We're looking for a strong Unity engineer who loves 3D story-driven games. You'll join our lead Unity dev, who has spent the past 5 years building interactive anime avatars, to grow our working ...
Quick apply
We're looking for a strong Unity engineer who loves 3D story-driven games. You'll join our lead Unity dev, who has spent the past 5 years building interactive anime avatars, to grow our working ...
Quick apply
We're looking for a strong Unity engineer who loves 3D story-driven games. You'll join our lead Unity dev, who has spent the past 5 years building interactive anime avatars, to grow our working ...
San Francisco, CA · Remote
$110K - $140K/yr
Prisms VR is a San Francisco-based team of educators, game developers, and engineers transforming ... As a 3D Artist, you will craft characters, environments, and educational 3D motion graphic ...
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San Francisco, CA · Remote
$110K - $140K/yr
Prisms VR is a San Francisco-based team of educators, game developers, and engineers transforming ... As a 3D Artist, you will craft characters, environments, and educational 3D motion graphic ...
San Francisco, CA · Remote
$164K - $203K/yr
Experience with production pipelines at VFX, animation, or gaming studios. * A production support ... Packaging ML and 3D Python pipelines into GPU-backed FastAPI services with request validation ...
San Francisco, CA · Remote
$164K - $203K/yr
Experience with production pipelines at VFX, animation, or gaming studios. * A production support ... Packaging ML and 3D Python pipelines into GPU-backed FastAPI services with request validation ...
San Mateo, CA · On-site +1
$108K - $161K/yr
WE ARE GAME MAKERS Who we are: We are a diverse team of developers driven by a passion for our art ... The position is for an existing vacancy. #LI-Remote #LI-Onsite #LI-Hybrid
San Mateo, CA · On-site +1
$108K - $161K/yr
WE ARE GAME MAKERS Who we are: We are a diverse team of developers driven by a passion for our art ... The position is for an existing vacancy. #LI-Remote #LI-Onsite #LI-Hybrid
San Mateo, CA · On-site +1
$108K - $161K/yr
WE ARE GAME MAKERS Who we are: We are a diverse team of developers driven by a passion for our art ... The position is for an existing vacancy. #LI-Remote #LI-Onsite #LI-Hybrid
San Mateo, CA · On-site +1
$108K - $161K/yr
WE ARE GAME MAKERS Who we are: We are a diverse team of developers driven by a passion for our art ... The position is for an existing vacancy. #LI-Remote #LI-Onsite #LI-Hybrid
San Francisco, CA · On-site +1
$134K - $171K/yr
... with engineering and relevant departments * Take final project to a high degree of polish and optimization What We're Looking For * 5+ years experience as a lighting TD/artist - in 3D game ...
San Francisco, CA · On-site +1
$134K - $171K/yr
... with engineering and relevant departments * Take final project to a high degree of polish and optimization What We're Looking For * 5+ years experience as a lighting TD/artist - in 3D game ...
San Francisco, CA · Remote
$75K - $85K/yr
OUR MISSION Prisms VR is a San Francisco-based team of educators, game developers, and engineers ... role, fully remote or hybrid (if based near our San Francisco office) * Competitive salary ...
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San Francisco, CA · Remote
$75K - $85K/yr
OUR MISSION Prisms VR is a San Francisco-based team of educators, game developers, and engineers ... role, fully remote or hybrid (if based near our San Francisco office) * Competitive salary ...
We are a remote-first studio headquartered in San Francisco, California. Core Responsibilities ... You can partner with engineers to build custom tools that accelerate your workflow. * 5+ years game ...
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We are a remote-first studio headquartered in San Francisco, California. Core Responsibilities ... You can partner with engineers to build custom tools that accelerate your workflow. * 5+ years game ...
San Francisco, CA · Remote
$74.25 - $97.75/hr
Act as a bridge between customer needs and Adobe's product, engineering, and technical artist teams ... Deep hands-on knowledge of 3D production pipelines in an enterprise context - including 3D data ...
