2

Part Time Unreal Engine Programmer Jobs in Texas

This position is a part-time, seasonal role intended to support business operations during peak ... About PROENERGY PROENERGY is an engineering, R amp;D, and manufacturing powerhouse. The company ...

Production Technician

Dallas, TX ยท On-site

$24 - $37/hr

The ideal candidate will work with engineering drawings and detailed instructions to acquire the ... Assemble, Test, and Support engine ground runs and break-ins. * Modifications or repairs to ...

Showing results 41-55

Part Time Unreal Engine Programmer information

What is a part time Unreal Engine programmer?

A Part Time Unreal Engine Programmer is a software developer who works on projects using Unreal Engine, typically for less than the standard full-time hours per week. Their responsibilities may include scripting game logic, developing interactive features, optimizing performance, and collaborating with artists and designers. This role is ideal for those seeking flexible work arrangements while contributing technical expertise to game or simulation projects. Part-time programmers often work remotely or on a contract basis and must be proficient in programming languages like C++ and familiar with Unreal Engine's development tools.

What skills and qualifications are needed to thrive as a part time Unreal Engine programmer?

To thrive as a Part Time Unreal Engine Programmer, you need strong proficiency in C++ programming, familiarity with Unreal Engine's architecture, and a background in computer science or a related field. Experience with source control systems like Git and a good grasp of Blueprints visual scripting are typically required, while certifications in Unreal Engine can be advantageous. Effective problem-solving, time management, and clear communication skills help you collaborate efficiently and deliver results within limited hours. These skills ensure the development of high-quality, optimized game features and smooth integration within dynamic team environments.

What are common challenges faced by part time Unreal Engine programmers, and how can they be addressed?

Part-time Unreal Engine programmers often face challenges related to balancing project deadlines with limited working hours, staying updated on frequent engine updates, and effectively communicating with full-time team members. To address these challenges, it's important to clearly define your availability, leverage project management tools for task tracking, and proactively participate in team meetings or asynchronous communication channels. Additionally, dedicating time to stay current with Unreal Engine documentation and resources will help you remain effective and efficient in your role.

What is the difference between Part Time Unreal Engine Programmer vs Part Time Game Developer?

AspectPart Time Unreal Engine ProgrammerPart Time Game Developer
Required SkillsProficiency in Unreal Engine, C++, scripting, and 3D modelingBroad programming skills, game design, and possibly multiple engines
Work EnvironmentTypically in game studios or freelance projects focused on Unreal EngineVaries from indie to large studios, often with diverse tools and platforms
Industry UsagePrimarily in AAA and indie Unreal Engine projectsAcross various engines and platforms, including Unreal, Unity, etc.

While both roles involve game development, a Part Time Unreal Engine Programmer specializes in Unreal Engine-specific coding and tools, whereas a Part Time Game Developer may work across multiple engines and focus on broader game design aspects. The Unreal Engine Programmer role is more technical and engine-specific, while the Game Developer role is more versatile and design-oriented.

Can you work part-time as a Unreal Engine programmer?

Yes, Unreal Engine programmers can work part-time, especially in freelance or contract roles, which often offer flexible schedules. Many employers and projects seek part-time developers with skills in C++ and Blueprint visual scripting to contribute on a project basis or for specific tasks.

Do I need to learn C++ for Unreal Engine programmer?

Yes, learning C++ is essential for an Unreal Engine programmer because the engine primarily uses C++ for game development and scripting. Familiarity with C++ allows programmers to create custom gameplay mechanics, optimize performance, and work effectively within the Unreal environment. Additionally, understanding C++ complements knowledge of Unreal's visual scripting system, Blueprints.

How much do part time Unreal Engine programmers make?

Part-time Unreal Engine programmers typically earn between $20 and $50 per hour, depending on experience, project complexity, and location. Rates may vary based on skill level, portfolio, and whether the work is freelance or contract-based.

What jobs can you get knowing Unreal Engine?

Knowing Unreal Engine can qualify you for roles such as Unreal Engine programmer, game developer, or technical artist, often requiring skills in C++ and 3D modeling. These jobs are common in the gaming, virtual production, architecture visualization, and simulation industries, and may involve working in teams on interactive experiences or real-time rendering projects.

What are the most commonly searched types of Unreal Engine Programmer jobs in Texas?

The most popular types of Unreal Engine Programmer jobs in Texas are:

What are popular job titles related to Part Time Unreal Engine Programmer jobs in Texas?

For Part Time Unreal Engine Programmer jobs in Texas, the most frequently searched job titles are:

What job categories do people searching Part Time Unreal Engine Programmer jobs in Texas look for?

The top searched job categories for Part Time Unreal Engine Programmer jobs in Texas are:

What cities in Texas are hiring for Part Time Unreal Engine Programmer jobs?

Cities in Texas with the most Part Time Unreal Engine Programmer job openings:

Infographic showing various Part Time Unreal Engine Programmer job openings in Texas as of June 2026, with employment types broken down into 92% Full Time, 4% Temporary, and 4% Nights. Highlights an 94% Physical, 1% Hybrid, and 5% Remote job distribution.

