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Project Based Unity Game Developer Jobs in Greenville, NC

Senior Software Engineer (Games)

Greenville, NC ยท On-site

$117K - $154K/yr

The Senior Game Developer is responsible for building high-quality casino games in Unity/C# from ... and project needs. - Work with leads and other developers to review technical approaches ...

... systems for land-based gaming products while leveraging AI-assisted development tools ... with Unity, C#, game engines, simulation tools, or rapid prototyping frameworks. โ€ข Experience ...

... with Unity, C#, game engines, simulation tools, or rapid prototyping frameworks. โ€ข Experience ... Valicy develops land-based casino gaming cabinets and proprietary game content for gambling ...

Iterate quickly based on feedback, testing, performance results, team review, and changing ... Experience with Unity, C#, game engines, simulation tools, or rapid prototyping frameworks.

... based gaming products. This role sits at the intersection of engineering, gameplay feel, AI ... with Unity, C#, game engines, simulation tools, or rapid prototyping frameworks. -Experience ...

... the game development life cycle -Agile experience utilizing Microsoft Azure Devops -Experience management multiple concurrent projects WORK ENVIRONMENT : The work environment is typical of a ...

As a Project Engineer , you won't just support projects--you'll help drive them, collaborating ... Other engineering disciplines may be considered based on relevant experience and qualifications ...

As a Project Engineer , you won't just support projects-you'll help drive them, collaborating ... Other engineering disciplines may be considered based on relevant experience and qualifications ...

As a Project Engineer , you won't just support projects-you'll help drive them, collaborating ... ABEC's unique value is based on combining long experience with the ability to engineer, design ...

Description: Project Manager - Engineering and Life Sciences Equipment Join a team delivering ... ABEC's unique value is based on combining long experience with the ability to engineer, design ...

Description Project Manager - Engineering and Life Sciences Equipment Join a team delivering ... ABEC's unique value is based on combining long experience with the ability to engineer, design ...

Job Type Full-time Description Project Manager - Engineering and Life Sciences Equipment Join a ... ABEC's unique value is based on combining long experience with the ability to engineer, design ...

Our client, a growing civil engineering and land surveying firm based in Greenville, NC, is seeking an experienced Project Manager to lead land development projects across the state. This is an ...

... Engineering, Installation and Staffing Services with a nationwide presence. Our reputation is based ... Category Project Management Open Date 7/21/2026 Close Date Created By Lisa Parsons Description As a ...

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Project Based Unity Game Developer information

See Greenville, NC salary details

$31.1K

$103.9K

$172.4K

How much do project based unity game developer jobs pay per year?

As of Sep 14, 2026, the average yearly pay for project based unity game developer in Greenville, NC is $103,917.00, according to ZipRecruiter salary data. Most workers in this role earn between $78,100.00 and $118,800.00 per year, depending on experience, location, and employer.

What is the difference between Project Based Unity Game Developer vs Unity Game Developer?

AspectProject Based Unity Game DeveloperUnity Game Developer
CredentialsTypically requires a degree in computer science, game design, or related field; Unity certifications are commonSame as above; certifications enhance prospects
Work EnvironmentOften works on short-term projects for multiple clients or studiosCan be employed full-time or freelance, working on ongoing projects or products
Industry UsageCommon in freelance, contract, or studio project settingsUsed in both studio and freelance contexts, often as a full-time role

In summary, a Project Based Unity Game Developer focuses on short-term, contract-based projects, often working with multiple clients, while a Unity Game Developer may work in ongoing roles within studios or as freelancers on continuous projects. Both roles require similar skills and certifications but differ mainly in employment structure and project scope.

Infographic showing various Project Based Unity Game Developer job openings in Greenville, NC as of August 2026, with employment types broken down into 1% As Needed, 74% Full Time, 18% Part Time, 1% Temporary, and 6% Contract. Highlights an 87% Physical, 3% Hybrid, and 10% Remote job distribution, with an average salary of $103,917 per year, or $50 per hour.

Senior Software Engineer (Games)

Greenville, NC โ€ข On-site

$117K - $154K/yr

Full-time

Re-posted 21 days ago


Key responsibilities

  • Own the technical implementation of assigned casino games from initial setup through release.

  • Develop gameplay features, UI behavior, game flow, supporting systems, asset integrations, and animations using Unity and C#.

  • Participate in code reviews, debug, maintain, and improve existing games, and collaborate with cross-functional teams to resolve issues and enhance game quality.


