... game operations ???? Why Ironbelly? Proven Track Record: Our team has contributed to 300+ projects ... Location This is a hybrid role based in Montreal, Quebec. We're building a centralized team in one ...
Quick apply
... game operations ???? Why Ironbelly? Proven Track Record: Our team has contributed to 300+ projects ... Location This is a hybrid role based in Montreal, Quebec. We're building a centralized team in one ...
Quick apply
... game operations ???? Why Ironbelly? Proven Track Record: Our team has contributed to 300+ projects ... Location This is a hybrid role based in Montreal, Quebec. We're building a centralized team in one ...
... game developers - depending on end client needs. You'll be the face of our Montreal-based studio ... Client Consultation Conduct detailed discovery sessions to understand project needs, scope ...
... game developers - depending on end client needs. You'll be the face of our Montreal-based studio ... Client Consultation Conduct detailed discovery sessions to understand project needs, scope ...
Montreal, QC · On-site
CA$111K - CA$161K/yr
This team is responsible for delivering Unity platform support for an Android-based ecosystem ... Prior experience testing in a game engine (Unity, Unreal, Godot, etc.) * Experience on other ...
Montreal, QC · On-site
CA$111K - CA$161K/yr
This team is responsible for delivering Unity platform support for an Android-based ecosystem ... Prior experience testing in a game engine (Unity, Unreal, Godot, etc.) * Experience on other ...
Montreal, QC · On-site
Founded in 2012 by renowned game developer Chris Roberts, Cloud Imperium Games (CIG) is one of the ... Collaborate with production and human resources teams to ensure the accuracy of project-related ...
Montreal, QC · On-site
Founded in 2012 by renowned game developer Chris Roberts, Cloud Imperium Games (CIG) is one of the ... Collaborate with production and human resources teams to ensure the accuracy of project-related ...
At Volta, part of Keywords Studios, we collaborate with leading game developers to bring high ... Support project planning, scoping, and milestone definition with a clear understanding of risk and ...
At Volta, part of Keywords Studios, we collaborate with leading game developers to bring high ... Support project planning, scoping, and milestone definition with a clear understanding of risk and ...
Montreal, QC · On-site
At Volta, part of Keywords Studios, we collaborate with leading game developers to bring high ... Support project planning, scoping, and milestone definition with a clear understanding of risk and ...
Montreal, QC · On-site
At Volta, part of Keywords Studios, we collaborate with leading game developers to bring high ... Support project planning, scoping, and milestone definition with a clear understanding of risk and ...
There is a game for everyone, and we are now expanding to cross-platform games on PC and consoles ... Work with production and tech leads to prioritize tool features based on project needs * Gather and ...
There is a game for everyone, and we are now expanding to cross-platform games on PC and consoles ... Work with production and tech leads to prioritize tool features based on project needs * Gather and ...
... cloud-based services and cloud features for the next generation game creation platform Building ... Avantages Chez Unity, nous voulons que nos membres d'equipe s'epanouissent. Nous offrons un large ...
... cloud-based services and cloud features for the next generation game creation platform Building ... Avantages Chez Unity, nous voulons que nos membres d'equipe s'epanouissent. Nous offrons un large ...
Keep an eye on your inbox because, based on your interests and experiences, you may soon receive a ... largest developers and studios around the world. Founded in 2009 and drawing on 30+ years ...
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Keep an eye on your inbox because, based on your interests and experiences, you may soon receive a ... largest developers and studios around the world. Founded in 2009 and drawing on 30+ years ...
Prioritize, assign, and track team tasks based on deliverables and production goals. * Design ... Participation in at least one full game production cycle, a robotics project, or an equivalent ...
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Prioritize, assign, and track team tasks based on deliverables and production goals. * Design ... Participation in at least one full game production cycle, a robotics project, or an equivalent ...
Montreal, QC · On-site
Participate in project planning, estimation, and the technical breakdown of complex initiatives ... Hands on experience with game engines such as Unreal or Unity. * Background in building automated ...
Montreal, QC · On-site
Participate in project planning, estimation, and the technical breakdown of complex initiatives ... Hands on experience with game engines such as Unreal or Unity. * Background in building automated ...
Keep an eye on your inbox because, based on your interests and experiences, you may soon receive a ... largest developers and studios around the world. Founded in 2009 and drawing on 30+ years ...
Keep an eye on your inbox because, based on your interests and experiences, you may soon receive a ... largest developers and studios around the world. Founded in 2009 and drawing on 30+ years ...
Montreal, QC · On-site
... Game Producers who may be considered for future opportunities within our co-development projects ... hiring needs based on upcoming projects . If you're interested in being considered for future ...
Montreal, QC · On-site
... Game Producers who may be considered for future opportunities within our co-development projects ... hiring needs based on upcoming projects . If you're interested in being considered for future ...
