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Remote Audio Visual Designer Jobs in Miami, FL (NOW HIRING)

This role exists to elevate the company's visual identity through cinematic, high-production video ... Must own professional-grade camera and audio equipment * Willingness and ability to work on-site ...

This role exists to elevate the company's visual identity through cinematic, high-production video ... Must own professional-grade camera and audio equipment * Willingness and ability to work on-site ...

... great, visual stories is a must * This is a remote based role, with travel required primarily ... Base salary range $80,000 - $100,000 annually with incentive opportunities designed to reward ...

Showing results 41-52

Remote Audio Visual Designer information

See Miami, FL salary details

$39.2K

$88.1K

$117.2K

How much do remote audio visual designer jobs pay per year?

As of Aug 7, 2026, the average yearly pay for remote audio visual designer in Miami, FL is $88,088.00, according to ZipRecruiter salary data. Most workers in this role earn between $77,500.00 and $101,400.00 per year, depending on experience, location, and employer.

How does a remote audio visual designer typically collaborate with clients and team members across different locations?

As a Remote Audio Visual Designer, collaboration often involves regular video conferences, project management platforms, and file sharing tools to communicate ideas and review visual assets. You’ll work closely with clients to understand their vision, then coordinate with other designers, engineers, and project managers to bring concepts to life. Clear communication and proactive updates are essential for aligning on project goals and handling feedback efficiently. Despite being remote, you’ll be integrated into a broader creative team, often attending virtual meetings and collaborating in real time on design drafts and revisions.

What is a remote audio visual designer?

A Remote Audio Visual Designer is a professional who creates and implements audio and visual elements for projects such as virtual events, presentations, broadcasts, or digital content, while working from a remote location. They use specialized software and tools to design soundscapes, video graphics, lighting layouts, and interactive media, collaborating with clients and teams online. Their responsibilities often include conceptualizing AV solutions, ensuring technical compatibility, and supporting seamless virtual experiences.

What is the difference between Remote Audio Visual Designer vs Remote AV Technician?

AspectRemote Audio Visual DesignerRemote AV Technician
CredentialsRelevant certifications (e.g., CTS, AVIXA)Technical certifications, troubleshooting skills
Work EnvironmentDesign-focused, client collaboration, project planningInstallation, maintenance, troubleshooting
Industry UsageMedia, corporate events, entertainmentEvent setups, conference rooms, live events

The Remote Audio Visual Designer primarily focuses on designing AV systems and creating visual concepts for clients, while the Remote AV Technician handles installation, troubleshooting, and maintenance of AV equipment. Both roles require technical knowledge and certifications, but their daily tasks and focus areas differ significantly.

What are the key skills and qualifications needed to thrive as a remote audio visual designer, and why are they important?

To thrive as a Remote Audio Visual Designer, you need expertise in audio and visual design principles, proficiency with design software such as Adobe Creative Suite, and a relevant degree or equivalent experience. Familiarity with tools like AutoCAD, 3D rendering software, and remote collaboration platforms is typically expected. Strong communication, creativity, and problem-solving skills help you effectively interpret client needs and collaborate with teams remotely. These skills ensure you can deliver engaging, high-quality AV solutions that meet client specifications in a virtual work environment.
What are the most commonly searched types of Audio Visual Designer jobs in Miami, FL? The most popular types of Audio Visual Designer jobs in Miami, FL are:
What job categories do people searching Remote Audio Visual Designer jobs in Miami, FL look for? The top searched job categories for Remote Audio Visual Designer jobs in Miami, FL are:
What cities near Miami, FL are hiring for Remote Audio Visual Designer jobs? Cities near Miami, FL with the most Remote Audio Visual Designer job openings:
Infographic showing various Remote Audio Visual Designer job openings in Miami, FL as of August 2026, with employment types broken down into 76% Full Time, 6% Temporary, and 18% Contract. Highlights an 100% Remote job distribution, with an average salary of $88,088 per year, or $42.4 per hour.

3D Character Artist - Talent Pool (N Americas)

side

Fort Lauderdale, FL • Remote

$123K - $130K/yr

Full-time

Re-posted 10 days ago


Job description

About Side

Side is a global video game development and services provider, offering technical and creative solutions to many of the largest developers and studios around the world. Founded in 2009 and drawing on 30+ years' experience from our parent company in Japan, Side has since grown to become a global force with 15+ studios in over a dozen countries across North America, Europe, South America, and Asia.

Our industry-leading services include game development, art production, audio production, quality assurance, localization, localization QA, player support, community management, and datasets.

About This Opportunity

Please note, this listing is not for an immediate open position but for our Talent Pool for Co-Development Roles. By applying, you express interest in being considered for future project-based opportunities that align with your skills and experience.

These opportunities are contingent on client needs and project availability. As projects are initiated or client proposals are developed, we will review candidates from this pool and contact those who most closely align with the specific requirements of the co-development opportunity.

As a 3D Character Artist, you will play a key role in crafting high-quality characters that bring life and personality to our projects. This mid-level generalist role focuses on modeling, texturing, and optimizing character assets across a variety of styles for AAA-quality games on PC, console, mobile, and VR/AR platforms.

How We Keep You Engaged

We maintain strong relationships with our talent pool by providing regular updates, industry insights, and information on upcoming opportunities. We will check in to confirm your availability and interest.

Our hiring teams carefully vet and select top candidates who best meet project needs, ensuring that you are matched with the right opportunity when it becomes available.

Next Steps

If you are passionate about contributing to cutting-edge projects and want to be considered for future co-development opportunities, we encourage you to apply to this listing. While there may not be an immediate opening, your application ensures that you will be part of our ongoing talent review for upcoming roles.

Key Responsibilities

  • Create high-quality 3D character assets, including organic and hard surface elements, from concept to final game-ready models.
  • Collaborate with art leads, designers, and animators to ensure characters align with the project’s artistic vision and technical requirements.
  • Develop textures and materials using industry-standard tools, ensuring assets are optimized for performance across platforms.
  • Work within established pipelines and workflows to maintain consistency and efficiency in asset creation.
  • Ensure proper topology, rigging, and skinning for characters to meet animation and gameplay requirements.
  • Troubleshoot and resolve technical challenges related to character development.
  • Actively participate in team critiques, offering and receiving feedback to refine assets.

Requirements

Experience:

    • 3+ years of experience as a Character Artist in the video game industry.
    • Demonstrated contribution to at least one shipped title on PC, console, mobile, or VR/AR.

Technical Skills:

    • Proficiency with ZBrush, Maya, 3ds Max, Substance Painter, Photoshop, and other industry-standard tools.
    • Strong understanding of anatomy, proportion, weight, and volume as they relate to character design and animation.
    • Experience with high- and low-poly modeling, texturing, and shading techniques.
    • Knowledge of proper topology, rigging, and skinning practices.

Artistic Skills:

    • Strong eye for detail, form, and style consistency.
    • Ability to adapt to and create a range of visual styles, from realistic to stylized.

Collaboration Skills:

    • Effective communication and teamwork abilities.
    • Ability to incorporate feedback and iterate effectively.

Passion for Gaming: Genuine enthusiasm for creating compelling characters and contributing to immersive game worlds.

Preferred Skills

  • Familiarity with Marvelous Designer for clothing design and simulation.
  • Experience with photogrammetry and procedural workflows.
  • Knowledge of Unreal Engine or Unity for integrating character assets into the game.

Note: Specific requirements may vary depending on project needs.