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Props Master Jobs in Austin, TX (NOW HIRING)

Senior Material Artist

Austin, TX · On-site

$90 - $105/hr

Create physically based Materials/Textures for use on props, environments, and characters with little oversight. * Assist in master material creation in Unreal and maintaining material pipelines.

AE - Stock Associate

San Marcos, TX · On-site

$13.50 - $17.25/hr

The Stockroom is your home base and you #ownit! You're a master at keeping the Stockroom running efficiently and productively by ensuring merchandise, visual props, marketing and fixtures stay ...

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Props Master information

See Austin, TX salary details

$27.2K

$80.1K

$140.7K

How much do props master jobs pay per year?

As of Sep 5, 2026, the average yearly pay for props master in Austin, TX is $80,051.00, according to ZipRecruiter salary data. Most workers in this role earn between $60,100.00 and $94,500.00 per year, depending on experience, location, and employer.

What does a props master do?

A Props Master is responsible for sourcing, designing, and managing all props used in a theatrical production, film, or television show. They collaborate with the director and designers to ensure props align with the overall vision. Their tasks include acquiring or constructing props, maintaining them during production, and organizing storage or disposal afterward. Attention to detail, creativity, and problem-solving skills are essential for this role.

What are the key skills and qualifications needed to thrive in the props master position, and why are they important?

A Props Master needs a solid background in theater or film production, strong organizational skills, and hands-on experience with crafting, sourcing, and maintaining props. Familiarity with inventory management software, basic carpentry and crafting tools, and sometimes certifications in safety or rigging are commonly required. Creativity, attention to detail, collaborative spirit, and flexibility are key soft skills that set top Props Masters apart. These abilities ensure that props support storytelling, productions run smoothly, and safety and deadlines are consistently met.

How much money does a props master make?

A props master typically earns between $40,000 and $80,000 annually, depending on experience, location, and the size of the production. Senior props masters or those working on major projects can earn higher salaries, often supplemented by benefits and overtime. The role requires strong organizational skills and knowledge of materials and tools used in set design.

How to get a job as a props master?

To become a props master, gain experience in set decoration, prop management, or related roles through internships or entry-level positions. Developing skills in organization, attention to detail, and knowledge of tools like CAD or prop sourcing platforms can improve your chances, and building a network within the entertainment industry is also beneficial.

What qualifications do you need to be a props master?

A props master typically needs a high school diploma or equivalent, with many having a college degree in theater, design, or a related field. Experience in set design, prop management, or theater production is important, along with strong organizational skills and knowledge of safety protocols and tools used in prop creation and handling.

What are popular job titles related to Props Master jobs in Austin, TX?

For Props Master jobs in Austin, TX, the most frequently searched job titles are:

What job categories do people searching Props Master jobs in Austin, TX look for?

The top searched job categories for Props Master jobs in Austin, TX are:

What cities near Austin, TX are hiring for Props Master jobs?

Cities near Austin, TX with the most Props Master job openings:

Infographic showing various Props Master job openings in Austin, TX as of August 2026, with employment types broken down into 1% Internship, 1% As Needed, 83% Full Time, 12% Part Time, and 3% Contract. Highlights an 90% Physical, 3% Hybrid, and 7% Remote job distribution, with an average salary of $80,051 per year, or $38.5 per hour.

Senior Material Artist

Certain Affinity, Inc.

Austin, TX • On-site

$90 - $105/hr

Other

Posted 4 days ago


Job description

Senior Material Artist

Would you like to work on some of the greatest franchises in gaming history? What about working on our new original IP? Certain Affinity is a game development studio in Texas, based out of Austin, and we have a growing presence in Toronto, Canada. Our culture reflects the values and the vibrant nature of the cities we call home. This includes a commitment to evolution, diversity, excellence, and work-life balance. We are also excited to be the latest recipient of the Canadian Studio of the Year award. We're best known for co-developing numerous AAA FPS games, though now we are creating compelling new games of our own. We're always on the lookout for amazing talent to join our team.

As a Senior Material Artist at Certain Affinity, you will work with a small team of Material Artists to create highly detailed materials assets, including textures, masks, and setting up shaders and maintaining material libraries for the game environments and other world assets.

This position is open to candidates in British Columbia, Alberta, Ontario and Nova Scotia Canada only.

Responsibilities
  • Create physically based Materials/Textures for use on props, environments, and characters with little oversight.
  • Assist in master material creation in Unreal and maintaining material pipelines.
  • Collaborate with other artists to build and integrate assets into a visually consistent and highly immersive world.
  • Match established art styles while helping improve visual direction.
  • Mentor more junior artists on technique and process
  • Help streamline material creation workflows in Substance Designer
Requirements
  • Portfolio demonstrating a wide variety of materials using both procedural and 3d sculpted techniques including tiled textures and 0-1 UV mapped assets. Assets must show strong attention to detail that focus on believability and overall composition.
  • Shipped 2+ AAA title as a material artist.
  • Solid technical understanding of PBR standards and surface/light interactions.
  • Driven to learn new workflows, technologies, and techniques.
  • Strong foundation knowledge in traditional arts.
  • Strong knowledge of Unreal Engine 5.
  • Very strong knowledge of Substance Designer and Substance Painter.
  • Strong knowledge of Maya and/or another 3D modeling package.
  • Good knowledge of Zbrush modeling.
  • Solid understanding of color theory, and be able to create balanced and appealing color palettes.
  • Must be punctual, diligent, articulate, and organized. Salary Range: 90K-105K CAD
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