Job description

Job Title: Senior Software Engineer (Games)
Location: Greenville, NC
Department: NC Game Development
Reports To: Lead Software Engineer (Games)
Status: Exempt
WHO WE ARE:
We are Valicy.
We play games. We also make the machines they run on. What we're building matters. How we treat people matters more.
OUR MISSION:
We exist to create excellent gaming experiences, treat our customers the way we want to be treated, and positively impact people's lives through a culture of care.
Seven values guide how we work. We call it our FIGHTER mindset:
Fun: Enjoy the journey together
Innovative: Consistently pushing new boundaries through creativity
Growth: Committed to growing personally and professionally
Humble amp; Passionate: Itโ€™s important to be both
Teamwork: Built on trust, healthy conflict, commitment, accountability, and results
Excellence: Pursuing high standards in everything we do
Relational: Building trust and relationships with customers and teammates
If this is the kind of place you've been looking for, let's talk.
SUMMARY:
The Senior Game Developer is responsible for building high-quality casino games in Unity/C# from initial setup through release. This is a hands-on individual contributor role for an experienced developer who can own a gameโ€™s implementation, make sound technical decisions, and deliver reliable, maintainable work with minimal oversight.
Senior Game Developers at Valicy are expected to operate with strong ownership, technical judgment, and follow-through. You will work closely with designers, artists, audio, QA, developer leads, and other developers to turn game concepts and design direction into polished, performant, production-ready games.
This role is primarily focused on new casino game development, with support for skill games, conversions, maintenance, and existing product needs as required. Our development model gives individual developers meaningful ownership of their assigned games while still working inside a collaborative team structure. You will be expected to lead the implementation of your game, contribute to code reviews, support other developers when needed, and help raise the overall quality and consistency of the team as we grow.
QUALIFICATIONS:
To perform this job successfully, an individual must be able to perform each essential duty satisfactorily. The requirements listed below are representative of the knowledge, skill, and/or ability required. Reasonable accommodations may be made to enable individuals with disabilities to perform the essential functions.
RESPONSIBILITIES:
- Understand company Mission, Vision, and Values and be an ambassador of MVV.
- Own the technical implementation of assigned casino games from initial setup through release.
- Develop gameplay features, UI behavior, game flow, supporting systems, asset integrations, implement animations, and set up animators using Unity and C#.
- Translate game design documents, creative direction, and cross-functional feedback into clean, functional, and engaging gameplay.
- Make practical technical decisions that balance quality, speed, maintainability, performance, and project needs.
- Work with leads and other developers to review technical approaches, architecture decisions, and implementation plans.
- Participate actively in pull requests and code reviews, providing clear, constructive feedback to help improve code quality across the team.
- Debug, maintain, and improve existing games, including legacy products, conversions, and post-release support needs.
- Identify technical risks, unclear requirements, and implementation concerns early, then communicate them clearly with leads, managers, and cross-functional partners.
- Collaborate with designers, artists, audio, QA, and other developers to resolve issues and improve game quality.
- Support junior and mid-level developers through technical feedback, debugging assistance, and implementation guidance as needed.
- Contribute to shared standards, reusable patterns, and process improvements that help the team scale effectively.
- Build or improve internal tools, workflows, or reusable systems when they create clear value for current or future development.
REQUIREMENTS:
- 8+ years of Unity and C# Game Development experience
- Strong C# programming skills, including the ability to write clean, maintainable, readable, and reliable production code.
- Experience owning substantial features, systems, or products from implementation through completion.
- Strong Unity implementation skills, including working with scenes, prefabs, UI, animation, assets, and gameplay behavior.
- Solid understanding of gameplay systems, object-oriented programming, and practical software architecture.
- Strong debugging skills and the ability to investigate unfamiliar systems, identify root causes, and resolve issues effectively.
- Practical understanding of Unity performance considerations and common optimization techniques. ยท Experience using Git or similar source control in a professional development environment.
- Ability to work well in a collaborative, cross-disciplinary team environment.
- Strong ownership mentality with the ability to follow through on commitments and take responsibility for shipped work.
- Resilience when working through changing requirements, unclear design details, legacy code, or unexpected technical challenges.
- Willingness to give and receive feedback through code reviews, technical discussion, and team collaboration.
- Clear communication skills and the ability to explain technical decisions, risks, and tradeoffs to both technical and non-technical teammates.
- Interest in helping junior and mid-level developers grow through technical support, feedback, and example-setting.
Preferred Requirements:
- Experience in the casino gaming industry or other regulated gaming environments.
- Experience building or maintaining the production of casino games, slot-style games, mobile games, or other Unity-based commercial products.
- Experience working on small teams where individual developers own large portions of a game or product.
- Experience with DOTween, Visual Studio, Azure DevOps, SQL, profiling tools, or similar development tools.
- Experience creating reusable systems, templates, tools, or workflows that improve development speed or consistency.
- Experience reviewing code and providing practical technical feedback to other developers. ยท Interest in AI-assisted workflows, automation, or tooling that improves developer productivity while maintaining code quality.
- Comfort working in a growing team environment where standards, processes, and technical practices continue to mature over time.
WORK ENVIRONMENT: The work environment is typical of a traditional office environment.
This Job Description is to be used as a guide for accomplishing Company objectives. The description incorporates the most typical duties performed and covers only the primary functions and responsibilities of the position. It is recognized that other related duties not specifically mentioned may also be performed.