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Principal Wireless Architect Jobs (NOW HIRING)

As a Fixed Wireless, Principal Architect you will serve as Xplore's hands-on technical lead for New Technology Introduction (NTI), RAN feature development, RF optimization, and wireless performance ...

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Principal Wireless Architect information

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$80.5K

$171.4K

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How much do principal wireless architect jobs pay per year?

As of Sep 10, 2026, the average yearly pay for principal wireless architect in the United States is $171,382.00, according to ZipRecruiter salary data. Most workers in this role earn between $145,000.00 and $194,500.00 per year, depending on experience, location, and employer.

What is the difference between Principal Wireless Architect vs Wireless Network Engineer?

AspectPrincipal Wireless ArchitectWireless Network Engineer
CredentialsBachelor's/Master's in Engineering, certifications like CWNE, CCNP WirelessBachelor's in Computer/Network Engineering, certifications like CWNA, CCNA Wireless
Work EnvironmentDesigning wireless solutions, leading architecture projects, strategic planningImplementing, configuring, and maintaining wireless networks, troubleshooting issues
Employer & IndustryTelecom, large enterprises, technology firmsIT service providers, corporate networks, retail, healthcare

The Principal Wireless Architect focuses on designing and leading wireless network strategies, requiring advanced certifications and strategic expertise. In contrast, the Wireless Network Engineer handles the implementation and maintenance of wireless systems, often with more hands-on technical work. Both roles are vital but differ in scope, responsibilities, and seniority within wireless network teams.

What states have the most Principal Wireless Architect jobs?

States with the most job openings for Principal Wireless Architect jobs include:

What are popular job titles related to Principal Wireless Architect jobs?

For Principal Wireless Architect jobs, the most frequently searched job titles are:

Infographic showing various Principal Wireless Architect job openings in the United States as of September 2026, with employment types broken down into 89% Full Time, and 11% Contract. Highlights an 78% In-person, and 22% Remote job distribution, with an average salary of $171,382 per year, or $82.4 per hour.

Principal Wireless Protocol Architect/Engineer

San Mateo, CA โ€ข On-site

PlayStation Global
Manufacturingย โ€ขย 1 - 5K employees

Full-time

Re-posted 15 days ago


Job description

Principal Wireless Protocol Architect/Engineer

We are building a small team of versatile and enthusiastic leaders to create new products for the PlayStation community. Our team recently delivered the new PlayStation Link, PULSE Explore and PULSE Elite products, recently announced the FlexStrike and PULSE Elevate products, and are hard at work on what comes next. We need an experienced and innovative firmware engineer to help build and support our new products and features.

In this role, you will be the technical point of accountability for wireless across accessories: hardware, platform software, audio, security, and product all will route protocol questions to you. You will represent the protocol and the implementation to silicon and ODM partners, evaluate combo-SoC roadmaps, drive vendor firmware defects to resolution, and design so that a supplier change is a port, not a rewrite.

You will write the technical strategy documents that let a Director and a VP make an informed decision. And, grow the technical depth by being the leader that mentors senior engineers toward staff and principal, and raise the design-review bar for the whole org.

Come and play with us!

Responsibilities

In this role, you will lead firmware development for high profile product development efforts. You will be responsible for technical leadership, system architecture, andย execution across the firmware domain, working closely with internal teams and external partners.

  • Own firmware architecture and design for transport, wireless protocol, firmware and software stacks for embedded devices from concept through production
  • Develop and define communication protocols to enable peripheral functionality
  • Design, implement, and scale low-latency RF/wireless communication protocols for embedded systems
  • Architect structured, modular, and reusable firmware frameworks that scale across multiple platforms and product lines
  • Lead and mentor firmware engineers (internal and external partners)
  • Ensure firmware designs support cross-platform reuse and long-term scalability
  • Troubleshoot complex system-level issues across hardware, firmware, and RF domains

Skills

  • Strong in firmware and software architectural patterns
  • Strong embedded firmware development experience in C/C++
  • Industry authority level experience with RF/wireless systems (e.g., Bluetooth, low-latency audio, or similar technologies)
  • Deep understanding of low-latency embedded systems and communication protocol design
  • Proven ability to design scalable, reusable, and cross-platform firmware architectures
  • Experience with ARM microcontrollers and low-power system design
  • Hands-on experience with hardware bring-up and debugging (including RF/system-level issues)
  • Experience implementing hardware-in-the-loop and automated testing
  • Strong system-level thinking across hardware and software boundaries
  • Ability to operate at both high-level system design and low-level implementation
  • Proven ability to lead firmware efforts across teams and partners
  • Experience with consumer electronics product development from concept through mass production
  • Strong problem-solving and debugging skills

Qualifications

  • Bachelor's degree in electrical engineering, Computer Engineering, Computer Science, or related field (or equivalent experience)
  • 15+ years of experience in embedded firmware development
  • Demonstrated experience leading firmware development for shipped products
  • Strong experience in RF/wireless or low-latency embedded systems
  • Excellent written and verbal communication skills
  • Passion for gaming, digital entertainment, and consumer electronics is a plus

Nice to Have

  • Experience with wireless audio or ultra-low latency systems
  • Experience working with external development partners or ODMs
  • Experience with kernel or driver development (Linux, Windows, or similar)
  • Experience scaling engineering processes and mentoring teams

Working Conditions

  • Energetic, collaborative and passionate engineers delivering product
  • Travel (domestic and international) required. Estimated 15-20%