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Project Manager Vfx Jobs (NOW HIRING)

WI · On-site

... project goals, elevating the quality and execution of our visual effects. Above all, we are looking ... Proven ability to manage VFX tasks independently, take high-level direction, and follow through ...

Provide actionable, detailed feedback to vendors to ensure adherence to project style guides ... Prior experience managing or reviewing outsourced VFX teams . * Familiarity with procedural ...

Endgame. The studio's projects include Academy Awardwinning Everything Everywhere All at Once ... Experience managing or directing the work of outsource or co-development studio partners * Nice to ...

Manage the training, fine-tuning, and deployment of custom AI models including LoRAs, ControlNets ... Maintain model libraries, checkpoints, version control, and documentation to support project ...

... the project's artistic vision. * Collaborate closely with the design, animation and art teams to ... Able to manage and organize work to meet all deadlines. Able to adapt when changes are required.

Manage the training, fine-tuning, and deployment of custom AI models including LoRAs, ControlNets ... Maintain model libraries, checkpoints, version control, and documentation to support project ...

VFX AI Pipeline

Manhattan, NY · On-site

$125K/yr

Manage the training, fine-tuning, and deployment of custom AI models including LoRAs, ControlNets ... Maintain model libraries, checkpoints, version control, and documentation to support project ...

VFX Editor

Manhattan, NY · On-site

$75K - $85K/yr

The VFX Editor must have a fundamental understanding of a large scale centralized server ... Take responsibility and ownership of project, time management, and feedback from Supervisors ...

Maintain a clean, organized project structure and clear asset naming so others can seamlessly pick ... Solid understanding of mobile rendering performance and optimization (managing overdraw, shader ...

VFX Producer

Los Angeles, CA · On-site

$100K - $145K/yr

The Role As VFX Producer, you are responsible for successful management and delivery of VFX advertising projects at Untold Studios. You seek out and develop relationships with production companies ...

Lead VFX Artist

Orange, CA · On-site

$130K - $170K/yr

Mentor and grow the team - Manage, support, and inspire a team of VFX artists. Provide thoughtful ... project tasks, and ensure scope and schedules align with team capacity. * Collaborate across ...

Mentor and grow the team - Manage, support, and inspire a team of VFX artists. Provide thoughtful ... project tasks, and ensure scope and schedules align with team capacity. * Collaborate across ...

Lead VFX Artist

Orange, CA · On-site

$130K - $170K/yr

Mentor and grow the team - Manage, support, and inspire a team of VFX artists. Provide thoughtful ... project tasks, and ensure scope and schedules align with team capacity. * Collaborate across ...

Endgame. The studio's projects include Academy Award-winning Everything Everywhere All at Once ... Experience managing or directing the work of outsource or co-development studio partners * Nice to ...

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Project Manager Vfx information

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$46

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How much do project manager vfx jobs pay per hour?

As of Sep 11, 2026, the average hourly pay for project manager vfx in the United States is $46.24, according to ZipRecruiter salary data. Most workers in this role earn between $40.14 and $50.72 per hour, depending on experience, location, and employer.

What is a project manager in VFX?

A Project Manager in VFX (Visual Effects) is responsible for planning, coordinating, and overseeing VFX projects from inception to completion. They work closely with artists, supervisors, producers, and clients to ensure that projects are delivered on time, within budget, and to the required quality standards. Their duties include scheduling, resource allocation, risk management, and problem-solving throughout the production process. Project Managers also facilitate communication between creative and technical teams and keep stakeholders informed about project progress.

How does a project manager in VFX typically coordinate between creative teams and clients during production?

A Project Manager in VFX serves as a bridge between creative artists, technical teams, and clients by facilitating clear communication, managing feedback cycles, and ensuring that creative vision aligns with client expectations. They organize regular check-ins, review sessions, and status updates to keep everyone informed and address any emerging challenges quickly. This role often involves translating client feedback into actionable tasks for artists, creating detailed schedules, and resolving bottlenecks to ensure that deadlines are met without compromising quality.

What are the key skills and qualifications needed to thrive as a project manager in VFX, and why are they important?

To thrive as a Project Manager in VFX, you need strong project management skills, deep knowledge of VFX production pipelines, and experience in scheduling and budgeting, often supported by a relevant degree or certification such as PMP. Familiarity with production tracking tools like ShotGrid, asset management systems, and collaboration platforms is typically required. Excellent communication, leadership, and problem-solving skills help you coordinate creative teams and manage client expectations effectively. These skills ensure projects are delivered on time, within budget, and at the highest quality standards in a fast-paced, collaborative environment.

What are popular job titles related to Project Manager Vfx jobs?

For Project Manager Vfx jobs, the most frequently searched job titles are:

Infographic showing various Project Manager Vfx job openings in the United States as of August 2026, with employment types broken down into 88% Full Time, 11% Part Time, and 1% Contract. Highlights an 85% Physical, 2% Hybrid, and 13% Remote job distribution, with an average salary of $96,184 per year, or $46.2 per hour.

Senior VFX Artist - Raven - Middleton, WI

WI • On-site

ACTIVISION PUBLISHING, INC.
Arts, Entertainment, and Recreation • 5 - 10K employees

Other

Medical, Dental, Vision, Life, Retirement, PTO

Posted 7 days ago


Activision Blizzard rating

8.3

Company rating: 8.3 out of 10

Based on 11 frontline employees who took The Breakroom Quiz


Job description

Job Title: Senior VFX Artist - Raven - Middleton, WI

Requisition ID: R028049

Job Description: Your Mission

Raven Software is seeking a highly capable, motivated Senior VFX Artist to play a key role on our team, partner across disciplines, and shape compelling visual effects. We are looking for a driven, trusted, and self-sufficient artist to own VFX development tasks, solve technical and creative challenges, and deliver industry leading visual effects for the blockbuster Call of Duty franchise. Qualified candidates will be adaptable to evolving development needs, possess excellent communication skills, navigate the technical and creative challenges of VFX development, and deliver visual effects at the scale, quality, and complexity expected of a AAA blockbuster franchise. They will partner with some of the most talented and passionate developers in the industry to contribute high-quality VFX and support project goals, elevating the quality and execution of our visual effects. Above all, we are looking for an innovative and dedicated teammate to help tell our story. This role is based in our Middleton, WI office and follows an onsite work schedule of four days per week. Work arrangements may change at the company's discretion to meet business needs.

