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Remote Backend Game Developer Jobs in Plano, TX (NOW HIRING)

Remote Duration: Long term contract We are seeking a highly skilled Full Stack Developer with over ... Key Responsibilities Backend Development * Design, develop, and maintain RESTful and GraphQL APIs ...

This is a remote position requiring full-time availability from 8:30 AM to 5:30 PM Central Time ... POSITION OVERVIEW DC International is seeking a Backend / Operations Developer who thrives in ...

SAP ABAP Developer

Prosper, TX · Remote

$55 - $60/hr

Remote (Need to work in PST time Zone) Duration: 6+ Months At least 12+ years of experience in ABAP ... backend oData services * Experience in developing applications in FI/CO or MM module preferably.

Principal Backend Engineer

Dallas, TX · Remote

$50K - $60K/yr

Through an Employer of Record (EOR), we are looking for a new Principal Backend Engineer in India ... * DevOps & Reliability Engineering * Own and maintain CI/CD pipelines using Jenkins for automated ...

Remote Compensation : 50-55$/Hr on C2C/1099 Work Authorization: GC, USC Job Summary: We are seeking ... You will collaborate with cross-functional teams including product managers, designers, and backend ...

Senior Backend Engineer - AI Platform

Dallas, TX · On-site +1

$121K - $159K/yr

This is a remote position; however, the candidate must reside within 30 miles of one of the ... Seattle, WA; and Portland, ME About the Team/Role We are seeking a seasoned Sr. Software Engineer ...

Senior Backend Engineer - AI Platform

Dallas, TX · On-site +1

$121K - $159K/yr

This is a remote position; however, the candidate must reside within 30 miles of one of the ... Seattle, WA; and Portland, ME About the Team/Role We are seeking a seasoned Sr. Software Engineer ...

AWS Connect Developer

Dallas, TX · Remote

$60 - $65/hr

Remote Compensation : 50-60$/Hr on C2C/1099 Work Authorization: H1B, GC, USC Overview We are ... functions and backend services to extend Amazon Connect functionality. · Build and maintain ...

DevOps Engineer

Frisco, TX · Remote

$49.25 - $67.50/hr

GAME) is a cutting-edge media, entertainment, and technology company transforming how brands and ... Brainboard or similar infrastructure design tooling Benefits * Full-time remote position with ...

Irving, TX (Remote) Job Type: Contract We are rapidly expanding our team and seeking highly skilled ... You will play a key role in building robust backend systems and integrating Large Language Models ...

Sr. Software Engineer

Dallas, TX · Remote

$170K - $220K/yr

Hybrid (3 days onsite, 2 days remote) Assignment Type: Direct Hire Pay: $170,000-$220,000 base ... Design and build scalable backend applications and internal engineering tools. * Create automation ...

Showing results 21-40

Remote Backend Game Developer information

See Plano, TX salary details

$11

$55

$80

How much do remote backend game developer jobs pay per hour?

As of Aug 10, 2026, the average hourly pay for remote backend game developer in Plano, TX is $55.26, according to ZipRecruiter salary data. Most workers in this role earn between $45.34 and $65.34 per hour, depending on experience, location, and employer.

What is a remote backend game developer?

A Remote Backend Game Developer is a software engineer who works from a remote location to design, build, and maintain the server-side components of video games. They are responsible for creating scalable systems that handle game logic, player data, multiplayer features, and real-time communication. These developers collaborate with frontend developers, game designers, and other team members to ensure seamless gameplay experiences for users around the world. Their work often involves programming in languages such as Java, Python, C#, or Node.js, and managing cloud infrastructures.

What are the typical collaboration methods for remote backend game developers working with cross-functional teams?

Remote backend game developers frequently collaborate with frontend developers, game designers, and QA teams through a mix of communication tools such as Slack, Jira, and version control platforms like Git. Regular video meetings and code reviews are common to ensure alignment on project goals, address technical challenges, and maintain code quality. Clear documentation and proactive communication are key to overcoming distance and time zone barriers, fostering a productive team environment and smooth project workflow.

What are the key skills and qualifications needed to thrive as a remote backend game developer?

To thrive as a Remote Backend Game Developer, you need strong programming skills in languages like Java, C#, or Python, along with experience in server-side architecture and database management. Familiarity with cloud platforms (such as AWS or Azure), game server frameworks, and version control systems like Git is typically required. Excellent problem-solving, teamwork, and clear communication are vital soft skills for effective remote collaboration and troubleshooting. These abilities ensure reliable, scalable game infrastructure and smooth integration with front-end systems, essential for delivering high-quality multiplayer gaming experiences.

What is the difference between Remote Backend Game Developer vs Remote Frontend Game Developer?

AspectRemote Backend Game DeveloperRemote Frontend Game Developer
Required SkillsServer-side programming, database management, API developmentUI/UX design, client-side scripting, visual integration
Work EnvironmentCollaborates with server teams, cloud services, and databasesWorks closely with designers, artists, and client-side frameworks
Common Industry UsageDevelops game logic, multiplayer features, and data managementCreates user interfaces, menus, and visual elements

Remote Backend Game Developers focus on server-side systems, multiplayer functionality, and data management, while Remote Frontend Game Developers handle the visual and interactive aspects of games. Both roles are essential in game development, often working together remotely to deliver seamless gaming experiences.

