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Remote 3D Product Visualization Jobs in Texas (NOW HIRING)

Product Led Growth Marketing Manager

Cedar Park, TX · On-site +1

$144K/yr

Project management and ability to work autonomously in a remote environment Preferred Experience ... Familiarity with 3D visualization or reality capture technologies * Experience scaling PLG programs

Project management and ability to work autonomously in a remote environment Preferred Experience ... Familiarity with 3D visualization or reality capture technologies * Experience scaling PLG programs

... remote working is another option. It will nationally, indirectly report to Insight Surgery's USA ... Prepare the design files for 3D printing and production workflows, print devices to a high standard ...

Senior Biomedical Engineer (USA)

Houston, TX · On-site +1

$99K - $137K/yr

... remote working is another option. It will nationally, indirectly report to Insight Surgery's USA ... Prepare the design files for 3D printing and production workflows, print devices to a high standard ...

This includes Autodesk products (a specific focus on Revit), BIM products, visualization software ... Minimum of 5 years of progressive experience in BIM/3D modeling, and visualization tools

Autodesk 3DS Max Tutor

El Paso, TX · Remote

$18 - $40/hr

... visualization, game asset creation, and visual effects production. * Conceptual Teaching & Problem-Solving: Skilled at teaching 3D modeling, texturing, and rendering workflows in 3DS Max. Guides ...

Autodesk 3DS Max Tutor

Lubbock, TX · Remote

$18 - $40/hr

... visualization, game asset creation, and visual effects production. * Conceptual Teaching & Problem-Solving: Skilled at teaching 3D modeling, texturing, and rendering workflows in 3DS Max. Guides ...

Autodesk 3DS Max Tutor

Dallas, TX · Remote

$18 - $40/hr

... visualization, game asset creation, and visual effects production. * Conceptual Teaching & Problem-Solving: Skilled at teaching 3D modeling, texturing, and rendering workflows in 3DS Max. Guides ...

Autodesk 3DS Max Tutor

Allen, TX · Remote

$18 - $40/hr

... visualization, game asset creation, and visual effects production. * Conceptual Teaching & Problem-Solving: Skilled at teaching 3D modeling, texturing, and rendering workflows in 3DS Max. Guides ...

Autodesk 3DS Max Tutor

Bryan, TX · Remote

$18 - $40/hr

... visualization, game asset creation, and visual effects production. * Conceptual Teaching & Problem-Solving: Skilled at teaching 3D modeling, texturing, and rendering workflows in 3DS Max. Guides ...

... visualization, game asset creation, and visual effects production. * Conceptual Teaching & Problem-Solving: Skilled at teaching 3D modeling, texturing, and rendering workflows in 3DS Max. Guides ...

... visualization, game asset creation, and visual effects production. * Conceptual Teaching & Problem-Solving: Skilled at teaching 3D modeling, texturing, and rendering workflows in 3DS Max. Guides ...

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Remote 3D Product Visualization information

What are the typical challenges faced when working remotely as a 3D Product Visualization specialist, and how can they be managed?

Remote 3D Product Visualization specialists often encounter challenges such as coordinating across different time zones with clients or team members, ensuring clear communication about design revisions, and handling large file transfers or software compatibility issues. Effective project management tools, regular video calls, and clear documentation can help mitigate misunderstandings. Additionally, utilizing cloud-based collaboration platforms and maintaining a reliable, high-performance workstation are essential for smooth workflows and meeting project deadlines.

What are the key skills and qualifications needed to thrive as a Remote 3D Product Visualization Specialist, and why are they important?

To thrive as a Remote 3D Product Visualization Specialist, you need strong expertise in 3D modeling, rendering, and a solid understanding of product design principles, often supported by a degree in design, computer graphics, or a related field. Proficiency with technical tools such as Autodesk 3ds Max, Blender, Cinema 4D, V-Ray, and Adobe Creative Suite is typically required. Excellent communication, time management, and attention to detail help you collaborate effectively with remote teams and clients. These skills are crucial to producing high-quality, accurate visual content that meets client expectations and drives project success in a remote work environment.

What is remote 3D product visualization?

