Physics simulation * Robot dynamics * Sensor simulation * Sim-to-real transfer * Robot learning ... Strong software engineering skills in Python, C++, or similar languages * Experience building ...
Physics simulation * Robot dynamics * Sensor simulation * Sim-to-real transfer * Robot learning ... Strong software engineering skills in Python, C++, or similar languages * Experience building ...
We're looking for a Simulation & Rendering Engineer to build the engineering behind that: the ... Key job responsibilities - Work across physics simulation and our real-time rendering systems ...
We're looking for a Simulation & Rendering Engineer to build the engineering behind that: the ... Key job responsibilities - Work across physics simulation and our real-time rendering systems ...
Staff Modeling and Simulation Engineer
Milpitas, CA · On-site
$150 - $200/hr
Run Multi-Physics Analysis: Build, run, and evaluate highly coupled simulations covering structural ... Implement engineering workflows for simulation data management, mesh convergence criteria, and ...
Staff Modeling and Simulation Engineer
Milpitas, CA · On-site
$150 - $200/hr
Run Multi-Physics Analysis: Build, run, and evaluate highly coupled simulations covering structural ... Implement engineering workflows for simulation data management, mesh convergence criteria, and ...
Staff Simulation Engineer
Lisle, IL · On-site
$100K - $130K/yr
... engineering expertise of a global industry leader ... This role leads thermal-fluid and multi-physics simulation for the BoundaryCool™ active cooling ...
Staff Simulation Engineer
Lisle, IL · On-site
$100K - $130K/yr
... engineering expertise of a global industry leader ... This role leads thermal-fluid and multi-physics simulation for the BoundaryCool™ active cooling ...
Staff Modeling and Simulation Engineer
Milpitas, CA · On-site
$130K - $200K/yr
Run Multi-Physics Analysis: Build, run, and evaluate highly coupled simulations covering structural ... Implement engineering workflows for simulation data management, mesh convergence criteria, and ...
Staff Modeling and Simulation Engineer
Milpitas, CA · On-site
$130K - $200K/yr
Run Multi-Physics Analysis: Build, run, and evaluate highly coupled simulations covering structural ... Implement engineering workflows for simulation data management, mesh convergence criteria, and ...
Staff Modeling and Simulation Engineer
$130K - $200K/yr
Run Multi-Physics Analysis: Build, run, and evaluate highly coupled simulations covering structural ... Implement engineering workflows for simulation data management, mesh convergence criteria, and ...
Staff Modeling and Simulation Engineer
$130K - $200K/yr
Run Multi-Physics Analysis: Build, run, and evaluate highly coupled simulations covering structural ... Implement engineering workflows for simulation data management, mesh convergence criteria, and ...
Staff Modeling and Simulation Engineer
Milpitas, CA · On-site
$130K - $200K/yr
Run Multi-Physics Analysis: Build, run, and evaluate highly coupled simulations covering structural ... Implement engineering workflows for simulation data management, mesh convergence criteria, and ...
Quick apply
Staff Modeling and Simulation Engineer
Milpitas, CA · On-site
$130K - $200K/yr
Run Multi-Physics Analysis: Build, run, and evaluate highly coupled simulations covering structural ... Implement engineering workflows for simulation data management, mesh convergence criteria, and ...
Key job responsibilities - Work across physics simulation and our real-time rendering systems ... programming with at least one modern language such as Python, Ruby, Golang, Java, C++, C#, Rust ...
Key job responsibilities - Work across physics simulation and our real-time rendering systems ... programming with at least one modern language such as Python, Ruby, Golang, Java, C++, C#, Rust ...
Staff Modeling and Simulation Engineer
Milpitas, CA · On-site
$150 - $200/hr
Run Multi-Physics Analysis: Build, run, and evaluate highly coupled simulations covering structural ... Implement engineering workflows for simulation data management, mesh convergence criteria, and ...
Staff Modeling and Simulation Engineer
Milpitas, CA · On-site
$150 - $200/hr
Run Multi-Physics Analysis: Build, run, and evaluate highly coupled simulations covering structural ... Implement engineering workflows for simulation data management, mesh convergence criteria, and ...
Staff Modeling and Simulation Engineer
Milpitas, CA · On-site
$150 - $200/hr
Run Multi-Physics Analysis: Build, run, and evaluate highly coupled simulations covering structural ... Implement engineering workflows for simulation data management, mesh convergence criteria, and ...
Staff Modeling and Simulation Engineer
Milpitas, CA · On-site
$150 - $200/hr
Run Multi-Physics Analysis: Build, run, and evaluate highly coupled simulations covering structural ... Implement engineering workflows for simulation data management, mesh convergence criteria, and ...
Principal Software Engineer, Physics
San Mateo, CA · On-site
$153K - $206K/yr
Our team implements the mathematical models behind our dynamic simulation engine, and ships engine ... You will report to the Physics Environment Engineering Manager. You Will: * Innovate and implement ...
