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Remote Augmented Reality Developer Jobs in Washington, DC

Python Developer

Herndon, VA ยท On-site +1

$51.75 - $71.25/hr

... reality to advance and enhance systems supporting the defense of our nation. You will be part of a ... Herndon, VA with remote flexibility. Must be local to the DC Metro area. Responsibilities:

Lead DevOps Engineer

Washington, DC ยท Remote

$54 - $74/hr

Remote * Contract or B2B arrangement Our values We are a company that seeks the best for both our ... reality. Our way of working is rooted in our core values (Integrity, Excellence, Proactivity ...

AI Engineer

Washington, DC ยท On-site +1

... Augmented Generation (RAG), Multi-Modal AI, and modern AI-enabled web applications ... This role is remote/hybrid in the VA/MD/DC area. There may be occasional travel to client site in ...

Software Engineer - Product

Washington, DC ยท On-site +1

$120K - $140K/yr

... Augmented Generation (RAG) application. This individual will play a crucial role in building ... This is a remote position. This position is not eligible for sponsorship or relocation assistance.

Senior Software Engineer (Python) - Remote

Reston, VA ยท Remote

$126K - $170K/yr

... this vision a reality. Our team supports efforts to improve patient care quality and consumer ... Leveraging modern technologies, DevOps practices, and cloud-based infrastructure, our dynamic ...

AI/ML Engineer

Washington, DC ยท Remote

$144K - $187K/yr

Experience developing AI/ML applications focused on Retrieval-Augmented Generation (RAG), semantic ... For Remote Opportunities), education and certifications as well as Federal Government Contract ...

Senior DevOps Engineer

Washington, DC ยท Remote

$133K - $170K/yr

Remote * US-based -- US citizenship is required * Contract or B2B arrangement Our values We are a ... reality. Our way of working is rooted in our core values (Integrity, Excellence, Proactivity ...

Remote candidates with strong qualifications, experience, and the ability to travel may be ... Working depth in cloud (AWS, Azure, GCP), modern data engineering, and AI-augmented software ...

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Remote Augmented Reality Developer information

See Washington, DC salary details

$12

$65

$88

How much do remote augmented reality developer jobs pay per hour?

As of Jun 16, 2026, the average hourly pay for remote augmented reality developer in Washington, DC is $65.78, according to ZipRecruiter salary data. Most workers in this role earn between $57.16 and $73.80 per hour, depending on experience, location, and employer.

What is the difference between Remote Augmented Reality Developer vs Remote Virtual Reality Developer?

AspectRemote Augmented Reality DeveloperRemote Virtual Reality Developer
Required CredentialsBachelor's in Computer Science, AR/VR certificationsBachelor's in Computer Science, AR/VR certifications
Work EnvironmentDevelops AR applications for mobile devices and AR glassesCreates immersive VR experiences for headsets and simulations
Industry UsageRetail, gaming, healthcare, educationGaming, training, simulation, entertainment
Common Search/ComparisonYesYes

Both roles require similar credentials and often work in tech-driven industries. The main difference lies in the focus: AR developers create applications that overlay digital content onto the real world, while VR developers build fully immersive virtual environments. Understanding these distinctions helps job seekers target the right roles based on their skills and interests.

What are the key skills and qualifications needed to thrive as a Remote Augmented Reality Developer, and why are they important?

A Remote Augmented Reality Developer must have strong programming skills in languages such as C#, C++, or Java, along with a solid understanding of 3D graphics, AR principles, and a relevant degree in computer science or a related field. Familiarity with AR development platforms like Unity or Unreal Engine, experience using AR SDKs (e.g., ARKit, ARCore), and knowledge of version control systems are typically required. Excellent problem-solving, communication, and collaboration skills are crucial for remote teamwork and creative project execution. These competencies ensure the developer can build high-quality, innovative AR experiences efficiently while working effectively within distributed teams.

What is a Remote Augmented Reality Developer?

A Remote Augmented Reality (AR) Developer is a software professional who specializes in creating AR experiences and applications while working from a remote location. They use programming languages, 3D modeling tools, and AR frameworks to blend digital elements with the real world, often for mobile devices or smart glasses. Their work involves designing, coding, testing, and deploying AR solutions for various industries such as gaming, education, retail, and healthcare. Remote AR Developers collaborate with teams using online tools and may work as freelancers or as part of a distributed company. Their role requires strong technical skills as well as the ability to communicate and coordinate effectively in a remote work environment.

What are the main challenges faced by remote augmented reality developers when collaborating with cross-functional teams?

