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Remote Educational Game Designer Jobs in Bothell, WA

Movies News Writer

Seattle, WA · Remote

$21.75 - $28/hr

This is a paid freelance, remote position. CBR is the #1 entertainment website and publishes up-to ... Educational Background in journalism or a related field. * 2 + years of experience in writing ...

Movies News Writer

Seattle, WA · On-site +1

$24.25 - $31/hr

This is a paid freelance, remote position. CBR is the #1 entertainment website and publishes up-to ... Educational Background in journalism or a related field. * 2 + years of experience in writing ...

Manager, Software Engineering

Seattle, WA · On-site +1

$172K - $258K/yr

... computer games or real-time 3D experiences in a variety of settings * Expertise leading remote ... We offer a wide range of benefits designed to support well-being and work-life balance. Please note:

High Ticket Sales Closer - Remote

Seattle, WA · Remote

$90K - $300K/yr (+ commission)

We architect entire end-to-end sales solutions by designing custom sales motions, integrating ... The current verticals we serve are the alternative education space that sell transformative ...

We offer a wide range of benefits designed to support well-being and work-life balance. Please note ... The top mobile games in the world, the most played PC indie titles, the most innovative console ...

Remote Optometrist

Bellevue, WA · On-site +1

$500/day

Continuing education hours provided annually through our all-expense-paid CE Symposium A Smarter ... Ever * Flexible schedules designed around your life and priorities * Generous paid time off, paid ...

Continuing education hours provided annually through our all-expense-paid CE Symposium A Smarter ... Ever * Flexible schedules designed around your life and priorities * Generous paid time off, paid ...

Continuing education hours provided annually through our all-expense-paid CE Symposium A Smarter ... Ever * Flexible schedules designed around your life and priorities * Generous paid time off, paid ...

Showing results 41-60

Remote Educational Game Designer information

See Bothell, WA salary details

$52.5K

$174.4K

How much do remote educational game designer jobs pay per year?

As of Sep 7, 2026, the average yearly pay for remote educational game designer in Bothell, WA is $166,697.00, according to ZipRecruiter salary data. Most workers in this role earn between $173,300.00 and $173,300.00 per year, depending on experience, location, and employer.

What does a remote educational game designer do?

A Remote Educational Game Designer creates interactive digital games that are both fun and educational, working from a location outside of a traditional office. They collaborate with educators, developers, and artists to design game mechanics, storylines, and educational content that align with learning objectives. Their work involves using technology to make learning engaging and accessible for students of all ages. Remote Educational Game Designers also test and refine games based on feedback to ensure they are effective learning tools.

What are the key skills and qualifications needed to thrive as a remote educational game designer?

To thrive as a Remote Educational Game Designer, you need strong instructional design knowledge, game development expertise, and a background in education or a related field. Familiarity with game engines (such as Unity or Unreal), digital collaboration tools, and understanding of e-learning standards like SCORM is typically required. Creativity, strong communication, and the ability to manage projects independently are crucial soft skills for remote teamwork and engaging content creation. These skills and qualities are vital to ensure the design of effective, fun, and accessible educational games that support diverse learners in a remote work environment.

How does a remote educational game designer typically collaborate with educators and developers during a project?

A Remote Educational Game Designer works closely with educators to ensure that game content aligns with curriculum standards and educational goals, often holding virtual meetings or workshops to gather feedback and insights. Collaboration with developers is also essential, as designers provide detailed game mechanics and learning objectives, while developers handle coding and technical implementation. Effective communication, use of project management tools, and regular check-ins are key to maintaining alignment and ensuring a smooth workflow across distributed teams.

What are popular job titles related to Remote Educational Game Designer jobs in Bothell, WA?

For Remote Educational Game Designer jobs in Bothell, WA, the most frequently searched job titles are:

What job categories do people searching Remote Educational Game Designer jobs in Bothell, WA look for?

The top searched job categories for Remote Educational Game Designer jobs in Bothell, WA are:

What cities near Bothell, WA are hiring for Remote Educational Game Designer jobs?

Cities near Bothell, WA with the most Remote Educational Game Designer job openings:

Infographic showing various Remote Educational Game Designer job openings in Bothell, WA as of July 2026, with employment types broken down into 62% Full Time, 23% Part Time, and 15% Contract. Highlights an 100% Remote job distribution, with an average salary of $166,697 per year, or $80.1 per hour.