San Francisco, CA · Remote
$74.25 - $97.75/hr
Act as a bridge between customer needs and Adobe's product, engineering, and technical artist teams ... Deep hands-on knowledge of 3D production pipelines in an enterprise context - including 3D data ...
San Mateo, CA · On-site +1
$133K - $198K/yr
WE ARE GAME MAKERS Who We Are: We are a diverse team of developers driven by a passion for our art ... This includes dynamic screen layouts, remote control reordering, friction reduction, and real-time ...
San Mateo, CA · On-site +1
$133K - $198K/yr
WE ARE GAME MAKERS Who We Are: We are a diverse team of developers driven by a passion for our art ... This includes dynamic screen layouts, remote control reordering, friction reduction, and real-time ...
San Mateo, CA · On-site +1
$133K - $198K/yr
WE ARE GAME MAKERS Who We Are: We are a diverse team of developers driven by a passion for our art ... This includes dynamic screen layouts, remote control reordering, friction reduction, and real-time ...
San Mateo, CA · On-site +1
$133K - $198K/yr
WE ARE GAME MAKERS Who We Are: We are a diverse team of developers driven by a passion for our art ... This includes dynamic screen layouts, remote control reordering, friction reduction, and real-time ...
OUR MISSION Prisms VR is a San Francisco-based team of educators, game developers, and engineers transforming K12 STEM education through experiential real-world problem-solving powered by the next ...
Quick apply
OUR MISSION Prisms VR is a San Francisco-based team of educators, game developers, and engineers transforming K12 STEM education through experiential real-world problem-solving powered by the next ...
San Mateo, CA · On-site +1
$139K - $183K/yr
As a Senior Software Engineer on the Avatar Personalization team, you will use the Roblox game ... and/or game application * Proficiency with C++, 3D math, data structures, algorithms, and ...
San Mateo, CA · On-site +1
$139K - $183K/yr
As a Senior Software Engineer on the Avatar Personalization team, you will use the Roblox game ... and/or game application * Proficiency with C++, 3D math, data structures, algorithms, and ...
San Francisco, CA · Remote
$21 - $25.50/hr
OUR MISSION Prisms VR is a San Francisco-based team of educators, game developers, and engineers transforming K12 STEM education through experiential real-world problem-solving powered by the next ...
Quick apply
San Francisco, CA · Remote
$21 - $25.50/hr
OUR MISSION Prisms VR is a San Francisco-based team of educators, game developers, and engineers transforming K12 STEM education through experiential real-world problem-solving powered by the next ...
San Francisco, CA · On-site +1
$117K - $152K/yr
Mountain View, SF/Bay: $117,000 - $152,000 gross USD Bellevue, Seattle, NYC, Remote CA: $104,100 ... The top mobile games in the world, the most played PC indie titles, the most innovative console ...
San Francisco, CA · On-site +1
$117K - $152K/yr
Mountain View, SF/Bay: $117,000 - $152,000 gross USD Bellevue, Seattle, NYC, Remote CA: $104,100 ... The top mobile games in the world, the most played PC indie titles, the most innovative console ...
San Francisco, CA · On-site +1
$210K - $315K/yr
Strong collaboration and communication skills in a remote-first environment You might also have ... The top mobile games in the world, the most played PC indie titles, the most innovative console ...
San Francisco, CA · On-site +1
$210K - $315K/yr
Strong collaboration and communication skills in a remote-first environment You might also have ... The top mobile games in the world, the most played PC indie titles, the most innovative console ...
Redwood City, CA · On-site +1
$150K - $300K/yr
Our goal is to make 3D geospatial intelligence dramatically more accessible, useful, and ... Experience with geospatial concepts, remote sensing data, or robotics/autonomous vehicle sensor ...
Quick apply
Redwood City, CA · On-site +1
$150K - $300K/yr
Our goal is to make 3D geospatial intelligence dramatically more accessible, useful, and ... Experience with geospatial concepts, remote sensing data, or robotics/autonomous vehicle sensor ...
Redwood City, CA · On-site +1
$150K - $300K/yr
Our goal is to make 3D geospatial intelligence dramatically more accessible, useful, and ... Experience with geospatial concepts, remote sensing data, or robotics/autonomous vehicle sensor ...
