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Remote Color Artist Jobs in Irving, TX (NOW HIRING)

... of race, color, religion, sex, pregnancy, sexual orientation, gender identity or expression ... Remote Please note that 2K Games and its studios never uses instant messaging apps or personal ...

Seasonal Trend Product Designer

Dallas, TX · On-site +1

$81K - $121K/yr

Remote in the United States (unless located within 40 miles of an Avery Dennison Apparel hub in ... Bachelor's degree in Design, Textile, Fine Arts, or equivalent experience preferred. * Up to 5 ...

Seasonal Trend Product Designer

Dallas, TX · On-site +1

$81K - $121K/yr

Remote in the United States (unless located within 40 miles of an Avery Dennison Apparel hub in ... Bachelor's degree in Design, Textile, Fine Arts, or equivalent experience preferred. * Up to 5 ...

Remote Color Artist information

See Irving, TX salary details

$29.3K

$124.4K

$146.4K

How much do remote color artist jobs pay per year?

As of Aug 20, 2026, the average yearly pay for remote color artist in Irving, TX is $124,391.00, according to ZipRecruiter salary data. Most workers in this role earn between $122,000.00 and $146,000.00 per year, depending on experience, location, and employer.

What is a remote color artist?

Remote color artists are creative professionals who work from a remote location to add color, shading, and visual effects to illustrations, comics, animations, or other visual projects. They collaborate with art directors, illustrators, and clients through digital platforms to ensure the final artwork meets the desired style and quality. Remote color artists use specialized software, such as Adobe Photoshop or Procreate, to digitally color and enhance images. Their work is essential in bringing depth, mood, and vibrancy to visual content, often for publishing, entertainment, or advertising industries.

How does a remote color artist typically collaborate with other members of the creative team?

As a remote color artist, collaboration with writers, pencillers, inkers, and editors usually happens through digital platforms and frequent communication. File sharing is commonly managed via cloud-based tools, and feedback is exchanged through video calls, emails, or project management software. Clear communication and proactive updates are key to ensuring your color work aligns with the creative vision and meets deadlines. Although you may work independently, staying connected with the team helps maintain a cohesive visual style and smooth workflow.

What are the key skills and qualifications needed to thrive as a remote color artist, and why are they important?

To thrive as a Remote Color Artist, you need strong artistic ability, a deep understanding of color theory, and proficiency in digital illustration, often supported by a relevant degree or portfolio. Familiarity with industry-standard software such as Adobe Photoshop, Illustrator, and drawing tablets is typically required. Excellent communication, time management, and self-motivation are crucial soft skills for remote collaboration and meeting deadlines. These skills and qualities are vital to producing high-quality visual work that meets client expectations and project requirements in a distributed work environment.

What is the difference between Remote Color Artist vs Remote Concept Artist?

AspectRemote Color ArtistRemote Concept Artist
Required SkillsColor theory, digital painting, software proficiency (Photoshop, Painter)Sketching, visual storytelling, digital illustration
Work EnvironmentCollaborates with art directors, primarily in post-production or digital art teamsWorks closely with designers and directors during pre-production
Industry UsageVideo games, animation, film post-productionVideo games, animation, film pre-production

Remote Color Artists focus on applying color to existing artwork, while Remote Concept Artists create initial visual ideas and designs. Both roles require strong digital art skills and often work within the same industries, but their responsibilities differ in the project pipeline.

What job categories do people searching Remote Color Artist jobs in Irving, TX look for?

The top searched job categories for Remote Color Artist jobs in Irving, TX are:

What cities near Irving, TX are hiring for Remote Color Artist jobs?

Cities near Irving, TX with the most Remote Color Artist job openings:

Infographic showing various Remote Color Artist job openings in Irving, TX as of August 2026, with employment types broken down into 75% Full Time, and 25% Part Time. Highlights an 100% Remote job distribution, with an average salary of $124,391 per year, or $59.8 per hour.

Senior VFX Artist

2K

Frisco, TX • Remote

Full-time

Re-posted 10 days ago


Job description

Who We Are

The Gearbox Entertainment Company is home to a world-class team that entertains the world with award-winning and genre-defining video games. Our games are entrenched with rich universes that are expanded upon via transmedia storytelling, live experiences, and consumer products. Gearbox Entertainment has become widely known for developing successful game franchises such as Borderlands, Tiny Tina's Wonderlands, and Brothers in Arms, as well for continued development of acquired properties including Duke Nukem, Risk of Rain, and Homeworld. 

The company was founded as Gearbox Software in 1999 by a team of industry veterans and is headquartered in Frisco, Texas. The Gearbox Entertainment Company is proud to be part of 2K, a publishing label of Take-Two Interactive Software, Inc. (NASDAQ: TTWO).  

For more information, visit www.GearboxSoftware.com.

What We Are Looking For

The Senior VFX Artist works across all our titles and interacts directly with the VFX Director, Art Directors, and Designers to create world-class special effects that push the technical boundaries of Unreal Engine 5, Xbox, and PlayStation. This role is open to VFX artists of all levels.

Responsibilities

  • Work with the visual effects team to create impressive real-time particle systems.

  • Build elegant materials in Unreal Engine 5 for particle systems and world geometry.

  • Create memory-efficient texture assets using programs like Adobe Photoshop, Substance Designer, Houdini, or Embergen.

  • Produce basic 3D models, UV mapping, and simple animations when necessary.

  • Meet style and quality targets established by the Art Director.

  • Work closely with the Technical Art Director and Lead Artist to understand and, if necessary, establish production processes that consider the technical constraints of the game.

  • Participate in meetings to discuss the implementation of visual effects with the goal of conveying gameplay concepts and meeting our aesthetic objectives.

Qualifications

  • 6+ years of experience as a VFX Artist in the video game industry.

  • Shipped at least 2 multiplatform titles.

  • Experience with Unreal and Houdini.

  • Experience with 3DS Max (or Maya), Substance Designer, and Photoshop.

  • Ability to collaborate within a multidisciplinary team.

  • Curiosity and a desire to improve our methods.

  • Demonstrated ability to solve complex problems.

  • Demonstrable mastery of artistic concepts and common practices.

  • Knowledge of the limitations of console games with fixed technical specifications.

  • Good understanding of the general art pipeline in a game studio.

  • Understanding of individual impact on performance in relation to the project's frame rate objectives.

  • Enthusiastic, positive, and team-oriented attitude.

Our Commitment to Equal Opportunity

Gearbox Entertainment is committed to ensuring that all team members work in an environment free from discrimination and harassment, and one that reflects the diversity of the world it strives to entertain.  As an equal opportunity employer, Gearbox Entertainment does not  discriminate against applicants or employees on the basis of race, color, religion, sex, pregnancy, sexual orientation, gender identity or expression, national origin, age, disability, or genetic information, or any other status protected by applicable law.

Gearbox Entertainment is also committed to providing reasonable accommodations to qualified individuals to participate in the job application process, to perform the essential functions of a job, and to enjoy the benefits and privileges of employment equal to those enjoyed by individuals without disabilities.  If you need a reasonable accommodation at any point during the job application process, please contact us for more information.  

#LI-Remote

Please note that 2K Games and its studios never uses instant messaging apps or personal email accounts to contact prospective employees or conduct interviews and when emailing, only use 2K.com accounts.