Art Lead
Loveland, CO · On-site +1
... character or environment work, helping an artist solve a difficult problem, working with ... How We Work Second Unit is a remote-first U.S. studio. Our primary employment model is W-2 hourly.
Loveland, CO · On-site +1
... character or environment work, helping an artist solve a difficult problem, working with ... How We Work Second Unit is a remote-first U.S. studio. Our primary employment model is W-2 hourly.
Loveland, CO · On-site +1
... character or environment work, helping an artist solve a difficult problem, working with ... How We Work Second Unit is a remote-first U.S. studio. Our primary employment model is W-2 hourly.
$109.9K - $112.2K
16% of jobs
$114.1K is the 25th percentile. Wages below this are outliers.
$112.2K - $114.5K
10% of jobs
$114.5K - $116.8K
0% of jobs
$116.8K - $119.1K
0% of jobs
$119.1K - $121.4K
0% of jobs
$121.4K - $123.6K
0% of jobs
$123.6K - $125.9K
0% of jobs
$125.9K - $128.2K
18% of jobs
The median wage is $129.4K / yr.
$128.2K - $130.5K
11% of jobs
$130.5K - $132.8K
0% of jobs
$133.8K is the 75th percentile. Wages above this are outliers.
$132.8K - $135.1K
44% of jobs
$109.9K
$126.7K
$135.1K
A Remote Character Artist creates 2D or 3D characters for video games, animation, or other media while working from a remote location. They design and sculpt characters based on artistic direction, ensuring they fit stylistically within the project. This role involves using software like ZBrush, Blender, or Maya to model and texture characters. Strong knowledge of anatomy, proportions, and creative problem-solving are essential. Remote Character Artists collaborate with teams through online communication tools to meet project goals and deadlines.
A typical day for a Remote Character Artist involves creating and refining character concepts, collaborating with art directors and other team members through video calls or project management platforms, and iterating on feedback to meet project requirements. Daily tasks may include sketching new ideas, modeling or texturing 3D characters, and preparing assets to integrate into games, films, or other media. Regular communication with the team is essential for aligning on artistic direction and staying updated on project changes. While the remote nature allows for flexible work hours, maintaining deadlines and organization is key to success in this role.
A Remote Character Artist needs a solid background in character design, anatomy, and digital illustration, often backed by a degree or portfolio showcasing relevant experience. Proficiency with industry-standard tools such as Adobe Photoshop, ZBrush, Maya, or Blender is typically required, and familiarity with asset management platforms can be advantageous. Strong communication, time management, and self-motivation are vital soft skills for succeeding in a virtual, collaborative environment. These capabilities ensure consistent delivery of high-quality character assets that align with creative direction and project timelines while working remotely.
For Remote Character Artist jobs in Colorado, the most frequently searched job titles are:
The top searched job categories for Remote Character Artist jobs in Colorado are:
Cities in Colorado with the most Remote Character Artist job openings:

Loveland, CO • On-site, Remote
Full-time
Posted 20 days ago