Redwood City, CA · On-site +1
$150K - $300K/yr
Our goal is to make 3D geospatial intelligence dramatically more accessible, useful, and ... Experience with geospatial concepts, remote sensing data, or robotics/autonomous vehicle sensor ...
Alameda, CA · On-site +1
$118K - $162K/yr
... remote handling, reactor coolant auxiliary systems, reactor systems, safety analysis ... Own and manage the 3D layout and spatial integration of all components within the reactor cavity ...
Alameda, CA · On-site +1
$118K - $162K/yr
... remote handling, reactor coolant auxiliary systems, reactor systems, safety analysis ... Own and manage the 3D layout and spatial integration of all components within the reactor cavity ...
Redwood City, CA · On-site +1
$150K - $300K/yr
About the Job As Staff Software Engineer for data infrastructure, you will own the design and ... 3D visualization techniques, etc. * Background in physics, remote sensing, robotics, or digital ...
Quick apply
Redwood City, CA · On-site +1
$150K - $300K/yr
About the Job As Staff Software Engineer for data infrastructure, you will own the design and ... 3D visualization techniques, etc. * Background in physics, remote sensing, robotics, or digital ...
$39.8K - $56.2K
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tl;dr: We're building a 3D first-person adventure game where an AI companion is the core of the game. Think MiSide with LLMs, but truly integrated with gameplay, not just a RP chatbot.
About UsHere at Spellbrush, we're passionate about making a good anime game.
We also happen to be the world's leading generative AI studio—we're the team behind niji・journey.
Our mission is simple: use AI to bring characters to life and push the boundaries of narrative-driven games.
What We’re BuildingWe’ve developed an in-house LLM storytelling system that blends AI, story, and gameplay—going far beyond shallow “chat-only” experiences.
The result is an AI companion who cooperates with you in puzzles, remembers across worlds, and changes how each chapter unfolds.
We’re looking for a strong Unity engineer who loves 3D story-driven games. You’ll join our lead Unity dev, who has spent the past 5 years building interactive anime avatars, to grow our working prototype into a full game.
In-game screenshots (development build)
You will join a small but extremely talented team to define a new kind of video game experience. You'll work alongside top otaku minds in the industry, including the creator of Warudo and Cytoid, a Google Deepmind veteran behind Project Astra, and top-tier AI researchers.
As an early member of this team, you will have significant artistic and research freedom to shape what could become the next-generation LLM-driven storytelling experience.
Why You'll Love Working With UsImpact and Ownership: As an early team member, you'll have the opportunity to push the boundaries of what's possible at the intersection of the AI, anime, and video game industry.
A World-Class Team: You'll work directly with some of the best AI researchers and engineers in the world in a small, mighty, and fast-paced team.
Culture: We are seeking individuals who ideally are fans of anime and the anime aesthetic. We believe in the unmatched speed of in-person collaboration.
International Opportunities: We have primary research offices in downtown Akihabara, Tokyo, and San Francisco. Visa sponsorships are available for qualified candidates.
We are literally building an anime game, so this is a requirement!
You have independently developed a 3D narrative game in UnityBonus points if the game is first-person.
You’re good at 3D character animationBonus if you have used mocap and understand the mocap workflow at a studio. Bonus for having your assets on the Unity store.
You're excited about the potential of Generative AIYou'll also be working closely along some of the best AI researchers in the world. Part of working with our team may involve looking at our latest research results, and figuring out how to best apply it into our game. You will be at the literal cutting edge of what is possible with machine learning, art, and games. Having experience working with LLMs is a plus.
You're comfortable working on small, fast-paced teamsWorking here will feel very much like a small indie studio: close-knit, with high ownership and flexibility.
We also believe in the unmatched speed of in-person teams, and prefer on-site collaboration in either our primary research office in Tokyo (downtown Akihabara) or San Francisco. Visa sponsorships are available.
Sourced by ZipRecruiter
Software development
1 - 10 Employees
San Francisco, CA, US
2018