Montreal, QC · On-site
CA$60K - CA$80K/yr
At Volta, part of Keywords Studios, we collaborate with leading game developers to bring high ... Work closely with Project Managers and IT team on collaboration and version control software such ...
Montreal, QC · On-site
CA$60K - CA$80K/yr
At Volta, part of Keywords Studios, we collaborate with leading game developers to bring high ... Work closely with Project Managers and IT team on collaboration and version control software such ...
CA$60K - CA$80K/yr
At Volta, part of Keywords Studios, we collaborate with leading game developers to bring high ... Work closely with Project Managers and IT team on collaboration and version control software such ...
CA$60K - CA$80K/yr
At Volta, part of Keywords Studios, we collaborate with leading game developers to bring high ... Work closely with Project Managers and IT team on collaboration and version control software such ...
Montreal, QC · On-site
CA$135K - CA$203K/yr
Senior Software Engineer, Backend The opportunity Unity Studio is our industry focused, cutting-edge, browser-based real-time 3D authoring tool. Studio's next chapter takes it into gaming, with an ...
Montreal, QC · On-site
CA$135K - CA$203K/yr
Senior Software Engineer, Backend The opportunity Unity Studio is our industry focused, cutting-edge, browser-based real-time 3D authoring tool. Studio's next chapter takes it into gaming, with an ...
Founded in 2012 by renowned game developer Chris Roberts, Cloud Imperium Games (CIG) is one of the ... Design concepts for the Star Citizen character team based on provided ideas. * Use your creativity ...
Founded in 2012 by renowned game developer Chris Roberts, Cloud Imperium Games (CIG) is one of the ... Design concepts for the Star Citizen character team based on provided ideas. * Use your creativity ...
... game developers - depending on end client needs. You'll be the face of our Montreal-based studio ... Client Consultation Conduct detailed discovery sessions to understand project needs, scope ...
... game developers - depending on end client needs. You'll be the face of our Montreal-based studio ... Client Consultation Conduct detailed discovery sessions to understand project needs, scope ...
... deploy these projects as micro-services in a cloud environment. You will support game services ... Work on Python-based API Microservices that provide AI-enabled and LLM powered solutions for ...
Quick apply
... deploy these projects as micro-services in a cloud environment. You will support game services ... Work on Python-based API Microservices that provide AI-enabled and LLM powered solutions for ...
Montreal, QC · On-site
... deploy these projects as micro-services in a cloud environment. You will support game services ... Work on Python-based API Microservices that provide AI-enabled and LLM powered solutions for ...
Montreal, QC · On-site
... deploy these projects as micro-services in a cloud environment. You will support game services ... Work on Python-based API Microservices that provide AI-enabled and LLM powered solutions for ...
| Aspect | Project Based Unity Game Developer | Unity Game Developer |
|---|---|---|
| Credentials | Typically requires a degree in computer science, game design, or related field; Unity certifications are common | Same as above; certifications enhance prospects |
| Work Environment | Often works on short-term projects for multiple clients or studios | Can be employed full-time or freelance, working on ongoing projects or products |
| Industry Usage | Common in freelance, contract, or studio project settings | Used in both studio and freelance contexts, often as a full-time role |
In summary, a Project Based Unity Game Developer focuses on short-term, contract-based projects, often working with multiple clients, while a Unity Game Developer may work in ongoing roles within studios or as freelancers on continuous projects. Both roles require similar skills and certifications but differ mainly in employment structure and project scope.

Montreal, QC • On-site, Remote
Full-time
Medical, Dental, Vision, PTO
Re-posted 18 days ago
You know the difference between client prediction and server reconciliation. You've debugged replication issues at 3 AM. You understand why a 16ms frame budget matters in competitive shooters.
We're Ironbelly Studios - 20+ industry veterans building our next multiplayer FPS in Unreal Engine 5. This is new system architecture from the ground up, not maintenance work.
⚡ The MissionOwn the core gameplay architecture for a fully-funded competitive shooter targeting the hardcore PC FPS community. You'll architect systems handling thousands of concurrent players while maintaining the sub-16ms responsiveness that competitive players demand.
???? You WillArchitect Multiplayer Systems
Drive Technical Excellence
Scale for Success
Proven Track Record: Our team has contributed to 300+ projects from indie to AAA franchises
Technical Freedom: Senior engineers drive architectural decisions - no micromanagement
Stable & Funded: Fully-funded project with clear roadmap and experienced leadership
Remote-First Culture: Work from anywhere in Canada, USA, or South America. Optional collaboration at our Montreal hub for those who want it.
Real Benefits: Competitive salary, comprehensive health coverage (dental, vision), generous PTO
???? LocationThis is a hybrid role based in Montreal, Quebec. We're building a centralized team in one of gaming's most vibrant cities. Local candidates or those willing to relocate will be prioritized but all are welcome!