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Professional Embedded Audio Engineer Jobs in Troy, MI

Embedded Electrical Engineer MUST BE A US CITIZEN About MicroNova MicroNova is a Metro Detroit ... We also created an open-source whole-house audio system that serves a growing community of DIY ...

Audio Visual System Engineer

Wixom, MI · On-site

$90K - $105K/hr

Audio Visual System Engineer Location: Wixom, MI Salary : $90-$105,000.00 Position Type: Full time ... Establish and maintain professional client-facing communication while building effective working ...

Embedded Software Engineer

Allen Park, MI · On-site

$119K - $157K/yr

Embedded Software Engineer in Allen Park, MI. Flex-N-Gate This successful candidate will translate ... you professionally, and provides learning opportunities." "Lots of growth opportunity." "The ...

Software Engineer, Embedded Rust

Novi, MI · On-site

$123K - $163K/yr

Software Engineer, Embedded Rust Gentherm is expanding its business portfolio beyond the ... Support individual growth through continuous feedback to achieve personal and professional goals.

Software Engineer, Embedded Rust

Novi, MI · On-site

$123K - $163K/yr

Software Engineer, Embedded Rust Gentherm is expanding its business portfolio beyond the ... Support individual growth through continuous feedback to achieve personal and professional goals.

Senior Embedded Software Engineer Location: Novi, Mi (On-site) Contract to Hire Rate: $60-70 About ... Professional Services, and Elevate, our proprietary Workforce Transformation program. Whether you ...

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Showing results 1-20

Professional Embedded Audio Engineer information

See Troy, MI salary details

$66.3K

$145.4K

$164.9K

How much do professional embedded audio engineer jobs pay per year?

As of Sep 1, 2026, the average yearly pay for professional embedded audio engineer in Troy, MI is $145,374.00, according to ZipRecruiter salary data. Most workers in this role earn between $124,600.00 and $164,000.00 per year, depending on experience, location, and employer.

What is the difference between Professional Embedded Audio Engineer vs Audio Software Developer?

AspectProfessional Embedded Audio EngineerAudio Software Developer
CredentialsTypically requires electrical engineering or audio engineering degrees, certifications in embedded systemsRequires computer science or software engineering degrees, programming certifications
Work EnvironmentEmbedded systems labs, audio hardware manufacturing facilitiesSoftware development environments, offices, or remote work
Industry UsageAudio hardware companies, consumer electronics, professional audio equipmentMusic software, digital audio workstations, audio app development

The main difference is that a Professional Embedded Audio Engineer focuses on designing and optimizing audio hardware embedded systems, while an Audio Software Developer primarily develops audio software applications. Both roles require technical expertise but differ in their focus on hardware versus software development within the audio industry.

What are the most commonly searched types of Embedded Audio Engineer jobs in Troy, MI?

The most popular types of Embedded Audio Engineer jobs in Troy, MI are:

What are popular job titles related to Professional Embedded Audio Engineer jobs in Troy, MI?

For Professional Embedded Audio Engineer jobs in Troy, MI, the most frequently searched job titles are:

What job categories do people searching Professional Embedded Audio Engineer jobs in Troy, MI look for?

The top searched job categories for Professional Embedded Audio Engineer jobs in Troy, MI are:

Infographic showing various Professional Embedded Audio Engineer job openings in Troy, MI as of August 2026, with employment types broken down into 89% Full Time, and 11% Contract. Highlights an 78% In-person, and 22% Hybrid job distribution, with an average salary of $145,374 per year, or $69.9 per hour.