Your Responsibilities
  • Work closely with the VFX Lead, Art Director, and cross-discipline partners to bring ambience, life, and drama to environments, gameplay, and cinematics.
  • Craft and implement compelling particle effects and systems that communicate essential game information.
  • Meet and exceed visual and technical quality targets to deliver cutting-edge, AAA-worthy VFX.
  • Prototype VFX systems, particle materials, and improve workflows to achieve the desired tone and gameplay needs.
  • Contribute to VFX R&D efforts, partnering with experts within and across disciplines to streamline tools and processes while championing best practices and strong visual quality.
  • Research subject matter and visual references to provide authentic, grounded, and impactful visual effects.
  • Take high-level direction and own day-to-day execution on VFX tasks and initiatives.
  • Partner with artists, designers, and programmers to be a trusted champion of performance, efficiency, and quality.
  • Inspire and mentor others as a role model of initiative, accountability, and attitude.
  • Foster a collaborative environment through open communication, constructive feedback, and a willingness to share knowledge and expertise.
  • Hold a high bar for quality, execution, and accountability.
  • Support Leads and Production by estimating tasks and achievable scope for milestone deliveries.
  • Contribute creative and original ideas that elevate the quality of our games and enhance our production processes.
Player Profile
  • 8+ total years of Visual Effects experience in real-time game development or equivalent experience in film/television.
  • Passionate and egoless attitude that welcomes feedback and enjoys a collaborative, iterative, fast-moving and adaptive workflow.
  • Ability to quickly learn new software and adapt to proprietary tools.
  • Excellent communication, collaboration, and problem-solving skills.
  • Proven ability to manage VFX tasks independently, take high-level direction, and follow through with strong execution.
  • Expert experience with game development engines and particle effects tools (Unreal, Unity, or equivalent proprietary engines).
  • Strong experience with relevant 2D and 3D software (Photoshop, After Effects, Maya, Max, Houdini, Substance Designer, EmberGen, or similar tools).
  • Strong understanding of real-time VFX workflows, physics simulations, shader development, post-processing techniques, and industry trends for visual effects creation.
  • An inspiring reel demonstrating strong, realistic visual effects, modern development workflows, and creative solutions to development challenges.
Extra Points
  • Experience working with the Call of Duty tools or other proprietary engines.
  • Experience in a secondary area such as modeling, animation, or lighting.
  • Experience with basic scripting.
  • Experience with procedural workflows and tools.
  • Understanding of real-time physics systems.
  • Familiarity with performance optimization for console and PC.
  • Passion for the Call of Duty franchise.Strong traditional art foundation.
Rewards
  • Medical, dental, vision, health savings account or health reimbursement account, healthcare spending accounts, dependent care spending accounts, life and AD&D insurance, disability insurance;
  • 401(k) with Company match, tuition reimbursement, charitable donation matching;
  • Paid holidays and vacation, paid sick time, floating holidays, compassion and bereavement leaves, parental leave;
  • Mental health & wellbeing programs, fitness programs, free and discounted games, and a variety of other voluntary benefit programs like supplemental life & disability, legal service, ID protection, rental insurance, and others;
  • If the Company requires that you move geographic locations for the job, then you may also be eligible for relocation assistance.
  • Eligibility to participate in these benefits may vary for part time and temporary full-time employees and interns with the Company.

In the U.S., the standard base pay range for this role is $82,240.00 - $152,160.00 Annual. These values reflect the expected base pay range of new hires across all U.S. locations. Ultimately, your specific range and offer will be based on several factors, including relevant experience, performance, and work location. Your Talent Professional can share this role’s range details for your local geography during the hiring process.

In addition to a competitive base pay, employees in this role may be eligible for incentive compensation. Incentive compensation is not guaranteed. While we strive to provide competitive offers to successful candidates, new hire compensation is negotiable.

We are committed to creating a diverse and inclusive environment and strongly encourage you to apply. We are an equal opportunity employer and value diversity at our company. We do not discriminate on the basis of race, religion, color, national origin, gender, sexual orientation, gender identity, age, marital status, veteran status, or disability status, among other characteristics. We are committed to working with and providing reasonable assistance to individuals with physical and mental disabilities. If you are a disabled individual requiring an accommodation to apply for an open position, please email your request to accommodationrequests@activisionblizzard.com. General employment questions cannot be accepted or processed here. Thank you for your interest.

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About Activision Blizzard

Sourced by ZipRecruiter

Activision Blizzard, Inc. (NASDAQ: ATVI), is one of the world's largest and most successful interactive entertainment companies and is at the intersection of media, technology and entertainment. We are home to some of the most beloved entertainment franchises including Call of Duty®, World of Warcraft®, Overwatch®, Diablo®, Candy Crush™ and Bubble Witch™. Our combined entertainment network delights hundreds of millions of monthly active users in 196 countries, making us the largest gaming network on the planet!

Industry

Arts, entertainment, and recreation

Company size

5,001 - 10,000 Employees

Headquarters location

Santa Monica, CA, US

Year founded

2008

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