Principal Software Engineer, Physics
San Mateo, CA · On-site
$153K - $206K/yr
Our team implements the mathematical models behind our dynamic simulation engine, and ships engine ... You will report to the Physics Environment Engineering Manager. You Will: * Innovate and implement ...
Software Engineer, Simulation
Hawthorne, CA · On-site
$145K - $195K/yr
SOFTWARE ENGINEER, SIMULATION As a software engineer on the NDE & Materials Software team, you will ... The team consists of world-class experts in solidification physics, casting, metallurgy, and ...
Software Engineer, Simulation
Hawthorne, CA · On-site
$145K - $195K/yr
SOFTWARE ENGINEER, SIMULATION As a software engineer on the NDE & Materials Software team, you will ... The team consists of world-class experts in solidification physics, casting, metallurgy, and ...
Principal Software Engineer, Physics
$153K - $206K/yr
Our team implements the mathematical models behind our dynamic simulation engine, and ships engine ... You will report to the Physics Environment Engineering Manager. You Will: * Innovate and implement ...
Principal Software Engineer, Physics
$153K - $206K/yr
Our team implements the mathematical models behind our dynamic simulation engine, and ships engine ... You will report to the Physics Environment Engineering Manager. You Will: * Innovate and implement ...
Software Engineer, Simulation
Hawthorne, CA · On-site
$145K - $195K/yr
SOFTWARE ENGINEER, SIMULATION As a software engineer on the NDE & Materials Software team, you will ... The team consists of world-class experts in solidification physics, casting, metallurgy, and ...
Software Engineer, Simulation
Hawthorne, CA · On-site
$145K - $195K/yr
SOFTWARE ENGINEER, SIMULATION As a software engineer on the NDE & Materials Software team, you will ... The team consists of world-class experts in solidification physics, casting, metallurgy, and ...
Software Engineer, Simulation
Hawthorne, CA · On-site
$145K - $195K/yr
SOFTWARE ENGINEER, SIMULATION As a software engineer on the NDE & Materials Software team, you will ... The team consists of world-class experts in solidification physics, casting, metallurgy, and ...
Software Engineer, Simulation
Hawthorne, CA · On-site
$145K - $195K/yr
SOFTWARE ENGINEER, SIMULATION As a software engineer on the NDE & Materials Software team, you will ... The team consists of world-class experts in solidification physics, casting, metallurgy, and ...
Build a high-fidelity digital twin (physics, drivetrain, sensors) of the vehicle and environment ... Ability to design test scenarios and evaluate simulation outputs. Experience using Git, Azure DevOp ...
Build a high-fidelity digital twin (physics, drivetrain, sensors) of the vehicle and environment ... Ability to design test scenarios and evaluate simulation outputs. Experience using Git, Azure DevOp ...
Build a high-fidelity digital twin (physics, drivetrain, sensors) of the vehicle and environment ... Ability to design test scenarios and evaluate simulation outputs. Experience using Git, Azure DevOp ...
Build a high-fidelity digital twin (physics, drivetrain, sensors) of the vehicle and environment ... Ability to design test scenarios and evaluate simulation outputs. Experience using Git, Azure DevOp ...
Tactile Simulation Research Engineer - Special Projects (Robotics)
Santa Clara, CA · On-site
$184K - $324K/yr
Experience with a wide range of physics simulation software and their contact mechanics (e.g ... Bachelor's degree in Engineering, Robotics, Computer Science, or a related field. Pay & Benefits At ...
Tactile Simulation Research Engineer - Special Projects (Robotics)
Santa Clara, CA · On-site
$184K - $324K/yr
Experience with a wide range of physics simulation software and their contact mechanics (e.g ... Bachelor's degree in Engineering, Robotics, Computer Science, or a related field. Pay & Benefits At ...
Sr. Physics Programmer
Los Angeles, CA · On-site
... simulations with experience in the following areas: oCollision Detection for static and animated ... To Haves: • Experience programming with the Bullet Physics Library in at least one fully ...
Sr. Physics Programmer
Los Angeles, CA · On-site
... simulations with experience in the following areas: oCollision Detection for static and animated ... To Haves: • Experience programming with the Bullet Physics Library in at least one fully ...
Sr. Physics Programmer
Los Angeles, CA · On-site
... or simulations with experience in the following areas: o Collision Detection for static and ... Experience programming with the Bullet Physics Library in at least one fully developed product ...
Sr. Physics Programmer
Los Angeles, CA · On-site
... or simulations with experience in the following areas: o Collision Detection for static and ... Experience programming with the Bullet Physics Library in at least one fully developed product ...
Programmer Physics Simulation information
See salary details
$16.83 - $19.38
3% of jobs
$19.38 - $21.94
5% of jobs
$21.94 - $24.50
11% of jobs
$25.46 is the 25th percentile. Wages below this are outliers.
$24.50 - $27.05
15% of jobs
The median wage is $29.37 / hr.
$27.05 - $29.61
17% of jobs
$29.61 - $32.17
14% of jobs
$33.89 is the 75th percentile. Wages above this are outliers.
