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Remote Computer Engineer Jobs in New York, NY (NOW HIRING)

Bachelor's degree in Computer Engineering, Computer Science, Information Technology or related ... Due to the remote nature of this role, we are unable to provide visa sponsorship.

Software Engineer, Product

New York, NY ยท Remote

$140K - $160K/yr

  • Medical

  • Dental

  • Vision

  • Life

  • Retirement

  • PTO

... and fully remote US team. You'll have the opportunity to architect and build the platform that ... A Bachelor's degree in Computer Science, Computer Engineering, or Software Engineering. * Legally ...

Remote Duration: 3-4 weeks Commitment: 20+ hours/week Role Responsibilities * Benchmark baseline ... Qualifications Must-Have * 5+ years in computer vision and ML engineering . * Experience ...

Sales Engineer (Remote)

Brooklyn, NY ยท On-site +1

$100K - $130K/yr

  • Medical

  • Retirement

  • PTO

We're hiring a remote Sales Engineer to work alongside our AEs, CRO, and the rest of the GTM team ... Undergraduate degree (or higher) in a technical field - Computer Science, Applied Mathematics ...

Remote Software Engineer

New York, NY ยท Remote

  • Dental

  • Vision

  • Retirement

  • PTO

Remote Software Engineer Opportunity About the Role: We are seeking a talented and motivated Remote Software Engineer to join our dynamic engineering team. As a Remote Software Engineer, you will ...

Sales Engineer (Remote)

New York, NY ยท Remote

$100K - $130K/yr

  • Medical

  • Retirement

  • PTO

We're hiring a remote Sales Engineer to work alongside our AEs, CRO, and the rest of the GTM team ... Undergraduate degree (or higher) in a technical field - Computer Science, Applied Mathematics ...

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Showing results 1-20

Remote Computer Engineer information

See New York, NY salary details

$53.5K

$134K

$151.6K

How much do remote computer engineer jobs pay per year?

As of Aug 17, 2026, the average yearly pay for remote computer engineer in New York, NY is $133,959.00, according to ZipRecruiter salary data. Most workers in this role earn between $122,900.00 and $145,000.00 per year, depending on experience, location, and employer.

What are some common challenges faced by remote computer engineers, and how can they be overcome?

Remote computer engineers often encounter challenges such as coordinating across different time zones, maintaining clear communication with colleagues, and staying motivated without direct in-person supervision. Overcoming these challenges typically involves proactive scheduling, frequent updates via team messaging tools, and focusing on structured routines to manage tasks independently. Many companies also offer virtual stand-ups, regular check-ins, and supportive remote work cultures to foster connection and keep team members engaged. With the right strategies and tools, remote engineers can collaborate effectively and thrive in their roles.

What is a remote computer engineer?

A Remote Computer Engineer is a professional who designs, develops, tests, and maintains computer systems and software while working remotely. They may specialize in areas such as software development, network engineering, cybersecurity, or cloud computing. These engineers collaborate with teams using online tools, troubleshoot technical issues, and ensure systems run efficiently. Remote work allows flexibility but requires strong communication skills and self-discipline. Many companies hire remote computer engineers to reduce costs and access global talent.

What are the key skills and qualifications needed to thrive in the remote computer engineer position, and why are they important?

To thrive as a Remote Computer Engineer, you need strong programming skills, problem-solving abilities, and a degree in computer science or a related field. Experience with collaboration platforms (like Git, Jira, or Slack), cloud technologies, and relevant certifications such as AWS or CompTIA Network+ is often required. Excellent time management, self-motivation, and written communication skills are crucial for successful remote work. These qualities enable consistent productivity, seamless teamwork, and effective project delivery in a decentralized environment.

Can you work remotely as a computer engineer?

Yes, many computer engineering roles can be performed remotely, especially those focused on software development, system design, and troubleshooting. Remote work often requires strong communication skills, familiarity with collaboration tools, and sometimes specific certifications or security clearances depending on the employer.

