2

Remote Character Design Jobs in Rumson, NJ (NOW HIRING)

Key Account Manager (NE)

New York, NY · Remote

$95K - $107K/yr

Joyful by design, sunny by nature, and unapologetically bold. If your bestie has you saved in their ... Remote from NE market with travel Salary Range: $95,000 to $107,000 Role Type: Full-Time People ...

Key Account Manager (NE)

New York, NY · On-site +1

$95K - $107K/yr

Joyful by design, sunny by nature, and unapologetically bold. If your bestie has you saved in their ... Remote from NE market with travel Salary Range: $95,000 to $107,000 Role Type: Full-Time People ...

Key Account Manager (NE)

New York, NY · Remote

$95K - $107K/yr

Joyful by design, sunny by nature, and unapologetically bold. If your bestie has you saved in their ... Remote from NE market with travel Salary Range: $95,000 to $107,000 Role Type: Full-Time People ...

Remote Character Design information

See Rumson, NJ salary details

$10

$19

$39

How much do remote character design jobs pay per hour?

As of Jul 27, 2026, the average hourly pay for remote character design in Rumson, NJ is $19.64, according to ZipRecruiter salary data. Most workers in this role earn between $13.85 and $25.00 per hour, depending on experience, location, and employer.

What is a Remote Character Design job?

A Remote Character Design job involves creating unique and visually engaging characters for various media, such as video games, animation, comics, and marketing materials, while working from a remote location. Designers use digital tools to sketch, refine, and finalize character concepts based on project requirements and client feedback. This role requires strong artistic skills, knowledge of anatomy and proportions, and creativity to bring characters to life. Collaboration with art directors, writers, and developers is common, even when working remotely.

What are the typical daily responsibilities for a Remote Character Designer?

A Remote Character Designer usually spends their day conceptualizing and illustrating new characters based on project briefs, collaborating with art directors and writers through video calls or project management platforms. Their responsibilities often include creating character turnarounds, expression sheets, and refining designs based on feedback from team members working across different locations. Designers may also participate in virtual team meetings and provide input on how their characters will fit within the overall style of a game, animation, or marketing campaign. Staying organized and communicating proactively are essential, as the role involves balancing multiple projects and adapting to creative direction remotely.

What are the key skills and qualifications needed to thrive in the Remote Character Design position, and why are they important?

Remote Character Designers require a strong portfolio demonstrating proficiency in drawing, digital illustration, and an understanding of anatomy, movement, and visual storytelling, often supported by a degree in art or design. Familiarity with industry-standard tools like Adobe Creative Suite, Procreate, and 3D modeling software, as well as experience working with collaborative platforms, is highly valued. Excellent communication, time management, and the ability to incorporate feedback make candidates stand out in a remote and collaborative environment. These skills ensure the designer can effectively bring creative visions to life while meeting project deadlines and working seamlessly with distributed teams.

What cities near Rumson, NJ are hiring for Remote Character Design jobs? Cities near Rumson, NJ with the most Remote Character Design job openings:

Senior Gameplay Animator

Half Mermaid Productions

Brooklyn, NY • On-site, Remote

$80K - $100K/yr

Contractor

Posted 4 days ago


Job description

Work With Us on Project D████
Job Description
We are looking for an experienced and talented Senior Gameplay Animator to join the development effort on our exciting new game "Project D."
The project is a third person horror game with experimental narrative, a return to the genre that our director, Sam Barlow, previously explored with Silent Hill: Shattered Memories. Candidates with experience of shipping a third person Unreal title on console are preferred. We're combining AAA experience with indie agility to deliver a big, ambitious game and are assembling a small team to make it happen.
This is a long term contract position on a remote team. Candidates in European timezones are preferred. Our studio is based in Brooklyn, NY and occasional travel to New York City may be required.
Applicants from traditionally marginalized identities within the game industry are highly encouraged to apply. Half Mermaid Productions does not discriminate on the basis of race, color, religion, gender, gender expression, age, national origin, disability, marital status, sexual orientation, or military status.
To apply, please use our Job Application form. Do not email your application, it will not be reviewed if it is not submitted using the Job Application form.
If you have any questions or encounter any issues using our job application form, please email jobs@halfmermaid.co.
Responsibilities
  • Create animations for both grounded, real world human characters and inhuman characters alike
  • Take animations from design spec through key pose to finished animation, creating responsive but authentic motion
  • Collaborate with other departments to implement animations in engine

Skills
Required Skills:
  • Have shipped a character-based game on console
  • High level understanding of combat and grapple animations
  • Fluency in Maya and Unreal Engine 5
  • Strong communication skills, contributing to the productivity and success of working in a remote team environment
  • An appreciation for narrative and psychological horror

Nice-to-Have Skills:
  • Experience working with MGear
  • Proficiency in body and facial rigging
  • Experience with motion capture pipelines and interest in cutting edge technologies to reduce cost and effort for performance capture