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Physics Simulation Python Jobs in Burien, WA (NOW HIRING)

Senior Robotics Research Scientist

Seattle, WA · On-site

$112K - $142K/yr

Exceptional programming skills in Python; in addition, familiarity with C++, CUDA, and Warp is a ... Significant experience with robotics frameworks such as ROS2 and physics simulation frameworks such ...

Software Engineer (Starlink Mobile)

Redmond, WA · On-site

$149K - $187K/yr

... in Python, C, or C++ • Must be willing to work extended hours and/or weekends as needed Preferred : • Knowledgeable in real-time rendering, game engine development, physics simulation, or other ...

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Physics Simulation Python information

See Burien, WA salary details

$12.6K

$77.3K

$139K

How much do physics simulation python jobs pay per year?

As of Jul 9, 2026, the average yearly pay for physics simulation python in Burien, WA is $77,312.00, according to ZipRecruiter salary data. Most workers in this role earn between $50,300.00 and $90,900.00 per year, depending on experience, location, and employer.

What is the difference between Physics Simulation Python vs Mechanical Engineer?

AspectPhysics Simulation PythonMechanical Engineer
Required CredentialsProgramming skills, knowledge of physics, often a degree in physics or computer scienceMechanical engineering degree, professional licensure in some regions
Work EnvironmentSoftware development, research labs, simulation environmentsDesign offices, manufacturing plants, R&D departments
Industry UsageSimulation software development, research, academiaProduct design, manufacturing, systems optimization

Physics Simulation Python focuses on developing and implementing physics-based simulations using Python programming, often in research or software development contexts. Mechanical Engineers apply engineering principles to design, analyze, and manufacture mechanical systems. While both roles require a strong understanding of physics, Physics Simulation Python emphasizes coding and simulation, whereas Mechanical Engineering involves practical design and application in physical systems.

Does NASA hire physicists?

Yes, NASA hires physicists for roles involving research, space science, and engineering projects. These positions often require advanced degrees in physics or related fields and familiarity with scientific tools and data analysis methods. Physicists at NASA contribute to mission development, data interpretation, and technological innovation.

What are the key skills and qualifications needed to thrive as a Physics Simulation Python Developer, and why are they important?

To excel as a Physics Simulation Python Developer, you need a strong background in physics, mathematics, and proficiency in Python programming, often supported by a degree in physics, engineering, or computer science. Familiarity with simulation libraries (such as NumPy, SciPy, PyBullet, or SimPy), version control systems like Git, and experience with visualization tools are commonly required. Analytical thinking, problem-solving abilities, and effective collaboration are standout soft skills in this role. These skills enable the development of accurate, efficient simulations and foster productive teamwork in research or engineering projects.

What are some common challenges faced by professionals working in Physics Simulation with Python, and how can they be addressed?

Professionals in Physics Simulation with Python often encounter challenges such as optimizing simulation performance, ensuring numerical accuracy, and integrating complex libraries (e.g., NumPy, SciPy, PyBullet) into larger workflows. Addressing these issues typically involves using efficient coding practices, leveraging vectorized operations, and validating results with analytical solutions or experimental data. Collaboration with domain experts and regular code reviews can also help maintain code reliability and project scalability. Staying updated with the latest simulation frameworks and actively participating in open-source communities are excellent ways to overcome technical hurdles.

Is Python still in demand in 2026?

Python remains highly in demand for physics simulation roles in 2026 due to its versatility, extensive libraries like NumPy and SciPy, and strong community support. Professionals skilled in Python, along with knowledge of scientific computing and simulation frameworks, are sought after in research, engineering, and development environments.

Who hires computational physicists?

Computational physicists are hired by research institutions, government laboratories, universities, and private industry companies involved in scientific research, technology development, and simulation modeling. They often work in fields such as aerospace, defense, energy, and software development, utilizing programming skills and scientific expertise to solve complex physical problems.

What is a Physics Simulation Python developer?

A Physics Simulation Python developer is a professional who uses the Python programming language to design, implement, and analyze simulations that model physical systems and phenomena. These simulations can range from simple particle motion to complex fluid dynamics or electromagnetic fields, and are widely used in research, engineering, gaming, and education. The developer typically utilizes scientific libraries such as NumPy, SciPy, and PyBullet, and may also work with visualization tools to present simulation results. Their work helps in understanding real-world physics problems, testing hypotheses, or creating realistic interactive environments.

Is Python good for physics simulation?

Physics simulation Python roles often require knowledge of Python libraries such as NumPy, SciPy, and PyBullet, which are well-suited for modeling physical systems. Python's ease of use, extensive scientific computing ecosystem, and ability to integrate with other tools make it a popular choice for developing and running physics simulations in research and industry. Proficiency in numerical methods and understanding of physics principles are also important for these positions.
What cities near Burien, WA are hiring for Physics Simulation Python jobs? Cities near Burien, WA with the most Physics Simulation Python job openings:
Senior Robotics Research Scientist

Senior Robotics Research Scientist

Nvidia

Seattle, WA • On-site

$112K - $142K/yr

Full-time

Posted 20 days ago


Job description

We are now looking for a Senior Robotics Research Scientist! NVIDIA is at the forefront of the AI and robotics revolution, and our robotics teams are on a mission to build the essential technology that can enable any company to become a robotics company. The Seattle Robotics Lab is focused on fundamental and applied robotics research across the full robotics stack, including perception, planning, control, reinforcement learning, imitation learning, and simulation. This research aims to transform research paradigms, transfer into NVIDIA's robotics and simulation products, and create new robotics markets for the world.

