2

Remote Animator Jobs in Berkeley, CA (NOW HIRING)

Lead Animator

Novato, CA · Remote

$123K - $182K/yr

As a Lead Gameplay Animator at Cloud Chamber, you will join our talented development team to help ... for our players. #LI-Remote The pay range for this position in California at the start of ...

New

3D Artist (Remote)

San Francisco, CA · Remote

$110K - $140K/yr

As a 3D Artist, you will craft characters, environments, and educational 3D motion graphic animations for virtual reality. The ideal candidate should know and enjoy every aspect of the 3D content ...

We are looking for a spatial thinker with a passion for remote sensing analysis and visual ... Video and animation skills * Experience with web mapping and/or interactive web storytelling ...

Create dynamic animations and interactions using Framer Motion and/or GSAP to enhance user ... A flexible work environment with remote work options. * Opportunity to work with a passionate and ...

Motion Graphics Designer, Video Team - This is a remote role (within the US) * Fraud and phishing ... Your expertise in Motion Graphics & Animation will resonate with our audience across various ...

Some weeks you'll be deep in a flagship animation yourself; others you'll be running critique ... Self-directed and remote-ready. Can run a critique on Zoom, give clear written feedback in Figma ...

The work spans 2D, UI, typography, compositing, and edit-driven animation -- sometimes a polished ... Self-directed and remote-ready. You can manage your own workload, communicate clearly in writing ...

UI/UX Engineer - Semiotic.ai

San Francisco, CA · On-site +1

$110K - $137K/yr

Implement smooth animations, transitions, and interactions to improve user experience ... Fully remote and flexible work environment. * Opportunity to shape the UI and UX of products that ...

Lead Character Artist

Novato, CA · Remote

$150K - $180K/yr

Work closely with Directors, Leads, Concept, Environment, Design, Gameplay, and Animation teams to ... for our players. #LI-Remote The pay range for this position in California at the start of ...

New

Lead Character Artist

Novato, CA · Remote

$150K - $180K/yr

Work closely with Directors, Leads, Concept, Environment, Design, Gameplay, and Animation teams to ... for our players. #LI-Remote The pay range for this position in California at the start of ...

New

Senior Frontend UX Engineer

San Francisco, CA · On-site +1

$144K - $198K/yr

Deepexperience with CSS architecture, animation libraries,and building pixel-perfect UIs ... remote-first environment. As an early member of the engineering team, you'll help shape both our ...

next page

Showing results 1-20

Remote Animator information

See Berkeley, CA salary details

$12

$48

$85

How much do remote animator jobs pay per hour?

As of Aug 22, 2026, the average hourly pay for remote animator in Berkeley, CA is $48.26, according to ZipRecruiter salary data. Most workers in this role earn between $26.78 and $78.27 per hour, depending on experience, location, and employer.

What is a remote animator?

Remote animators are professionals who create animations, graphics, and visual effects for various media—such as films, video games, advertisements, or websites—while working from a location outside of a traditional studio, often from home or anywhere with internet access. They use digital tools and software to collaborate with clients and teams online, submitting their work electronically. This arrangement provides flexibility and often enables animators to work with companies or clients worldwide. Remote animators need strong communication skills, self-discipline, and proficiency in animation software to succeed in this role.

What does a remote animator do?

As a remote animator, your duties involve creating animation for websites, video games, film, television shows, or commercials. You may work on different forms of media, but you do so from a remote location instead of in a company office or studio. You may design characters and scenes using imaging software or motion capture programs, and depending on your clients or employer, you may use proprietary software to create the animation.

What are the key skills and qualifications needed to thrive as a remote animator, and why are they important?

To thrive as a Remote Animator, you typically need strong artistic ability, proficiency in animation principles, and experience with a relevant degree or portfolio. Mastery of industry-standard software such as Adobe After Effects, Toon Boom, or Blender, along with familiarity with remote collaboration tools, is essential. Excellent communication, self-motivation, and time management skills help you collaborate effectively and meet deadlines in a remote environment. These skills ensure high-quality creative output, seamless teamwork, and reliable project delivery when working independently from a distance.

How do remote animators typically collaborate with creative teams and clients while working from different locations?

Remote Animators often rely on a combination of project management tools, video conferencing, and cloud-based file sharing to maintain clear communication and efficient workflow with creative teams and clients. Regular check-ins, feedback sessions, and collaborative platforms like Slack or Trello help ensure that everyone stays aligned on project goals, deadlines, and revisions. Being proactive in communication and maintaining organized files are essential for overcoming the challenges of remote collaboration and delivering high-quality animation work.

What is the difference between Remote Animator vs Remote Graphic Designer?

AspectRemote AnimatorRemote Graphic Designer
Required SkillsAnimation software, storytelling, visual designDesign software, branding, visual communication
Work EnvironmentAnimation studios, media companies, freelanceAdvertising agencies, corporate branding, freelance
Common CertificationsAnimation certifications, Adobe Certified ExpertDesign certifications, Adobe Certified Expert

Remote Animators focus on creating animated content using specialized software, often for media, entertainment, or advertising. Remote Graphic Designers work on visual branding, layouts, and static images for various clients or companies. While both roles require strong design skills and familiarity with Adobe tools, Animators emphasize motion and storytelling, whereas Graphic Designers concentrate on static visuals. Both roles are commonly found in remote work environments and share similar certification requirements.

What are the most commonly searched types of Animator jobs in Berkeley, CA?

