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Props Artist Jobs (NOW HIRING)

... props and environments. You'll also carry that vision through paintover feedback, reviews, and ... Preferred Qualifications An artistic style and sensibility that fits naturally with the tone of ...

Create 2D (vector) and 3D assets, including characters, vehicles, props, and buildings, from a ... An artistic style and sensibility that fits naturally with the tone of Sneaky Sasquatch, wholesome ...

Roblox 3D Artist

Los Angeles, CA · On-site +1

$30 - $45/hr

We partner with industry-leading brands, artists, and studios such as Walmart, Google, NBCUniversal ... Model a broad range of assets, from characters and vehicles to props and full environments, across ...

Roblox 3D Artist

Los Angeles, CA · Remote

$30 - $45/hr

We partner with industry-leading brands, artists, and studios such as Walmart, Google, NBCUniversal ... Model a broad range of assets, from characters and vehicles to props and full environments, across ...

Roblox 3D Artist

Los Angeles, CA · On-site

$30 - $45/hr

We partner with industry-leading brands, artists, and studios such as Walmart, Google, NBCUniversal ... Model a broad range of assets, from characters and vehicles to props and full environments, across ...

Bachelor of Fine Arts or Bachelor of Arts degree or a minimum of 2 years' experience in scenic art, sculpture, props, or related arts field * Ladder and scissor lift training certification required ...

Bachelor of Fine Arts or Bachelor of Arts degree or a minimum of 2 years' experience in scenic art, sculpture, props, or related arts field * Ladder and scissor lift training certification required ...

... props, or related arts field • Ladder and scissor lift training certification required, will train as needed • Foundational knowledge and experience in traditional paint and sculpting techniques ...

Experience working across a variety of asset types, including environment props, vehicles ... technical artists, and engineers throughout development. Nice to Have * Experience developing ...

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Props Artist information

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$9

$24

$40

How much do props artist jobs pay per hour?

As of Sep 12, 2026, the average hourly pay for props artist in the United States is $24.65, according to ZipRecruiter salary data. Most workers in this role earn between $17.55 and $27.88 per hour, depending on experience, location, and employer.

What is a props artist?

Props Artists are creative professionals who design, create, and manage the props used in film, television, theater, animation, and video games. Their work involves building physical or digital objects that characters interact with, helping to bring stories and environments to life. Props Artists often collaborate closely with set designers, directors, and other members of the production team to ensure props are visually consistent with the overall style and period of the project. Their skillset spans sculpting, painting, 3D modeling, and occasionally, mechanical engineering for interactive props.

How does a props artist typically collaborate with other departments during a production?

As a Props Artist, collaboration with other departments is essential throughout the production process. You'll often work closely with concept artists to translate sketches into 3D models, and coordinate with animators to ensure props function properly within scenes. Communication with environment artists and technical directors is also common, as it helps maintain visual consistency and ensures props meet performance requirements. This cross-team interaction fosters a dynamic work environment and is crucial for the seamless integration of props into the final product.

What are the key skills and qualifications needed to thrive as a props artist, and why are they important?

To thrive as a Props Artist, you need strong artistic skills, 3D modeling proficiency, and a solid understanding of form, texture, and color, often backed by a degree in art, design, or a related field. Familiarity with industry-standard tools like Maya, Blender, ZBrush, and texturing software such as Substance Painter is typically required. Creativity, attention to detail, collaboration, and time management are essential soft skills that help you excel in team settings and meet project deadlines. These skills ensure that props are visually compelling, technically sound, and fit seamlessly within the overall production environment.

What is the difference between Props Artist vs Set Designer?

Props ArtistSet Designer
Creates and sources props used on setDesigns and plans entire set layouts and environments
Focuses on small-scale objects and detailsFocuses on overall set design and structure
Requires skills in prop sourcing, carpentry, and detail workRequires skills in design, drafting, and spatial planning
Works closely with Props Master and Art DepartmentWorks with Art Director and Production Designer

Props Artists specialize in creating and sourcing individual objects to enhance scenes, while Set Designers develop the overall visual environment. Both roles collaborate closely but differ in scope and focus, with Props Artists handling detailed objects and Set Designers managing entire set layouts.

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Infographic showing various Props Artist job openings in the United States as of September 2026, with employment types broken down into 47% Full Time, 52% Part Time, and 1% Contract. Highlights an 98% Physical, and 2% Remote job distribution, with an average salary of $51,263 per year, or $24.6 per hour.

