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Remote Board Game Developer Jobs in Portland, OR

Maya Software Engineer

Portland, OR · On-site +1

$139K - $249K/yr

Demonstrated knowledge of Game and/or Film Production Pipelines * Experience and strong coding ... Comfortable working independently to tackle challenges in a remote working environment.

This role will also champion modern development practices and utilize Azure DevOps for agile ... Align team goals with boarder strategy * Empower teams to manage their own goals * Translate vision ...

Entity Reporting & Intelligence Manager

Portland, OR · On-site +1

$147K/yr

Today, Cash App has thousands of employees working globally across office and remote locations ... Deliver Board-quality governance reporting (ARC and subsidiary committee materials) under deadline ...

Quality Assurance Specialist, Sr

Newberg, OR · Remote

$86K - $119K/yr

... CAPA Review Board meetings in collaboration with QA Engineers and other stakeholder groups ... Fully remote is not an option due to manufacturing facility-based activities. Education and ...

Remote Board Game Developer information

See Portland, OR salary details

$34.5K

$115K

$190.9K

How much do remote board game developer jobs pay per year?

As of Aug 12, 2026, the average yearly pay for remote board game developer in Portland, OR is $115,034.00, according to ZipRecruiter salary data. Most workers in this role earn between $86,400.00 and $131,500.00 per year, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as a remote board game developer?

To thrive as a Remote Board Game Developer, you need a strong background in game design, programming, and a solid understanding of gameplay mechanics, often supported by a degree in game development or related experience. Familiarity with digital development tools such as Unity, Unreal Engine, Tabletop Simulator, and graphic design software is essential, along with experience using version control systems like Git. Creativity, strong communication, and effective collaboration skills are crucial for working with distributed teams and delivering engaging player experiences. These skills ensure the successful creation and iteration of compelling board games that resonate with players in a remote work environment.

What is a remote board game developer?

A remote board game developer is a professional who designs, develops, and tests board games while working from a location outside of a traditional office, often from home. Their responsibilities include creating game concepts, rules, prototypes, and collaborating with artists and playtesters, all through digital communication tools. They use software to design game components and may work independently or as part of a distributed team. Remote board game developers must have strong creative, analytical, and communication skills to bring engaging games to market while working virtually.

What is the difference between Remote Board Game Developer vs Remote Video Game Developer?

AspectRemote Board Game DeveloperRemote Video Game Developer
Required SkillsGame design, prototyping, illustration, storytellingProgramming, game engines, graphics, coding languages
Work EnvironmentCollaborative, creative, often in small teams or indie settingsTechnical, often in larger studios or freelance projects
Industry UsageBoard game publishers, indie developers, crowdfunding platformsVideo game studios, tech companies, entertainment industry
Common Search/ComparisonYesYes

Remote Board Game Developers focus on designing and creating physical or digital tabletop games, emphasizing creativity and storytelling. In contrast, Remote Video Game Developers work on digital interactive entertainment, requiring programming and technical skills. Both roles often work remotely, but their tools, skills, and industry applications differ significantly.

How do remote board game developers typically collaborate with artists, writers, and other team members?

Remote Board Game Developers frequently work with cross-functional teams that may include artists, writers, and playtesters located in different regions. Collaboration is often facilitated using project management tools, video conferencing, and shared digital workspaces, ensuring clear communication and alignment on project goals. Regular virtual meetings, feedback sessions, and collaborative platforms help synchronize creative input, track development milestones, and resolve challenges efficiently. This structure enables developers to integrate diverse ideas while maintaining steady progress on game design and development.
What job categories do people searching Remote Board Game Developer jobs in Portland, OR look for? The top searched job categories for Remote Board Game Developer jobs in Portland, OR are:

Game Developer (Java / libGDX) - Remote

micro1 AI

Portland, OR • Remote

$20 - $120/hr

Part-time

This job post has expired today. Applications are no longer accepted.


Job description

Job Title: Junior Game Developer (Java / libGDX)


Job Type: Contractor


Location: Remote


Job Summary: In this role, you'll apply your expertise to help train next-generation AI systems. Your work will shape how models learn, reason, and perform through high-quality, real-world input. No prior experience in AI is required — your domain knowledge is what matters.


Key Responsibilities:

  1. Develop, maintain, and optimize simple 2D game features using Java and libGDX frameworks.
  2. Collaborate closely with AI specialists to design engaging game interactions and collect high-quality training data.
  3. Implement basic game mechanics including sprite management, game loops, and input handling.
  4. Troubleshoot and debug code to ensure optimal performance and reliability of game modules.
  5. Participate in code reviews and contribute to the improvement of internal coding standards.
  6. Document technical processes and game development workflows clearly for cross-functional teams.
  7. Communicate effectively with team members, providing regular status updates and seeking feedback.



Required Skills and Qualifications:

  1. Basic knowledge of Java programming and object-oriented principles.
  2. Hands-on experience with libGDX through coursework, personal projects, or prototypes.
  3. Understanding of fundamental game development concepts such as game loops, sprites, and input management.
  4. Strong written and verbal communication skills, with a focus on clear technical documentation.
  5. Ability to work collaboratively in a fully remote team environment.
  6. Demonstrated interest and initiative in building games or interactive applications.
  7. Willingness to complete an AI interview as part of the selection process.



Preferred Qualifications:

  1. Portfolio of small games or demo projects (GitHub links or playable demos encouraged).
  2. Familiarity with vectors, collision detection, or basic 2D physics.
  3. Experience using Git for version control and collaborative development.