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Remote 3D Game Developer Jobs in California (NOW HIRING)

Machine Learning Engineer

San Francisco, CA · On-site +1

$117K - $152K/yr

Mountain View, SF/Bay: $117,000 - $152,000 gross USD Bellevue, Seattle, NYC, Remote CA: $104,100 ... The top mobile games in the world, the most played PC indie titles, the most innovative console ...

Machine Learning Engineer

Mountain View, CA · On-site +1

$117K - $152K/yr

Mountain View, SF/Bay: $117,000 - $152,000 gross USD Bellevue, Seattle, NYC, Remote CA: $104,100 ... The top mobile games in the world, the most played PC indie titles, the most innovative console ...

Collaborate and communicate with small, multidisciplinary teams together with frontend developers, designers, 3D artists, and producers to develop backend features. * Work independently on small to ...

Remote Job Overview We are seeking experienced Autodesk Inventor Specialists to contribute their ... engineering datasets and AI-generated outputs. Required Skills * Autodesk Inventor. * Parametric 3D ...

Senior Tools Engineer

Los Angeles, CA · On-site +1

$112K - $154K/yr

Our client is looking for a Tools Programmer to join their fully remote team to build next generation MMOs and Multiplayer Games. They currently need a programmer passionate about terrain and ...

Remote Job Overview We are seeking experienced Autodesk Inventor Specialists to contribute their ... engineering datasets and AI-generated outputs. Required Skills * Autodesk Inventor. * Parametric 3D ...

Senior Nuclear Facility Engineer

Alameda, CA · On-site +1

$118K - $162K/yr

... remote handling, reactor coolant auxiliary systems, reactor systems, safety analysis ... Own and manage the 3D layout and spatial integration of all components within the reactor cavity ...

We design 3D worlds and virtual reality worlds that are not games but tools for business and are ... We are looking for two programmers that love to innovate, and see their ideas come to life. This is ...

Showing results 41-60

Remote 3D Game Developer information

Can you work remotely as a 3D game developer?

Yes, many 3D game developers work remotely, especially those with skills in programming, 3D modeling, and game engines like Unity or Unreal Engine. Remote work allows for flexible schedules and collaboration through online tools, but some positions may require on-site presence for team meetings or testing. Employers often look for a strong portfolio and proficiency in relevant software for remote roles.

How much do remote 3D game developers make?

Remote 3D game developers typically earn between $60,000 and $120,000 annually, depending on experience, skill level, and the complexity of projects. Senior developers with specialized skills in engines like Unity or Unreal Engine and proficiency in programming languages such as C++ or C# tend to earn higher salaries. Compensation can also vary based on the company's size and location, even for remote roles.

What are the most commonly searched types of 3D Game Developer jobs in California?

The most popular types of 3D Game Developer jobs in California are:

What are popular job titles related to Remote 3D Game Developer jobs in California?

For Remote 3D Game Developer jobs in California, the most frequently searched job titles are:

What job categories do people searching Remote 3D Game Developer jobs in California look for?

The top searched job categories for Remote 3D Game Developer jobs in California are:

What cities in California are hiring for Remote 3D Game Developer jobs?

Cities in California with the most Remote 3D Game Developer job openings:

Senior Real-Time Graphics Developer

SuperbTech

Glendale, CA • Remote

Contractor

Posted 17 days ago


Job description

Senior Real-Time Graphics Developer
Location:, Bristol Connecticut - Remote 
Job Type: Contract, approximately 1 year
Schedule: Full-Time, flexibility required based on live production and business needs
Work Arrangement: Remote, with occasional travel and live-production support as required
 
Company Overview
Our client is a leading global sports media and entertainment organization delivering live programming and digital content across multiple platforms. Their creative and technology teams combine storytelling, advanced broadcast technology, data, and real-time graphics to produce compelling live viewing experiences for audiences worldwide.

This is a highly collaborative, deadline-driven production environment where creativity, technical expertise, accuracy, and innovation are critical.
 
Position Overview
We are seeking an experienced Senior Real-Time Graphics Developer to design, develop, deploy, and support sophisticated real-time graphics for live event and studio productions.
This role blends real-time graphics development, broadcast technology, 2D/3D animation, scripting, workflow development, and creative design. The Senior Developer will primarily work within Ross XPression, with additional exposure to Vizrt, and will independently own complex graphics packages from development through deployment and live-production support.

The ideal candidate brings significant experience developing real-time graphics within a major television network, broadcast studio, sports media organization, or production company and is comfortable operating in high-pressure live-production environments.
 
