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Remote Dod Software Engineer Jobs in Riverside, CA

Software Engineer

Claremont, CA · Remote

$100K - $125K/yr

Software Engineer Flash Biometrics | Hybrid/Remote - Claremont, CA Salary Range: $100,000-$125,000 About Flash Biometrics Flash Biometrics is transforming event admissions with fast, secure, and ...

Mid Level Software Engineer

Irvine, CA · Remote

$100K - $115K/yr

Mid Level Software Engineer Full-time Remote Exclusive confidential search -- details shared with qualified applicants. Become a Key Player as a Mid Level Software Engineer You will contribute to ...

Senior Software Engineer

Santa Ana, CA · On-site +1

$127K - $168K/yr

What We Do Remote Work Welcome Be part of a transformative team that is shaping the way First ... As a Senior Software Engineer, you will lead projects as part of a small, focused engineering ...

Sr. Software Engineer

Irvine, CA · On-site +1

$112K - $190K/yr

This position is based at our Irvine, California headquarters and follows a hybrid schedule, with three days per week in the office and two days remote. As a Sr. Software Engineer, you will lead the ...

Principal Software Engineer (Python)

Irvine, CA · On-site +1

$144K - $194K/yr

The hybrid-remote Principal Software Development Engineer leads the design, development, and testing of complex software systems and applications. This senior-level position is responsible for ...

Senior Software Engineer, MLOps

Irvine, CA · On-site +1

$131K - $173K/yr

Work with cross-functional engineering teams to integrate ML components into robotics software ... Also, while we enjoy being together on-site, we are open to exploring a hybrid or remote option.

Senior Software Engineer, MLOps

Irvine, CA · On-site +1

$131K - $173K/yr

Work with cross-functional engineering teams to integrate ML components into robotics software ... Also, while we enjoy being together on-site, we are open to exploring a hybrid or remote option.

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Remote Dod Software Engineer information

See Riverside, CA salary details

$66.2K

$153.9K

$214.4K

How much do remote dod software engineer jobs pay per year?

As of Aug 22, 2026, the average yearly pay for remote dod software engineer in Riverside, CA is $153,907.00, according to ZipRecruiter salary data. Most workers in this role earn between $125,200.00 and $180,500.00 per year, depending on experience, location, and employer.

What is a Remote DoD Software Engineer?

A Remote DoD Software Engineer is a professional who develops, tests, and maintains software systems for the U.S. Department of Defense (DoD) while working from a remote location. These engineers play a critical role in creating secure and reliable applications that support military and defense operations. They must often meet strict security and technical requirements, including obtaining security clearances and following DoD-specific software development standards. Remote DoD Software Engineers collaborate with multidisciplinary teams using secure communication tools and are responsible for ensuring their work complies with government regulations and cybersecurity protocols.

What skills and qualifications are needed to thrive as a Remote DoD Software Engineer?

To thrive as a Remote DoD Software Engineer, you need strong programming skills, knowledge of secure software development practices, and a relevant degree—often with active security clearance. Familiarity with languages like Java, C++, or Python, experience with DoD-approved development environments, and certifications such as Security+ or CISSP are typically required. Excellent problem-solving, communication, and self-motivation are vital soft skills for remote collaboration and adhering to strict security protocols. These skills ensure the development of secure, reliable software that meets defense standards while maintaining effective teamwork and compliance in a remote setting.

What are some unique challenges faced by Remote DoD Software Engineers, and how can they be addressed?

Remote DoD Software Engineers often encounter challenges related to secure access and communication, since much of their work involves handling sensitive or classified information. Navigating stringent cybersecurity protocols, such as working within secure VPNs or using government-approved devices, can be complex and may require additional onboarding. To address these challenges, engineers should proactively communicate with IT and security teams, stay updated on compliance requirements, and leverage secure collaboration tools provided by their organization. Building strong virtual relationships with teammates and participating in regular check-ins also help maintain project momentum and cohesion.

What is the difference between Remote Dod Software Engineer vs Remote Cybersecurity Analyst?

