1

Project Based Unity Game Developer Jobs in Montreal, QC

... based and digital channels with unmatched technology and distribution. Guided by a culture that ... Working closely and collaboratively with artists and developers, the Game 2D Animator is ...

... based and digital channels with unmatched technology and distribution. Guided by a culture that ... You will collaborate closely with developers, designers, and other artists to bring engaging ...

L'opportunite Unity recherche un Staff Backend Developer pour rejoindre notre equipe Unity Ads, ou ... We determine the base salary range for this role based on your primary work location: USA, Zone A ...

Founded in 2012 by renowned game developer Chris Roberts, Cloud Imperium Games (CIG) is one of the ... Collaborate with production and human resources teams to ensure the accuracy of project-related ...

Oversee game development pipelines, from pre-production to launch ... Work closely with design, art, and engineering teams to maintain project timelines and deliverables.

Oversee game development pipelines, from pre-production to launch ... Work closely with design, art, and engineering teams to maintain project timelines and deliverables.

Showing results 21-40

Project Based Unity Game Developer information

What is the difference between Project Based Unity Game Developer vs Unity Game Developer?

AspectProject Based Unity Game DeveloperUnity Game Developer
CredentialsTypically requires a degree in computer science, game design, or related field; Unity certifications are commonSame as above; certifications enhance prospects
Work EnvironmentOften works on short-term projects for multiple clients or studiosCan be employed full-time or freelance, working on ongoing projects or products
Industry UsageCommon in freelance, contract, or studio project settingsUsed in both studio and freelance contexts, often as a full-time role

In summary, a Project Based Unity Game Developer focuses on short-term, contract-based projects, often working with multiple clients, while a Unity Game Developer may work in ongoing roles within studios or as freelancers on continuous projects. Both roles require similar skills and certifications but differ mainly in employment structure and project scope.

Infographic showing various Project Based Unity Game Developer job openings in Montreal, QC as of August 2026, with employment types broken down into 1% As Needed, 72% Full Time, 21% Part Time, and 6% Contract. Highlights an 87% Physical, 3% Hybrid, and 10% Remote job distribution.

Game 2D Animator

Montreal, QC • On-site

Full-time

Re-posted just now


Job description

iGaming:
If it's iGaming, we know a thing or two. At Light & Wonder, It's all about the games, and our digital teamleads the global iGaming market, providing jaw-dropping content and innovative software that powers the world's most successful online gaming providers.

Position Summary

Light & Wonder is the global leader in cross-platform games and entertainment. The company brings together 5,000 employees from six continents to connect content between land-based and digital channels with unmatched technology and distribution. Guided by a culture that values daring teamwork and creativity, Light & Wonder builds new worlds of play, developing game experiences loved by players around the globe.We create our own award-winning gamesand alsopartner with premium licensees such asNetflix, WarnerBrosand others to bring franchises likeSquid Game, WillyWonkaand The Wizard of Ozto life in online gaming products.The company'sInfinityplatform powers the largest digital-gaming network in the industry. Light & Wonder is committed to the highest standards of integrity, from promoting player responsibility to implementing sustainable practices.

We are looking for aGame 2D Animatorto join our Montreal office. Working closely and collaboratively with artists and developers, the Game 2D Animator is responsible for creating animationsand developingof high-quality motion graphics, animated content and game imagery based on specific game mechanics/story boards and briefs. Their work is directly linked to the signature look of our creations which guarantees their success. Our animators play a key role as the bridge between the Creative Team and the Development Engineers. The Game 2D Animator will play a crucial role in ensuring the smooth flow of assets between teams on their projects. Applying their expertise, the Game 2D Animator contributes to all animated aspects of projects and games, such as the following:

Mock Ups, animatics, and test renders
Characters and objects.
Environments.
Symbols and logos.
Promotional videos.

The Game 2D Animator must be versatile to create visual concepts in a range of styles. Their Artistic sensibilities and understanding of the target market will be leveraged constantly to quickly fine tune work for the project at hand.
The Game 2D Animator will ensure intellectual property and copyright guidelines are followed and production deadlines are met. They must possess a good knowledge of casino gaming overall, casino game art and game play.

The Game 2D Animator must have the creative skills to produce animatics, user flows and motion graphics, they will produce work quickly and efficiently and be fully conversant with the current tools of the trade. The successful candidate will be able to design rich and spectacular motion graphics and animations as well as have an in-depth knowledge of rigging, particle effects and other key aspects of animation. A drive to grow and learn, curiosity, passion for the trade and the desire to meet challenges.

The Game 2D Animator needs to be familiar with assets optimization for HTML 5/Online game purposes. They will also need to be familiar with Webp, Texture Packer and other similar optimization tool or Algorithms. Familiarity and working knowledge with Spine will also be beneficial.

Qualifications

  • 3-5 years of hands-on experience ingame animation development and production with a portfolio to support this
  • Thorough knowledge of animation principles
  • Comprehensive knowledge of animation tools: Adobe After Effects, After Effect Plugin, Maxon/Red Giant, Spine
  • Familiarity with Adobe Photoshop CC
  • Familiarity with +Adobe Firefly or Adobe Photoshop AI assistant.
  • Ability to visually express concepts and ideas through animatics, drawings and sketches
  • Hands on knowledge of the technology used in games and multimedia
  • Ability to optimize assets using current technology for online delivery
  • Skilled at bringing characters to life
  • Technical aptitude and rigor
  • Capable of quickly learning how to use new software and of maintaining current knowledge.
  • Knowledge of production steps and understanding of creative processes
  • Use of common collaboration tools such as MS Office and Slack
  • Bilingual - Must be comfortable in a French environment.

Assets:

  • Familiarity with 3D tools would be an asset
  • Experience with Game Engines such as Unity or Unreal
  • Professional experience in the Casino Gaming industry
  • Working knowledge of use of AI in Casino Gaming industry
  • Adobe Illustrator proficiency would be an advantage

Why would you enjoy working with us at Light & Wonder?

  • Competitive benefits, an open and supportive environment as well as a modern and exciting workplace
  • The opportunity to interact with global teams on a regular basis
  • Tangible and genuine development - at Light & Wonder, you can take your career where you want it to go!

And if that's not enough;you will get to enjoyastunning work locationandflexibleworking practiceswhilst we provide you with theguidanceanddevelopmentskillsyou need to progress quickly andenhance your career.

#LI-RR1

#LI-Hybrid

#LI-iGaming

Qualifications