... remote candidates. Key Responsibilities: * Define and lead the technical strategy for animation systems within Unreal Engine (UE5), ensuring scalability, maintainability, and performance. * Architect ...
... remote candidates. Key Responsibilities: * Define and lead the technical strategy for animation systems within Unreal Engine (UE5), ensuring scalability, maintainability, and performance. * Architect ...
Senior Frontend Engineer - React/TypeScript | Remote | $72K-$96K
San Francisco, CA · Remote
$72K - $96K/hr
You'll help shape the frontend architecture from the ground up -- not just assemble components ... 000-$96,000 salary Fully remote High ownership and frontend influence Product-focused, low ...
Quick apply
Senior Frontend Engineer - React/TypeScript | Remote | $72K-$96K
San Francisco, CA · Remote
$72K - $96K/hr
You'll help shape the frontend architecture from the ground up -- not just assemble components ... 000-$96,000 salary Fully remote High ownership and frontend influence Product-focused, low ...
3D Visualization & Experiential Technology Specialist
West Palm Beach, FL · Remote
$40 - $60/hr
Hybrid preferred / remote possible Compensation: Competitive contract compensation based on ... architectural visualization * landscape visualization * interior visualization * animation ...
Quick apply
3D Visualization & Experiential Technology Specialist
West Palm Beach, FL · Remote
$40 - $60/hr
Hybrid preferred / remote possible Compensation: Competitive contract compensation based on ... architectural visualization * landscape visualization * interior visualization * animation ...
Senior Front-end Developer
Chicago, IL · On-site +1
$85K - $115K/yr
... architecture, front-end development, interactions and animations, to testing and final quality ... However, we operate as a hybrid-to-remote team and welcome applicants outside of Chicago to apply.
Senior Front-end Developer
Chicago, IL · On-site +1
$85K - $115K/yr
... architecture, front-end development, interactions and animations, to testing and final quality ... However, we operate as a hybrid-to-remote team and welcome applicants outside of Chicago to apply.
APG, MD or remote Responsibilities: * Provide specialized 2D/3D modeling, animation, and graphic ... Demonstrates an understanding of video game design, forensic animation, architectural modelling ...
APG, MD or remote Responsibilities: * Provide specialized 2D/3D modeling, animation, and graphic ... Demonstrates an understanding of video game design, forensic animation, architectural modelling ...
Graphic Specialist/(2D/3D) Designer - Intermediate (contingent 034)
Aberdeen Proving Ground, MD · On-site +1
APG, MD or remote Responsibilities: * Provide specialized 2D/3D modeling, animation, and graphic ... Demonstrates an understanding of video game design, forensic animation, architectural modelling ...
Graphic Specialist/(2D/3D) Designer - Intermediate (contingent 034)
Aberdeen Proving Ground, MD · On-site +1
APG, MD or remote Responsibilities: * Provide specialized 2D/3D modeling, animation, and graphic ... Demonstrates an understanding of video game design, forensic animation, architectural modelling ...
Graphic Specialist/(2D/3D) Designer - Intermediate (contingent 034)
Aberdeen Proving Ground, MD · On-site +1
APG, MD or remote Responsibilities: * Provide specialized 2D/3D modeling, animation, and graphic ... Demonstrates an understanding of video game design, forensic animation, architectural modelling ...
Graphic Specialist/(2D/3D) Designer - Intermediate (contingent 034)
Aberdeen Proving Ground, MD · On-site +1
APG, MD or remote Responsibilities: * Provide specialized 2D/3D modeling, animation, and graphic ... Demonstrates an understanding of video game design, forensic animation, architectural modelling ...
APG, MD or remote Responsibilities: * Provide specialized 2D/3D modeling, animation, and graphic ... Demonstrates an understanding of video game design, forensic animation, architectural modelling ...
APG, MD or remote Responsibilities: * Provide specialized 2D/3D modeling, animation, and graphic ... Demonstrates an understanding of video game design, forensic animation, architectural modelling ...
APG, MD or remote Responsibilities: * Provide specialized 2D/3D modeling, animation, and graphic ... Demonstrates an understanding of video game design, forensic animation, architectural modelling ...
APG, MD or remote Responsibilities: * Provide specialized 2D/3D modeling, animation, and graphic ... Demonstrates an understanding of video game design, forensic animation, architectural modelling ...
APG, MD or remote Responsibilities: * Provide specialized 2D/3D modeling, animation, and graphic ... Demonstrates an understanding of video game design, forensic animation, architectural modelling ...
APG, MD or remote Responsibilities: * Provide specialized 2D/3D modeling, animation, and graphic ... Demonstrates an understanding of video game design, forensic animation, architectural modelling ...