AspectRemote Dod Software EngineerRemote Cybersecurity Analyst
Required CredentialsBachelor's in CS or related field, security clearance often preferredBachelor's in Cybersecurity, IT, or related field, security clearance often preferred
Work EnvironmentDeveloping, testing, and maintaining software for defense systems remotelyMonitoring, analyzing, and protecting systems remotely for defense agencies
Employer & Industry UsageU.S. Department of Defense, defense contractorsU.S. Department of Defense, defense contractors, cybersecurity firms

The Remote Dod Software Engineer and Remote Cybersecurity Analyst roles both require security clearances and work within defense-related industries. While the Software Engineer focuses on developing and maintaining software systems remotely, the Cybersecurity Analyst concentrates on protecting and analyzing security threats remotely. Both roles are essential in defense technology, but they differ in daily tasks and technical focus.

What cities near Riverside, CA are hiring for Remote Dod Software Engineer jobs?

Cities near Riverside, CA with the most Remote Dod Software Engineer job openings:

Infographic showing various Remote Dod Software Engineer job openings in Riverside, CA as of August 2026, with employment types broken down into 80% Full Time, 10% Part Time, and 10% Contract. Highlights an 100% Remote job distribution, with an average salary of $153,907 per year, or $74 per hour.

Staff/Principal Flight Software Engineer (IV/V)

Terran Orbital Corporation

Irvine, CA • On-site, Remote

$150K - $190K/yr

Full-time

Re-posted 14 days ago


Job description

Terran Orbital is seeking an experienced Flight Software Engineer to join our growing team. Reporting to the Flight Software Engineering Manager, the Flight Software Engineer will become an integral part of our dynamic team, driving the development of cutting-edge nano-satellite vehicle solutions across a variety of exciting projects. Your expertise will be pivotal in advancing our innovative technologies and contributing to the success of our mission-critical initiatives.

This role is preferred to work on-site for team synergy and access to hardware, however remote work is possible after a sufficient period of onboarding.

Key Duties and Responsibilities

  • Collaborate with multiple engineering teams to establish software requirements
  • Perform as the technical lead of a satellite program
  • Lead a team of junior software engineers, providing mentorship and tasking
  • Design, develop, and maintain simple, reliable, and fault-tolerant software
  • Develop software for unique payloads, such as imagers, image processors, communication devices, and various astronomical science instruments.
  • Create comprehensive unit and regression tests in existing frameworks
  • Integrate and test software in simulation, flight replica, flight vehicle, and hardware-in-the-loop environments
  • Communicate with the customer in technical working groups
  • Potential 10% travel to visit customers or vendors for Design Reviews and collaborative technical work

Qualifications and Skills

  • Bachelor's degree in Computer Science or equivalent field.
  • 8+ years (Staff Engineer - Level 4) of experience developing C++ applications for embedded, high-performance, or critical systems.
  • 12+ years (Principal Engineer - Level 5) of experience developing C++ applications for embedded, high-performance, or critical systems.
  • Prior experience using GitHub or similar Git tool.
  • Highly motivated, self-starting, responsible, thorough, and able to perform duties autonomously without supervision.
  • Excellent written and verbal communication skills.
  • U.S. Citizenship with ability to obtain and maintain DoD security clearance.

Additional Differentiators

  • Handson Linux kernel development experience, specifically with lowlevel driver subsystems. 
  • Demonstrated expertise working with UART or serial communication drivers within the Linux kernel.Experience integrating or modifying kernel interactions with hardware abstraction layers such as PIM modules or equivalent middleware.Ability to debug and trace kernelspace issues related to device communication paths (UART, SPI, I2C, etc.).Experience supporting earlystage or evolving hardware/firmware platforms (e.g., FCM+ or similar module frameworks).
  • Experience using ARM and Texas Instruments platforms for embedded systems.
  • Experience with test equipment, oscilloscopes, and spectrum analyzers.
  • Experience with Linux and GNU tools such as make GCC and debuggers such as GDB.
  • Experience with scripting languages such as bash and Python.
  • Familiarity with build pipelines, deployment and testing on-target.
  • Familiarity with Serial Communications - CAN, RS-422/485, I2C, SPI, PCI, SpaceWire.

Salary Ranges

Staff Flight Software Engineer (Level IV) - $150k to $190k

Principal Flight Software Engineer (Level V) - $170k to $210k