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Remote Animation Character Design Jobs in Texas (NOW HIRING)

Audio Lead (Games)

Austin, TX · On-site +1

$125K - $165K/yr

... character and strong principles are requirements for every role. Your days will be focused on ... Currently for this role, we can hire remote candidates with legal residence in Arizona, California ...

This role could be remote within the United States or hybrid within one of our US Hub offices. Your ... Animation, MS Office, MS Project, BIM, Revit, and the ability to learn and use other design ...

InDesign Production Designer

Austin, TX · On-site +1

$55 - $58/hr

Maintain brand consistency and design integrity across all converted documents. * Utilize Basecamp ... Excellent communication skills and ability to provide daily responsiveness in a remote work ...

Principal Engineer

Austin, TX · On-site +1

$217K - $246K/yr

Currently we can hire remote candidates with legal residence in Arizona, California, Florida ... Design and implement new game features from scratch using a combination of C++, Blueprints, and ...

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Remote Animation Character Design information

What are the key skills and qualifications needed to thrive as a Remote Animation Character Designer, and why are they important?

To thrive as a Remote Animation Character Designer, you need a strong portfolio demonstrating expertise in character anatomy, creativity, and proficiency in drawing or digital illustration, often supported by a relevant degree or equivalent experience. Familiarity with industry-standard tools like Adobe Creative Suite, Toon Boom Harmony, or Blender is typically expected. Exceptional communication, time management, and self-motivation are vital soft skills for collaborating effectively in remote teams and meeting project deadlines. These skills and qualities ensure that designers can create compelling, on-brand characters efficiently while maintaining productive remote workflows.

How do remote animation character designers typically collaborate with other team members during the production process?

Remote animation character designers often collaborate with art directors, animators, and writers using digital tools like Slack, Zoom, and project management platforms. Regular virtual meetings, design reviews, and shared cloud-based workspaces help ensure everyone stays aligned on project goals and feedback. Clear communication and file organization are essential to streamline revisions and maintain consistency across the team. This collaborative workflow allows designers to contribute creatively while remaining flexible in their remote environment.

What is the difference between Remote Animation Character Design vs Remote 3D Modeler?

AspectRemote Animation Character DesignRemote 3D Modeler
Required SkillsConcept art, character development, illustration3D modeling, texturing, rigging
Work EnvironmentDesign studios, animation companies, freelanceVFX studios, game development, freelance
Industry UsageAnimation, gaming, advertisingGaming, film, virtual reality

Remote Animation Character Design focuses on creating visual concepts and character illustrations for animation projects, while Remote 3D Modeler specializes in building 3D models used in animation, games, and films. Both roles often require similar skills in digital art and work in related industries, but they differ in technical focus and deliverables.

What is remote animation character design?

Remote animation character design involves creating and developing characters for animated projects while working from a location outside of a traditional studio, often from home. Designers use digital tools to sketch, refine, and finalize character concepts based on project requirements and feedback from directors or clients. This role requires strong artistic skills, creativity, and proficiency with animation software. Collaboration is typically done online through video meetings and file-sharing platforms. Remote character designers are essential to animated films, TV shows, games, and commercials.
What are the most commonly searched types of Animation Character Design jobs in Texas? The most popular types of Animation Character Design jobs in Texas are:
What job categories do people searching Remote Animation Character Design jobs in Texas look for? The top searched job categories for Remote Animation Character Design jobs in Texas are:
Audio Lead (Games)

Audio Lead (Games)

Skydance

Austin, TX • On-site, Remote

$125K - $165K/yr

Full-time

Re-posted 7 days ago


Job description

Skydance Games, a division of Paramount, a Skydance Corporation, is building the future of franchise-driven interactive entertainment. As part of a global storytelling company defined by iconic worlds and multigenerational fandom, we see gaming not as an extension of our brands, but as one of the most powerful ways their stories come to life and evolve alongside the audiences who love them.
Through creativity, collaboration, and trust, we empower our teams to push boundaries and turn bold ideas into experiences that resonate with fans around the world.
Do you want to craft games that challenge expectations and inspire players? Come build something extraordinary with us.  
 
