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Remote Animator Jobs in San Ramon, CA (NOW HIRING)

3D Artist (Remote)

San Francisco, CA · Remote

$110K - $140K/yr

As a 3D Artist, you will craft characters, environments, and educational 3D motion graphic animations for virtual reality. The ideal candidate should know and enjoy every aspect of the 3D content ...

We are looking for a spatial thinker with a passion for remote sensing analysis and visual ... Video and animation skills * Experience with web mapping and/or interactive web storytelling ...

Create dynamic animations and interactions using Framer Motion and/or GSAP to enhance user ... A flexible work environment with remote work options. * Opportunity to work with a passionate and ...

Motion Graphics Designer, Video Team - This is a remote role (within the US) * Fraud and phishing ... Your expertise in Motion Graphics & Animation will resonate with our audience across various ...

Some weeks you'll be deep in a flagship animation yourself; others you'll be running critique ... Self-directed and remote-ready. Can run a critique on Zoom, give clear written feedback in Figma ...

The work spans 2D, UI, typography, compositing, and edit-driven animation -- sometimes a polished ... Self-directed and remote-ready. You can manage your own workload, communicate clearly in writing ...

UI/UX Engineer - Semiotic.ai

San Francisco, CA · On-site +1

$110K - $137K/yr

Implement smooth animations, transitions, and interactions to improve user experience ... Fully remote and flexible work environment. * Opportunity to shape the UI and UX of products that ...

Remote Salary: $50.00-$55.00/Hourly Role: Senior Brand Designer Primary Skills: Adobe Photoshop ... animation to designs (preferred) Requirements: - 6+ years of B2C brand or marketing design ...

Senior Frontend UX Engineer

San Francisco, CA · On-site +1

$144K - $198K/yr

Deepexperience with CSS architecture, animation libraries,and building pixel-perfect UIs ... remote-first environment. As an early member of the engineering team, you'll help shape both our ...

Create eye-catching motion graphics explainers, animations, and transitions to enhance and augment screen recordings * Work with our Product and Engineering teams to understand how new and existing ...

Remote Animator information

See San Ramon, CA salary details

$11

$43

$76

How much do remote animator jobs pay per hour?

As of Jul 23, 2026, the average hourly pay for remote animator in San Ramon, CA is $43.18, according to ZipRecruiter salary data. Most workers in this role earn between $23.99 and $70.05 per hour, depending on experience, location, and employer.

Does Pixar allow remote work?

Pixar generally requires employees to work on-site at its studios, especially for roles involving animation production and collaboration. Remote work options are limited and typically depend on the specific position and company policies, which may evolve over time. For remote animator roles, other companies in the industry are more likely to offer flexible or fully remote arrangements.

How do Remote Animators typically collaborate with creative teams and clients while working from different locations?

Remote Animators often rely on a combination of project management tools, video conferencing, and cloud-based file sharing to maintain clear communication and efficient workflow with creative teams and clients. Regular check-ins, feedback sessions, and collaborative platforms like Slack or Trello help ensure that everyone stays aligned on project goals, deadlines, and revisions. Being proactive in communication and maintaining organized files are essential for overcoming the challenges of remote collaboration and delivering high-quality animation work.

Can animation be a remote job?

Yes, animation can be a remote job, especially for roles like remote animator, which often involve digital tools such as Adobe After Effects, Toon Boom, or Blender. Many animation projects and collaborations are conducted online, allowing animators to work from anywhere with a reliable internet connection and the necessary software. Remote animation jobs may require strong communication skills and a portfolio to demonstrate your work.

Is there a high demand for animators?

The demand for remote animators is growing due to increased content creation across digital platforms, advertising, and entertainment industries. Skills in software like Adobe After Effects, Blender, or Toon Boom can enhance job prospects, and remote work opportunities are expanding as companies seek flexible talent.

What are the key skills and qualifications needed to thrive as a Remote Animator, and why are they important?

To thrive as a Remote Animator, you typically need strong artistic ability, proficiency in animation principles, and experience with a relevant degree or portfolio. Mastery of industry-standard software such as Adobe After Effects, Toon Boom, or Blender, along with familiarity with remote collaboration tools, is essential. Excellent communication, self-motivation, and time management skills help you collaborate effectively and meet deadlines in a remote environment. These skills ensure high-quality creative output, seamless teamwork, and reliable project delivery when working independently from a distance.

