austin, TX • Remote

Full-time

Re-posted 15 days ago


Job description

Team Description: 

The Infrastructure Team builds the foundation that enables the company to operate safely, robustly, and move at light-speed. We run a mixture of cloud-based and on-prem systems and have a user base spanning from highly technically proficient engineers to non-technical scientists and doctors; but all of them need solid systems, rugged networking, and bullet-proof software to do their jobs. 

Job Responsibilities and Description: 

As a Software Engineer, CICD you will integrate tightly with teams across the company, and span all layers of the work environment stack, from deployment of physical hardware on the manufacturing line, to custom tooling to stream neural recordings from implants. You will: 

  • Design and scale the CI/CD platform that enables engineering teams to ship safely and quickly across verticals including, but not limited to, Brain Implant, Surgical Robot, BCI App, Clinical, Full-stack services and infrastructure
  • Own the software/firmware build tooling at scale. This includes remote caching, remote execution, target identification and selection, etc.
  • Operate and scale a runner fleet spanning on-prem and cloud clusters, cover multiple hardware platforms including Mac, Linux, Embedded devices and Hardware-in-the-loop fixtures
  • Maintain reproducible build and CI environments with Nix
  • Instrument CI health with Prometheus metrics, Grafana dashboards, and automated alerting to maintain high signal-to-noise on pipeline reliability
  • Reduce developer cycle time through pre-commit tooling, caching strategies, test sharding, and build graph optimization

Tech Stack:

  • Rust, Python
  • Terraform
  • Bazel and Nix
  • Kubernetes
  • GitLab CI
  • AWS
  • Darwin, Ubuntu, Fedora

Required Qualifications:

  • Deep experience operating Bazel, or similar hermetic build systems
  • Hands-on experience operating Kubernetes
  • Production experience with GitLab CI (or comparable CI platform), including pipeline architecture, runner fleet management, and custom executor integrations
  • Expertise in operating UNIX systems, including Linux and Mac
  • Familiarity with Nix for reproducible environments, or equivalent experience ensuring hermetic, cacheable builds
  • Bachelor's degree in computer science, a related field, or an equivalent combination of education, training, and/or experience

Preferred Qualifications: 

  • Familiarity with hardware in the loop testing setups
  • Experience working with build system and CI tooling in a monorepo context