2

Remote 3D Post Processing Radiology Jobs in Venice, FL

Radiology Physician

Sarasota, FL · Remote

$309K - $386K/yr

This remote evening position with one of VISTA's healthcare partners in Florida might be the ... process and are committed to elevating careers to new heights. For more information, visit

... time 3D environments that drive better decisions. Imerza is part of the Together Group - a ... processing to final integration into immersive environments. - Maintain strict adherence to ...

A solid understanding of the 3D creation process, film production, or interactive media ... Onsite or relocation is preferred; exceptional remote candidates within the U.S. will be considered.

We are looking for a Product Designer who can own the end-to-end design process-from early-stage ... a remote-first, early-stage environment Preferred * Experience with immersive or 3D-adjacent ...

next page

Showing results 1-20

Remote 3D Post Processing Radiology information

See Venice, FL salary details

$733

$2K

$3K

How much do remote 3d post processing radiology jobs pay per week?

As of Aug 6, 2026, the average weekly pay for remote 3d post processing radiology in Venice, FL is $1,996.12, according to ZipRecruiter salary data. Most workers in this role earn between $1,511.54 and $2,444.23 per week, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as a Remote 3D Post Processing Radiology specialist?

To thrive as a Remote 3D Post Processing Radiology Specialist, you need a solid background in radiologic technology or medical imaging, usually with ARRT certification and experience in advanced imaging modalities. Proficiency with specialized 3D post-processing software like Vitrea, TeraRecon, or GE AW, and familiarity with PACS systems are essential. Attention to detail, strong analytical thinking, and effective virtual communication skills help ensure accurate interpretations and collaboration with offsite medical teams. These skills and qualifications are crucial for producing high-quality 3D images that aid in precise diagnoses and patient care, even in a remote setting.

What is a Remote 3D Post Processing Radiology specialist?

A Remote 3D Post Processing Radiology specialist is a medical imaging professional who utilizes advanced software to create 3D models and reconstructions from radiological scans such as CT and MRI, working remotely rather than on-site at a hospital or clinic. Their work supports radiologists and physicians by providing detailed visualizations that aid in diagnosis, surgical planning, and treatment monitoring. They often collaborate with other medical professionals and must be proficient in using specialized imaging software. Remote work allows them to serve multiple healthcare facilities while maintaining high-quality standards and patient confidentiality.

How do Remote 3D Post Processing Radiology professionals typically collaborate with on-site radiologists and referring physicians?

Remote 3D post processing radiology professionals often work closely with on-site radiologists and referring physicians through secure digital platforms. Communication is key—they discuss imaging requests, clarify clinical questions, and review processed images and reconstructions via virtual meetings or messaging systems. Clear documentation and timely response to feedback are essential, ensuring that final 3D images meet diagnostic needs. This collaborative workflow helps maintain high-quality patient care, even though the team may be geographically dispersed.

What is the difference between Remote 3D Post Processing Radiology vs Remote MRI Post Processing Radiology?

AspectRemote 3D Post Processing RadiologyRemote MRI Post Processing Radiology
CredentialsCertification in radiologic technology, 3D imaging software proficiencyCertification in radiologic technology, MRI-specific processing skills
Work EnvironmentRemote, computer-based, using 3D imaging toolsRemote, computer-based, focusing on MRI data analysis
Industry UsageMedical imaging centers, radiology departmentsHospitals, diagnostic imaging clinics
Common Search/ComparisonYesYes

Remote 3D Post Processing Radiology involves creating detailed 3D images from various scans, while Remote MRI Post Processing Radiology specializes in analyzing MRI data. Both roles require radiologic technology certifications and involve remote work environments. The main difference lies in the imaging modality focus: 3D imaging versus MRI-specific processing.

What job categories do people searching Remote 3D Post Processing Radiology jobs in Venice, FL look for? The top searched job categories for Remote 3D Post Processing Radiology jobs in Venice, FL are:
What cities near Venice, FL are hiring for Remote 3D Post Processing Radiology jobs? Cities near Venice, FL with the most Remote 3D Post Processing Radiology job openings:
Infographic showing various Remote 3D Post Processing Radiology job openings in Venice, FL as of August 2026, with employment types broken down into 91% Full Time, and 9% Contract. Highlights an 100% Remote job distribution, with an average salary of $103,798 per year, or $49.9 per hour.

