You will own high-impact animation systems that bring creatures, characters, and gameplay to life ... productions designed for core gamers. With countless years of combined industry experience across ...
You will own high-impact animation systems that bring creatures, characters, and gameplay to life ... productions designed for core gamers. With countless years of combined industry experience across ...
Technical Animator (Animation Blueprints & Control Rig) - Remote or On-Site
Seattle, WA · On-site +1
$70K - $90K/yr
You will own high-impact animation systems that bring creatures, characters, and gameplay to life ... productions designed for core gamers. With countless years of combined industry experience across ...
Technical Animator (Animation Blueprints & Control Rig) - Remote or On-Site
Seattle, WA · On-site +1
$70K - $90K/yr
You will own high-impact animation systems that bring creatures, characters, and gameplay to life ... productions designed for core gamers. With countless years of combined industry experience across ...
You will own high-impact animation systems that bring creatures, characters, and gameplay to life ... productions designed for core gamers. With countless years of combined industry experience across ...
Quick apply
You will own high-impact animation systems that bring creatures, characters, and gameplay to life ... productions designed for core gamers. With countless years of combined industry experience across ...
You will own high-impact animation systems that bring creatures, characters, and gameplay to life ... productions designed for core gamers. With countless years of combined industry experience across ...
Quick apply
You will own high-impact animation systems that bring creatures, characters, and gameplay to life ... productions designed for core gamers. With countless years of combined industry experience across ...
CONTRACT - Environment Artist III (NST)
Redmond, WA · On-site +1
We offer a welcoming and inclusive environment in service to one another, our products, the diverse ... Creates illustrations, models, textures, environments, objects and animations for 3D and 2D visual ...
CONTRACT - Environment Artist III (NST)
Redmond, WA · On-site +1
We offer a welcoming and inclusive environment in service to one another, our products, the diverse ... Creates illustrations, models, textures, environments, objects and animations for 3D and 2D visual ...
Watch this brief animation to learn more. We are currently adding providers to our Standby Network ... Provide feedback to the product team to improve our solution. Working with an app product team ...
Quick apply
Watch this brief animation to learn more. We are currently adding providers to our Standby Network ... Provide feedback to the product team to improve our solution. Working with an app product team ...
Technical Artist - Remote or On Site
Redmond, WA · On-site +1
$70K - $120K/yr
Experience with Rigging, Animation, or Motion Capture * Experience working in the Unreal Engine ... productions designed for core gamers. With countless years of combined industry experience across ...
Technical Artist - Remote or On Site
Redmond, WA · On-site +1
$70K - $120K/yr
Experience with Rigging, Animation, or Motion Capture * Experience working in the Unreal Engine ... productions designed for core gamers. With countless years of combined industry experience across ...
Technical Artist - Remote or On Site
Redmond, WA · On-site +1
$142K - $170K/yr
Experience with Rigging, Animation, or Motion Capture * Experience working in the Unreal Engine ... productions designed for core gamers. With countless years of combined industry experience across ...
Technical Artist - Remote or On Site
Redmond, WA · On-site +1
$142K - $170K/yr
Experience with Rigging, Animation, or Motion Capture * Experience working in the Unreal Engine ... productions designed for core gamers. With countless years of combined industry experience across ...
CONTRACT - Environment Artist I (NST)
Redmond, WA · On-site +1
... products, and the diverse consumers and communities we call home. For more information about ... Participates in assigned animations for 3D and 2D assets. * Utilizes and maintains proficient ...
CONTRACT - Environment Artist I (NST)
Redmond, WA · On-site +1
... products, and the diverse consumers and communities we call home. For more information about ... Participates in assigned animations for 3D and 2D assets. * Utilizes and maintains proficient ...
Audio Lead (Games)
Seattle, WA · On-site +1
$125K - $165K/yr
Currently for this role, we can hire remote candidates with legal residence in Arizona, California ... As Audio Lead, you will define the creative vision, technical direction, and production standards ...
Audio Lead (Games)
Seattle, WA · On-site +1
$125K - $165K/yr
Currently for this role, we can hire remote candidates with legal residence in Arizona, California ... As Audio Lead, you will define the creative vision, technical direction, and production standards ...
Technical Artist (Mid - Senior)
Seattle, WA · On-site +1
$144K - $173K/yr
... production artist, game designer, or software engineer. Job Details * Job Title: Technical Artist * Reports to: Studio Art & Animation Director * Department: Art * Work Location: Fully Remote
Technical Artist (Mid - Senior)
Seattle, WA · On-site +1
$144K - $173K/yr
... production artist, game designer, or software engineer. Job Details * Job Title: Technical Artist * Reports to: Studio Art & Animation Director * Department: Art * Work Location: Fully Remote
Technical Artist (Mid - Senior)
Seattle, WA · Remote
$130K - $155K/yr
... production artist, game designer, or software engineer. Job Details * Job Title: Technical Artist * Reports to: Studio Art & Animation Director * Department: Art * Work Location: Fully Remote
Quick apply
Technical Artist (Mid - Senior)
Seattle, WA · Remote
$130K - $155K/yr
... production artist, game designer, or software engineer. Job Details * Job Title: Technical Artist * Reports to: Studio Art & Animation Director * Department: Art * Work Location: Fully Remote
Brand Designer
Bellevue, WA · On-site +1
$120K - $150K/yr
Bellevue, WA (On-Site)/ Remote (US) Position Type: Regular, Full-Time Who we are: At Roundglass ... Motion graphics or animation experience. * Experience designing large-scale event and experiential ...