Remote 3D product visualization is the process of creating and viewing realistic, interactive 3D models of products using specialized software, often from a location outside of a traditional office or studio. Professionals in this field use tools like Blender, Autodesk 3ds Max, or Unity to design and render product images and animations for marketing, prototyping, or e-commerce. The 'remote' aspect means that the work can be done from anywhere with a computer and internet connection, allowing for flexible collaboration with clients and teams globally.
What are the most commonly searched types of 3D Product Visualization jobs in Texas? The most popular types of 3D Product Visualization jobs in Texas are:
What job categories do people searching Remote 3D Product Visualization jobs in Texas look for? The top searched job categories for Remote 3D Product Visualization jobs in Texas are:
What cities in Texas are hiring for Remote 3D Product Visualization jobs? Cities in Texas with the most Remote 3D Product Visualization job openings:
Infographic showing various Remote 3D Product Visualization job openings in Texas as of July 2026, with employment types broken down into 100% Full Time. Highlights an 33% In-person, and 67% Remote job distribution.
Senior Software Engineer - 3D Visualization (Unity)

Senior Software Engineer - 3D Visualization (Unity)

Astura Medical

Irving, TX • On-site, Remote

$112K - $148K/yr

Other

Posted 4 days ago


Job description

Description

We are seeking a talented Senior Software Engineer - 3D Visualization (Unity) to build a custom, interactive 3D desktop and mobile application. In this role, you will develop a high-precision user interface that allows users to seamlessly align and fit custom 3D medical implants onto patient anatomy data. The input data will be generated from advanced 3D engineering software (such as Synopsys Simpleware), and your core mission will be to turn this high-fidelity data into an intuitive, interactive tool that runs smoothly on both standard PCs and touchscreen tablets. 

Responsibilities


Please include links to relevant work (portfolio, GitHub, or demos). We're specifically looking for experience with interactive 3D applications in Unity (non-gaming). Examples that show 3D manipulation, engineering/CAD data, or real-world applications are highly preferred. 


All positions at Astura report to the office daily and we do not have remote or hybrid opportunities currently. Normal work hours are from 8 am to 5 pm.  

  • Cross-Platform Interface Design: Develop and maintain a unified, responsive 3D user interface that functions flawlessly via mouse/keyboard (PC) and multi-touch gestures (Tablet).
  • 3D Manipulation & Snapping: Code custom 3D interaction systems, including transformation gizmos (translate, rotate, scale), collision detection, and smart-snapping mechanics to precisely position implants against bone anatomy.
  • Data Integration: Build robust data-ingestion pipelines to load, scale, and render 3D meshes and CAD geometries exported from external engineering software.
  • Performance Optimization: Profile and optimize runtime performance (frame rate, memory usage) to ensure complex 3D structures load quickly and run smoothly on lower-powered tablet hardware.
  • Clean Code Architecture: Maintain a modular, well-documented C# codebase optimized for long-term scalability and software updates.

Requirements

Qualifications

  • Bachelor's degree in engineering or equivalent experience.
  • Demonstrated experience developing interactive 3D applications in Unity (non-gaming experience preferred)
  • Portfolio of past work showcasing 3D visualization, simulation, or engineering-focused applications 
  • Engine Expertise: Minimum 5 years of professional experience developing interactive, non-gaming 3D applications using Unity.
  • Programming Proficiency: Advanced command of C# and object-oriented programming principles.
  • Input & UI Systems: Experience working with Unity's New Input System (handling hybrid touch and mouse inputs) and UI frameworks (e.g., UI Toolkit or uGUI).
  • 3D Data Pipeline Ingestion: Proven experience importing, scaling, and managing diverse 3D file formats (e.g., .STL, .OBJ, .3MF) at runtime or build-time.
  • 3D Math Foundation: Strong understanding of linear algebra, vectors, quaternions, and coordinate system transformations (e.g., translating medical millimeter-scale data to Unity coordinates).
  • Version Control: Experience collaborating via Git, Perforce, or Plastic SCM.

Preferred Qualifications

  • Experience preparing and importing complex CAD data (e.g., STEP, IGES) into Unity using tools like Unity Pixyz or enterprise data pipelines.
  • Exposure to medical imaging, medical device software, or engineering simulation applications (experience with software like Synopsys Simpleware, Materialise Mimics, 3D Slicer, or SolidWorks is highly valued).
  • Familiarity with building automation scripts (C# or Python) to link Unity with external software workflows.

Authorization to Work in the U.S.: Candidates must be legally authorized to work in the United States without sponsorship now or in the future. Astura Medical is not currently sponsoring visas, including, but not limited to, H-1B, TN, or EAD, and we are not accepting visa transfers.


Physical Requirements

This is largely a sedentary role; prolonged periods sitting at a desk and working on a computer. This would require the ability to lift files, open filing cabinets and bend or stand as necessary.