For more information on how we process your personal information, please review the Privacy policy located at https://privacy.paramount.com/recruitment-privacy-notice.
 
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Why Join Us?

To put it simply: You'll work with great people, making top-tier, high-quality interactive experiences for the highly acclaimed new title, "Marvel 1943: Rise of Hydra".  We have assembled the best external development, publishing and IP partners in the world. Our internal team will remain small relative to other AAA developers so we can all maintain the highest levels of familiarity, trust and effectiveness. You'll be surrounded by industry veterans, currently with an average of 20 years' experience, in a climate of mutual trust, maturity, candor and playful collaboration. We believe that life's too short to work with difficult people, regardless of talent, so exceptional character and strong principles are requirements for every role. Your days will be focused on solving creative and technical problems, not navigating corporate politics.

Currently for this role, we can hire remote candidates with legal residence in Arizona, California, Florida, Michigan, New York, North Carolina, Texas, Washington and Canada.

What You'll Do:

We are searching for an Audio Lead to join our core team developing a high-quality AAA single-player story- driven action-adventure game built using the Unreal Engine. As Audio Lead, you will define the creative vision, technical direction, and production standards for all audio in the project. You will guide, mentor, and support the sound design teams, ensuring our audio deepens immersion, strengthens gameplay clarity, and enhances emotional impact. We only hire talented, collaborative people with strong communication skills who are laser focused on achieving excellent results.

In This Role, You Will
  • Define and champion the overall audio vision, ensuring it aligns with the game's tone, narrative, and player experience goals.
  • Plan, source, and supervise external audio partners, composers, voice talent, and vendors as needed.
  • Review and approve audio assets to ensure quality, consistency, and technical performance standards are met, providing clear direction and feedback.
  • Oversee the end-to-end audio pipeline, from concept through implementation and final polish.
  • Collaborate closely with design, engineering, and art leads to ensure audio is fully integrated into gameplay systems and production workflows.
  • Partner with engineering to establish best practices for implementation in Unreal Engine.
  • Focus on clarity, mix balance, emotional impact, and accessibility.
  • Create and maintain documentation, pipelines, and standards that support a sustainable and efficient audio workflow.
  • Own scheduling, budgeting, and resource planning for all audio-related work.
We Are Looking For: 
  • Demonstrated experience leading audio teams on shipped PC and/or console titles.
  • Strong working knowledge of Unreal Engine and Wwise, with a solid understanding of technical implementation (even if not executing it directly).
  • Proven ability to manage vendors, contractors, composers, and voice production.
  • Experience overseeing adaptive or interactive music systems.
  • Deep understanding of cross-platform audio requirements, optimization, and certification considerations.
  • Strong communication skills and the ability to advocate for audio across disciplines.
  • Comfort working in a collaborative, remote-friendly studio environment.
  • A proactive, solution-oriented mindset suited to a small or growing team.
The annual salary range for this position in Los Angeles is $125,000 - $165,000. The salary offered may vary based on the candidate's location, qualifications, experience and relevant expertise, among other factors.  The range indicated is for base salary only and does not reflect the total compensation package, including bonus, benefits, etc. 
We realize that skills and expertise can come from many different experiences and paths, and we encourage you to apply even if you don't meet all of the requirements as written in the job description. 

Paramount, a Skydance Corporation is a diversified media company creating high quality, event-level entertainment for global audiences. The Company brings to life stories of immersive worlds across its feature film, television, interactive/games, and animation divisions.
 
 
Recruitment Fraud Alert
It has come to our attention that there may be fraudulent activity by individuals impersonating our Talent Acquisition team. Skydance will only contact you from an official "@skydance.com" email address. If you suspect that you are being contacted by an unauthorized person or believe that the correspondence you have received is suspicious, please do not click on any links or attachments in such emails and submit any questions or concerns to our information security team at https://skydance.com/report-suspected-fraud/.
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