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Remote Animation Programmer Jobs in Los Angeles, CA

Recording Engineer

Burbank, CA · Remote

$28 - $33/hr

Problemsolveany software or technical errors that may arise in remote recording * Work with ... Familiarity withrecording ADR,Dubbingor Animation. * FamiliarityinMacenvironmentwithProToolsaudio ...

Sr. VFX Artist

Glendale, CA · Remote

$120K - $186K/yr

This is a remote role. What You Will Do: * Collaborate with artists, designers, and engineers to ... Excellent sense of VFX movement, animation, timing, impact and anticipation. * Ability to visualize ...

UI Technical Designer

Los Angeles, CA · Remote

$83K - $148K/yr

UI Technical Designer Remote - US At thatgamecompany, we strive to create beautiful and intuitive ... Create wireframes, mockups, and animations to drive development * Do polish passes on pre-existing ...

... engineering, production, art/animation or game design * Excellent interviewing, networking ... Yes, as a remote team across North Americe time zones, we embrace flexible working. You may choose ...

Front End Developer

Santa Monica, CA · On-site +1

$116K - $135K/yr

USA Remote Company: Forge, A Tech-Powered Creative Agency About Us: At Helios, we embrace the power ... Understanding of animation and rendering techniques for the web. * Experience deploying web ...

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Remote Animation Programmer information

See Los Angeles, CA salary details

$12

$42

$74

How much do remote animation programmer jobs pay per hour?

As of Sep 11, 2026, the average hourly pay for remote animation programmer in Los Angeles, CA is $42.60, according to ZipRecruiter salary data. Most workers in this role earn between $27.69 and $55.43 per hour, depending on experience, location, and employer.

What is a remote animation programmer?

A Remote Animation Programmer is a software developer who specializes in creating and optimizing animation systems for video games, films, or interactive applications while working from a remote location. They collaborate with animators, designers, and other programmers to implement realistic character movements, facial expressions, and special effects. Their work often involves writing code in languages like C++ or Python, integrating animation assets, and ensuring smooth performance across platforms. Remote Animation Programmers use tools such as Unity, Unreal Engine, or proprietary engines and communicate with their teams using online collaboration tools.

What are the key skills and qualifications needed to thrive as a remote animation programmer?

To thrive as a Remote Animation Programmer, you need a strong background in computer science, proficiency in animation principles, and experience with languages like C++ and Python. Familiarity with game engines such as Unity or Unreal Engine, as well as version control systems and animation middleware like Autodesk Maya, is typically required. Strong problem-solving skills, effective remote communication, and self-motivation help you excel in distributed teams. These skills and qualities are crucial for creating seamless animations, collaborating across time zones, and delivering high-quality interactive experiences.

What are some common challenges faced by remote animation programmers, and how can they be addressed?

Remote animation programmers often encounter challenges such as effective communication with team members, version control conflicts, and maintaining productivity without in-person collaboration. To address these, it's important to establish clear communication channels, use collaborative tools like Slack or Jira, and follow consistent coding and documentation standards. Regular virtual meetings and code reviews can also help ensure alignment with animators and other developers, making remote work smoother and more efficient.

What is the difference between Remote Animation Programmer vs Remote 3D Modeler?

AspectRemote Animation ProgrammerRemote 3D Modeler
Required SkillsAnimation scripting, programming, riggingModel creation, texturing, sculpting
Work EnvironmentCollaborates with animators and developersWorks with artists and design teams
Common Industry UsageGame development, film, interactive mediaGame assets, visual effects, product visualization

Both roles often require knowledge of 3D software and industry-standard tools. While Remote Animation Programmers focus on coding and rigging animations, Remote 3D Modelers specialize in creating and texturing 3D assets. They frequently collaborate but serve different functions within the production pipeline.

What are popular job titles related to Remote Animation Programmer jobs in Los Angeles, CA?

For Remote Animation Programmer jobs in Los Angeles, CA, the most frequently searched job titles are:

What job categories do people searching Remote Animation Programmer jobs in Los Angeles, CA look for?

The top searched job categories for Remote Animation Programmer jobs in Los Angeles, CA are:

What cities near Los Angeles, CA are hiring for Remote Animation Programmer jobs?

