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Remote Character Rigger Jobs in Maryland (NOW HIRING)

Remote Character Rigger information

What is the difference between Remote Character Rigger vs Remote 3D Modeler?

AspectRemote Character RiggerRemote 3D Modeler
Required SkillsRigging, anatomy, animation basicsModeling, texturing, sculpting
Work EnvironmentAnimation studios, game development, VFXGame studios, animation, VFX
Common CertificationsNone mandatory, but relevant courses preferredNone mandatory, but relevant courses preferred

Remote Character Riggers focus on creating the skeletons and controls that animate 3D characters, requiring rigging and animation knowledge. Remote 3D Modelers primarily build the visual models, emphasizing modeling and texturing skills. Both roles often work in similar industries and environments but serve different stages of the 3D production pipeline.

What are Remote Character Riggers?

Remote Character Riggers are specialists in the animation and gaming industries who create digital skeletons and control systems for 3D character models. Working remotely, they ensure characters can move realistically by designing and implementing rigs that animators use to bring characters to life. Their work involves close collaboration with modelers and animators to make sure the rigs are functional and meet the project's needs. Remote Character Riggers typically use software like Maya, Blender, or 3ds Max and communicate with teams via digital collaboration tools.

What are the key skills and qualifications needed to thrive as a Remote Character Rigger, and why are they important?

To thrive as a Remote Character Rigger, you need a solid understanding of 3D animation principles, rigging techniques, and proficiency in software like Autodesk Maya or Blender, often supported by a relevant degree or portfolio. Experience with rigging toolsets, scripting languages such as Python or MEL, and familiarity with game engines like Unity or Unreal Engine are typically required. Strong problem-solving skills, attention to detail, and effective communication are vital soft skills for collaborating remotely with artists and animators. These competencies ensure the creation of robust, animation-ready character rigs that meet production needs and facilitate seamless teamwork across distributed environments.

What are some common challenges faced by remote character riggers, and how can they be overcome?

Remote character riggers often face challenges with communication and file management, as collaborating on complex rigs requires clear feedback and version control. To overcome these challenges, it's important to use structured communication platforms, maintain detailed documentation, and leverage cloud-based file sharing or version control systems. Regular check-ins with animators and modelers help ensure rigs meet production needs and technical requirements. Building a disciplined workflow and being proactive in asking questions or clarifying specifications can greatly enhance productivity and team cohesion.
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Graphic Specialist/Cartoonist -Intermediate (contingent 034)

Graphic Specialist/Cartoonist -Intermediate (contingent 034)

MSSI

Aberdeen Proving Ground, MD • On-site, Remote

Full-time

Posted 28 days ago


Job description

Title: Graphics Specialist/Cartoonist – Intermediate (contingent 034)

Location(s): APG, MD OR remote

Strong portfolio showcasing drawing skills, proficiency in industry-standard animation software such as Adobe Animate or Toon Boom Harmony, and have a deep understanding of animation principles of timing, movement, and storytelling to create engaging animated content; key skills include storyboarding, character design, and the ability to adapt to different animation styles. 

Secret security clearance is required.

Responsibilities include:

  • Provide specialized cartoon illustration and character design support to enhance visual storytelling for CPE IEW&S communication initiatives.
  • Demonstrate proficiency in digital illustration software and collaborate closely with public affairs, multimedia designers, and print production staff to ensure creative alignment and message clarity.
  • Develop original cartoon illustrations, character designs, and comic-style graphics to support public-facing and internal communication products across print and digital media.
  • Translate complex technical or operational content into engaging cartoon visuals that simplify messaging and increase audience comprehension.
  • Collaborate with the public affairs team and senior creatives to conceptualize cartoon-based campaigns, storyboards, and visual themes aligned with mission objectives.
  • Prepare artwork for integration into larger multimedia projects, including videos, infographics, social media content, and educational materials.
  • Ensure all cartoon-based products adhere to Army and CPE IEW&S branding, security, and communication guidelines while maintaining stylistic consistency across deliverables.
  • Adhere to the company’s AS9100 and QMS policies, procedures and guidelines.
  • Will perform other duties as assigned.

Education/Experience:

  • Bachelors Degree - computer graphics, animation, fine arts or a related field.
  • A minimum four years’ (4) experience in the field of animation and design relevant experience required.
  • Substitution: Associates degree and minimum seven (7) experience in the field of animation and design. Additional years’ experience can substitute for field of study.
  • Familiarity with scripting and storyboarding.
  • Ability to draw in a variety of styles.
  • Experience in character rigging and skeletal animation.
  • Strong understanding of timing, pacing and storytelling in animation.
  • Preferred: Experience with 3D animation and modeling preferred.