1

Physics Software Engineer Jobs in Andover, MA (NOW HIRING)

Senior Software Engineer

Wilmington, MA · On-site

$133K - $176K/yr

... software developers, and other technical staff. • Leverage AI coding agents to accelerate ... Physics, or related field. • Doctorate degree with 0+ years related experience; or Master ...

Autonomy Algorithms Software Engineer

Woburn, MA · On-site +1

$115K - $145K/yr

... physics, and data science. We use our expertise and creativity to develop and mature innovative ... As an Autonomy Software Engineer, you will work as part of a tightly knit team to design, develop ...

Sr. QPU Software Engineer

Boston, MA

$133K - $175K/yr

Summary QuEra Computing is seeking an experienced Senior Software Engineer to join a fast-growing ... Background including Physics/Math * Quantum-curious, though not required QuEra is committed to ...

Showing results 41-60

Physics Software Engineer information

See Andover, MA salary details

$64.3K

$149.4K

$208.1K

How much do physics software engineer jobs pay per year?

As of Sep 9, 2026, the average yearly pay for physics software engineer in Andover, MA is $149,421.00, according to ZipRecruiter salary data. Most workers in this role earn between $121,500.00 and $175,200.00 per year, depending on experience, location, and employer.

What is a physics software engineer?

A Physics Software Engineer is a professional who develops, maintains, and optimizes software that simulates or models physical systems and phenomena. They often work at the intersection of physics, computer science, and engineering, creating tools for scientific research, simulations, or real-time physics engines used in industries like gaming, aerospace, or research institutions. These engineers typically have a strong background in both physics and programming, enabling them to translate complex physical formulas and concepts into efficient and accurate code. Their work is crucial for advancing technology in areas such as computational physics, virtual reality, and engineering design.

What are the key skills and qualifications needed to thrive as a physics software engineer?

To thrive as a Physics Software Engineer, you need a strong background in physics, mathematics, and computer science, typically supported by a degree in physics, engineering, or a related field. Proficiency in programming languages such as C++, Python, or MATLAB, and experience with simulation software or scientific computing libraries are essential. Analytical thinking, problem-solving, and effective communication are crucial soft skills for collaborating with multidisciplinary teams and interpreting complex data. These skills are vital for developing accurate, efficient software solutions that model physical systems and drive innovation in scientific and engineering projects.

How does a physics software engineer typically collaborate with scientists and other engineering teams during a project?

Physics Software Engineers often work closely with physicists, data scientists, and hardware engineers to translate complex physical models into reliable software solutions. Collaboration usually involves regular meetings to clarify requirements, iterative development cycles to test and validate simulation accuracy, and ongoing feedback to refine algorithms. Effective communication and teamwork are essential, as engineers must bridge the gap between theoretical concepts and practical implementation while ensuring that software integrates smoothly with other systems. This collaborative environment fosters continuous learning and problem-solving, making the role both challenging and rewarding.

What is the difference between Physics Software Engineer vs Data Scientist?

AspectPhysics Software EngineerData Scientist
Required CredentialsBachelor's or Master's in Physics, Computer Science, or related fieldBachelor's or Master's in Data Science, Statistics, Computer Science, or related field
Work EnvironmentResearch labs, tech companies, aerospace, or defense industriesTech firms, finance, healthcare, or consulting companies
Industry UsagePhysics research, simulation, modeling, and software developmentData analysis, machine learning, predictive modeling, and data visualization

Physics Software Engineers focus on developing software for physics applications, simulations, and research, often working in research or engineering environments. Data Scientists analyze large datasets to extract insights and build predictive models. While both roles require strong programming skills, Physics Software Engineers emphasize physics principles, whereas Data Scientists focus on data analysis and statistical methods.

What cities near Andover, MA are hiring for Physics Software Engineer jobs?

Cities near Andover, MA with the most Physics Software Engineer job openings:

Infographic showing various Physics Software Engineer job openings in Andover, MA as of September 2026, with employment types broken down into 1% Internship, 1% As Needed, 87% Full Time, 8% Part Time, and 3% Contract. Highlights an 84% Physical, 3% Hybrid, and 13% Remote job distribution, with an average salary of $149,421 per year, or $71.8 per hour.