Brand Designer
Bellevue, WA · On-site +1
$120K - $150K/yr
Bellevue, WA (On-Site)/ Remote (US) Position Type: Regular, Full-Time Who we are: At Roundglass ... Motion graphics or animation experience. * Experience designing large-scale event and experiential ...
Remote Animation Production information
What is the difference between Remote Animation Production vs Remote Character Animator?
| Aspect | Remote Animation Production | Remote Character Animator |
|---|---|---|
| Credentials | Animation degree or portfolio, software skills | Animation degree or portfolio, software skills |
| Work Environment | Collaborative teams, project-based | Individual work, character-focused projects |
| Industry Usage | Film, TV, advertising, gaming | Film, TV, gaming, commercials |
| Common Search Intent | Job roles, freelance opportunities | Character animation jobs, freelance character animator |
Remote Animation Production involves overseeing entire animation projects, coordinating teams, and managing workflows. Remote Character Animator focuses specifically on bringing characters to life through animation. While both roles require similar skills and tools, Remote Animation Production has a broader scope, whereas Remote Character Animator specializes in character movement and expressions.

Technical Animator (Animation Blueprints & Control Rig) - Remote or On-Site
Seattle, WA • On-site, Remote
Contractor
Medical, Dental, Vision, Life, Retirement, PTO
Posted 10 days ago
Job description
We're Studio Wildcard, developers of the smash indie hit ARK: Survival Evolved -- one of the most popular and original video games in recent years. Despite our massive success, we've been able to stay independent, so that we can steer our own future in games and beyond. There's never been a better time for you to join this adventure and help us buildARK Survival Ascended, the next chapter of our original hit franchise! We're expanding and updating many of the ARK community's most beloved features while taking full advantage of the latest tools and technologies.
We're looking for an exceptionally talented Technical Animator who lives and breathes Unreal Engine Animation Blueprints and Control Rig. You will own high-impact animation systems that bring creatures, characters, and gameplay to life. This is a systems-focused technical animation role: deep expertise in visual programming (AnimBPs + Control Rig) is the core requirement. Comfort with programming logic is essential, but day-to-day C++ work is not the focus.
Responsibilities:
- Design, write, and implement animation systems, using Unreal Engine Animation Blueprints and Control Rigs
- Create sophisticated Control Rig solutions (procedural animation, IK/FK systems, full-body IK, terrain adaptation, foot placement, active ragdoll blending, etc.)
- Develop responsive, scalable animation systems for bipeds, quadrupeds, and fantasy creatures
- Work closely with cross-functional teams to improve current solutions and create new ones
- Create documentation and provide pipeline improvements
- Optimize animation systems for performance, LODs, and large-scale creature ecosystems
Requirements:
- Minimum 3 years of professional experience as a Technical Animator / Animation Programmer / Technical Artist focused on real-time animation systems, with at least one shipped title.
- Expert-level proficiency with Unreal Engine Animation Blueprints (complex state machines, layered blends, procedural logic, gameplay-driven systems).
- Strong self-motivation and willingness to participate in many areas of game development
- Experience using Unreal Engine 5
Pluses:
- C++ experience (useful for deeper engine integration or performance work, but not a primary focus of the role)
- Experience with character/creature rigging and skinning in Maya, or Control Rig
- Degree in computer science or a related field
- Experience with Rigging and Animation
- Physics-driven animation (ragdoll, physics blending, cloth, custom physics solvers)
- Tool Programming, MEL, PyMel Python
- Houdini experience
Required Application Materials:
- Resume
- Cover Letter which should include
- Why you are interested in working for Studio Wildcard
- What games you are currently playing
- Portfolio or examples demonstrating Animation Blueprint and/or Control Rig work
About Studio Wildcard
Studio Wildcard was founded in 2014 by industry veterans Jeremy Stieglitz and Jesse Rapczak, with the mission of bringing AAA quality to ambitious indie productions designed for core gamers. With countless years of combined industry experience across multiple independent and studio-backed titles, Wildcard's core team continues to grow, with offices in Redmond, WA, and Gainesville, FL including distributed team members across multiple continents.
Equal Opportunity Employer
Wildcard is an equal-opportunity employer. All qualified applicants will receive consideration for employment without regard to age, ancestry, color, family or medical care leave, gender identity or expression, genetic information, marital status, medical condition, national origin, physical or mental disability, political affiliation, protected veteran status, race, religion, sex, pregnancy, sexual orientation, or any other characteristics protected by applicable laws, regulations or ordinances. If you need assistance and/or reasonable accommodations due to disability during the application or the recruiting process, please let us know.
Pay Transparency Information
The expected annual base pay range(s) for this position vary based on a variety of factors, which include: (but aren't limited to) skills, competencies, qualifications, knowledge, and experience. Each pay range is only relevant to those residing in WA state and can vary based on geographical location.
Wildcard Benefits
We pay 100% of all premiums for the employee and discounted rates for dependent premiums. Our coverage includes Medical (5 different plans to choose from), Dental, Vision, Short Term and Long Term Disability, Life Insurance, 401(k) option, 100% covered Parental Leave, PTO, Paid Holidays, Unlimited Sick Time, and FSA/ HSA options
About Studio Wildcard
Sourced by ZipRecruiter
Industry
Pc games
Company size
11 - 50 Employees
Headquarters location
Kirkland, WA, US
Year founded
2014