The Role While our existing perception division handles classical state estimation and VIO, this ... We are hiring a Research Scientist to architect and train proprietary foundation models from ...
The Role While our existing perception division handles classical state estimation and VIO, this ... We are hiring a Research Scientist to architect and train proprietary foundation models from ...
Research Scientist (Spatial AI & Neural Reconstruction)
New York, NY · On-site
$200K - $250K/yr
The Role While our existing perception division handles classical state estimation and VIO, this ... We are hiring a Research Scientist to architect and train proprietary foundation models from ...
Research Scientist (Spatial AI & Neural Reconstruction)
New York, NY · On-site
$200K - $250K/yr
The Role While our existing perception division handles classical state estimation and VIO, this ... We are hiring a Research Scientist to architect and train proprietary foundation models from ...
Research Scientist - Computer Vision (Hand Tracking & Manipulation)
New York, NY · On-site
$170K - $210K/yr
The Role While our existing perception division handles state estimation and spatial mapping, this ... We are hiring a Research Scientist to architect and train proprietary foundation models from ...
Research Scientist - Computer Vision (Hand Tracking & Manipulation)
New York, NY · On-site
$170K - $210K/yr
The Role While our existing perception division handles state estimation and spatial mapping, this ... We are hiring a Research Scientist to architect and train proprietary foundation models from ...
The Role While our existing perception division handles state estimation and spatial mapping, this ... We are hiring a Research Scientist to architect and train proprietary foundation models from ...
The Role While our existing perception division handles state estimation and spatial mapping, this ... We are hiring a Research Scientist to architect and train proprietary foundation models from ...
Senior Research Scientist, Perception
Kirkland, WA · On-site +1
$112K - $142K/yr
Senior Research Scientist, Perception Waymo is an autonomous driving technology company with the mission to be the world's most trusted driver. Since its start as the Google Self-Driving Car Project ...
Senior Research Scientist, Perception
Kirkland, WA · On-site +1
$112K - $142K/yr
Senior Research Scientist, Perception Waymo is an autonomous driving technology company with the mission to be the world's most trusted driver. Since its start as the Google Self-Driving Car Project ...
Senior Research Scientist, Perception
Kirkland, WA · On-site +1
$112K - $142K/yr
Senior Research Scientist, Perception Waymo is an autonomous driving technology company with the mission to be the world's most trusted driver. Since its start as the Google Self-Driving Car Project ...
Senior Research Scientist, Perception
Kirkland, WA · On-site +1
$112K - $142K/yr
Senior Research Scientist, Perception Waymo is an autonomous driving technology company with the mission to be the world's most trusted driver. Since its start as the Google Self-Driving Car Project ...
Research Scientist, Spatial AI & Perception
Waltham, MA · On-site
$177K - $225K/yr
Spatial AI Research Scientist**on the **Atlas VLA Research team**, you will build the perception and geometric reasoning systems that give Atlas a grounded 3D understanding of the world. Your work ...
Research Scientist, Spatial AI & Perception
Waltham, MA · On-site
$177K - $225K/yr
Spatial AI Research Scientist**on the **Atlas VLA Research team**, you will build the perception and geometric reasoning systems that give Atlas a grounded 3D understanding of the world. Your work ...
Senior Research Scientist, Perception
Mountain View, CA · On-site
$213K - $263K/yr
This role follows a hybrid work schedule and reports to a Principal Research Scientist. You will : * Research & Develop state-of-the-art Multimodal LLMs and World models to perform 3D Perception ...
Senior Research Scientist, Perception
Mountain View, CA · On-site
$213K - $263K/yr
This role follows a hybrid work schedule and reports to a Principal Research Scientist. You will : * Research & Develop state-of-the-art Multimodal LLMs and World models to perform 3D Perception ...
The Role While our existing perception division handles classical state estimation and VIO, this ... We are hiring a Research Scientist to architect and train proprietary foundation models from ...
The Role While our existing perception division handles classical state estimation and VIO, this ... We are hiring a Research Scientist to architect and train proprietary foundation models from ...
Research Scientist: Hierarchical Sensorimotor Perception
Emeryville, CA · On-site
$150K - $300K/yr
... scientists who can bridge the gap between biological intelligence, computational theory, and building at scale. Core Responsibilities * Fundamental Research on Hierarchical Perception: Develop and ...
Research Scientist: Hierarchical Sensorimotor Perception
Emeryville, CA · On-site
$150K - $300K/yr
... scientists who can bridge the gap between biological intelligence, computational theory, and building at scale. Core Responsibilities * Fundamental Research on Hierarchical Perception: Develop and ...
Applied Perception Scientist
Redmond, WA · On-site
We are seeking a contract applied research scientist specializing in audio perception. This role is an integral part of our team, contributing to our research and development efforts. The ideal ...
