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Remote Compiler Engineer Jobs in Scotts Valley, CA

Remote Compiler Engineer information

See Scotts Valley, CA salary details

$14.2K

$107.8K

$146.2K

How much do remote compiler engineer jobs pay per year?

As of Aug 24, 2026, the average yearly pay for remote compiler engineer in Scotts Valley, CA is $107,787.00, according to ZipRecruiter salary data. Most workers in this role earn between $45,900.00 and $139,800.00 per year, depending on experience, location, and employer.

What does a remote compiler engineer do?

A Remote Compiler Engineer designs, develops, and maintains compilers, which are programs that translate source code written in one programming language into another language, often machine code. Working remotely, they collaborate with teams using online tools to improve compiler performance, add new features, and fix bugs. Their role may also involve optimizing code generation, supporting new hardware architectures, and ensuring compatibility with various programming languages. Remote Compiler Engineers typically have strong programming skills, especially in languages like C, C++, or Rust, and a deep understanding of computer architecture.

What are some common challenges remote compiler engineers face when collaborating with distributed teams?

Remote Compiler Engineers often work with globally distributed teams, which can lead to challenges such as coordinating across time zones, ensuring clear communication on complex technical issues, and maintaining code consistency. Effective use of collaboration tools, thorough documentation, and regular virtual meetings are essential to overcoming these hurdles. Additionally, sharing knowledge proactively and participating in code reviews help maintain alignment and foster a strong team dynamic, even when working remotely.

What are the key skills and qualifications needed to thrive as a remote compiler engineer, and why are they important?

To thrive as a Remote Compiler Engineer, you need a strong background in computer science, expertise in compiler theory, and proficiency in programming languages such as C++ or Rust. Experience with build systems, version control (e.g., Git), and familiarity with tools like LLVM or GCC is typically required. Excellent problem-solving skills, self-motivation, and clear communication are crucial soft skills for collaborating across distributed teams. These competencies ensure robust, efficient compiler development and effective teamwork in a remote environment.

What is the difference between Remote Compiler Engineer vs Remote Software Developer?

AspectRemote Compiler EngineerRemote Software Developer
Required CredentialsBachelor's in Computer Science, knowledge of compiler design, programming languages (C++, Python)Bachelor's in Computer Science or related field, proficiency in programming languages (Java, Python, C#)
Work EnvironmentResearch labs, tech companies, remote teams focused on language toolsTech companies, startups, remote teams developing applications
Industry UsageCompiler development, programming language design, software optimizationApplication development, web, mobile, enterprise software
Common Search/ComparisonFocus on compiler technology, language processingFocus on application coding, software solutions

Remote Compiler Engineers specialize in designing and optimizing compilers and language tools, often requiring knowledge of compiler theory and programming languages. Remote Software Developers create software applications across various platforms, emphasizing coding and application logic. While both roles involve programming, their focus areas and industry applications differ significantly.

What cities near Scotts Valley, CA are hiring for Remote Compiler Engineer jobs?

Cities near Scotts Valley, CA with the most Remote Compiler Engineer job openings:

Infographic showing various Remote Compiler Engineer job openings in Scotts Valley, CA as of July 2026, with employment types broken down into 82% Full Time, and 18% Part Time. Highlights an 100% Remote job distribution, with an average salary of $107,787 per year, or $51.8 per hour.

RISC-V AI / HPC & Agentic Software Engineering Lead

Tenstorrent

Santa Clara, CA • On-site, Remote

$100K - $500K/yr

Full-time

Re-posted 4 days ago


Job description

Tenstorrent is building next-generation RISC-V CPUs optimized for AI, high-performance computing, and emerging autonomous AI systems. As the RISC-V AI / HPC & Agentic Software Engineering Lead, you will operate at the hardware-software boundary, enabling AI, HPC, and agentic AI software stacks on Tenstorrent's RISC-V processors. This role is responsible for integrating and optimizing Tenstorrent's LLK (Low-Level Kernel) infrastructure for CPU execution, while leading the bring-up of a RISC-V-native agentic AI software stack - including runtime orchestration, distributed execution frameworks, memory systems, and developer tools required for goal-driven AI systems. You will work closely with CPU architects, microarchitecture teams, compiler engineers, and AI kernel developers to ensure tight alignment between software capabilities and RISC-V architectural features.

This role is remote, based out of North America.

We welcome candidates at various experience levels for this role. During the interview process, candidates will be assessed for the appropriate level, and offers will align with that level, which may differ from the one in this posting.

Who You Are

  • A systems-oriented software engineer with deep experience in HPC and AI software stacks.
  • Experienced with distributed AI systems, orchestration frameworks, or agentic AI architectures.
  • Comfortable working close to hardware and instruction-level programming.
  • Skilled at translating performance targets into architectural and software requirements.
  • Experienced in runtime systems, profiling, and low-level optimization.
  • Motivated by hardware-software co-design and scaling next-generation AI infrastructure.

What We Need

  • Strong background in HPC and AI software development.
  • Solid understanding of RISC-V architecture (ISA, extensions, micro-architectural implications).
  • Proficiency in C/C++ and systems programming.
  • Experience optimizing performance-critical code paths.
  • Experience with agentic AI frameworks, distributed execution systems, or orchestration platforms.
  • Familiarity with compiler toolchains (LLVM, GCC).
  • Experience with vectorization, custom ISA extensions, or accelerator integration.

What You Will Learn

  • How AI and agentic workloads map to RISC-V microarchitecture.
  • Custom ISA extension design for AI acceleration.
  • End-to-end HPC/AI/agentic stack integration.
  • Runtime orchestration for distributed AI systems.
  • Hardware-software co-design for scalable AI-native CPU platforms.

Compensation for all engineers at Tenstorrent ranges from $100k - $500k including base and variable compensation targets. Experience, skills, education, background and location all impact the actual offer made.

Tenstorrent offers a highly competitive compensation package and benefits, and we are an equal opportunity employer.