Anti-Cheat Engineer - Compatibility

Electronic Arts Inc.

Kirkland, WA • On-site, Remote

$104K - $157K/yr

Other

Medical, Dental, Vision, Life, Retirement, PTO

Posted 2 days ago

New


Job description

General Information
Locations: Offsite - Virginia, Virginia, United States of America
  • Location: Kirkland
  • State: Washington
  • Country: United States of America

Role ID
213466
Worker Type
Regular Employee
Studio/Department
CT - Security
Work Model
Remote
Description & Requirements
Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.
Central Technology is the force multiplier, accelerating creative opportunity and progress at EA. We're a world-class community of technologists, innovators, strategists, and orchestrators transforming interactive entertainment. Together, we power the platforms, AI-driven tools, live services, and infrastructure that ensure global scale, secure player experiences, and unlock bold new possibilities.
EA Security protects our players, employees, products, and platforms. We set security standards, support game and enterprise teams, assess risk across partners and systems, and ensure compliance with global requirements. Our work strengthens system integrity, supports fair play, and enables teams to build and operate securely at scale.
Location: Hybrid. Remote work may be possible
Reports to: Sr. Manager, Anti-Cheat Engineering
Job Summary:
Join us at Electronic Arts, where you will help protect the integrity of play for millions of players worldwide. As part of the SPEAR Anti-Cheat Engineering team, you will improve our Javelin anti-cheat technology, ensuring fair and secure experiences across multiple PC titles. You will report to the Sr. Manager, Anti-Cheat Engineering and collaborate with us to defend our games, data, and infrastructure.
Responsibilities:
  • You will investigate bugs, compatibility, and performance issues reported by our game studios and partners.
  • You will develop and deliver fixes to improve Javelin anti-cheat software compatibility with diverse hardware and software.
  • You will use modern debugging tools to resolve technical support problems raised by customers and internal teams.
  • You will collaborate with us to promote fair play and support the security of EA's global gaming community.
Required Qualifications:
  • 3+ years of experience with C++ or other low-level programming languages.
  • 2+ years of experience debugging crashes through memory dumps.
  • 2+ years of experience using WinDbg and DebugView.
  • Experience developing software compatible with multiple end-user hardware and software environments.

Pay Transparency - North America
COMPENSATION AND BENEFITS
The ranges listed below are what EA in good faith expects to pay applicants for this role in these locations at the time of this posting. If you reside in a different location, a recruiter will advise on the applicable range and benefits. Pay offered will be determined based on a number of relevant business and candidate factors (e.g. education, qualifications, certifications, experience, skills, geographic location, or business needs).
PAY RANGES
* California (depending on location e.g. Los Angeles vs. San Francisco) *$104,400 - $157,400 USD
* Colorado (depending on location e.g. Denver vs. Colorado Springs) *$104,400 - $129,800 USD
*Connecticut (depending on location e.g., Stamford/Greenwich vs. Eastern Connecticut)*$104,400 - $144,200 USD (depending on experience)
* Illinois (depending on location e.g. Chicago vs Illinois City) *$99,100 - $129,800 USD
* Massachusetts (depending on location e.g. Boston vs Springfield) *$104,400 - $144,200 USD
* Minnesota (depending on location e.g. Minneapolis vs Saint Paul) *$99,100 - $129,800 USD
* Jersey City, NJ *$104,400 - $144,200 USD
* New York (depending on location e.g. Manhattan vs. Buffalo) *$99,100 - $144,200 USD
* Washington (depending on location e.g. Seattle vs. Spokane) *$99,100 - $129,800 USD
*Virginia (depending on location e.g., Northern Virginia vs. Southwest Virginia)*$99,100 - $144,200 USD (depending on experience)
Pay is just one part of the overall compensation at EA.
In the US, we offer a package of benefits including paid time off (3 weeks per year to start), 80 hours per year of sick time, 16 paid company holidays per year, 10 weeks paid time off to bond with baby, medical/dental/vision insurance, life insurance, disability insurance, and 401(k) to regular full-time employees. Certain roles may also be eligible for bonus and other incentive programs.
About Electronic Arts
We're proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth.
We adopt a holistic approach to our benefits programs, emphasizing physical, emotional, financial, career, and community wellness to support a balanced life. Our packages are tailored to meet local needs and may include healthcare coverage, mental well-being support, retirement savings, paid time off, family leaves, complimentary games, and more. We nurture environments where our teams can always bring their best to what they do.
Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.