Quick apply
Applied Perception Scientist
Redmond, WA · On-site
We are seeking a contract applied research scientist specializing in audio perception. This role is an integral part of our team, contributing to our research and development efforts. The ideal ...
$150K - $300K/yr
... scientists who can bridge the gap between biological intelligence, computational theory, and building at scale. Core Responsibilities * Fundamental Research on Hierarchical Perception: Develop and ...
Quick apply
$150K - $300K/yr
... scientists who can bridge the gap between biological intelligence, computational theory, and building at scale. Core Responsibilities * Fundamental Research on Hierarchical Perception: Develop and ...
This role follows a hybrid work schedule and reports to a Principal Research Scientist. You will : * Research & Develop state-of-the-art Multimodal LLMs and World models to perform 3D Perception ...
This role follows a hybrid work schedule and reports to a Principal Research Scientist. You will : * Research & Develop state-of-the-art Multimodal LLMs and World models to perform 3D Perception ...
Research Scientist
San Mateo, CA · On-site
Conduct cutting edge research across multiple disciplines (Perception, Robotics, RL / IL, Machine ... PhD degree in Computer Science, Robotics, Engineering or a related field, or equivalent practical ...
Research Scientist
San Mateo, CA · On-site
Conduct cutting edge research across multiple disciplines (Perception, Robotics, RL / IL, Machine ... PhD degree in Computer Science, Robotics, Engineering or a related field, or equivalent practical ...
Senior Research Scientist, Human‑AI Perception and Interaction
Santa Clara, CA · On-site
$114K - $146K/yr
Overview We are looking for a Senior Research Scientist for Human‑AI Perception & Interaction. NVIDIA has been transforming computer graphics, PC gaming, and accelerated computing for more than 25 ...
Senior Research Scientist, Human‑AI Perception and Interaction
Santa Clara, CA · On-site
$114K - $146K/yr
Overview We are looking for a Senior Research Scientist for Human‑AI Perception & Interaction. NVIDIA has been transforming computer graphics, PC gaming, and accelerated computing for more than 25 ...
Senior Research Scientist, HumanAI Perception and Interaction
Santa Clara, CA · On-site
$115K - $147K/yr
We are now looking for a Senior Research Scientist for HumanAI Perception & Interaction! NVIDIA has been transforming computer graphics, PC gaming, and accelerated computing for more than 25 years.
Senior Research Scientist, HumanAI Perception and Interaction
Santa Clara, CA · On-site
$115K - $147K/yr
We are now looking for a Senior Research Scientist for HumanAI Perception & Interaction! NVIDIA has been transforming computer graphics, PC gaming, and accelerated computing for more than 25 years.
Research Scientist
Pittsburgh, PA · On-site
$100K - $300K/yr
Conduct cutting edge research across multiple disciplines (Perception, Robotics, RL / IL, Machine ... PhD degree in Computer Science, Robotics, Engineering or a related field, or equivalent practical ...
Research Scientist
Pittsburgh, PA · On-site
$100K - $300K/yr
Conduct cutting edge research across multiple disciplines (Perception, Robotics, RL / IL, Machine ... PhD degree in Computer Science, Robotics, Engineering or a related field, or equivalent practical ...
Senior Research Scientist, HumanAI Perception and Interaction
Santa Clara, CA · On-site
$115K - $147K/yr
We are now looking for a Senior Research Scientist for HumanAI Perception & Interaction. NVIDIA has been transforming computer graphics, PC gaming, and accelerated computing for more than 25 years.
Senior Research Scientist, HumanAI Perception and Interaction
Santa Clara, CA · On-site
$115K - $147K/yr
We are now looking for a Senior Research Scientist for HumanAI Perception & Interaction. NVIDIA has been transforming computer graphics, PC gaming, and accelerated computing for more than 25 years.
Senior Research Scientist, Human‑AI Perception and Interaction
Santa Clara, CA · On-site
$115K - $147K/yr
We are now looking for a Senior Research Scientist for Human-AI Perception & Interaction! NVIDIA has been transforming computer graphics, PC gaming, and accelerated computing for more than 25 years.
Senior Research Scientist, Human‑AI Perception and Interaction
Santa Clara, CA · On-site
$115K - $147K/yr
We are now looking for a Senior Research Scientist for Human-AI Perception & Interaction! NVIDIA has been transforming computer graphics, PC gaming, and accelerated computing for more than 25 years.
We are hiring Research Scientists passionate about advancing foundational AI methods for perception and reasoning. You will pursue original research in machine learning, multimodal integration, and ...
We are hiring Research Scientists passionate about advancing foundational AI methods for perception and reasoning. You will pursue original research in machine learning, multimodal integration, and ...
Perception Research Scientist information
See salary details
$50.5K - $61.7K
3% of jobs
$61.7K - $73K
3% of jobs
$73K - $84.2K
3% of jobs
$84.2K - $95.4K
13% of jobs
$103.1K is the 25th percentile. Wages below this are outliers.