The Seattle Robotics Lab has led many influential works that have been presented at top robotics, AI, and computer vision conferences; these works include BayesSim, cuRobo, DeXtreme, DiSECT, Factory, GraspNet, ITPS, MimicGen, RVT, and SHAC. (See our publications page for a complete list.) The work has deeply impacted the research community and NVIDIA products, including Isaac Sim, Isaac Lab, and Isaac Manipulator. Furthermore, SRL collaborates closely with other research and engineering teams to advance and leverage the Cosmos and GR00T-N foundation models, as well as the Newton physics simulation engine. The team is targeting several grand challenges in robotics and is aiming to achieve never-before-seen capabilities within 2-3 years. We are looking for world-class senior research scientists to play a pivotal role in these efforts, providing both technical leadership and hands-on technical contributions. These scientists must have exceptional research and engineering skills, a proven research track record, strong supporting references, and a team-first mentality.

What you will be doing:

  • Developing algorithms, models, and methods for robotic manipulation and loco-manipulation, for both industrial and household applications;

  • Integrating these methods into real-world robotic manipulation systems, including those consisting of collaborative robot arms, industrial robot arms, mobile manipulators, humanoids, and dexterous hands;

  • Co-leading and contributing to multi-person research projects that require a diverse set of skills across the robotics and machine learning stack;

  • Engaging with the academic community through high-impact publications, conferences, workshops, and code releases;

  • Collaborating with product managers and engineering teams to transfer your research into NVIDIA products that will have real-world impact;

  • Mentoring interns and more junior research scientists and engineers.

What we need to see:

  • A PhD in Robotics, Machine Learning, Computer Science, Electrical Engineering, Mechanical Engineering, or a related field (or equivalent experience). At least 3 years of research experience after completing your PhD; 5+ years is preferred.

  • Deep knowledge of both the theory and practice of robotics and AI, with a strong interest in connecting your work to real-world robotics applications.

  • A proven track record of research excellence, with work published in top robotics and AI conferences and journals such as RSS, CoRL, ICRA, IROS, IJRR, T-RO, NeurIPS, ICML, ICLR, CVPR, ICCV, ECCV, and EMNLP.

  • Exceptional communication, collaboration, and interpersonal skills, with significant experience working on teams as both a leader and a contributor.

  • Exceptional programming skills in Python; in addition, familiarity with C++, CUDA, and Warp is a plus.

  • Fluency in modern deep learning frameworks such as PyTorch and JAX. Significant experience with robotics frameworks such as ROS2 and physics simulation frameworks such as Isaac Sim, Isaac Lab, and MuJoCo.

  • Deep comfort in working through the complexities of simulation and real-world robotics, including debugging physics simulators and renderers under rapid development; selecting, setting up, maintaining, and enhancing complex robotics hardware; debugging communication systems; and designing robust workflows for model training and evaluation.

Ways to stand out from the crowd:

  • Prior experience working with product managers and engineering teams to transfer research into products is a significant plus.

  • A history of successfully mentoring junior researchers, engineers, and/or interns.

  • Experience with one or more of the following research areas and applications, which are of particular interest:

    • Bimanual and dexterous manipulation

    • Mobile manipulation and humanoid loco-manipulation

    • Multisensory perception (e.g., vision, tactile, and force/torque sensing)

    • Simulation, sim-to-real, and real-to-sim

    • Vision-language-action (VLA) models, including architectural advancements, large-scale training, and test-time reasoning

    • Industrial applications, such as bin-picking, kitting, and assembly

The Seattle Robotics Lab is currently located near the University of Washington and is moving to a new office in the vibrant Fremont neighborhood in 2026. Widely considered to be one of the technology world's most desirable employers, NVIDIA has some of the most forward-thinking and hardworking people in the world inventing the future for us. Are you a creative and collaborative researcher interested in seeking new challenges? If so, we want to hear from you! Please join us and be at the forefront of robotics research that will impact both industry and academia!

Your base salary will be determined based on your location, experience, and the pay of employees in similar positions. The base salary range is 192,000 USD - 304,750 USD for Level 4, and 224,000 USD - 356,500 USD for Level 5.

You will also be eligible for equity and benefits.

Applications for this job will be accepted at least until January 13, 2026.

This posting is for an existing vacancy.

NVIDIA uses AI tools in its recruiting processes.

NVIDIA is committed to fostering a diverse work environment and proud to be an equal opportunity employer. As we highly value diversity in our current and future employees, we do not discriminate (including in our hiring and promotion practices) on the basis of race, religion, color, national origin, gender, gender expression, sexual orientation, age, marital status, veteran status, disability status or any other characteristic protected by law.

Nvidia logo

About Nvidia

Sourced by ZipRecruiter

NVIDIA has been transforming computer graphics, PC gaming, and accelerated computing for more than 25 years. It's a unique legacy of innovation that's fueled by great technology--and amazing people. Today, we're tapping into the unlimited potential of AI to define the next era of computing. An era in which our GPU acts as the brains of computers, robots, and self-driving cars that can understand the world. Doing what's never been done before takes vision, innovation, and the world's best talent.

Industry

Computer and electronic product manufacturing

Company size

10,000+ Employees

Headquarters location

Santa Clara, CA, US

Year founded

1993