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Remote Animation Character Design Jobs in Spokane, WA

This is a remote position, but if you're near one of our local offices, you're welcome to come ... Understand needs, design storyboards, create and edit animations * Contribute to larger projects as ...

Senior Graphic Designer

Post Falls, ID · On-site +1

$90K - $95K/yr

This is a remote position, but if you're near one of our local offices, you're welcome to come ... We are looking for a Senior Graphic Designer to help lead design projects and take initiative on ...

Graphic Designer

Post Falls, ID · On-site +1

$70K - $75K/yr

This is a full-time, 40-hour, Monday - Friday, remote position with an annual salary starting ... Be a representative of the Design Team and our products. * Ask clarifying questions, write jira ...

Remote Animation Character Design information

See Spokane, WA salary details

$32.4K

$78.4K

$140.5K

How much do remote animation character design jobs pay per year?

As of Aug 16, 2026, the average yearly pay for remote animation character design in Spokane, WA is $78,375.00, according to ZipRecruiter salary data. Most workers in this role earn between $52,100.00 and $74,300.00 per year, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as a remote animation character designer?

To thrive as a Remote Animation Character Designer, you need a strong portfolio demonstrating expertise in character anatomy, creativity, and proficiency in drawing or digital illustration, often supported by a relevant degree or equivalent experience. Familiarity with industry-standard tools like Adobe Creative Suite, Toon Boom Harmony, or Blender is typically expected. Exceptional communication, time management, and self-motivation are vital soft skills for collaborating effectively in remote teams and meeting project deadlines. These skills and qualities ensure that designers can create compelling, on-brand characters efficiently while maintaining productive remote workflows.

How do remote animation character designers typically collaborate with other team members during the production process?

Remote animation character designers often collaborate with art directors, animators, and writers using digital tools like Slack, Zoom, and project management platforms. Regular virtual meetings, design reviews, and shared cloud-based workspaces help ensure everyone stays aligned on project goals and feedback. Clear communication and file organization are essential to streamline revisions and maintain consistency across the team. This collaborative workflow allows designers to contribute creatively while remaining flexible in their remote environment.

What is the difference between Remote Animation Character Design vs Remote 3D Modeler?

AspectRemote Animation Character DesignRemote 3D Modeler
Required SkillsConcept art, character development, illustration3D modeling, texturing, rigging
Work EnvironmentDesign studios, animation companies, freelanceVFX studios, game development, freelance
Industry UsageAnimation, gaming, advertisingGaming, film, virtual reality

Remote Animation Character Design focuses on creating visual concepts and character illustrations for animation projects, while Remote 3D Modeler specializes in building 3D models used in animation, games, and films. Both roles often require similar skills in digital art and work in related industries, but they differ in technical focus and deliverables.

What is remote animation character design?

Remote animation character design involves creating and developing characters for animated projects while working from a location outside of a traditional studio, often from home. Designers use digital tools to sketch, refine, and finalize character concepts based on project requirements and feedback from directors or clients. This role requires strong artistic skills, creativity, and proficiency with animation software. Collaboration is typically done online through video meetings and file-sharing platforms. Remote character designers are essential to animated films, TV shows, games, and commercials.

What are popular job titles related to Remote Animation Character Design jobs in Spokane, WA?

For Remote Animation Character Design jobs in Spokane, WA, the most frequently searched job titles are:

What job categories do people searching Remote Animation Character Design jobs in Spokane, WA look for?

The top searched job categories for Remote Animation Character Design jobs in Spokane, WA are:

What cities near Spokane, WA are hiring for Remote Animation Character Design jobs?

Cities near Spokane, WA with the most Remote Animation Character Design job openings:

Infographic showing various Remote Animation Character Design job openings in Spokane, WA as of August 2026, with employment types broken down into 87% Full Time, 8% Part Time, and 5% Contract. Highlights an 85% Physical, 4% Hybrid, and 11% Remote job distribution, with an average salary of $78,375 per year, or $37.7 per hour.

Motion Graphic Designer

Corporate Tools

Post Falls, ID • On-site, Remote

$75K/yr

Full-time

Medical, Dental, Vision, Retirement, PTO

Re-posted 6 days ago


Job description

Overview
Corporate Tools is hiring a Motion Graphic Designer for $75,000/year. You will be a traditional company employee. This is a remote position, but if you're near one of our local offices, you're welcome to come hangout with us in-office as well. Our main offices are in Post Falls, ID, and Spokane, WA; we also have satellite offices in Austin, TX, and Salt Lake City, UT. You'll be working 40 hours a week and, of course, enjoy great company benefits.
As a Motion Graphic Designer you'll be given many projects, some small, some large to bolster our marketing website content. Our ideal candidate would be someone who has been successful in a full-time in-house position. You should be someone who can remain excited and creative about small projects that may be dry (there's also plenty of room to try new things and experiment with new technologies to balance that out).
Wage
$75,000 / year
Benefits
  • 100% employer-paid medical, dental and vision for employees
  • Annual review with raise option
  • 22 days Paid Time Off accrued annually, and 4 holidays
    • After 3 years, PTO increases to 29 days. Employees transition to flexible time off after 5 years with the company-not accrued, not capped, take time off when you want
    • The 4 holidays are: New Year's Day, Fourth of July, Thanksgiving, and Christmas Day
  • Paid Parental Leave
  • Up to 6% company matching 401(k) with no vesting period
  • Quarterly allowance
    • Use to make your remote work set up more comfortable, for continuing education classes, a plant for your desk, coffee for your coworker, a massage for yourself... really, whatever
  • Open concept office with friendly coworkers
  • Creative environment where you can make a difference
  • No dumb benefits like free dog walking on the weekends that snobby hipster places have to make you feel cool, but mathematically won't cost the company much money because you won't use it
  • Trail Mix Bar - oh yeah

Responsibilities
  • Develop and produce static & motion assets for diverse marketing channels. (social ads, organic social content, email assets, display, website and more)
  • Understand needs, design storyboards, create and edit animations
  • Contribute to larger projects as a member of the Video Production team
  • Give and receive constructive & creative feedback across teams
  • Collaborate with other designers, developers, & stakeholders
  • Utilize conceptual and design skills to bring ideas to life.
  • Shape the details of motion projects with cutting-edge techniques and technologies.
  • Coordinate with programmers on integrating functions and objects into visual designs.

Requirements
  • Bachelor's degree or certificate in computer animation, fine arts, graphic design, or related field
  • 2-3 years of professional experience in a motion designer role
  • A portfolio we can view
  • Expert in Adobe After Effects & Premiere
  • Proficient in Adobe Illustrator & Photoshop
  • Strong understanding of visual storytelling, typography, color theory, and design principles
  • Ability to transform general vision and context into creative and effective visual assets.
  • Attention to detail, adaptability, and receptiveness to feedback and direction
  • Ability to work independently or with a team to develop animations and solve problems
  • Bonus: Experience with Blender or Adobe Animate