$95.4K - $106.6K
4% of jobs
The median wage is $116.7K / yr.
$106.6K - $117.9K
26% of jobs
$117.9K - $129.1K
3% of jobs
$129.1K - $140.3K
1% of jobs
$148.7K is the 75th percentile. Wages above this are outliers.
$140.3K - $151.5K
24% of jobs
$151.5K - $162.8K
0% of jobs
$162.8K - $174K
19% of jobs
$50.5K
$130.1K
$174K
How much do perception research scientist jobs pay per year?
What are popular job titles related to Perception Research Scientist jobs?
For Perception Research Scientist jobs, the most frequently searched job titles are:

Research Scientist (Spatial AI & Neural Reconstruction)
Manhattan, NY • On-site
Other
Posted 22 days ago
Job description
Mecka AI is building the data infrastructure layer for robotics and embodied AI. We partner with leading AI labs and robotics companies to deliver high-quality, real-world datasets used to train, evaluate, and deploy robotic systems—where model performance is dictated by data quality.
The RoleWhile our existing perception division handles classical state estimation and VIO, this role is dedicated to the next generation of spatial and temporal intelligence. We are hiring a Research Scientist to architect and train proprietary foundation models from scratch.
Your core mandate is twofold: building our in-house equivalents to cutting-edge 3D reconstruction architectures, and developing highly robust optical flow models tailored for the chaotic domain of egocentric vision. Beyond these core pillars, you will serve as a lead problem-solver for emergent perception challenges as our hardware and downstream robotics needs evolve.
To achieve this, we can provide a massive, continuous stream of high-quality, proprietary ground-truth data captured by our infrastructure. You will use this data advantage to train networks that surpass current public baselines, owning the complete spatial-temporal perception loop for our data engine.
What You'll Work On Architecting Proprietary Spatial Models-
Zero-to-One Model Development: Design, implement, and train state-of-the-art feed-forward network and per-scene differential optimization architectures for 3D geometry extraction.
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Large-Scale Distributed Training: Scale multi-view ML architectures across multi-GPU clusters to handle massive, multi-modal spatial datasets.
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Loss & Architecture Innovation: Push the boundaries of current paradigms by developing novel loss functions and attention mechanisms tailored to our specific data distributions.
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Egocentric Motion Modeling: Build and train custom optical flow architectures capable of handling the extreme motion blur, rapid rotations, and sudden occlusions inherent in head-mounted or robot-mounted cameras.
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Dynamic Scene Understanding: Use your flow models to segment dynamic actors, track objects through complex manipulations, and provide motion regularization for downstream action-conditioned world models.
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Rapid Prototyping: Tackle novel, unmapped AI challenges as they arise. You will rapidly prototype and deploy new models for tasks spanning tracking, segmentation, multi-modal sensor fusion, and beyond.
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Agile Problem Solving: Pivot to resolve sudden algorithmic bottlenecks in the data engine, adapting the latest research to unblock new product capabilities or hardware integrations.
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Neural Rendering Integration: Connect the outputs of your foundational models into highly optimized, large-scale dense reconstruction pipelines (3D Gaussian Splatting, NeRFs) to generate photorealistic environments.
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Deep expertise in Deep Learning, 3D Computer Vision, and Temporal/Video Modeling.
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Proven experience training large-scale vision models from scratch, not just running inference or fine-tuning.
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Strong theoretical and practical understanding of modern feed-forward 3D networks and dense motion estimation.
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Mastery of PyTorch and deep learning scaling frameworks.
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Experience handling and curating massive, multi-terabyte image and video datasets for training.
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Comfortable operating in a fast-paced environment where priorities can shift rapidly to capitalize on new research or hardware capabilities.
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Warning: Research Scientist positions require hyper-specific expertise. Please limit your applications to one research role. Applying to multiple Research Scientist positions suggests a lack of focus and may result in the rejection of all submissions. You may, however, apply to other non-research roles alongside your research application.
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First-author publications in top-tier venues (CVPR, ICCV, ECCV, NeurIPS) focusing on 3D deep learning, optical flow, video generation, or spatial transformers.
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Specific experience working with egocentric video datasets (e.g., Ego4D, Ego-Exo4D) and solving the unique optimization challenges they present.
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Experience writing custom CUDA kernels to accelerate 3D operations, ray marching, or correlation volume computations.
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The Data Advantage: You will have access to a scale and quality of proprietary spatial and temporal ground truth that most academic researchers only dream of.
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Pure R&D & Model Ownership: You are not maintaining legacy systems; you are given a blank slate and the compute resources to build the state-of-the-art.
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High Impact: The spatial priors and motion models you architect will directly define how the next generation of embodied AI agents perceive and move through the physical world.