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Remote Embedded Audio Engineer Jobs in Ashburn, VA

Embedded Software Engineer

Herndon, VA · On-site +1

$70K - $123K/yr

These terminals provide internet and voice capabilities to remote and austere locations. This is a cross-functional engineering position, developing embedded software for our satellite products on a ...

Embedded Software Engineer

Herndon, VA · On-site +1

$70K - $123K/yr

These terminals provide internet and voice capabilities to remote and austere locations. This is a cross-functional engineering position, developing embedded software for our satellite products on a ...

Embedded Software Engineer

Herndon, VA · On-site +1

$70K - $123K/yr

These terminals provide internet and voice capabilities to remote and austere locations. This is a cross-functional engineering position, developing embedded software for our satellite products on a ...

We are seeking a skilled Podcast Engineer to join our team and ensure the highest production ... Familiarity with remote recording platforms (SquadCast, etc.). * Excellent ear for audio quality ...

Job Title: A/V System Engineer Location: Washington, DC Type: Direct Hire Work Model: Onsite ... Provide responsive on-site and remote support during active executive events and high-visibility ...

New

IoT / Edge Software Engineer

Bethesda, MD · On-site +1

$68K - $141K/yr

... remote updates, and automated diagnostics. The position requires hands-on experience with embedded ... The engineer ensures that all edge software is auditable, maintainable, and aligned with the ...

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Remote Embedded Audio Engineer information

See Ashburn, VA salary details

$75.2K

$124.8K

$167.7K

How much do remote embedded audio engineer jobs pay per year?

As of Aug 30, 2026, the average yearly pay for remote embedded audio engineer in Ashburn, VA is $124,765.00, according to ZipRecruiter salary data. Most workers in this role earn between $105,300.00 and $144,200.00 per year, depending on experience, location, and employer.

What is a remote embedded audio engineer?

A Remote Embedded Audio Engineer is a professional who designs, develops, and tests audio processing software and hardware that is integrated directly into electronic devices, such as smartphones, automotive systems, or IoT devices, while working remotely. Their responsibilities often include programming embedded systems, optimizing audio algorithms, and troubleshooting audio-related issues. They collaborate with cross-functional teams using digital communication tools and must ensure audio quality, performance, and compatibility within embedded platforms. Working remotely allows them to contribute to projects from anywhere, making use of cloud-based development environments and remote debugging tools.

How does a remote embedded audio engineer typically collaborate with cross-functional teams?

As a Remote Embedded Audio Engineer, you will regularly collaborate with hardware engineers, software developers, and product managers through virtual meetings, project management platforms, and code repositories. Effective communication is essential, as you’ll be responsible for integrating audio solutions into embedded systems and ensuring alignment with overall product goals. Remote team members often rely on clear documentation, regular updates, and collaborative debugging sessions to overcome technical challenges and maintain progress. Building strong virtual working relationships and proactively reaching out for clarifications are key to success in this distributed environment.

What are the key skills and qualifications needed to thrive as a remote embedded audio engineer, and why are they important?

To excel as a Remote Embedded Audio Engineer, you need a solid background in embedded systems, digital signal processing, and audio engineering, typically supported by a degree in electrical engineering or a related field. Familiarity with programming languages like C/C++, audio codecs, real-time operating systems (RTOS), and tools such as MATLAB or LabVIEW is essential, along with experience in version control systems like Git. Strong problem-solving skills, attention to detail, and effective remote communication abilities are crucial soft skills in this role. These competencies ensure the reliable design and integration of audio solutions in embedded systems, enabling clear collaboration and high-quality product delivery from a remote setting.

What is the difference between Remote Embedded Audio Engineer vs Remote Audio Software Developer?