Staff Embedded Base Software Engineer - Audio Systems

Stellantis

Auburn Hills, MI • On-site

$124K - $163K/yr

Full-time

Posted 4 days ago


Stellantis rating

7.5

Company rating: 7.5 out of 10

Based on 131 frontline employees who took The Breakroom Quiz

14th of 45 rated automakers


Job description

About the Role:
We are seeking an accomplished Staff Embedded Software Engineer to play a key role in the development of next-generation automotive infotainment platforms. As a Staff Engineer, you will provide both technical leadership and hands-on expertise in the design, integration, and optimization of embedded audio software for our QNX-based infotainment HPC, running on Qualcomm Snapdragon SoCs. This role focuses on software below the application layer-encompassing the audio DSP stack, QNX audio resource managers and drivers, and SoC-level audio hardware enablement-to deliver robust, low-latency audio platforms that support multi-zone playback, voice/phone integration, navigation and ADAS chimes, and other advanced in-vehicle audio experiences.
Key Responsibilities:
  • Lead bring-up and integration of audio subsystems on new SoC platforms and hardware revisions, working closely with Qualcomm FAE/support, QNX/BlackBerry support, and internal hardware teams.
  • Design and implement low-latency, multi-zone, multi-stream audio routing architectures to support features such as simultaneous navigation prompts, phone calls, media playback, ADAS chimes, and multi-speaker/zone output.
  • Debug and resolve complex audio issues across the stack - pops/clicks, latency, synchronization, underruns/overruns, power-state transitions, and audio-video sync.
  • Define and enforce automotive-grade quality practices: functional safety considerations, startup/boot time budgets, resource/power constraints, and long-term serviceability.
  • Collaborate cross-functionally with application-layer teams (Android Automotive / AAOS or other infotainment frameworks), hardware/EE teams, and Qualcomm partner engineering.
  • Mentor mid-level and senior engineers, perform design and code reviews, and set technical standards and best practices for the audio domain within base software.
  • Partner with your manager on technical roadmap planning, estimation, and hiring/growth of the audio competency within the team.
  • Drive root-cause analysis and resolution of field/production issues related to audio.
  • Support the architecture and technical roadmap for audio software on our QNX-based infotainment HPC (Qualcomm Snapdragon SoC), spanning audio DSP (ADSP/QDSP6), QNX audio drivers/resource managers, and audio HAL/middleware integration.

Basic Requirements:
  • Bachelor's degree in Computer Science, Computer Engineering, Electrical Engineering, or a related field
  • A minimum of 8 years of professional embedded software development experience, with a significant focus on audio software on Qualcomm Snapdragon (or similar Qualcomm) SoC platforms.
  • Deep, hands-on experience with the Qualcomm audio stack: ADSP/QDSP6, AudioReach (or QACT/ACDB tooling), and integrating it into a QNX environment.
  • Hands-on experience with QNX software development: resource managers (io-audio or equivalent), QNX audio driver architecture, IPC (message passing, pulses), and BSP-level bring-up on QNX.
  • Strong C/C++ programming skills and comfort working across QNX resource manager/driver, HAL, and DSP firmware/config boundaries.
  • Solid understanding of audio signal chains: codecs, amplifiers, DSPs, sample rate conversion, mixing/routing, echo cancellation, and low-latency audio paths.
  • Experience debugging with tools such as JTAG/T32, QNX Momentics/System Analysis Toolkit, oscilloscopes/audio analyzers, logic analyzers, and Qualcomm-specific diagnostic/tracing tools.
  • Track record of technical leadership: driving architecture decisions, mentoring engineers, and working across hardware/software boundaries.
  • Experience in automotive or another safety/quality-regulated embedded industry (automotive, aerospace, medical devices, industrial) preferred.

Preferred Requirements:
  • Experience with QNX Platform for Digital Cockpits (QNX PDC) or QNX Hypervisor in an automotive HPC context.
  • Familiarity with automotive audio standards and use cases: multi-zone audio, active noise cancellation, engine sound enhancement, external mic/speaker arrays, phone/voice assistant integration.
  • Experience with functional safety standards (ISO 26262) as applied to software development, including relevant QNX safety-certified configurations.
  • Familiarity with AUTOSAR Adaptive, or other automotive middleware frameworks, and how they interface with a QNX-based audio subsystem.
  • Experience with CI/CD for embedded targets, automated audio validation/test frameworks.
  • Experience leveraging generative AI tools (e.g., Claude, GitHub Copilot, or similar) to accelerate embedded software development - code generation/review, debugging, test-case generation, and documentation.

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