APG, MD or remote Responsibilities: * Provide specialized 2D/3D modeling, animation, and graphic ... Demonstrates an understanding of video game design, forensic animation, architectural modelling ...
APG, MD or remote Responsibilities: * Provide specialized 2D/3D modeling, animation, and graphic ... Demonstrates an understanding of video game design, forensic animation, architectural modelling ...
APG, MD or remote Responsibilities: * Provide specialized 2D/3D modeling, animation, and graphic ... Demonstrates an understanding of video game design, forensic animation, architectural modelling ...
APG, MD or remote Responsibilities: * Provide specialized 2D/3D modeling, animation, and graphic ... Demonstrates an understanding of video game design, forensic animation, architectural modelling ...
PvP Trade - Senior Mobile Engineer
New York, NY · On-site +1
$150/hr
Every animation, gesture, and transition directly affects how users experience real-time markets ... Own technical direction and architecture for PVP's mobile trading experience. * Build high ...
PvP Trade - Senior Mobile Engineer
New York, NY · On-site +1
$150/hr
Every animation, gesture, and transition directly affects how users experience real-time markets ... Own technical direction and architecture for PVP's mobile trading experience. * Build high ...
GenAI IOS Engineer
$143.30K/yr
IOS/GenAI LLM Engineer - Extendable Contract - Remote (US Based) Key Skills: * Proficiency in rapid ... Experience with iOS frameworks like UIKit, Core Data , and Core Animation . * Experience with ...
GenAI IOS Engineer
$143.30K/yr
IOS/GenAI LLM Engineer - Extendable Contract - Remote (US Based) Key Skills: * Proficiency in rapid ... Experience with iOS frameworks like UIKit, Core Data , and Core Animation . * Experience with ...
Project Architect
Indiana, PA · On-site +1
$75.90K - $101.40K/yr
Apply knowledge of design, construction methodology, architectural building systems, codes and ... Have the opportunity to work in a primarily 'remote' environment yet have the ability to work in ...
Project Architect
Indiana, PA · On-site +1
$75.90K - $101.40K/yr
Apply knowledge of design, construction methodology, architectural building systems, codes and ... Have the opportunity to work in a primarily 'remote' environment yet have the ability to work in ...
Principal Character Technical Artist
San Mateo, CA · On-site +1
$133.40K - $198K/yr
... Architecture & Tooling: Maintain and extend a rich and performant character pipeline from DCC ... Work with Engineering to ensure character animation systems scale across platform targets.
Principal Character Technical Artist
San Mateo, CA · On-site +1
$133.40K - $198K/yr
... Architecture & Tooling: Maintain and extend a rich and performant character pipeline from DCC ... Work with Engineering to ensure character animation systems scale across platform targets.
Project Architect
Grand Rapids, MI · On-site +1
$79.70K - $106.60K/yr
Apply knowledge of design, construction methodology, architectural building systems, codes and ... Have the opportunity to work in a primarily 'remote' environment yet have the ability to work in ...
Project Architect
Grand Rapids, MI · On-site +1
$79.70K - $106.60K/yr
Apply knowledge of design, construction methodology, architectural building systems, codes and ... Have the opportunity to work in a primarily 'remote' environment yet have the ability to work in ...
Principal Character Technical Artist
San Mateo, CA · On-site +1
$133.40K - $198K/yr
... Architecture & Tooling: Maintain and extend a rich and performant character pipeline from DCC ... Work with Engineering to ensure character animation systems scale across platform targets.
Principal Character Technical Artist
San Mateo, CA · On-site +1
$133.40K - $198K/yr
... Architecture & Tooling: Maintain and extend a rich and performant character pipeline from DCC ... Work with Engineering to ensure character animation systems scale across platform targets.
Interaction Design translating information architecture into functional UI components, accounting ... animations, states, and nudges * Mastery of information design and ability to clearly express ...
Interaction Design translating information architecture into functional UI components, accounting ... animations, states, and nudges * Mastery of information design and ability to clearly express ...
Film, Media, Animation, or VFX * Photography or Cinematography * Architecture or Industrial Design ... Flexible working hours and remote work environment. Application Process * Shortlisted candidates ...
New
Film, Media, Animation, or VFX * Photography or Cinematography * Architecture or Industrial Design ... Flexible working hours and remote work environment. Application Process * Shortlisted candidates ...
New
Remote Architectural Animation information
See salary details
$11.78 - $14.18
1% of jobs
$14.18 - $16.59
11% of jobs
$17.72 is the 25th percentile. Wages below this are outliers.
$16.59 - $18.99
28% of jobs
The median wage is $20.89 / hr.