AspectRemote Embedded Audio EngineerRemote Audio Software Developer
CredentialsBachelor's in Electrical Engineering, Audio Engineering, or related field; experience with embedded systemsBachelor's in Computer Science, Software Engineering, or related; programming skills in C++, Python
Work EnvironmentEmbedded hardware platforms, audio processing units, development labsSoftware development environments, cloud platforms, digital audio workstations
Industry UsageConsumer electronics, automotive, professional audioMusic apps, digital audio platforms, audio processing software
Common Search/ComparisonRemote Embedded Audio Engineer vs Remote Audio Software Developer

The main difference lies in their focus: Remote Embedded Audio Engineers work on hardware-based audio systems, integrating audio processing into embedded devices, while Remote Audio Software Developers focus on creating software applications for audio processing. Both roles require strong technical skills, but their work environments and end products differ significantly.

What are popular job titles related to Remote Embedded Audio Engineer jobs in Ashburn, VA?

For Remote Embedded Audio Engineer jobs in Ashburn, VA, the most frequently searched job titles are:

What job categories do people searching Remote Embedded Audio Engineer jobs in Ashburn, VA look for?

The top searched job categories for Remote Embedded Audio Engineer jobs in Ashburn, VA are:

Associate Audio Engineer, Podcasts

The Atlantic

Washington, DC • Remote

$77K - $80K/yr

Full-time

Posted yesterday

New


Job description

We're looking for a driven, detail-oriented associate audio engineer to join our growing podcast team. This person will work with show hosts, producers, editors, and fellow engineers to make video and audio podcasts whose sound elevates Atlantic journalism. The right candidate will be capable of working both individually and with team members of all experience levels to ensure a seamless workflow and help our programs sound and look their best.

The role will at times include night, early-morning, and weekend work. The role may also require a regular Sunday-Thursday schedule.

Responsibilities include:

  • Mix and master and repair audio for both video and audio podcasts

  • Work with producers to score episodes

  • Integrate music and sound design, as needed, e.g. mixing in intro and outro music

  • Deliver video and audio files that meet the necessary specifications across relevant podcast and video platforms. Work with producers to prepare and clean up music, dialogue, archival, and other audio, and to incorporate edits/feedback as needed

  • Assist with recording in-studio, remote connections, and in the field, if needed

  • Maintain our podcast studio and ensure producers use best practices in studio

  • Troubleshoot technical issues with team members, assist Atlantic writers and editors in establishing the best home-recording setups possible where needed

  • Archive published episodes and files

Qualifications of the ideal candidate:

  • Mastery of, and ability to help team members troubleshoot issues with, ProTools, Izotope products, Audio Hijack, and other podcast production software

  • Experience working with video editors, AAF workflows, and Adobe Premiere

  • Experience working with Riverside.fm, Comrex and other remote recording platforms

  • Knowledge of Dropbox and other file sharing platforms

  • Fluent understanding of remote filing and recording

  • Excellent at meeting deadlines and working independently

  • A collaborative approach to creation and an independent work ethic

  • Experience with video editing, cameras, and lighting is a plus

Salary Minimum: $77,000; Salary maximum: $80,000

This position is based in Washington, D.C.

This is a Guild position.

About The Atlantic:

The Atlantic has, for more than 160 years, advanced ideas that matter and sparked global conversation on the most important issues of our time. We aim to bring clarity and original thinking to questions of consequence, on topics ranging from politics, the economy, and global affairs to technology, science, and culture. As the third-longest-running magazine in America, we find ourselves at a remarkable moment: one of both continuation and transformation, of upholding our legacy while continuously reinventing ourselves for the future.

_____________

The Atlantic Monthly Group LLC ("The Atlantic") is an Equal Opportunity Employer.The Atlantic is committed to diversity and encouragesmembers of traditionally underrepresented communities to apply, including women,LGBTQ people, people of color, and people with disabilities.We do not discriminate against our applicants because of race, color, religion, sex (including gender identity, sexual orientation, and pregnancy), national origin, age, disability, veteran status, genetic information, or any other status protected by applicable law.

Job offers to work at The Atlantic are contingent upon the candidate's successful completion of reference checks and compliance with The Atlantic's COVID-19 vaccination policy. TheAtlantic requires all employees to be vaccinated against COVID-19, including subsequent boosters, and submit proof of vaccination status. Employees who cannot receive the vaccine because of a disability/medical contraindication or sincerely-held religious belief may request an accommodation (e.g., an exemption) to this requirement.