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Projection Designer Jobs in New York (NOW HIRING)

FP&A Manager

Manhattan, NY · Hybrid

$110K - $130K/yr

... projections. In addition, the FP&A Manager supports board reporting, transaction analysis, and continuous improvement efforts designed to strengthen financial reporting and planning processes.

Its innovative model is designed to provide access to care that's both excellent and affordable ... Develops rates, projections and recommends benefit changes based upon plan underwriting principles ...

Its innovative model is designed to provide access to care that's both excellent and affordable ... Develops rates, projections and recommends benefit changes based upon plan underwriting principles ...

Underwriter III- CEF

Manhattan, NY · On-site

$110K - $120K/yr

Cash flow analysis, projections, financial statement spreading, trailing twelve-month (TTM ... thoughtfully designed and quality benefits program to meet the needs of our associates. More ...

Underwriter IV-Energy

Manhattan, NY · Hybrid

$130K - $160K/yr

... projections, and trailing twelve month analysis. OR High School Diploma or GED and 8 years of ... thoughtfully designed and quality benefits program to meet the needs of our associates. More ...

Underwriter IV-Energy

Manhattan, NY · Hybrid

$130K - $160K/yr

... projections, and trailing twelve month analysis. OR High School Diploma or GED and 8 years of ... thoughtfully designed and quality benefits program to meet the needs of our associates. More ...

Showing results 21-40

Projection Designer information

What is the difference between Projection Designer vs Lighting Designer?

AspectProjection DesignerLighting Designer
CredentialsExperience with projection mapping, digital media, and design softwareKnowledge of lighting technology, electrical systems, and design principles
Work EnvironmentStage productions, concerts, immersive experiencesTheatrical, concert, architectural, and event settings
Industry UsageUsed in multimedia and digital projection projectsCommon in theater, live events, and architectural projects

Projection Designers focus on creating visual effects through digital projections, often collaborating with Lighting Designers who handle the overall illumination and ambiance. While both roles require technical skills and creative vision, Projection Designers specialize in mapping visuals onto surfaces, whereas Lighting Designers focus on lighting design and effects. Understanding these differences helps clarify their distinct contributions to stage and event productions.

What are the key skills and qualifications needed to thrive as a projection designer, and why are they important?

To thrive as a Projection Designer, you need a solid background in visual design, animation, and digital media, often supported by a degree in theater design, media arts, or a related field. Mastery of projection mapping software (such as MadMapper or Resolume), 3D modeling tools, and familiarity with video editing and playback systems are typically required. Creativity, strong collaboration, and effective communication skills help you work closely with directors and technical teams to realize artistic visions. These abilities are essential for producing visually compelling projections that enhance live performances and ensure technical precision.

How does a projection designer typically collaborate with directors and other design departments during a production?

Projection Designers work closely with directors, set designers, lighting designers, and technical teams to ensure that projected visuals align with the overall artistic vision of a production. Collaboration often begins early in the creative process, with discussions about mood, narrative, and technical feasibility. Throughout rehearsals and technical runs, the Projection Designer adjusts content and timing based on feedback and live integration with other design elements. This role requires excellent communication and flexibility, as projections must complement set pieces, lighting cues, and actor movements.

What is a projection designer?

Projection Designers are creative professionals who use digital technology to create visual projections for live performances, events, theater, and installations. They design and map images, animations, and videos onto surfaces such as screens, buildings, or stage sets to enhance storytelling and audience engagement. Their work involves both artistic vision and technical expertise, collaborating closely with directors, lighting designers, and other team members. Projection Designers use specialized software and equipment to bring their concepts to life, making them an integral part of modern visual productions.
What job categories do people searching Projection Designer jobs in New York look for? The top searched job categories for Projection Designer jobs in New York are:
What cities in New York are hiring for Projection Designer jobs? Cities in New York with the most Projection Designer job openings:
Infographic showing various Projection Designer job openings in New York as of August 2026, with employment types broken down into 92% Full Time, 4% Part Time, and 4% Temporary. Highlights an 96% In-person, and 4% Remote job distribution.

Principal Software Engineer, Agent Policy Fabric

Nvidia

New York, NY • On-site

$147K - $198K/yr

Full-time

Re-posted 19 days ago


Nvidia rating

9.6

Company rating: 9.6 out of 10

Based on 17 frontline employees who took The Breakroom Quiz

8th of 242 rated software companies


Job description

NVIDIA is widely recognized as one of the most desirable employers, with some of the world's most dedicated people working for us! The Cloud Engineering & Services team is building an enterprise governance layer for agentic systems: signed policy, runtime verification, policy projection, credential mediation, detector verdict handling, and common audit across runtime substrates and enterprise integrations.

We are looking for a Principal Software Engineer, Agent Policy Fabric (APF) Core Platform, to join our Cloud Engineering & Services team and mature the scoped APF v0 proof-of-life into a robust core platform for governed agent action. You will play a critical role in building the foundations for the signed policy, Runtime Policy Verifier, projection, conformance, and failure mode that future APF deployments depend on.

