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Remote Backend Engineer Jobs in Minneapolis, MN (NOW HIRING)

Remote: You'll enjoy the flexibility to telecommute* from anywhere within the U.S. as you take on ... Required Qualifications: * 1 years of software development experience with a focus on backend ...

Full Stack AEM Engineer

Eden Prairie, MN ยท Remote

$72K - $130K/yr

Remote: You'll enjoy the flexibility to telecommute* from anywhere within the U.S. as you take on ... Integrate front-end applications with backend Java/OSGi services, REST APIs, microservices, and ...

JAVA FULL STACK DEVELOPER

Minneapolis, MN ยท Remote

$54.75 - $70.75/hr

Build new frontend and backend features for our proprietary data visualization tool * Enable data ... Collaborate with internal and remote teams to gather requirements and feedback Player Profile * 1+ ...

Showing results 21-40

Remote Backend Engineer information

See Minneapolis, MN salary details

$63.1K

$154.1K

$207.7K

How much do remote backend engineer jobs pay per year?

As of Sep 2, 2026, the average yearly pay for remote backend engineer in Minneapolis, MN is $154,129.00, according to ZipRecruiter salary data. Most workers in this role earn between $129,400.00 and $179,500.00 per year, depending on experience, location, and employer.

What is a remote backend engineer?

Remote Backend Engineers are software developers who specialize in building and maintaining the server-side logic, databases, and APIs of web applications, while working from a location outside of a traditional office environment. They focus on ensuring that the application's data and processes function smoothly, securely, and efficiently. Working remotely, they collaborate with teams using digital tools to manage projects, communicate, and deploy code. This role requires strong programming skills, problem-solving abilities, and the discipline to work independently.

What are the key skills and qualifications needed to thrive as a remote backend engineer?

To thrive as a Remote Backend Engineer, you need strong programming skills in languages like Java, Python, or Node.js, along with a solid understanding of database management and software architecture. Familiarity with cloud platforms (such as AWS or Azure), version control systems (like Git), and CI/CD pipelines is typically required, and certifications in cloud computing or backend frameworks can be advantageous. Excellent problem-solving abilities, self-motivation, and clear written communication are crucial soft skills for remote collaboration and project delivery. These competencies enable efficient development, seamless teamwork, and the effective building and maintenance of scalable backend systems in a distributed work environment.

What are some common challenges remote backend engineers face when collaborating with distributed teams?

Remote Backend Engineers often work with colleagues across different time zones and cultures, which can make real-time communication and quick problem-solving more challenging. They may need to rely heavily on written documentation, asynchronous communication tools, and clear code reviews to ensure everyone stays aligned. Proactively reaching out, maintaining regular updates, and participating in virtual standups or sprint meetings are key strategies to overcome these challenges and foster effective teamwork.

What is the difference between Remote Backend Engineer vs Remote Software Developer?

AspectRemote Backend EngineerRemote Software Developer
Required CredentialsBachelor's in CS or related field, often with backend-specific certificationsBachelor's in CS or related field, with general programming certifications
Work EnvironmentFocus on server-side, database, and API developmentDevelops applications across front-end and back-end, often full-stack
Employer & Industry UsageTech companies, startups, SaaS providersTech, finance, healthcare, and various industries
Search & Comparison IntentLooking for specialized backend rolesSeeking broader software development roles

The main difference is that a Remote Backend Engineer specializes in server-side development, APIs, and databases, while a Remote Software Developer may work across both front-end and back-end tasks. Backend Engineers focus more on infrastructure and data management, whereas Software Developers have a broader scope in application development.

What are the most commonly searched types of Backend Engineer jobs in Minneapolis, MN?

The most popular types of Backend Engineer jobs in Minneapolis, MN are:

What job categories do people searching Remote Backend Engineer jobs in Minneapolis, MN look for?

The top searched job categories for Remote Backend Engineer jobs in Minneapolis, MN are:

What cities near Minneapolis, MN are hiring for Remote Backend Engineer jobs?

Cities near Minneapolis, MN with the most Remote Backend Engineer job openings:

Infographic showing various Remote Backend Engineer job openings in Minneapolis, MN as of August 2026, with employment types broken down into 90% Full Time, 6% Part Time, and 4% Contract. Highlights an 87% Physical, 5% Hybrid, and 8% Remote job distribution, with an average salary of $154,129 per year, or $74.1 per hour.

Electronic Design Automation (EDA) Engineer

skywater

Minneapolis, MN โ€ข On-site, Remote

Full-time

Re-posted 26 days ago


Job description

ย 
Position Summary:ย 
The Electronic Design Automation (EDA) Engineer will collaborate effectively with cross-functional teams providing design enablement collateral for semiconductor integrated circuit (IC) technologies in addition to providing broad design application support. The EDA engineer will be a significant technical contributor to a broad array of IC development projects, focused on Process Design Kit (PDK) development and release.ย  The ideal candidate will have strong skills in physical verification, Calibre SVRF, LVS, and PEX as well as other semiconductor EDA tools and methodologies. This is a full-time permanent position ideally based in the Minneapolis, Minnesota area, though consideration will be given to remote location.ย 
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Major Area of Accountability:

  • Development,verification, and release of PDK and IP collateral using industry-standard EDA tools.
  • Technical liaison activities between internal teams, design houses, customers, and foundries to ensure successful development, tape-out, and manufacture of customer ICs.
  • Technical support for customers using SkyWater PDKs and IP collateral.
  • Development and enhancement of LVS and PEX extraction decks and design flows.
  • Creation of test cases for verification and validation of LVS and PEX flows.
  • Enablement and improvement of front to back-end IC design flows and manufacturing through PDK development, analysis, validation, and release.
  • Working closely with design, layout, and process engineers to understand and incorporate semiconductor technology requirements into circuit element models and PDKs.

The job also requires performing other duties as assigned. Percentages of time spent on job duties are estimates and may vary for each position.

Required Qualifications:

Education: BS or MS in Electrical Engineering or related field.

Required Experience and Skills:

  • 10 years of experience in PDK / EDA development and support.
  • Strong understanding of IC technology stack.
  • Experience setting up, testing and supporting LVS and parasitic extraction tools such as Mentor Calibre, Cadence PVS / Quantus, or Synopsys StarRC.
  • Strong understanding of the IP design flow and its requirements, both analog and digital.
  • Fluent in written and spoken English, with excellent technical writing and verbal communication skills.

U.S. Person Required: This position requires compliance with the International Traffic in Arms Regulations (ITAR). All accepted applicants must be U.S. Persons. ITAR defines a U.S. Person as U.S. citizen, U.S. Permanent Resident, Political Asylee, or Refugee.

Preferred Qualifications:

  • Experience directly working with internal and external customers.
  • Experience with 3D IC, interposers , more than Moore technologies.
  • Knowledge and experience with other tools in the IC design flow, spice simulation.
  • Familiarity with parasitic extraction tools such as Mentor Calibre xRC, Cadence Quantus, or Synopsys StarRC.
  • Experience in IP project and/or library management.
  • Familiarity with Tcl and other scripting languages.
  • Proficiency in use of Cadence, Synopsys, or Mentor Graphics EDA software and scripting tasks within.
  • Proficiency in Linux environment including scripting (Python, etc).
  • Proficient with MS Office and Unix/Linux platforms.

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