$32.17 - $34.72
14% of jobs
$34.72 - $37.28
9% of jobs
$37.28 - $39.84
6% of jobs
$39.84 - $42.40
3% of jobs
$42.40 - $44.95
2% of jobs
$16
$30
$44
How much do programmer physics simulation jobs pay per hour?
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For Programmer Physics Simulation jobs, the most frequently searched job titles are:
Member of Technical Staff - Simulation Engineer
San Francisco, CA • On-site
Full-time
Re-posted 4 days ago
Key responsibilities
Design and develop simulation environments for robotics training and evaluation
Build simulation systems supporting perception, navigation, manipulation, and embodied AI tasks
Develop infrastructure supporting large-scale synthetic data generation and improve simulation workflows
Job description
About Moonlake
Moonlake is building the frontier of interactive world models: systems that generate, simulate, and reason over 3D environments for robotics, embodied AI, and interactive applications.
We develop the infrastructure that enables intelligent systems to learn, evaluate, and interact within realistic virtual environments before operating in the physical world.
Our work sits at the intersection of:
- Robotics
- Embodied AI
- Interactive 3D Worlds
- World Models
- Simulation Infrastructure
- Physical AI
Moonlake is building the next generation of AI infrastructure for interactive digital worlds. Our mission is to enable anyone to create, simulate, and interact with rich environments using natural language and multimodal inputs, turning simple ideas into worlds with structure, physics, and intelligent behavior.
Our team has raised $28M in seed funding from NVIDIA Ventures, Threshold Ventures, AIX Ventures, and notable angels including Naval Ravikant and Jeff Dean to build the foundational layer for the future of AI-powering everything from robotics training and simulation to digital twins and interactive environments.
We are looking for exceptional engineers to help build the simulation systems that will power the next generation of robotics and embodied intelligence.
The Role
We're looking for a Member of Technical Staff - Simulation Engineer to build the simulation systems and infrastructure that power robotics and embodied AI.
This role focuses on developing high-fidelity simulation environments that accurately model robot behavior, sensors, physics, and real-world interactions. You'll build the simulation infrastructure used for robot learning, evaluation, synthetic data generation, and sim-to-real transfer.
You'll collaborate closely with teams working on robotics, world models, AI systems, and simulation infrastructure.
This is a highly hands-on software engineering role for builders who enjoy solving challenging problems across robotics, simulation, physics, and distributed systems.
What You'll Do
Build Robotics Simulation Systems
- Design and develop simulation environments for robotics training and evaluation
- Build simulation systems supporting perception, navigation, manipulation, and embodied AI tasks
- Develop scalable simulation workflows that enable rapid experimentation and robot learning
- Build reusable tooling that makes simulation development efficient and reliable
- Compare simulation outputs against real-world robot behavior
- Model robot dynamics, sensors, contacts, and environmental interactions
- Tune simulation fidelity through calibration and validation
- Improve policy transfer using calibration, benchmarking, and domain randomization techniques
- Partner with robotics and AI teams to build environments for training and evaluating intelligent systems
- Develop infrastructure supporting large-scale synthetic data generation
- Create simulation benchmarks for evaluating robotics models
- Optimize simulation environments for machine learning workflows
- Develop production-quality software supporting simulation systems
- Build tools that improve simulation reliability, testing, and scalability
- Improve pipelines for simulation creation, execution, and evaluation
- Optimize simulation performance while maintaining physical realism
Robotics Simulation
- Physics simulation
- Robot dynamics
- Sensor simulation
- Sim-to-real transfer
- Robot learning environments
- Synthetic data generation
- Simulation tooling
- Environment automation
- Performance optimization
- Benchmarking and validation
- Perception
- Manipulation
- Navigation
- Embodied AI
- Physical reasoning
- Experience building robotics simulation systems for robotics, autonomy, embodied AI, or physical AI
- Experience with robotics simulators such as Isaac Sim, MuJoCo, PyBullet, Gazebo, Drake, or equivalent
- Understanding of robot dynamics, physics simulation, sensor modeling, and sim-to-real transfer
- Strong software engineering skills in Python, C++, or similar languages
- Experience building production-quality simulation software and infrastructure
- Experience writing reliable, maintainable, and well-tested code
- Strong systems thinking and problem-solving skills
- Ability to work closely with robotics, machine learning, and research teams
- Experience with NVIDIA Isaac Sim or Omniverse
- Experience generating synthetic data for robotics or machine learning
- Experience with domain randomization or procedural environment generation
- Familiarity with ROS2 and modern robotics software stacks
- Experience optimizing simulation performance or GPU-accelerated simulation
- MS or PhD in Robotics, Computer Science, Mechanical Engineering, or a related field
Moonlake's vision depends on simulation systems that allow intelligent agents to learn, evaluate, and improve before operating in the physical world.
The quality of our world models, robotics systems, and AI infrastructure depends on simulation environments that are physically accurate, computationally efficient, and scalable.
As a Simulation Engineer, you'll build the core simulation infrastructure that powers the next generation of robotics and embodied AI.
We are committed to being an on-site, in-person team currently based in San Francisco.