Cities near Los Angeles, CA with the most Remote Animation Programmer job openings:

Infographic showing various Remote Animation Programmer job openings in Los Angeles, CA as of September 2026, with employment types broken down into 84% Full Time, 7% Part Time, 1% Temporary, 7% Contract, and 1% Nights. Highlights an 88% Physical, 3% Hybrid, and 9% Remote job distribution, with an average salary of $88,608 per year, or $42.6 per hour.

Senior Narrative Gameplay Animator (Project Hire)

Los Angeles, CA • On-site, Remote

$9.0K - $11K/mo

Part-time

Medical, Dental, Vision, Life, Retirement, PTO

Posted 3 days ago

New


Job description

That's No Moon is an independent studio of storytellers and game-makers who believe in the power of narrative-driven experiences. With a diverse team of talented developers, our shared vision is to create the future of AAA experiences with a culture of creativity, collaboration, and responsible production practices. Our passionate team of developers helps shape our studio, our projects, and our future.
We are looking for a Senior Narrative Gameplay Animator with a passion and drive for creating incredible animations for a AAA title. Be the go-to person in supporting immersive, narrative moments throughout the game. The animation will be of the highest quality and in-game functionality. This person will collaborate with other departments and key roles such as the Lead Animator, Camera Layout, Design, Tech Art and Stage. This role will contribute to the unified goal of creating scripted animations that are functional, narrative driven, fluid and will tie into cinematics and gameplay seamlessly.
Responsibilities:
  • Create and integrate AAA quality animations for scripted moments within the game using Unreal Engine 5
  • Use motion capture optimally and hand-key appropriately
  • Support the creation and maintenance of an Unreal pipeline for scripted events
  • Collaborate and work alongside other animators to ensure that animations are cohesive with cinematics and gameplay
  • Work at the highest level, technically and aesthetically
  • Be proactive with troubleshooting any animation workflow, rigging and pipeline issues
  • Communicate effectively with animators, engineers, realization team, and design, to give and accept feedback
  • Assist in establishing standard methodologies in animation
  • Participate in motion capture shoots when needed

Requirements & Skills:
  • Proven Senior experience working with motion capture data and hand-key animation in the game industry
  • Working knowledge of Unreal Engine, with an emphasis on animation and Sequencer
  • Ability to work in all aspects of animation including biped, quadruped and vehicles
  • Demo reel showing an understanding of animation principles, while including gameplay
  • Experienced with specific gameplay animation editing including blending, cycles and layering
  • Knowledge of previsualization and cinematography principles
  • Expert knowledge of Maya
  • Experience with creating and integrating scripted animations in engine
  • Experience with facial animation
  • Passionate about games and the enthusiasm to make the best!
  • Strong problem-solving and interpersonal skills

Qualities:
  • Flexibility in switching tasks to accommodate production priorities
  • Ability to appreciate other department's perspectives
  • Maintain integrity and confidence in results-oriented times
  • Empathic and respected senior member of the team
  • Team oriented with a desire to assist other animators
  • Promote inclusivity, diversity and fairness
  • Practice patience and be open to giving and receiving feedback

Please note this is a short term contract slated to end December 2026.
TNM considers a number of factors when determining each role's base pay range, including industry benchmarks, location, experience, and other job specific skills. In addition to base pay, this role may be eligible for other incentive compensation including equity and profit share. The estimated base pay range for this role is U.S. only and not applicable for locations outside of the U.S.
The estimated base pay range for this role is a monthly rate between $9k-$11k USD per month.
TNM offers competitive and comprehensive benefits that include medical, dental, vision, 401(k) match, flexible PTO, supplemental life and disability, and more. Eligibility to participate in these benefits may vary based on country of residence and/or part-time or temporary employment status.
That's No Moon is an equal opportunity employer and all qualified applicants will receive consideration for employment without regard to race, ancestry, color, citizenship, religion, sex, sexual orientation, gender identity or expression, marital status, pregnancy, age, national origin, disability status, legally protected physical or mental disability, genetic information, protected veteran status, or any other characteristic protected by law.
To those interested in submitting for roles at That's No Moon, we have a few reminders to ensure a safe application process.
1. If one of our recruiters reaches out to you, it will be with a "@thatsnomoon.com" email address. We do not email via personal email addresses either.
2. We do not conduct interviews via Discord or WhatsApp.
3. We will not ask you to provide sensitive personal information.
4. We will never request that you buy equipment specifically for your interview/test.
We are saddened that people are being taken advantage of and ask that, if you ever have any doubts about whether you are speaking to an official member of the That's No Moon team, to reach out to our official social handles directly.
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