$18.99 - $21.39
13% of jobs
$21.39 - $23.80
11% of jobs
$26.05 is the 75th percentile. Wages above this are outliers.
$23.80 - $26.20
13% of jobs
$26.20 - $28.61
12% of jobs
$28.61 - $31.01
5% of jobs
$31.01 - $33.41
2% of jobs
$33.41 - $35.82
3% of jobs
$35.82 - $38.22
2% of jobs
$11
$22
$38
How much do remote architectural animation jobs pay per hour?
What are the key skills and qualifications needed to thrive as a Remote Architectural Animator, and why are they important?
How does a remote architectural animation professional typically collaborate with architects and project teams?
What is remote architectural animation?

Full-time
Posted 25 days ago
Job description
Founded in 2017 by Anthony and Joe Russo, AGBO is an artist-led independent studio shaping the future of film and television. The Russo Brothers and AGBO have generated more than $7 billion at the global box office, including Avengers: Endgame. The studio's projects include Academy Award-winning Everything Everywhere All at Once, Netflix hits The Gray Man and Extraction, and Prime Video's visceral thriller The Bluff and the global Citadel franchise. Citadel Season 2 premieres in May 2026.
AGBO is currently in production with Netflix on Tygo and Mercenary, both part of the Extraction universe, as well as with Lionsgate on John Rambo, a prequel to the iconic franchise. The studio is in post-production on The Whisper Man, starring Robert De Niro, and Avengers: Doomsday, which will be released December 18, 2026. AGBO will begin shooting Avengers: Secret Wars later this year. Both upcoming Avengers films are directed by Anthony and Joe Russo and co-produced by AGBO and Marvel Studios.
Position Summary:
AGBO is seeking a Principal Animation Engineer to lead the technical vision and development of animation systems for our interactive projects. This role focuses on building scalable, high-performance animation architecture that supports expressive, responsive, and emotionally resonant gameplay.
As a Principal Animation Engineer, you will define the technical direction for animation systems across the project-owning core runtime architecture and partnering closely with Animation, Design, and Technical Art. You'll play a critical role in ensuring our character performance and gameplay feel meet the cinematic and storytelling standards.
This role is preferred based in Raleigh, NC, but open to fully remote candidates.
Key Responsibilities:
- Define and lead the technical strategy for animation systems within Unreal Engine (UE5), ensuring scalability, maintainability, and performance.
- Architect and implement advanced runtime animation systems including state machines, animation blueprints, motion matching, locomotion systems, blending frameworks, and procedural solutions.
- Collaborate closely with animators to ensure animation content integrates seamlessly and performs optimally in-engine.
- Establish and communicate best practices for animation pipelines, performance optimization, replication, and networked animation systems.
- Serve as the primary technical partner to Animation leadership, translating creative goals into sustainable engineering solutions.
- Identify performance bottlenecks and proactively implement solutions to maintain high frame-rate targets.
- Partner with Design and Gameplay Engineering to ensure tight integration between animation systems, combat mechanics, and player controls.
- Contribute to tooling improvements and workflow enhancements that increase iteration speed and team efficiency.
- Perform other duties as assigned.
Qualifications & Skills:
- 10+ years of professional experience in gameplay or animation engineering, with multiple shipped titles and at least one in a senior or principal capacity.
- Significant professional experience as an Animation Engineer on at least one shipped UE4 or UE5 title.
- Experience developing animation systems for a third-person game, with strong understanding of locomotion, combat, and character responsiveness.
- Deep expertise in C++ and Unreal Engine animation frameworks (Animation Blueprints, Montages, Blend Spaces, Control Rig, etc.).
- Strong understanding of character movement, camera systems, and player input responsiveness.
- Experience optimizing animation systems for performance across platforms.
- Proven ability to lead technical initiatives and mentor other engineers.
- Strong communication skills with the ability to clearly articulate technical concepts to non-engineering partners.
Bonus Skills:
- Experience with motion matching, procedural animation, IK systems, or advanced locomotion frameworks.
- Familiarity with network replication for character animation systems.
- Experience working on narrative-driven or cinematic gameplay experiences.
- Background in early-stage or prototype development environments.
AGBO Labs LLC is committed to operating fair and unbiased recruitment procedures allowing all applicants an equal opportunity for employment, free from discrimination on the basis of religion, race, sex, age, sexual orientation, disability, color, ethnic or national origin or any other classification as may be protected by applicable law. We aim to recruit the right people for the jobs we have to offer, and to assess applications on the basis of relevant skills, education and experience.
AGBO participates in E-Verify - English | Spanish
The job description in no way states or implies that these are the only duties to be performed by the employee(s) incumbent to this position.