1

Physics Software Engineer Jobs in Fall River, MA

... Physics, Engineering, or a related technical discipline. * 8-15+ years of professional experience ... data visualization software. * Experience supporting system integration, verification and ...

... Physics, Engineering, or a related technical discipline. * 8-15+ years of professional experience ... data visualization software. * Experience supporting system integration, verification and ...

Create interfacing software to autonomously control sensors * Interact with the customers to ... Understanding of multiple sensor modalities and underlying physics (e.g., EO, IR, lidar, radar ...

Create interfacing software to autonomously control sensors * Interact with the customers to ... Understanding of multiple sensor modalities and underlying physics (e.g., EO, IR, lidar, radar ...

Develop and maintain software tools to process, visualize, and interpret guidance and control ... Qualifications: * Bachelor's degree in Electrical Engineering, Computer Engineering, Physics ...

Showing results 41-60

Physics Software Engineer information

See Fall River, MA salary details

$63.7K

$148.1K

$206.3K

How much do physics software engineer jobs pay per year?

As of Aug 6, 2026, the average yearly pay for physics software engineer in Fall River, MA is $148,090.00, according to ZipRecruiter salary data. Most workers in this role earn between $120,500.00 and $173,700.00 per year, depending on experience, location, and employer.

What is the difference between Physics Software Engineer vs Data Scientist?

AspectPhysics Software EngineerData Scientist
Required CredentialsBachelor's or Master's in Physics, Computer Science, or related fieldBachelor's or Master's in Data Science, Statistics, Computer Science, or related field
Work EnvironmentResearch labs, tech companies, aerospace, or defense industriesTech firms, finance, healthcare, or consulting companies
Industry UsagePhysics research, simulation, modeling, and software developmentData analysis, machine learning, predictive modeling, and data visualization

Physics Software Engineers focus on developing software for physics applications, simulations, and research, often working in research or engineering environments. Data Scientists analyze large datasets to extract insights and build predictive models. While both roles require strong programming skills, Physics Software Engineers emphasize physics principles, whereas Data Scientists focus on data analysis and statistical methods.

What are the key skills and qualifications needed to thrive as a physics software engineer?

To thrive as a Physics Software Engineer, you need a strong background in physics, mathematics, and computer science, typically supported by a degree in physics, engineering, or a related field. Proficiency in programming languages such as C++, Python, or MATLAB, and experience with simulation software or scientific computing libraries are essential. Analytical thinking, problem-solving, and effective communication are crucial soft skills for collaborating with multidisciplinary teams and interpreting complex data. These skills are vital for developing accurate, efficient software solutions that model physical systems and drive innovation in scientific and engineering projects.

What is a physics software engineer?

A Physics Software Engineer is a professional who develops, maintains, and optimizes software that simulates or models physical systems and phenomena. They often work at the intersection of physics, computer science, and engineering, creating tools for scientific research, simulations, or real-time physics engines used in industries like gaming, aerospace, or research institutions. These engineers typically have a strong background in both physics and programming, enabling them to translate complex physical formulas and concepts into efficient and accurate code. Their work is crucial for advancing technology in areas such as computational physics, virtual reality, and engineering design.

How does a physics software engineer typically collaborate with scientists and other engineering teams during a project?

Physics Software Engineers often work closely with physicists, data scientists, and hardware engineers to translate complex physical models into reliable software solutions. Collaboration usually involves regular meetings to clarify requirements, iterative development cycles to test and validate simulation accuracy, and ongoing feedback to refine algorithms. Effective communication and teamwork are essential, as engineers must bridge the gap between theoretical concepts and practical implementation while ensuring that software integrates smoothly with other systems. This collaborative environment fosters continuous learning and problem-solving, making the role both challenging and rewarding.
What job categories do people searching Physics Software Engineer jobs in Fall River, MA look for? The top searched job categories for Physics Software Engineer jobs in Fall River, MA are:
What cities near Fall River, MA are hiring for Physics Software Engineer jobs? Cities near Fall River, MA with the most Physics Software Engineer job openings:
Infographic showing various Physics Software Engineer job openings in Fall River, MA as of August 2026, with employment types broken down into 8% Internship, 79% Full Time, 10% Part Time, and 3% Temporary. Highlights an 100% In-person job distribution, with an average salary of $148,090 per year, or $71.2 per hour.

Signals & Acoustic Systems Analyst with Security Clearance

MCLAUGHLIN RESEARCH CORP

Newport, RI โ€ข On-site

Other

Re-posted 4 days ago


Job description

McLaughlin Research Corporation (MRC) is seeking an on-site, highly analytical Engineer to evaluate complex technical documentation, uncover actionable insights, and validate theories through software prototyping. We are open to hiring at the Entry, Mid, or Senior level, adjusting responsibilities and compensation based on experience. In this defense contractor role, you will apply your background in electrical, acoustic, or ocean engineering to support critical Navy programs at the Naval Undersea Warfare Center (NUWC) in Newport RI. Your primary focus is deep-dive technical analysis within a secure environment, with secondary responsibilities focused on translating those analytical theories into functional software models. Core Responsibilities * Technical Document Analysis (Primary Focus): Evaluate, deconstruct, and interpret complex undersea warfare engineering documentation, specifications, and technical data packages on-site. * Theory Formulation: Apply principles of signal processing, acoustics, or wave propagation to identify patterns, anomalies, and system behaviors within technical data. * Software Prototyping (Secondary Focus): Develop algorithms and rapid prototypes in MATLAB, Python, or similar tools to test, model, and validate your analytical theories. * Technical Reporting: Translate highly complex technical findings into clear, structured, and actionable analytical reports for stakeholders. * Level Distinction: Senior-level candidates will additionally be expected to lead analytical tasks, mentor junior staff, and interface directly with Navy leadership. Job Requirements * Education: Bachelor's degree or higher in Electrical Engineering (focus on Signal Processing), Acoustics, Ocean Engineering, Physics, or a closely related technical field. * Eligible to obtain Secret Security Clearance * Technical Skills: * Strong foundational knowledge of signal processing concepts, acoustic wave theory, or marine sensor systems. * Proficiency in MATLAB or Python for data analysis, mathematical modeling, and prototyping. * Exceptional written and verbal communication skills for dissecting and reporting on technical data.