What Does a Remote Animator Do?

As a remote animator, your duties involve creating animation for websites, video games, film, television shows, or commercials. You may work on different forms of media, but you do so from a remote location instead of in a company office or studio. You may design characters and scenes using imaging software or motion capture programs, and depending on your clients or employer, you may use proprietary software to create the animation.

What are remote animators?

Remote animators are professionals who create animations, graphics, and visual effects for various media—such as films, video games, advertisements, or websites—while working from a location outside of a traditional studio, often from home or anywhere with internet access. They use digital tools and software to collaborate with clients and teams online, submitting their work electronically. This arrangement provides flexibility and often enables animators to work with companies or clients worldwide. Remote animators need strong communication skills, self-discipline, and proficiency in animation software to succeed in this role.

How to make 2000 a week working from home?

A remote animator can earn $2000 a week by building a strong portfolio, gaining experience in high-demand animation styles, and securing freelance or contract work through platforms like Upwork or Fiverr. Increasing rates with specialized skills, efficient project management, and consistent client acquisition are key to reaching this income level.

What is the difference between Remote Animator vs Remote Graphic Designer?

AspectRemote AnimatorRemote Graphic Designer
Required SkillsAnimation software, storytelling, visual designDesign software, branding, visual communication
Work EnvironmentAnimation studios, media companies, freelanceAdvertising agencies, corporate branding, freelance
Common CertificationsAnimation certifications, Adobe Certified ExpertDesign certifications, Adobe Certified Expert

Remote Animators focus on creating animated content using specialized software, often for media, entertainment, or advertising. Remote Graphic Designers work on visual branding, layouts, and static images for various clients or companies. While both roles require strong design skills and familiarity with Adobe tools, Animators emphasize motion and storytelling, whereas Graphic Designers concentrate on static visuals. Both roles are commonly found in remote work environments and share similar certification requirements.

What are the most commonly searched types of Animator jobs in San Ramon, CA? The most popular types of Animator jobs in San Ramon, CA are:
What are popular job titles related to Remote Animator jobs in San Ramon, CA? For Remote Animator jobs in San Ramon, CA, the most frequently searched job titles are:
What job categories do people searching Remote Animator jobs in San Ramon, CA look for? The top searched job categories for Remote Animator jobs in San Ramon, CA are:
What cities near San Ramon, CA are hiring for Remote Animator jobs? Cities near San Ramon, CA with the most Remote Animator job openings:
Infographic showing various Remote Animator job openings in San Ramon, CA as of July 2026, with employment types broken down into 14% Locum Tenens, 37% As Needed, 22% Full Time, 3% Part Time, 2% Contract, and 22% Nights. Highlights an 85% Physical, 5% Hybrid, and 10% Remote job distribution, with an average salary of $89,822 per year, or $43.2 per hour.

Senior 2D Character Animator

Ello Technology, Inc

San Francisco, CA • On-site, Remote

$124K - $142K/yr

Contractor

Posted 6 days ago


Job description

Our mission at Ello is simple and urgent: Maximize the potential of every child, everywhere.
We're building the world's first AI teacher to close that gap: one that listens, speaks, adapts, and inspires, just like the best human educators.
Our first product, Read with Ello, is already helping tens of thousands of kids each week learn to read. It listens as they read aloud, offers support when they stumble, and generates magical, personalized stories using generative AI. It works - and kids love it.
Now, we're scaling that success into something even bigger: a complete AI teacher for all children. We're building a real-time learning platform - one that combines language, speech, and memory to power personalized, interactive education for kids worldwide. We're moving fast: we ship weekly, test directly with kids and families, and push the boundaries of what AI can do in education.
With the resources of the world's top investors and the heart of a public benefit corporation, we're here to revolutionize how children learn globally. Featured on TIME's Best Inventions and Fortune's Change the World, Ello is a small, mission-driven team taking on one of the most important challenges of our time: to democratize education.
About the Role
Animation is how Ello's characters come alive - and it's one of the most visible expressions of our product's magic for kids and families. We're looking for a Senior Character Animator to join us on a part-time contract basis and bring genuinely exceptional character performance to our interactive learning experiences.
You'll work closely with our Design and Engineering teams to animate and ship character states in Rive, our real-time animation tool. Your primary focus: crafting animation that is expressive, emotionally resonant, and delightful for children ages 4-8 - bringing personality and warmth to every interaction a child has with Ello.
The right person for this role is, above all, an outstanding character animator. If you also bring technical depth - state machine design, integration thinking, rigging - that's a significant bonus and will shape how much ownership you take across the animation pipeline. But we're hiring first for craft.
What You'll Work On
  • Animate character states - idle, reactions, celebrations, emotional responses - for Ello's interactive learning experiences in Rive
  • Collaborate with our Art Director and technical animator to ensure quality and consistency across the character system
  • Work with engineering to ensure your animations integrate cleanly into the live product
  • Build scalable animation libraries and naming conventions that others can extend