Staff Engineer, Modeling & Simulation (R4869)

Shield AI

Dallas, TX โ€ข On-site

$150K - $250K/yr

Full-time, Part-time

Re-posted 25 days ago


Key responsibilities

  • Develop models and infrastructure for the integrated simulation pipeline in C++.

  • Design deterministic, high-performance simulation tools capable of faster-than-real-time execution for development, testing, and release.

  • Collaborate across engineering disciplines to ensure the simulation mirrors real aircraft behavior and mission scenarios.


Job description

Shield AI is a venture-backed defense-tech company with the mission of protecting service members and civilians with intelligent systems. Its products include Hivemind autonomy software, V-BAT and X-BAT aircraft, and Aechelon simulation and synthetic reality technologies. With offices and facilities across the U.S., Europe, the Middle East, and Asia-Pacific, Shield AI’s technology actively supports operations worldwide. For more information, visit www.shield.ai. Follow Shield AI on LinkedIn, X, Instagram, and YouTube. 

Job Description:
The Aircraft Simulation team is the nerve center of autonomy integration at Shield AI. We deploy the innovative tools, intelligent models, and streamlined processes that make it possible to evaluate complex autonomous flight algorithms at scale. Our tools are utilized in a broad range of simulation—from mission autonomy simulation to Hardware-in-the-loop, and every layer between. In an era of rapid advancement in Artificial Intelligence, our goal is simple: make AI fly—safely, reliably, and fast.
As a Staff Modeling & Simulation Engineer, you will be a pivotal force in engineering Shield AI’s foundational simulation platform for our next-generation VTOL aircraft. You’ll develop our emerging simulation engine and deploy advanced aircraft models in C++ across multiple engineering domains—ranging from mathematical physics to the latest in surrogate machine learning methods. You will also utilize your multiphysics and aeronautical systems knowledge to conduct system performance analysis against test and vendor data to ensure simulation results are valid in operational scenarios, and simulation platforms are both stable and fast. 
What you'll do:
  • Develop infrastructure and models in C++ for autonomous aircraft simulation.
  • Serve as a subject matter expert in modern aerospace and software engineering.
  • Architect deterministic, high-performance simulation software.
  • Lead verification and validation (V&V) analysis studies on models and model tooling.
  • Collaborate tightly across autonomy, embedded, GNC, and test engineering teams to ensure our simulation mirrors real aircraft behavior and mission scenarios.
  • Contribute to platform-agnostic simulation tooling to accelerate future development efforts.
  • Train and guide junior engineers in modeling and simulation best practices.
Required qualifications:
  • BS in Computer Science, Aerospace, Robotics, or related field.
  • 7+ years of experience in simulation software development with C++ competency; exceptional candidates with less experience and demonstrated depth will be considered.
  • Strong understanding of rigid-body dynamics, kinematics, and the physics of dynamic systems.
  • Proven experience developing or integrating simulation systems for robotics, aerospace, and/or other complex dynamic systems (e.g., maritime, space, defense ground systems, or gaming).
  • Ability to debug complex build and runtime environments.
  • Experience with simulation verification and validation.
  • Strong communication skills across software, hardware, and systems disciplines.
  • Must be eligible to obtain a Secret Clearance; Secret clearance eligibility requires US Citizenship.
Preferred qualifications:
  • MS or PhD in Computer Science, Aerospace, Robotics, or related field.
  • Familiarity with modern C++ standards (C++20 or later).
  • Grasp of real-time and deterministic software design, including multi-threading, synchronization, and memory management. 
  • Experience with DevOps-integrated simulation workflows, including CI/CD and automated testing environments.
  • Experience with Hardware- and Software-in-the-Loop simulation environments, including integration of real hardware into simulation environments.
  • Experience with CMake, package management tools (e.g. Conan, Nix), and profiling tools.
  • Experience with software testing tools (GTest, etc.)
  • Working knowledge of Python for data analysis, test automation, or simulation orchestration.
  • Experience working on autonomous aircraft systems.
  • Active Secret or Top Secret Clearance is desired.
#LI-SM1
#LD

Full-time regular employee offer package:
Pay within range listed + Bonus + Benefits + Equity
 
Temporary employee offer package:
Pay within range listed above + temporary benefits package (applicable after 60 days of employment)
 
Salary compensation is influenced by a wide array of factors including but not limited to skill set, level of experience, licenses and certifications, and specific work location. All offers are contingent on a cleared background and possible reference check. Military fellows and part-time employees are not eligible for benefits. Please speak to your talent acquisition representative for more information.
 
###
 
Shield AI is proud to be an equal opportunity workplace and is an affirmative action employer. We are committed to equal employment opportunity regardless of race, color, ancestry, religion, sex, national origin, sexual orientation, age, marital status, disability, gender identity or Veteran status. If you have a disability or special need that requires accommodation, please let us know. 

We may use artificial intelligence (AI) tools to support parts of the hiring process, such as reviewing applications, analyzing resumes, or assessing responses and identifying potential inconsistencies or verification signals in application materials based on available information. These tools assist our recruitment team but do not replace human judgment. Final hiring decisions are ultimately made by humans. If you would like more information about how your data is processed, please contact us.