The most popular types of Animator jobs in Berkeley, CA are:

What are popular job titles related to Remote Animator jobs in Berkeley, CA?

For Remote Animator jobs in Berkeley, CA, the most frequently searched job titles are:

What job categories do people searching Remote Animator jobs in Berkeley, CA look for?

The top searched job categories for Remote Animator jobs in Berkeley, CA are:

What cities near Berkeley, CA are hiring for Remote Animator jobs?

Cities near Berkeley, CA with the most Remote Animator job openings:

Infographic showing various Remote Animator job openings in Berkeley, CA as of August 2026, with employment types broken down into 67% Full Time, and 33% Part Time. Highlights an 100% Remote job distribution, with an average salary of $100,372 per year, or $48.3 per hour.

$123K - $182K/yr

Full-time

Medical, Dental, Vision, Life, Retirement, PTO

Posted 2 days ago

New


Job description

As a Lead Gameplay Animator at Cloud Chamber, you will join our talented development team to help shape the character performance and movement systems of our project. In this role, you'll collaborate with a passionate group of game developers to craft high-end player characters and AI animations that support responsive, immersive gameplay-bringing the richly imagined world of BioShock to life. 

What You'll Do:

  • Manage, support, and mentor a team of animators in developing high-end gameplay and AI animations, conducting regular 1:1s, annual evaluations, and setting clear, actionable goals.
  • Partner with the Animation Director and leadership to establish the animation vision, evangelize studio values, and shape a positive and inclusive team culture.
  • Develop and refine animation pipelines, workflows, and tools, setting up onboarding, Unreal Engine 5 training, and motion capture planning.
  • Deliver exceptional hand-key animations and edit motion capture data for first-person and third-person characters, taking on animation tasks as time permits.
  • Collaborate with Production on milestone roadmaps, sprint planning, and task delegation while addressing blocking issues and participating in hiring efforts.
  • Take an active role in the animation leadership circle by sharing your voice and best practices to help guide the team's culture, as well as updating the group on new or outstanding issues

What We'll Do Together:

At Cloud Chamber, we are champions of high standards, pushing for progress and embracing change. We will work closely and constructively across design, art, engineering, animation, and audio teams to realize our creative ambitions. Together, we will stay current on technological advancements and identify solutions to overcome developmental obstacles to deliver a world-class AAA experience.

Skills & Experiences:

  • Shipped multiple AAA titles as a Lead, Team Lead, or Senior Animator ideally utilizing Unreal Engine.
  • Deep knowledge of gameplay and AI animation systems, animation graph/data integration, motion capture pipelines, and rigging/prototyping processes.
  • Strong practical skill in hand-key facial animation (such as FaceFX) alongside high proficiency in animating human bipeds, organic forms, quadrupeds, and mechanical objects.
  • Exceptional understanding of traditional animation principles, human anatomy, caricature, form, gesture, and silhouette as applied to real-time interactive gameplay.

Who You Are:

  • A reliable, positive force multiplier, actively seeking opportunities to integrate work across disciplines and contribute to a healthy, supportive team environment.
  • A solid communicator with excellent written and verbal communication skills, with the ability to articulate complex ideas clearly, package information for diverse audiences, and deliver difficult feedback with empathy and professionalism.
  • Experienced in working in cross-disciplinary teams with strong communication skills.
  • Persistent and self-motivated with a proactive mindset.
  • Able to maintain effectiveness and quality under pressure, ambiguity, and fast-changing priorities.
  • An active listener able to build and maintain trust-based relationships across all levels of the organization, understand differing perspectives, and navigate organizational complexity with tact and emotional intelligence.
  • Highly open to feedback and direction, possessing a desire to learn new skills, and capable of producing quick, quality revisions based on new insights or constraints.
  • A strong ownership of tasks, striving to drive work forward autonomously while maintaining a critical eye for detail and organization, ensuring high standards of quality.
  • Dedicated to upholding Cloud Chamber's core values, contributing to a positive and respectful company culture while striving for excellence in all endeavors.

Who We Are:

At Cloud Chamber we strive to make BioShock games that move people: evocative, immersive, and meaningful experiences that stay with you long after you've rolled credits. Great games are born from great collaborations, supported by a culture that brings out the best in our teams. We work openly, learn through play, take ownership, push ourselves to be better, and deliver for our players.

#LI-Remote

The pay range for this position in California at the start of employment is expected to be between $123,200 - $182,360 USD per Year. However, base pay offered is based on market location, and may vary further depending on individualized factors for job candidates, such as job-related knowledge, skills, experience, and other objective business considerations. Subject to those same considerations, the total compensation package for this position may also include other elements, including a bonus and/or equity awards and eligibility to participate in our 401(K) plan and Employee Stock Purchase Program. Regular, full-time employees are also eligible for a range of benefits at the Company, including: medical, dental, vision, and basic life insurance coverage; 14 paid holidays per calendar year; paid vacation time per calendar year (ranging from 15 to 25 days) or eligibility to participate in the Company's discretionary time off program; up to 10 paid sick days per calendar year; paid parental and compassionate leave; wellbeing programs for mental health and other wellness support; family planning support through Maven; commuter benefits; and reimbursements for fitness-related expenses.

For candidates located in Quebec:
This position requires professional proficiency in both French and English. Proficiency in English is required to collaborate with our U.S. teams and international partners, as well as to handle specialized technical documentation (reading, writing, and communication).