Required Qualifications
  • A portfolio or reel demonstrating exceptional character animation - expressive, emotionally resonant, some examples that appropriate for a children's audience, and with range of acting style
  • Production experience with real-time, state-machine-driven animation tools (Rive preferred; Spine, Unity Animator, or similar accepted)
  • Strong communicator who makes collaboration with engineers and other animators easy
  • 3-5+ years in character animation
  • US-compatible timezone; ability to travel to SF occasionally

Nice to Have
The following aren't required, but would significantly expand your impact and ownership on the team:
  • State machine architecture - experience designing states, transitions, layers, and trigger logic for real-time interactive products
  • Integration experience - you've owned the handoff between animation and engineering, designing deliverables that land correctly in a live product without extensive back-and-forth
  • Rigging - building skeletal structures, joint constraints, and deformation setups for character animation
  • Children's or interactive products - experience animating for kids' products, interactive games, or edtech
  • Animation-forward companies - background at studios like Duolingo, Toca Boca, Headspace, ClassDojo, Lingokids, Supercell, gaming studios, or similar

We Look for Candidates Who
  • Animate with intent - every timing decision serves the character's emotional state and the child's learning moment
  • Think in systems, not just scenes - build animation that can be reused, extended, and handed off cleanly
  • Own their queue - surface risks early, flag scope changes proactively, and don't wait to be managed
  • Push back when it matters - care deeply about quality and advocate for the right creative decisions

Reasons to Join Us
  • Animate characters that are genuinely loved by hundreds of thousands of children
  • Work at the intersection of AI, animation, and education - one of the most technically exciting spaces in consumer tech
  • Collaborate with a world-class design and engineering team that cares deeply about craft
  • Real ownership: ship work you're proud of directly to kids and families every week

About Ello
Ello is a public benefit corporation on a mission to maximize the potential of all children. We're currently around 50 people, headquartered in San Francisco with another office in Nairobi, Kenya.
Our team has deep expertise in artificial intelligence, K-12 education, and child development across institutions such as Stanford, Berkeley, Google, Apple, and more. We were part of Y Combinator's W20 batch and are funded by world-class investors, including Goodwater Capital, Homebrew, Reed Hastings, Common Sense Growth, Ravensburger, Project A Ventures, Reach Capital, Khosla Ventures, WndrCo, Visible Ventures, and K9 Ventures.
We're a small, collaborative team that takes each other's voices seriously. Because our mission is to support all children, our team must be representative of the communities we work in; we place significant emphasis on ensuring diversity in our team and inclusion in our culture.
We feel enormously privileged to be one of the few companies with the opportunity to take a shot at truly revolutionizing education with AI at this inflection point in technology. We don't take it for granted, so we work urgently to turn that vision into reality. We want to create an environment where we can all be our best selves, use our strengths to take Ello forward, and develop our skills. We want to have fun while working hard to do impactful things we're proud of - and we believe it's possible to do both.
At Ello, diversity is a moral imperative and a competitive advantage. We do not discriminate based on race, religion, skin color, national origin, gender, sexual orientation, age, marital status, veteran status, or disability status. We plan and structure our interviews to assess skills and experience directly. If you need accommodations throughout the interview process, please contact recruiting@ello.com.