Remote augmented reality (AR) developers often work with designers, product managers, and backend engineers who may be in different locations and time zones. Coordinating real-time feedback on complex AR features and troubleshooting device-specific issues can be challenging without in-person interaction. To overcome these challenges, remote AR developers commonly rely on clear documentation, regular virtual meetings, and collaborative tools for code sharing and prototyping. Building strong communication skills and proactively aligning on project milestones are key to ensuring smooth teamwork and successful project delivery.
What are the most commonly searched types of Augmented Reality Developer jobs in Washington, DC? The most popular types of Augmented Reality Developer jobs in Washington, DC are:
What are popular job titles related to Remote Augmented Reality Developer jobs in Washington, DC? For Remote Augmented Reality Developer jobs in Washington, DC, the most frequently searched job titles are:
What job categories do people searching Remote Augmented Reality Developer jobs in Washington, DC look for? The top searched job categories for Remote Augmented Reality Developer jobs in Washington, DC are:
Infographic showing various Remote Augmented Reality Developer job openings in Washington, DC as of June 2026, with employment types broken down into 1% Locum Tenens, 1% As Needed, 62% Full Time, 30% Part Time, and 6% Contract. Highlights an 92% Physical, 2% Hybrid, and 6% Remote job distribution, with an average salary of $136,823 per year, or $65.8 per hour.
Simulation & Game Developer (Autonomous Systems)

Simulation & Game Developer (Autonomous Systems)

TurbineOne

Washington, DC โ€ข Remote

Other

Posted 9 days ago


Job description

ABOUT THE JOB

Company Intro:
TurbineOne is the frontline perception company. We deliver decision advantage, better situational awareness, and stronger force protection. Our customers love how we automate the right portions of the military intelligence cycle while keeping them in the loop. The company is a small, fast-moving, and high-performance startup backed by the best DefenseTech venture capitalists.

Job Title: Senior / Principal, Simulation & Game Developer (Autonomous Systems)
Reporting to: Applied Robotics Engineering Manager
Location: Geographically flexible (remote-friendly)

Description

TurbineOne is looking for a senior/principal game developer to build an interactive simulation environment that brings our autonomous vehicle software to life. This role will focus on developing a "game-like" platform where both technical and non-technical users can design, run, and evaluate real-world scenarios involving aerial drones and autonomous maritime systems.

You will own the development of a simulation product that integrates our autonomy stack as the "agents" inside rich, physics-based environments. Leveraging platforms like Unreal Engine (AirSim) or Unity, you will create intuitive tools and immersive environments that enable rapid scenario testing, validation, and experimentation.

This is a highly cross-functional role at the intersection of game development, simulation, and robotics.

Primary Responsibilities
  • Own the design and development of a simulation platform that enables users to create and test real-world autonomous vehicle scenarios
  • Build immersive, physics-based environments using Unreal Engine (preferred, with AirSim) or Unity
  • Integrate TurbineOne's autonomy software into simulation environments as controllable agents
  • Develop intuitive tooling and UX that allows non-technical users to configure scenarios, define conditions, and evaluate outcomes
  • Create systems for scenario scripting, playback, telemetry visualization, and analysis
  • Collaborate closely with robotics engineers to ensure simulation fidelity and alignment with real-world vehicle behavior
  • Balance realism with usability-build simulations that are both technically meaningful and easy to interact with
  • Be a product owner-define and drive the vision for simulation capabilities; there are no tickets to crunch here
  • Dream big-prototype, experiment, and iterate quickly on new ideas for how simulation can accelerate autonomy development and testing
Desired Experience
  • 5+ years of experience in game development, simulation engineering, or interactive 3D application development
  • Strong experience with Unreal Engine (preferred) or Unity, including physics systems and environment creation
  • Experience building tools or systems for user-generated content (e.g., level editors, scenario builders, modding tools)
  • Familiarity with simulation frameworks such as AirSim, Gazebo, or similar is a strong plus
  • Experience integrating external systems or APIs into game engines (e.g., networking, real-time data, control systems)
  • Understanding of enemy AI, complex scripting behaviors or other NPC mecahnics
  • Strong sense of UX for interactive tools-especially for non-technical users
  • Experience working through ambiguity and shaping early-stage products
  • Bonus: familiarity with robotics concepts (ROS, MAVLink, etc.) or prior work in simulation for autonomy
Startup Culture Expectations
  • We're a small, fully remote team-everything is our responsibility
  • Our team thrives on autonomy, trust, and strong communication
  • You'll be expected to take full ownership of your domain-from idea to implementation
  • Comfort with constant change, fast iteration, and learning by doing is essential
  • We value builders who experiment, share failures openly, and push toward impactful solutions
  • Most startups fail-no one is coming to save us, and that's what makes this fun