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Physics Simulation Jobs in California (NOW HIRING)

SIMULATION ENGINEER Freeform builds AI-native manufacturing systems that unify software, hardware, and physics to produce industrial-scale parts at the speed of human ideation. By treating ...

SIMULATION ENGINEER Freeform builds AI-native manufacturing systems that unify software, hardware, and physics to produce industrial-scale parts at the speed of human ideation. By treating ...

SIMULATION ENGINEER Freeform builds AI-native manufacturing systems that unify software, hardware, and physics to produce industrial-scale parts at the speed of human ideation. By treating ...

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Showing results 1-20

Physics Simulation information

See California salary details

$10.9K

$66.7K

$119.9K

How much do physics simulation jobs pay per year?

As of Jul 13, 2026, the average yearly pay for physics simulation in California is $66,716.00, according to ZipRecruiter salary data. Most workers in this role earn between $43,400.00 and $78,500.00 per year, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive in the Physics Simulation position, and why are they important?

To thrive in a Physics Simulation role, you need a solid background in physics, mathematics, and computer science, often supported by a relevant STEM degree. Proficiency in simulation software (such as MATLAB, ANSYS, or COMSOL), programming languages (like Python or C++), and familiarity with numerical modeling systems are typically required. Strong problem-solving skills, attention to detail, and effective collaboration and communication abilities are highly valued in this field. These competencies ensure accurate simulation results, efficient teamwork, and the ability to tackle complex real-world challenges in research or industry settings.

What are the typical daily tasks and responsibilities for someone working in Physics Simulation?

Professionals in Physics Simulation spend much of their day developing, testing, and refining computational models to represent physical phenomena, often collaborating with engineers and scientists to define simulation objectives. Responsibilities may include writing or optimizing code, analyzing simulation outputs, adjusting parameters to improve accuracy, and documenting methodologies and results. You might also participate in team meetings to review project milestones, discuss findings, and recommend design or process improvements based on your simulations. The role often involves both independent technical work and cross-disciplinary cooperation, making adaptability and clear communication important for success.

What is a Physics Simulation job?

A Physics Simulation job involves developing and implementing mathematical models to replicate real-world physical behaviors in software. Professionals in this field work with physics engines, numerical methods, and programming to simulate motion, collisions, fluid dynamics, or other physical phenomena. These simulations are used in industries such as gaming, film VFX, engineering, and scientific research to test and visualize complex systems. Strong skills in physics, programming (e.g., C++, Python), and computational techniques are essential for success in this role.

What are the most commonly searched types of Physics Simulation jobs in California? The most popular types of Physics Simulation jobs in California are:
What cities in California are hiring for Physics Simulation jobs? Cities in California with the most Physics Simulation job openings:
Infographic showing various Physics Simulation job openings in California as of July 2026, with employment types broken down into 79% Full Time, 19% Part Time, 1% Temporary, and 1% Contract. Highlights an 82% Physical, 1% Hybrid, and 17% Remote job distribution, with an average salary of $66,716 per year, or $32.1 per hour.
Robotics Software Engineer - Robot Simulation and Benchmarking

Robotics Software Engineer - Robot Simulation and Benchmarking

Nvidia Corporation

Santa Clara, CA • On-site

Full-time

Posted 11 days ago


Nvidia rating

9.3

Company rating: 9.3 out of 10

Based on 5 frontline employees who took The Breakroom Quiz

15th of 209 rated software companies


Job description

In the NVIDIA Isaac team, we build tools that bring the power of the GPU to bear on one of today's grand challenges: physical AI. Doing what's never been done before takes vision, innovation, and the world's best talent. As an NVIDIAN, you'll be immersed in a diverse, encouraging environment where we all work together to advance the frontiers of accelerated computing.
We're looking for a Software Engineer to join our team to develop simulation tools built for scientists and companies that are using machine learning to solve the future of robotics! You'll join a team of robotics engineers who work at the intersection of simulation and machine learning. Our goal is to build the industry's leading tool for evaluating robot foundation models in simulation. This mission builds on NVIDIA's history of creating virtual worlds using its groundbreaking technology on photorealistic rendering and physics simulation technologies.
What you'll be doing:
  • Building simulation frameworks for training and evaluating robot foundation models on top of NVIDIA's Omniverse platform.
  • Working as part of a high-paced software engineering team: design/code reviews, testing, continuous integration, deployment.
  • Training and evaluating robot foundation models.
  • Integrating modern LLM and agentic workflows into simulation and robotics workflows.
  • Working with researchers to translate ideas from research into products that can scale to NVIDIA's user base.
  • Keeping up to date with the state-of-the-art in robotics research.

What we need to see:
  • MS or PhD in Computer Science, Robotics, or a related field (or equivalent experience).
  • 5+ years of full-time experience in robotics and/or simulation.
  • Experience in software design and working on a significant software project.
  • Proficiency using Python and development experience with deep learning software stacks (Pytorch, Jax, etc.).

Ways to stand out from the crowd:
  • Publications and/or projects that demonstrate excellence in moving the needle in the field of robotics.
  • Robot learning expertise with reinforcement learning and/or imitation learning,
  • Physics simulation expertise.
  • Experience with tools used in the NVIDIA robotics ecosystem (CUDA, warp, Isaac Lab, ROS).
  • Developing and maintaining open-source projects.

Your base salary will be determined based on your location, experience, and the pay of employees in similar positions. The base salary range is 152,000 USD - 241,500 USD.
You will also be eligible for equity and benefits.
Applications for this job will be accepted at least until July 6, 2026.
This posting is for an existing vacancy.
NVIDIA uses AI tools in its recruiting processes.
NVIDIA is committed to fostering an inclusive work environment and proud to be an equal opportunity employer. As we highly value diversity in our current and future employees, we do not discriminate (including in our hiring and promotion practices) on the basis of race, religion, color, national origin, gender, gender expression, sexual orientation, age, marital status, veteran status, disability status or any other characteristic protected by law.

What Nvidia employees say

Hours and flexibility

Workplace

Get the full story on Breakroom


Nvidia logo

About Nvidia

Sourced by ZipRecruiter

NVIDIA has been transforming computer graphics, PC gaming, and accelerated computing for more than 25 years. It's a unique legacy of innovation that's fueled by great technology--and amazing people. Today, we're tapping into the unlimited potential of AI to define the next era of computing. An era in which our GPU acts as the brains of computers, robots, and self-driving cars that can understand the world. Doing what's never been done before takes vision, innovation, and the world's best talent.

Industry

Computer and electronic product manufacturing

Company size

10,000+ Employees

Headquarters location

Santa Clara, CA, US

Year founded

1993