What are the most commonly searched types of Computer Engineer jobs in New York, NY?

The most popular types of Computer Engineer jobs in New York, NY are:

What cities near New York, NY are hiring for Remote Computer Engineer jobs?

Cities near New York, NY with the most Remote Computer Engineer job openings:

Infographic showing various Remote Computer Engineer job openings in New York, NY as of August 2026, with employment types broken down into 87% Full Time, 7% Part Time, and 6% Contract. Highlights an 100% Remote job distribution, with an average salary of $133,959 per year, or $64.4 per hour.

3D Computer Vision Engineer, New York City

Toggle Robotics

New York, NY โ€ข On-site, Remote

$122K - $143K/yr

Contractor

Re-posted 27 days ago


Job description

OverviewToggle is a venture-backed robotics and software company building technology for the construction and fabrication industries, with a globally distributed team across the U.S. and Europe. We have deployed robotic systems in real-world rebar production and are now building a new category of industrial software: automated feature inspection and dimensional verification for high-mix fabrication. We've validated our sensing and verification stack in rebar and are expanding into broader fabrication environments (metal, glass, GFRC, wood), where quality control remains manual and inconsistent. We're looking for a 3D Computer Vision Engineer - on a contract basis - to help shape software that turns raw 3D scan data into reliable, production-grade measurements and pass/fail decisions in real-world environments.
What you'll do
  • Develop pipelines for:
    • Point cloud processing, filtering, and denoising
    • Scan-to-CAD alignment (ICP + feature-based methods)
    • Feature extraction and primitive fitting (planes, edges, holes, slots, chamfers, fillets)
    • Dimensional measurement, tolerance evaluation, and per-point deviation field computation
  • Translate raw geometry into clear inspection outputs (pass/fail, deviations, annotations)
  • Generate per-point deviation heatmaps for visual review in the 3D viewer
  • Handle calibration, drift, noise, and incomplete data
  • Ensure robustness across materials, lighting, and shop-floor conditions
  • Work directly with QC managers on the shop floor to validate and iterate
  • Ship working software on a short feedback loop - prototype, test in the field, harden
  • Support live customer deployments
    • Help define how UI/UX is optimized for operators
    • Contribute to end-to-end workflows, not just isolated algorithms
  • This is primarily a remote contract role, with approximately 20% of working time hands-on at a U.S. or European facility working directly with the 3D camera system to develop and test software against real hardware. Infrequent travel to client sites for system setup and validation is expected as needed.
Who You Are

You think in geometry, not just models, and care deeply about accuracy, robustness, and repeatability. You're comfortable moving from research to production and don't get stuck chasing perfect theory-you ship working systems, learn from real-world data, and iterate quickly.

Required Skills & Experience
  • Degree in Computer Science, Robotics, or related field
  • Strong experience in 3D computer vision / geometry processing
  • Proficiency in Python; C++ a strong plus
  • Experience shipping production-quality computer vision or measurement pipelines (not just research code)
  • Hands-on experience with:
    • Real sensor data (not just simulated or academic datasets)
    • Point cloud libraries (PCL, Open3D, or similar)
    • Registration (ICP, feature-based alignment)
    • Geometric primitive fitting (RANSAC, circle/cylinder/plane fitting)
    • Sensor calibration and depth systems
Nice to have
  • Inspection, metrology, or manufacturing systems experience
  • Parsing CAD models (DXF, STEP) and aligning scan data to CAD geometry
  • Deployment of systems into production environments
  • Robotics or industrial automation background
Why Toggle
  • Work on unsolved problems in the physical world and built environment
  • Define and build new systems used directly in factory and construction pre-fab production
  • Human centric with a priority on safety and usability
  • High ownership and fast iteration
  • Small, technical, global and collaborative team

Toggle is an equal opportunity employer. We encourage candidates of all backgrounds to apply.

Employment Type: CONTRACTOR