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Remote 3D Post Processing Radiology Jobs in Fairfield, CA

3D Artist (Remote)

San Francisco, CA · Remote

$110K - $140K/yr

The ideal candidate should know and enjoy every aspect of the 3D content development process and have a working knowledge of developing assets for Unity. KEY RESPONSIBILITIES * Collaborate with a ...

Create fully parametric 3D CAD models of mechanical parts and assemblies using SolidWorks based on ... Apply Design for Manufacturability (DFM) principles across manufacturing processes including ...

This is a hybrid-remote role, with the expectation to work from our San Francisco offices at least ... In-depth knowledge of manufacturing processes and their impact on 3D modeling and surface ...

This is a hybrid-remote role, with the expectation to work from our San Francisco offices at least ... In-depth knowledge of manufacturing processes and their impact on 3D modeling and surface ...

Perform pre-flight, in-flight, and post-flight activities * Assess flight readiness and operational ... If you would like more information about how your data is processed, please contact us. apply for ...

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Remote 3D Post Processing Radiology information

See Fairfield, CA salary details

$792

$2.2K

$3.2K

How much do remote 3d post processing radiology jobs pay per week?

As of Aug 18, 2026, the average weekly pay for remote 3d post processing radiology in Fairfield, CA is $2,158.38, according to ZipRecruiter salary data. Most workers in this role earn between $1,634.62 and $2,642.31 per week, depending on experience, location, and employer.

What is a Remote 3D Post Processing Radiology specialist?

A Remote 3D Post Processing Radiology specialist is a medical imaging professional who utilizes advanced software to create 3D models and reconstructions from radiological scans such as CT and MRI, working remotely rather than on-site at a hospital or clinic. Their work supports radiologists and physicians by providing detailed visualizations that aid in diagnosis, surgical planning, and treatment monitoring. They often collaborate with other medical professionals and must be proficient in using specialized imaging software. Remote work allows them to serve multiple healthcare facilities while maintaining high-quality standards and patient confidentiality.

What are the key skills and qualifications needed to thrive as a Remote 3D Post Processing Radiology specialist?

To thrive as a Remote 3D Post Processing Radiology Specialist, you need a solid background in radiologic technology or medical imaging, usually with ARRT certification and experience in advanced imaging modalities. Proficiency with specialized 3D post-processing software like Vitrea, TeraRecon, or GE AW, and familiarity with PACS systems are essential. Attention to detail, strong analytical thinking, and effective virtual communication skills help ensure accurate interpretations and collaboration with offsite medical teams. These skills and qualifications are crucial for producing high-quality 3D images that aid in precise diagnoses and patient care, even in a remote setting.

How do Remote 3D Post Processing Radiology professionals typically collaborate with on-site radiologists and referring physicians?

Remote 3D post processing radiology professionals often work closely with on-site radiologists and referring physicians through secure digital platforms. Communication is key—they discuss imaging requests, clarify clinical questions, and review processed images and reconstructions via virtual meetings or messaging systems. Clear documentation and timely response to feedback are essential, ensuring that final 3D images meet diagnostic needs. This collaborative workflow helps maintain high-quality patient care, even though the team may be geographically dispersed.

What is the difference between Remote 3D Post Processing Radiology vs Remote MRI Post Processing Radiology?

AspectRemote 3D Post Processing RadiologyRemote MRI Post Processing Radiology
CredentialsCertification in radiologic technology, 3D imaging software proficiencyCertification in radiologic technology, MRI-specific processing skills
Work EnvironmentRemote, computer-based, using 3D imaging toolsRemote, computer-based, focusing on MRI data analysis
Industry UsageMedical imaging centers, radiology departmentsHospitals, diagnostic imaging clinics
Common Search/ComparisonYesYes

Remote 3D Post Processing Radiology involves creating detailed 3D images from various scans, while Remote MRI Post Processing Radiology specializes in analyzing MRI data. Both roles require radiologic technology certifications and involve remote work environments. The main difference lies in the imaging modality focus: 3D imaging versus MRI-specific processing.

