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Remote Backend Game Developer Jobs in Elgin, IL (NOW HIRING)

Kentico Developer

Rosemont, IL · Remote

$60 - $69/hr

Kentico Developer, Remote. Start date is ASAP for this Contract (through EOY, likely to extend ... This role supports the client's web platform by owning backend development, debugging, and ongoing ...

Remote (Preferred: Philippines, Latin America, or North America) Employment Type: Full-Time / ... Backend Development * Develop and maintain APIs using Python and FastAPI. * Design scalable ...

Full Stack Developer

Chicago, IL · Remote

$35 - $65/hr

... and back-end components. You will be responsible for creating scalable, efficient, and user ... Remote Schedule: * Monday to Friday Benefits: * 401(k) matching * Dental insurance * Health ...

Infor M3 Developer

Oak Brook, IL · Remote

$120K - $145K/yr

This is a remote position. Infor M3 Developer Client: Confidential food & beverage manufacturer ... Proficiency in a backend language (Java, C#, Node.js, or similar) * Strong SQL skills (Microsoft ...

Showing results 21-40

Remote Backend Game Developer information

See Elgin, IL salary details

$11

$57

$83

How much do remote backend game developer jobs pay per hour?

As of Sep 12, 2026, the average hourly pay for remote backend game developer in Elgin, IL is $57.07, according to ZipRecruiter salary data. Most workers in this role earn between $46.83 and $67.50 per hour, depending on experience, location, and employer.

What is a remote backend game developer?

A Remote Backend Game Developer is a software engineer who works from a remote location to design, build, and maintain the server-side components of video games. They are responsible for creating scalable systems that handle game logic, player data, multiplayer features, and real-time communication. These developers collaborate with frontend developers, game designers, and other team members to ensure seamless gameplay experiences for users around the world. Their work often involves programming in languages such as Java, Python, C#, or Node.js, and managing cloud infrastructures.

What are the key skills and qualifications needed to thrive as a remote backend game developer?

To thrive as a Remote Backend Game Developer, you need strong programming skills in languages like Java, C#, or Python, along with experience in server-side architecture and database management. Familiarity with cloud platforms (such as AWS or Azure), game server frameworks, and version control systems like Git is typically required. Excellent problem-solving, teamwork, and clear communication are vital soft skills for effective remote collaboration and troubleshooting. These abilities ensure reliable, scalable game infrastructure and smooth integration with front-end systems, essential for delivering high-quality multiplayer gaming experiences.

What are the typical collaboration methods for remote backend game developers working with cross-functional teams?

Remote backend game developers frequently collaborate with frontend developers, game designers, and QA teams through a mix of communication tools such as Slack, Jira, and version control platforms like Git. Regular video meetings and code reviews are common to ensure alignment on project goals, address technical challenges, and maintain code quality. Clear documentation and proactive communication are key to overcoming distance and time zone barriers, fostering a productive team environment and smooth project workflow.

What is the difference between Remote Backend Game Developer vs Remote Frontend Game Developer?

AspectRemote Backend Game DeveloperRemote Frontend Game Developer
Required SkillsServer-side programming, database management, API developmentUI/UX design, client-side scripting, visual integration
Work EnvironmentCollaborates with server teams, cloud services, and databasesWorks closely with designers, artists, and client-side frameworks
Common Industry UsageDevelops game logic, multiplayer features, and data managementCreates user interfaces, menus, and visual elements

Remote Backend Game Developers focus on server-side systems, multiplayer functionality, and data management, while Remote Frontend Game Developers handle the visual and interactive aspects of games. Both roles are essential in game development, often working together remotely to deliver seamless gaming experiences.

What are popular job titles related to Remote Backend Game Developer jobs in Elgin, IL?

For Remote Backend Game Developer jobs in Elgin, IL, the most frequently searched job titles are:

What job categories do people searching Remote Backend Game Developer jobs in Elgin, IL look for?

The top searched job categories for Remote Backend Game Developer jobs in Elgin, IL are:

What cities near Elgin, IL are hiring for Remote Backend Game Developer jobs?

Cities near Elgin, IL with the most Remote Backend Game Developer job openings:

Infographic showing various Remote Backend Game Developer job openings in Elgin, IL as of August 2026, with employment types broken down into 80% Full Time, 7% Part Time, 2% Temporary, and 11% Contract. Highlights an 81% Physical, 5% Hybrid, and 14% Remote job distribution, with an average salary of $118,707 per year, or $57.1 per hour.

Senior Backend Software Engineer Agentic AI Workflows (Go/AWS) (Remote)

Chicago, IL • Remote

$80 - $100/hr

Full-time

Posted 15 days ago


Job description

About the role

Most backend roles touching AI mean a chatbot bolted onto a CRUD app. This one is different: the agentic workflows are the product surface.

You'll work on an established enterprise asset-and-metadata platform, building the AI engine that proposes metadata across the active project estate, the automated logic that reassigns or retires ownerless systems, and a live inventory of every agent and MCP server running across production and endpoint environments all exposed through the platform API.

It's Go on AWS, against a real production codebase with real users. A large part of the job is reading code you didn't write, understanding how it behaves, and then extending, refactoring or decommissioning it without breaking anything.

What you'll own
  • AI-suggested metadata engine proposing metadata across the active project estate, then tuning it until engineers actually accept the suggestions.
  • Automated ownership reassignment and deprecation logic that finds ownerless or relinquished systems and acts on them safely.
  • Agent and MCP inventory complete coverage across production and endpoint environments, accessible programmatically.
  • First-party product inventory and critical-user-journey mapping making ownership and metadata trustworthy enough to decide on.
  • Legacy refactoring and decommissioning with unit and integration tests covering everything you ship.
  • Sprint delivery alongside program and customer teams.
Requirements check yourself against this list

You should be able to say yes to essentially all of these:

  1. 5+ years professional backend software engineering
  2. Go as a working language you've built and shipped scalable backend services and APIs in it
  3. PostgreSQL schema design and real querying
  4. MongoDB schema design and real querying
  5. AWS working knowledge of the services plus their client libraries and APIs
  6. Agentic, AI-driven workflows you have designed, implemented and tuned suggestion engines, automated decision logic, or assistant interfaces
  7. Asset discovery / ingestion tooling open-source or commercial (e.g. CloudQuery) for aggregating cloud resources and metadata
  8. Data classification standards, dependency mapping, functional framework mapping
  9. Navigating a large, unfamiliar codebase to refactor or decommission legacy code without regressing existing behaviour
  10. Unit and integration testing for backend components, as standard practice
  11. Agile/Scrum delivery sprints, stand-ups, retrospectives
  12. Bachelor's in Computer Science or a related field, or equivalent practical experience we care about what you've built
Nice to have not required
  • IT asset management, CMDB, or configuration management platforms
  • Model Context Protocol (MCP) and related agent tooling patterns
  • Governance, risk or compliance workflows findings management, risk remediation
Logistics
  • Remote, United States. No relocation.
  • Contract engagement, starting mid-September 2026 (W2 or 1099 whichever suits you).
  • Compensation is competitive; we'll discuss it openly on the first call.

Interested? Drop your resume and we'll set up a call. If it isn't the right fit we'll tell you quickly and tell you why.