What are popular job titles related to Remote Backend Game Developer jobs in Plano, TX? For Remote Backend Game Developer jobs in Plano, TX, the most frequently searched job titles are:
What job categories do people searching Remote Backend Game Developer jobs in Plano, TX look for? The top searched job categories for Remote Backend Game Developer jobs in Plano, TX are:
What cities near Plano, TX are hiring for Remote Backend Game Developer jobs? Cities near Plano, TX with the most Remote Backend Game Developer job openings:
Infographic showing various Remote Backend Game Developer job openings in Plano, TX as of August 2026, with employment types broken down into 69% Full Time, 21% Part Time, 2% Temporary, and 8% Contract. Highlights an 85% Physical, 1% Hybrid, and 14% Remote job distribution, with an average salary of $114,933 per year, or $55.3 per hour.

Senior Python Full-Stack AI Engineer - Remote / Telecommute

CYNET SYSTEMS

Plano, TX • Remote

$70/hr

Contractor

Re-posted 3 days ago


Job description

Job Overview:

Requirement/Must Have:

  • Strong Python application engineering experience.
  • Experience building internal platforms, developer tools, experimentation systems, dashboards, or data-heavy applications.
  • Backend API design experience, including service contracts, schemas, boundaries, and integration patterns.
  • UI development experience using modern web frameworks.
  • Strong data modeling skills for structured logs, manifests, metrics, results, and analytics outputs.
  • Experience with observability design, including logs, metrics, diagnostics, and troubleshooting workflows.
  • Experience with testing, validation, refactoring, and production-quality code practices.
  • Strong UX thinking for internal tools and developer/user workflows.
  • Ability to collaborate across platform, infrastructure, data, and AI/ML engineering teams.
  • Ability to work inside client-owned repositories, infrastructure, workflows, and security controls.

Responsibilities:

  • Build user-facing workflows for initiating, monitoring, and reviewing game execution runs.
  • Design and implement backend APIs that expose platform capabilities through stable service contracts.
  • Build internal tools, CLI capabilities, and developer/user workflows to improve platform usability.
  • Design and implement run data models, including run manifests, result schemas, metrics structures, logs, outputs, and artifact references.
  • Build comparison, evaluation, and analytics capabilities to assess performance across runs, configurations, algorithms, environments, and versions.
  • Implement logging, metrics, diagnostics, and observability capabilities across the execution lifecycle.
  • Build UI components for viewing run status, logs, outputs, metrics, comparisons, and generated artifacts.
  • Implement CRUD-style interactions for logs, results, outputs, artifacts, and execution metadata.
  • Develop configuration frameworks such as runtime settings, execution modes, feature flags, and environment-specific parameters.
  • Validate and improve game/test harness usability, reliability, and developer experience.
  • Refactor and improve existing PoC codebase for maintainability, scalability, testability, and production readiness.
  • Work closely with the Platform Engineer to align APIs, schemas, storage formats, and system integration points.
  • Work closely with the AI Evaluation & Benchmarking Engineer to support experiment design, metric capture, comparison workflows, and reporting needs.
  • Ensure all source code, tests, documentation, and configuration comply with client-defined coding standards, testing requirements, security policies, and review processes.

Nice to Have:

  • Experience with AI/ML evaluation platforms, benchmark systems, experiment tracking, or model performance analytics.
  • Experience with LLM or reinforcement learning evaluation workflows.
  • Experience with data visualization, metrics dashboards, or analytics reporting.
  • Experience with containerized applications and cloud/private infrastructure environments.
  • Experience with feature flags, runtime configuration, and multi-environment application behaviour.
  • Experience with artifact management, log exploration, and run comparison interfaces.

Founded in 2010 and headquartered in the Washington, DC metro area, Cynet Systems Inc. is a leading staffing and recruiting powerhouse. Proudly recognized as a nationally and locally certified diversity firm, Cynet delivers agile, scalable talent solutions across industries. With an active footprint in all 50 U.S. states and Canada, we support thousands of consultants through our expansive, high-performing recruitment engine operating across North America and Asia—ensuring speed, quality, and consistency in every hire.

Cynet Systems logo

About Cynet Systems

Sourced by ZipRecruiter

Cynet Systems Inc is a staffing and recruiting corporation nestled in Ashburn, VA, USA. Established in 2010, the company operates within the Information Technology and Services sector, specializing in providing effective workforce solutions to different business needs, including IT consulting, direct hire, and contract staffing services. Through the years, Cynet Systems has built an impressive portfolio, going beyond borders and expanding its operations internationally in Canada and India. Rooted in its core values of teamwork, leadership, and commitment, Cynet Systems helps businesses unlock their full potential by providing versatile and competent professionals that perfectly align with their needs. Fueled by their unwavering mission to deliver top-tier talent to businesses worldwide, Cynet Systems garnered various recognitions including SIA's fastest-growing staffing firms and Best Place to Work in Virginia for 2019.

Industry

It services

Company size

501 - 1,000 Employees

Headquarters location

Sterling, VA, US

Year founded

2010

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