Expression of Interest - Asset Artist

Los Angeles, CA • On-site

Temporary

Re-posted 2 days ago


Job description

About the Company:
Founded in 2017 by Anthony and Joe Russo, AGBO is an artist-led independent studio shaping the future of film and television. The Russo Brothers and AGBO have generated more than $7 billion at the global box office, including Avengers: Endgame. The studio's projects include Academy Award-winning Everything Everywhere All at Once, Netflix hits The Gray Man and Extraction, and Prime Video's visceral thriller The Bluff and the global Citadel franchise. Citadel Season 2 premieres in May 2026.
AGBO is currently in production with Netflix on Tygo and Mercenary, both part of the Extraction universe, as well as with Lionsgate on John Rambo, a prequel to the iconic franchise. The studio is in post-production on The Whisper Man, starring Robert De Niro, and Avengers: Doomsday, which will be released December 18, 2026. AGBO will begin shooting Avengers: Secret Wars later this year. Both upcoming Avengers films are directed by Anthony and Joe Russo and co-produced by AGBO and Marvel Studios.
About the Position:
AGBO is seeking a talented Asset Artist to join our Visual Effects (VFX) team. The Asset Artist will create content for high quality projects using the Unreal Engine. The ideal candidate must have extensive knowledge of the Unreal Engine and be proficient in Concepting, Set Design, Layout, Modeling, Surfacing, Basic Rigging, and Optimizing assets. The Artist will have an excellent artistic eye for detail when creating high quality assets and demonstrates proactive collaboration and communication with the entire team.
This is an Expression of Interest role.
Key Responsibilities:
  • Develop CG assets with an emphasis on matching the look of realistic practical assets, while working within the production schedule and meeting established deadlines.
  • Proficiency in Concepting, Set Design, Layout, Modeling, Surfacing, Basic Rigging, and Optimizing assets.
  • Collaborate with the Pipeline, VAD and Lighting team on creating characters, environments, vehicles, and props to be used in the Unreal Engine.
  • Create high quality assets ranging from concept to final model and surfacing that are fully optimized to perform in a real time environment.
  • Ingest assets that are internally created or from third parties into our projects.
  • Active in creative research and development and communicates goals and objectives clearly.
  • Utilize the latest advancements in Unreal Engine to expedite asset development process.
  • Ensure that standardized practices are developed and implemented across projects to meet high quality and aesthetic standards.
  • Technical ability to create project-based materials in engine.
  • Critically think and solve technical challenges and limitations within DCC programs and Unreal Engine.
  • Creating Control Rigs in DCC and Unreal Engine when requested.
  • Generate documentation on processes used for content creation.
  • Maintain consistency and quality on all meshes, textures, and shaders created for all types of assets.
  • Creating custom parent materials, procedural materials, and functions.
  • Address revisions in a timely manner with creative and technical solutions.
  • Performs other duties as assigned.

Qualifications & Skills
  • 5+ years of experience with real-time content creation.
  • Excellent eye for details and an artistic portfolio of work showcasing modeling and texturing expertise across a variety of types of models, for characters, vehicles, environments, and props.
  • Proficient experience working in real-time productions using the Unreal Engine and has knowledge of tools within the Unreal engine for character creation, set dressing, Landscapes, PCGs, Splines.
  • Practiced knowledge in DCC programs like Maya, 3ds Max, Zbrush, Houdini, Blender, etc.
  • Experience with optimization processes for assets while keeping high fidelity details intact.
  • Ability to work in a variety of art styles with or without conceptual reference, and is able to gather references and plan for look development.
  • Strong artistic understanding of anatomy, proportions, scale, silhouette, lighting, composition, layout, color theory, atmosphere.
  • Have the ability to communicate and take art direction notes and apply them effectively and efficiently both written and verbal.
  • Experience working in a Volume, LED Stage, Mocap stage, and with Virtual Cameras.
  • Experience photogrammetry and scanning.
  • Experience with lighting, sequencer, camera, layout, fx, and animation in Unreal Engine.
  • Experience with advanced rigging and control rigs within DCC and Unreal Engine.
  • Strong aesthetic sense and keen eye for detail.

Additional Information:
  • This is a temporary position with the possibility of extension based on project needs.
  • This is an Expression of Interest role. You will be contacted once an opportunity becomes available.
  • Remote candidates may be considered; however, preference will be given to those who can work in Los Angeles.
  • Candidates must be legally authorized to work in the U.S. without the need for sponsorship.
  • Please submit a portfolio or demo reel for consideration.

AGBO Labs LLC is committed to operating fair and unbiased recruitment procedures allowing all applicants an equal opportunity for employment, free from discrimination on the basis of religion, race, sex, age, sexual orientation, disability, color, ethnic or national origin or any other classification as may be protected by applicable law. We aim to recruit the right people for the jobs we have to offer, and to assess applications on the basis of relevant skills, education and experience.
AGBO participates in E-Verify - English | Spanish
The job description in no way states or implies that these are the only duties to be performed by the employee(s) incumbent to this position.