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Remote 3D Game Designer Jobs in Florida (NOW HIRING)

We are looking for a Product Designer who can own the end-to-end design process-from early-stage ... a remote-first, early-stage environment Preferred * Experience with immersive or 3D-adjacent ...

... game for us. Currently, we are looking for a creative and detail-oriented Video Editor to join our ... Adding 3D tracking, speed ramps, motion transitions, titles, and sound design for polished final ...

Blender Tutor

Miami, FL · Remote

$18 - $40/hr

Emphasizes understanding the full 3D production pipeline and connects Blender skills to indie game ... Our platform is designed to match students with the right tutors, fostering better outcomes and a ...

Blender Tutor

Sunrise, FL · Remote

$18 - $40/hr

Emphasizes understanding the full 3D production pipeline and connects Blender skills to indie game ... Our platform is designed to match students with the right tutors, fostering better outcomes and a ...

Naples, FL (Remote eligible for EST-based candidates) Opportunity Type: Contract-to-Hire Portfolio ... Background in gaming, engineering, or complex technical systems

Naples, FL (Remote eligible for EST-based candidates) Opportunity Type: Contract-to-Hire Portfolio ... Background in gaming, engineering, or complex technical systems

Blender Tutor

Orlando, FL · Remote

$18 - $40/hr

Emphasizes understanding the full 3D production pipeline and connects Blender skills to indie game ... Our platform is designed to match students with the right tutors, fostering better outcomes and a ...

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Remote 3D Game Designer information

What is a remote 3D game designer?

A Remote 3D Game Designer is a professional who creates 3D art assets, environments, and interactive elements for video games while working from a location outside of a traditional office, often from home. They collaborate with other game developers, such as programmers and artists, using online tools to design engaging gameplay experiences and visually compelling worlds. Their responsibilities typically include modeling, texturing, lighting, and sometimes animating 3D objects, as well as ensuring their work fits within the technical constraints of the game engine.

What are the key skills and qualifications needed to thrive as a remote 3D game designer?

To thrive as a Remote 3D Game Designer, you need strong 3D modeling, animation, and game design principles, often supported by a degree in game design, computer graphics, or a related field. Proficiency with industry-standard tools like Unity, Unreal Engine, Blender, or Maya, as well as version control systems, is essential. Creativity, strong communication skills, and self-motivation are crucial soft skills for successful remote collaboration and innovative design. These skills ensure the creation of engaging game environments, efficient teamwork across distances, and the ability to meet project goals in a dynamic industry.

How does a remote 3D game designer effectively collaborate with team members across different locations and time zones?

As a Remote 3D Game Designer, collaboration typically happens through a mix of project management tools, cloud-based design platforms, and regular virtual meetings. You’ll coordinate closely with artists, programmers, and producers using tools like Slack, Trello, or Jira, and share assets through platforms such as Unity Collab or GitHub. Time zone differences require clear communication, flexible scheduling, and thorough documentation to keep everyone aligned. Strong organizational skills and proactive updates help ensure your designs integrate smoothly with the broader vision, despite the physical distance.

What are the most commonly searched types of 3D Game Designer jobs in Florida?

The most popular types of 3D Game Designer jobs in Florida are:

What are popular job titles related to Remote 3D Game Designer jobs in Florida?

For Remote 3D Game Designer jobs in Florida, the most frequently searched job titles are:

What cities in Florida are hiring for Remote 3D Game Designer jobs?

Cities in Florida with the most Remote 3D Game Designer job openings:

Technical Designer - Unity (Contract/Remote)

Ghostpunch Games

Sunrise, FL • On-site, Remote

Full-time

Medical, Dental, Vision, Retirement, PTO

Re-posted 12 days ago


Job description

The Technical Designer is responsible to understand the product vision as defined by the Lead Designer, and help to realize that vision by creating and implementing specific game features.


ESSENTIAL DUTIES AND RESPONSIBILITIES:

  • Collaborate with Design, Engineering, Art, Animation, QA, and Audio team members to create functional, fun and visually compelling worlds that achieve unprecedented and immersive gaming experiences.
  • Work closely with members of design and engineering to support the needs of gameplay, for both your fellow designers and other disciplines.
  • Take ownership and responsibility for gameplay actor creation, level scripting, checkpoint and multiplayer support, scripting and tuning, creating debugging and testing tools, and contributing to overall game balance.
  • Integrate polished and satisfying feedback into gameplay systems through art, VFX, and audio hookups, collaborating successfully with these departments to integrate their work.
  • Contribute innovative and original ideas on all aspects of game production and development, providing constructive insight and feedback when needed.



QUALIFICATIONS:

  • 3+ years of professional experience as a Technical Designer or a related role.
  • Strong familiarity with code and scripting languages, most notably C#
  • Unity3D experience
  • VR/AR/MR design experience
  • Deep understanding of game design principles
  • Very comfortable working in game editors and understanding engine/game constraints and opportunities.
  • Effective communicator and collaborator with engineers and developers from other disciplines, along with willingness to lead focused multidisciplinary efforts.
  • A natural curiosity for all aspects of game development and a willingness to work on a wide variety of game systems.
  • A strong passion for video game development.
  • Strong, updated, and current portfolio with samples of your work.
  • A high standard of quality, not only for your own work but for reviewing others.



EDUCATION AND EXPERIENCE:

  • Typically requires at least 3 years of game design experience in a professional capacity. Student projects will not count toward years of experience..
  • Must have design credits on at least 1 published game
  • Must have experience working with other product development disciplines (Art, Programming, etc.) in a team-oriented, collaborative environment.



Why Ghostpunch Games?


Work Culture

  • Remote, Hybrid, and On-site policy.

  • Collaborative, open-minded, creative environment

  • Teamwork makes the dream work (as true as it is corny!)


Project Scope

  • Multiple projects available to work on

  • AAA quality, Genre-spanning, PC/Console/VR


Partnerships/History include

  • Sony 2K, Activision, Warner Brothers, Gearbox, and more!


Top/Recent projects include 

  • Outriders, Risk of Rain 2, Borderlands 3, Mortal Kombat 11, Battleborn, Civilization VI, VainGlory, and more!

  • Learn more about our partnerships and projects here! https://www.ghostpunch.com/

Benefits
  • 401K with company matching
  • Health, dental, and vision insurance
  • Flexible spending account
  • Paid Holidays
  • PTO accrual



Ghostpunch Games is an Equal Opportunity Employer. All qualified applicants will receive consideration for employment without regard to race, color, religion, sex, sexual orientation, gender identity, gender expression, national origin, protected veteran status, or any other basis protected by applicable law and will not be discriminated against on the basis of disability.