What You'll Be Doing:

  • Own APF Core Services: Build and harden the Runtime Policy Verifier, signed policy bundle verification, trust-root handling, freshness, rollback protection, subject binding to attested runtime context, revocation checks, and authorization APIs used by APF-compatible enforcement points.

  • Design Policy Projection: Implement deterministic projections from the canonical APF policy into OpenShell-native runtime policy, adapter constraints, credential constraints, audit requirements, and model-visible tool hints, while preserving the atomic projection-admission contract.

  • Build Conformance and Verification: Create golden fixtures, compatibility tests, negative tests, fuzz/property tests, and conformance suites that prove APF-compatible runtimes and adapters honor the same contract.

  • Collaborate with Runtime Owners: Engage alongside OpenShell and Infrastructure engineers on public runtime interfaces for projection consumption, runtime context attestation, approved adapter paths, direct egress verification, and admission/rejection semantics.

  • Land the Runtime integration surfaces. Own the cross-team work with OpenShell and other runtime owners to land public substrate interfaces APF composes against - runtime-context attestation, approved adapter path declaration, projection acceptance and rejection semantics, quarantine, and stop-session hooks. Land each as a public RFC or PR.

  • Drive Architecture Maturity: Define versioning, schema compatibility, latency budgets, availability behavior, fail-closed defaults, last-known-good policy handling, and engineering review artifacts for Product Security, Fleet, Identity, and partner teams.

  • Evolve technical specifications. Write specifications, defend bounded claims in security and architecture reviews, drive open-decision resolution, and turn working-draft contracts into engineering artifacts that Product Security, Fleet, Identity, and partner runtimes can adopt.

What We Need To See:

  • Bachelor's degree (or equivalent experience) with 15+ years of industry experience in systems software, security engineering, distributed systems, or policy infrastructure.

  • Technical Core: Strong programming skills in Rust, Go, C++, or Python; experience designing production services, APIs, schemas, policy engines, authorization systems, or signed artifact pipelines.

  • Infrastructure Familiarity: Linux systems, IPC or service-to-service APIs, protobuf/gRPC or equivalent wire formats, CI, test automation, release engineering, and cloud or enterprise deployment environments.

  • Security Engineering: Practical experience with authorization, cryptographic signatures, trust roots, revocation, subject binding, rollback protection, secure-by-default failure handling, and zero-trust architecture patterns.

  • Architecture Leadership: Ability to write streamlined technical specifications, align multiple engineering owners, defend bounded claims, and turn working-draft architecture into buildable interfaces without over-scoping the runtime.

Ways to Stand Out from the Crowd:

  • Runtime Policy Systems: Experience with OPA/Rego, Cedar, Zanzibar-style authorization, policy compilers, sandbox policy, or runtime enforcement systems.

  • Agent Runtime Security: Familiarity with agent frameworks, tool-call governance, sandboxed execution, OpenShell-like runtime substrates, MCP-style tool routing, or credential isolation for agents.

  • Supply Chain and Signing: Experience with Sigstore, TUF, in-toto, HSM-backed signing, package provenance, signed configuration, or enterprise trust-root distribution.

  • Formal or Adversarial Verification: Experience using property testing, model checking, symbolic execution, red-team findings, or bounded verification to constrain security claims.

  • Standards engagement: Experience contributing to RFCs in identity, supply-chain, or policy spaces (IETF, OpenID Foundation, FIDO Alliance, CNCF, NIST).

With competitive salaries and a generous benefits package, NVIDIA is widely considered to be one of the technology industry's most desirable employers. We have some of the most forward-thinking and versatile people in the world working with us, and our engineering teams are growing fast in some of the most impactful fields of our generation: AI, Data Engineering, Data Science. If you're a creative engineer who enjoys autonomy and shares our passion for technology, we want to hear from you.

Your base salary will be determined based on your location, experience, and the pay of employees in similar positions. The base salary range is 272,000 USD - 431,250 USD.

You will also be eligible for equity and benefits.

Applications for this job will be accepted at least until June 26, 2026.

This posting is for an existing vacancy.

NVIDIA uses AI tools in its recruiting processes.

NVIDIA is committed to fostering an inclusive work environment and proud to be an equal opportunity employer. As we highly value diversity in our current and future employees, we do not discriminate (including in our hiring and promotion practices) on the basis of race, religion, color, national origin, gender, gender expression, sexual orientation, age, marital status, veteran status, disability status or any other characteristic protected by law.

What Nvidia employees say

Pay

Benefits

Hours and flexibility

Workplace

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About Nvidia

Sourced by ZipRecruiter

NVIDIA has been transforming computer graphics, PC gaming, and accelerated computing for more than 25 years. It's a unique legacy of innovation that's fueled by great technology--and amazing people. Today, we're tapping into the unlimited potential of AI to define the next era of computing. An era in which our GPU acts as the brains of computers, robots, and self-driving cars that can understand the world. Doing what's never been done before takes vision, innovation, and the world's best talent.

Industry

Computer and electronic product manufacturing

Company size

10,000+ Employees

Headquarters location

Santa Clara, CA, US

Year founded

1993