3D Graphics Engineer (Three.js / WebGL)

Together Group

Sarasota, FL • On-site, Remote

$134K - $166K/yr

Full-time

Posted 15 days ago


Job description

3D Graphics Engineer (Three.js / WebGL)
Department: Imerza
Employment Type: Full Time
Location: Imerza
Description
We are looking for a 3D Graphics Engineer to own and advance the real-time rendering engine at the heart of our web-based digital twin platform. You will work in our Three.js and React Three Fiber rendering library, building photoreal, high-performance 3D experiences (architectural walkthroughs, immersive sales experiences, and Gaussian-splat captures of real spaces) that run in the browser across kiosks, tablets, desktops, and large-format displays.
This is a deep, specialist engineering role focused on real-time graphics, performance, and the 3D asset pipeline. You will partner with our full stack and web developers, who own the surrounding web app, CMS, and APIs, and with our content and 3D-capture teams. The rendering engine and its visual quality are yours to own and push forward.
At Imerza, we are pioneers in architectural visualization software, specializing in digital twins and real-estate marketing. We turn architectural concepts into breathtaking, immersive experiences that run everywhere from a sales-center video wall to a tablet in a buyer's hands.
Key Responsibilities
Rendering and Graphics (primary focus)
  • Build and maintain our real-time Three.js and React Three Fiber rendering engine.
  • Implement and optimize rendering features: lighting (lightmaps, HDR and image-based lighting, ambient occlusion), anti-aliasing, materials, and post-processing.
  • Integrate Gaussian splat captures alongside traditional mesh-based 3D content.
  • Write and debug GLSL shaders and custom materials.
  • Develop camera systems, navigation, waypoints, and scene interaction.

Asset and Performance Pipeline
  • Own the 3D asset pipeline: glTF and GLB optimization, Draco and mesh compression, KTX2 and Basis texture conversion, and lightmap baking.
  • Profile and optimize for frame rate, memory, and load time across constrained devices (tablets, kiosks) and large displays.
  • Use spatial structures (BVH) for fast raycasting, picking, and pathfinding.
  • Build diagnostics and debug tooling that keep visual quality and performance measurable.

Collaboration
  • Partner with full stack and web developers to expose clean, well-documented renderer APIs to the web app.
  • Work with 3D-capture, content, and design teams to bring real spaces and designs into the engine.
  • Contribute to the Nx monorepo with strong testing, code review, and documentation.
  • Help define the technical direction of immersive and photoreal experiences.

Our Stack
Core
(what you will work in daily)
  • A custom Three.js rendering engine (@imerza/threejs-renderer) built on React Three Fiber and drei, mounted inside a Next.js app.
  • Gaussian splatting via Spark (@sparkjsdev/spark) for photoreal capture of real-world spaces, rendered alongside traditional mesh-based content.
  • glTF and GLB asset pipelines with Draco compression, KTX2 and Basis textures, baked lightmaps, and HDR image-based lighting.
  • WebGL and GLSL shaders, post-processing (temporal anti-aliasing, ambient occlusion), and spatial acceleration with three-mesh-bvh.
  • WebXR immersive viewing via @react-three/xr, including a 360 viewer.
  • TypeScript throughout, in an Nx monorepo with pnpm workspaces.

Adjacent areas (owned by other engineers; good to understand)
  • The React and Next.js plus Payload CMS web app that hosts and configures the renderer.
  • Real-time digital-twin data streamed into scenes over MQTT.
  • AWS (CDK) and Docker-based on-prem deployments.

Skills, Knowledge and Expertise
  • 3 to 7+ years of professional software engineering experience, with significant time spent on real-time 3D or graphics.
  • Deep proficiency with Three.js (React Three Fiber experience is a strong plus).
  • Solid WebGL and GLSL shader experience.
  • Strong TypeScript or JavaScript skills.
  • Experience with 3D asset formats and pipelines (glTF and GLB, textures, compression).
  • A strong grasp of 3D math (vectors, matrices, quaternions, transforms, and cameras).
  • Experience profiling and optimizing rendering performance and memory usage.
  • A strong eye for visual quality, lighting, and detail.

Nice to Have
  • Gaussian splatting or radiance fields (Spark, Luma, 3D Gaussian Splatting, or NeRF-adjacent work).
  • Experience with KTX2 and Basis, Draco, or meshopt compression.
  • PBR materials, baked lighting and lightmap workflows, and HDR or image-based lighting.
  • WebXR, VR, or AR (@react-three/xr or similar).
  • Familiarity with DCC tools (Blender, 3ds Max, Maya) and capture or photogrammetry pipelines (RealityCapture, Postshot, and similar).
  • Experience with Unreal Engine or another real-time engine.
  • Experience with React, Next.js, or a monorepo (Nx, Turborepo).
  • Architecture, AEC, BIM, or spatial-data background.
  • Experience with PlayCanvas

What We Offer
  • The opportunity to work on cutting-edge digital twin and immersive visualization technology.
  • A collaborative, product-driven engineering culture.
  • Competitive compensation and benefits.
  • A flexible work environment with real opportunities for growth.