Key Responsibilities
  • Design, develop, deploy, maintain, and troubleshoot real-time graphics for live event and studio productions.
  • Primarily utilize Ross XPression, with additional use of Vizrt, to build and implement sophisticated broadcast graphics.
  • Independently develop and maintain complex event and studio graphics directories and packages.
  • Take technical ownership of graphics builds from initial concept through deployment and live-production support.
  • Create high-quality 2D and 3D graphics and animation using Adobe Photoshop, After Effects, Illustrator, Cinema 4D, and related tools.
  • Translate creative direction and production requirements into customized graphics, animations, layouts, and real-time experiences.
  • Develop specialty graphics solutions involving augmented reality, virtual studios, touchscreens, interactive graphics, and data visualization.
  • Develop scripts, tools, workflows, and processes that improve graphics development and production efficiency.
  • Research, diagnose, and resolve complex technical issues involving graphics software, animation, hardware, data integration, and production workflows.
  • Partner with producers, designers, management, technical teams, and other stakeholders to establish deliverables and ensure projects are completed accurately and on schedule.
  • Support graphics playout systems, studio builds, hardware and software upgrades, and implementation of new production technologies.
  • Provide technical leadership and guidance to graphics developers, freelancers, remote production personnel, and external production partners.
  • Mentor and train less-experienced developers and contribute to technical onboarding and training initiatives.
  • Maintain established broadcast design standards and identify inconsistencies or deviations from approved graphic formats.
  • Maintain organized project files, graphics directories, archives, and retrieval processes.
  • Evaluate emerging real-time graphics technologies and identify opportunities to enhance live broadcast experiences.
  • Maintain exceptional standards for accuracy, visual quality, consistency, and timely delivery in deadline-driven production environments.

Required Qualifications
  • 5+ years of professional experience designing and developing graphics for live productions within a major television network, broadcast studio, sports media organization, or production company.
  • Advanced hands-on experience with a real-time graphics platform such as Ross XPression or Vizrt.
  • Demonstrated experience implementing and supporting real-time graphics in live event or studio production environments.
  • Advanced 2D and 3D animation capabilities.
  • Strong typography, layout, composition, and visual design expertise.
  • Strong understanding of broadcast television technology, graphics workflows, and live-production environments.
  • Ability to independently develop, maintain, troubleshoot, and support complex real-time graphics packages.
  • Experience developing or improving graphics workflows, scripts, tools, or production processes.
  • Proven ability to independently research and resolve complex technical and creative challenges.
  • Strong communication skills with the ability to collaborate effectively across creative, technical, production, and leadership teams.
  • Exceptional attention to detail, including accuracy in spelling, grammar, layout, data, and graphic execution.
  • Ability to quickly learn and implement new software, technologies, techniques, and production workflows.
  • Ability to work flexible hours and occasionally travel based on live-production requirements.
  • Online portfolio or demo reel demonstrating relevant real-time and/or live broadcast graphics work is required.
 
Preferred Qualifications
  • 8+ years of live sports broadcast graphics experience, supporting event and/or studio productions.
  • Advanced expertise with Ross XPression.
  • Working knowledge of Vizrt and Viz Trio.
  • Experience with graphics playout systems and workflows within live-production environments.
  • Advanced knowledge of 3D graphics, modeling, and animation.
  • Experience with Cinema 4D and/or Maya.
  • Scripting or programming experience using Visual Basic/Viz Scripting, C#, JavaScript, C++, or similar technologies.
  • Experience developing or supporting augmented reality, virtual studios, interactive graphics, touchscreens, or data visualization.
  • Experience mentoring, training, or providing technical leadership to graphics developers.
  • Strong knowledge of and interest in sports and sports culture.
 
What We're Looking For
 
We are looking for a highly skilled developer who sits at the intersection of creative design, real-time graphics technology, and live broadcast production.
The successful candidate will be comfortable taking ownership of sophisticated graphics packages from concept through live deployment, troubleshooting technical issues under tight production deadlines, and collaborating with both creative and highly technical stakeholders.
This individual should be a hands-on developer who can operate independently while also serving as a technical resource to the broader graphics team. Curiosity and innovation are equally important, particularly the ability to evaluate emerging technologies and translate them into practical improvements for live-production workflows.
 
Candidates must reside within reasonable proximity to Bristol, CT for occasional onsite and live-production support.
Education:OtherEmployment Type: CONTRACTOR