What job categories do people searching Remote 3D Post Processing Radiology jobs in Fairfield, CA look for?

The top searched job categories for Remote 3D Post Processing Radiology jobs in Fairfield, CA are:

What cities near Fairfield, CA are hiring for Remote 3D Post Processing Radiology jobs?

Cities near Fairfield, CA with the most Remote 3D Post Processing Radiology job openings:

Infographic showing various Remote 3D Post Processing Radiology job openings in Fairfield, CA as of August 2026, with employment types broken down into 72% Full Time, 19% Part Time, and 9% Contract. Highlights an 100% Remote job distribution, with an average salary of $112,236 per year, or $54 per hour.

3D Artist (Remote)

Prisms VR

San Francisco, CA • Remote

$110K - $140K/yr

Full-time

Re-posted 11 days ago


Job description

OUR MISSION:

Prisms VR is a San Francisco-based team of educators, game developers, and engineers transforming K12 STEM education through experiential real-world problem-solving powered by the next generation of spatial computing. We utilize adaptive Virtual Reality (VR) to engage, inspire, and open pathways to creative problem-solving to rapidly improve engagement and proficiencies in Math and Science across our country and beyond. Our mission is to break down barriers to access and build STEM proficiencies at scale for all students, worldwide.

JOB DESCRIPTION:

Prisms is looking for a multifaceted 3D Artist who enjoys designing all aspects of 3D content development. As a 3D Artist, you will craft characters, environments, and educational 3D motion graphic animations for virtual reality. The ideal candidate should know and enjoy every aspect of the 3D content development process and have a working knowledge of developing assets for Unity.

KEY RESPONSIBILITIES

  • Collaborate with a team of content designers and developers to design rich and attractive immersive environments and interactive props in a fast and iterative manner.
  • Demonstrate the generalist ability to problem-solve multiple facets of a 3D-for-real-time pipeline fo numerous projects with tight deadlines. Day-to-day tasks include but are not limited to:
    • Designing & creating characters, environments & prop assets;
    • Rigging and animating characters and props;
    • Retargeting character animation using mocap data;
    • Scene Layout and Lighting in Unity;
    • Creating Particle Effects;
    • Asset optimization for Mobile Standalone VR;
    • Creating 3D explainer animations based on STEM concepts using the in-house Unity Animation Timeline tool.
  • Design and adhere to standards and specifications that are consistent with the project vision and brand
    aesthetics.
  • Be a proactive member of the development team and report on task status and potential issues to
  • Ensure the product meets brand standards and expectations in all aspects.
  • Create and maintain documentation and guidelines relating to Art development.

REQUIREMENTS

  • Solid understanding of compositions, color theories, and other industry-standard best 3D art practices.
  • Solid knowledge of modern 3D authoring tools (Maya, Blender, Houdini, ZBrush, etc.)
  • Solid knowledge of Texture and Material Authoring tools like Substance Painter & Designer, Photoshop, etc.
  • Solid understanding of the technical limitations of real-time game engines and mobile VR platforms.
  • Experience in creating Motion Graphic Animation in After Effects or a similar tool.
  • Working experience in Unity.
  • Experience in creating shaders using Shadergraph or Amplify Editor.
  • Experience in creating particle effects using Unity Shuriken Particle System or VFX Graph.
  • Working experience in version control systems (Git Preferred).
  • Ability to maintain clean, organized, and non-destructive workflow.
  • Receptive to the iterative design process and willing to participate in many areas of VR development beyond art responsibilities.
  • Highly motivated and skilled at both working individually and collaborating with a team.
  • Strong written and verbal communication skills

PREFERRED QUALIFICATIONS

  • Experience in Virtual Reality Development.
  • Experience working in a fast-paced production environment
  • Experience in 3D Simulation, such as cloth, water, and/or particles.

PORTFOLIO

  • Applicant must provide a link to the portfolio in the resume.
  • The ideal portfolio should showcase all aspects of 3D generalist skills, including your ability in modeling, texturing, Unity scene layout and lighting, and motion graphic animation.
  • Ability to complete an art test if requested.

      3D Artist