2

Remote Animation Production Jobs in Nevada (NOW HIRING)

Senior Technical Animator

Las Vegas, NV · On-site +1

$101K - $115K/yr

Description Please note that although our team is fully remote, SpinPlay currently only operates ... Build, rig, and maintain high-quality Spine animation files for production. * Create animator-ready ...

Animator IV

Reno, NV · On-site +1

$105K - $120K/yr

  • Medical

  • Dental

  • Vision

  • Life

  • Retirement

  • PTO

While it isn't remote-eligible, we welcome applicants who already live in Reno/surrounding areas or ... production environments. * Animation test required as part of the interview process. Keys to ...

Animator IV

Reno, NV · On-site +1

$105K - $120K/yr

  • Medical

  • Dental

  • Vision

  • Life

  • Retirement

  • PTO

While it isn't remote-eligible, we welcome applicants who already live in Reno/surrounding areas or ... production environments. * Animation test required as part of the interview process. Keys to ...

Animator

Reno, NV · On-site +1

$114K - $141K/yr

  • Medical

  • Dental

  • Vision

  • Life

  • Retirement

  • PTO

With a team of over 6,000 employees across 30+ countries and products delivered in more than 100 ... You'll shape the look, feel, and energy of our games-owning animation from concept to final polish ...

Animator

Reno, NV · On-site +1

$114K - $141K/yr

  • Medical

  • Dental

  • Vision

  • Life

  • Retirement

  • PTO

With a team of over 6,000 employees across 30+ countries and products delivered in more than 100 ... You'll shape the look, feel, and energy of our games-owning animation from concept to final polish ...

While headquartered in Las Vegas, Nevada, we operate as a fully remote team, providing ... Continuously tests in-development games to ensure functionality and production value meet design ...

Remote Animation Production information

What is the difference between Remote Animation Production vs Remote Character Animator?

AspectRemote Animation ProductionRemote Character Animator
CredentialsAnimation degree or portfolio, software skillsAnimation degree or portfolio, software skills
Work EnvironmentCollaborative teams, project-basedIndividual work, character-focused projects
Industry UsageFilm, TV, advertising, gamingFilm, TV, gaming, commercials
Common Search IntentJob roles, freelance opportunitiesCharacter animation jobs, freelance character animator

Remote Animation Production involves overseeing entire animation projects, coordinating teams, and managing workflows. Remote Character Animator focuses specifically on bringing characters to life through animation. While both roles require similar skills and tools, Remote Animation Production has a broader scope, whereas Remote Character Animator specializes in character movement and expressions.

What are the most commonly searched types of Animation Production jobs in Nevada?

The most popular types of Animation Production jobs in Nevada are:

What job categories do people searching Remote Animation Production jobs in Nevada look for?

The top searched job categories for Remote Animation Production jobs in Nevada are:

Senior Technical Animator

Spinplay Games

Las Vegas, NV • On-site, Remote

$101K - $115K/yr

Full-time

Posted 12 days ago


Job description

Description
Please note that although our team is fully remote, SpinPlay currently only operates out of NV and TX. Candidate must be willing to work from/relocate to those locations. The art team is expected to be available to work during the hours of 9am-3pm Pacific time.  Relocation assistance is available.
SpinPlay Games is looking for a Technical Animator who enjoys solving technical challenges just as much as creating exceptional animation. This role sits at the intersection of art, design, and engineering, helping transform game concepts into polished, optimized player experiences.
You'll work closely with artists, designers, and developers to build efficient animation pipelines, optimize assets for production, and ensure game features are implemented accurately. Success in this role requires strong technical animation skills, attention to detail, and the ability to identify potential issues before they reach production.

Key Responsibilities
  • Build, rig, and maintain high-quality Spine animation files for production.
  • Create animator-ready files with clean skeletons, skins, constraints, and reusable setups. 
  • Optimize animations for performance while maintaining visual quality. 
  • Manage animation assets, project structure, and technical workflows throughout development. 
  • Coordinate technical handoffs between art and engineering teams. 
  • Review game design documentation to understand feature requirements and identify technical considerations before implementation. 
  • Recognize missing, unclear, or inconsistent requirements and work with designers and developers to resolve them. 
  • Conduct technical reviews of animation files to ensure they meet team standards before export. 
  • Continuously improve animation workflows and production efficiency.

Skills, Knowledge and Expertise
  • Minimum 6 years experience using Spine, ideally without use of the mesh tool
  • Minimum 6 years experience in 2D animation, drawing and illustration
  • Experience in slot machine games (mobile platform) is a plus.
  • Strong understanding of rigging, animation workflows, and optimization.
  • Excellent organizational skills and attention to detail. 
  • Ability to work independently while collaborating effectively across disciplines. 
  • Strong problem-solving skills with the ability to anticipate technical challenges before they become production issues. 
  • Comfortable reading and understanding detailed game design and technical documentation.
  • Applications without a 2D animation portfolio will not be considered.