Mission Software Engineer, Vehicle Software, Communications

Boston, MA • On-site

$150 - $200/hr

Other

Posted 21 days ago


Key responsibilities

  • Build the core Command and Control software for the Lattice platform, managing real-time telemetry, health, and autopilot tasks on vehicles and ground stations.

  • Develop software solutions that enable autonomous systems to communicate via military radio links such as Link 16 and handle degraded RF environments.

  • Design and implement failure modes for lost‑comms scenarios to ensure vehicles act decisively when communication links drop.


Job description

Anduril Industries is a defense technology company with a mission to transform U.S. and allied military capabilities with advanced technology. By bringing the expertise, technology, and business model of the 21st century’s most innovative companies to the defense industry, Anduril is changing how military systems are designed, built and sold. Anduril’s family of systems is powered by Lattice OS, an AI‑powered operating system that turns thousands of data streams into a realtime, 3D command and control center. As the world enters an era of strategic competition, Anduril is committed to bringing cutting‑edge autonomy, AI, computer vision, sensor fusion, and networking technology to the military in months, not years.

ABOUT THE TEAM

The Air Dominance & Strike team at Anduril develops aerial and multi-domain robotic systems. The team is responsible for taking products like Fury (unmanned fighter jet) and Barracuda (air‑breathing cruise missile) from concept to product. The team also develops Lattice for Mission Autonomy, Anduril’s premier software platform that enables masses of Fury, Barracuda, and other first and third‑party robots to collaborate across various missions. We work in close coordination with specialist teams like Perception, Motion Planning, Hardware, and Test Engineering to solve some of the hardest problems facing our customers.

We’re seeking Software Engineers to build the core Command and Control software for our Lattice platform. This team is responsible for bridging the gap between hardware and human operators. Our software runs both on the vehicles managing real‑time telemetry, health, and autopilot tasks and on the Ground Control Station enabling operators to plan missions, visualize maps, manage massive fleets, and orchestrate complex autonomous behaviors. We are also pioneering the integration of GenAI agents into our systems, allowing operators to direct autonomous assets using natural language interfaces. This is a highly autonomous role where you will build, ship, and see your code run on physical hardware deployed in the world.

REQUIRED QUALIFICATIONS
  • Eligible to obtain and maintain an active U.S. Top Secret security clearance
  • BS, MS, or PhD in Computer Science, Software Engineering, Mathematics, Physics, or related field.
  • 3+ years of production‑grade C++ and/or Rust experience in a Linux development environment
  • Integrate autonomous systems with military radio links such as Link 16 and other third‑party waveforms
  • Build robust link‑switching logic that keeps the mission running through degraded RF environments
  • Design and implement failure modes for lost‑comms scenarios so vehicles act decisively when the link drops
  • Experience building software solutions involving significant amounts of data processing and analysis
  • Ability to quickly understand and navigate complex systems and established code bases
  • A desire to work on critical software that has a real‑world impact
  • Travel up to 30% of time to build, test, and deploy capabilities in the real world
PREFERRED QUALIFICATIONS
  • Strong background with focus in Physics, Mathematics, and/or Motion Planning to inform modeling & simulation (M&S) and physical systems
  • Developing and testing multi‑agent autonomous systems and deploying in real‑world environments.
  • Feature and algorithm development with an understanding of behavior trees.
  • Developing software/hardware for flight systems and safety‑critical functionality.
  • Distributed communication networks and message standards
  • Knowledge of military systems and operational tactics

The salary range for this role is an estimate based on a wide range of compensation factors, inclusive of base salary only. Actual salary offer may vary based on work experience, education and/or training, critical skills, and/or business considerations. Highly competitive equity grants are included in the majority of full‑time offers; and are considered part of Anduril's total compensation package. Additionally, Anduril offers top‑tier benefits for full‑time employees, including:

Benefits

At Anduril, we invest in our people. Our comprehensive, competitive benefits package (available at little to no cost to employees) ensures you’re supported in health, recovery, and whatever comes next. For more information, explore Our Benefits.

#J-18808-Ljbffr