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Part Time Unity Software Developer Jobs in San Jose, CA

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Experience with GameMaker, Unity, or robotics platforms (VEX, LEGO, Arduino). * Familiarity with ... Engineering, or related field preferred. Compensation & Hours * Part-time or Full-time (Flexible)

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Part Time Unity Software Developer information

See San Jose, CA salary details

$56.3K

$131.1K

$194.5K

How much do part time unity software developer jobs pay per year?

As of Jul 17, 2026, the average yearly pay for part time unity software developer in San Jose, CA is $131,081.00, according to ZipRecruiter salary data. Most workers in this role earn between $105,500.00 and $152,400.00 per year, depending on experience, location, and employer.

What does a Part Time Unity Software Developer do?

A Part Time Unity Software Developer creates and maintains interactive applications, games, or simulations using the Unity engine while working on a reduced or flexible schedule. Their responsibilities can include writing C# scripts, designing user interfaces, optimizing performance, and collaborating with other team members. They may also help with debugging, testing, and deploying Unity projects. Part-time roles are ideal for those balancing other commitments or seeking flexible work options within the game or software development industry.

What is the difference between Part Time Unity Software Developer vs Part Time Game Programmer?

AspectPart Time Unity Software DeveloperPart Time Game Programmer
Required SkillsUnity engine, C#, scripting, game developmentGame logic, C++, scripting, engine familiarity
Work EnvironmentGame studios, freelance projects, mobile/PC platformsGame studios, indie developers, freelance work
Common CertificationsUnity Certified Developer, C# programmingNone specific, programming certifications helpful

Both roles involve game development with a focus on Unity, requiring C# skills. The main difference is that a Part Time Unity Software Developer specializes in Unity engine projects, while a Part Time Game Programmer may work across various engines and languages. Both roles are common in game studios and freelance settings, sharing similar credentials and work environments.

What are the key skills and qualifications needed to thrive as a Part Time Unity Software Developer, and why are they important?

To thrive as a Part Time Unity Software Developer, you need a solid understanding of C# programming, game development principles, and experience with the Unity engine, often supported by a degree in computer science or relevant field. Familiarity with version control systems (like Git), Unity's asset pipeline, and possibly certifications like Unity Certified Developer are valuable. Strong problem-solving abilities, effective time management, and clear communication are standout soft skills for this role. These competencies ensure efficient project delivery, high-quality code, and smooth collaboration within distributed or flexible teams.

What are some common challenges faced by part-time Unity software developers when working on collaborative projects?

Part-time Unity software developers often face challenges in staying aligned with full-time team members, especially when project requirements or priorities shift rapidly. Effective communication and clear documentation are essential to ensure that everyone is on the same page, despite differing schedules. Using version control systems like Git and participating in regular stand-up meetings can help bridge the gap and maintain project momentum. Additionally, part-time developers may need to prioritize tasks efficiently to make the most of their limited hours.
What are the most commonly searched types of Unity Software Developer jobs in San Jose, CA? The most popular types of Unity Software Developer jobs in San Jose, CA are:
What cities near San Jose, CA are hiring for Part Time Unity Software Developer jobs? Cities near San Jose, CA with the most Part Time Unity Software Developer job openings:
Computer Vision (Software) Engineer

Computer Vision (Software) Engineer

Sciton

Palo Alto, CA

$170K - $190K/yr

Full-time, Part-time

Vision, Retirement

Posted 6 days ago


Job description

Computer Vision (Software) Engineer

Sciton is a Silicon Valley based pioneer in laser, light, and energy technologies for aesthetic and medical applications. Our engineers helped bring laser products to market just a few years after lasers were first invented, and that same spirit of innovation still drives us today.
We are built on a strong set of values: Selflessness, Candor, Innovation, Execution, Objectivity, Excellence, Learning, Ownership, and Clarity. With more than 500 employees worldwide, Sciton has been recognized as a USA TODAY Top Workplace for three consecutive years from 2022 to 2024.
If you want to work on meaningful technology that directly improves patient outcomes and be part of a company that values curiosity, ownership, and excellence, we would love to meet you.
Position Summary
As a Computer Vision (Software) Engineer, you’ll play a key role in advancing Sciton’s next generation of medical and aesthetic products. You’ll be embedded within both the R amp;D and software teams, helping to bring new vision-based technologies from concept to production.
Your primary focus will be developing and deploying computer vision systems that analyze skin areas for subsequent control of peripheral devices. These systems directly support cutting-edge treatments used by clinicians and experienced by patients worldwide.
You’ll collaborate closely with software, hardware, and clinical teams to guide projects through Sciton’s New Product Introduction (NPI) process—turning innovative ideas into real-world products.
What You’ll Work On
  • Design, prototype, and deploy real-time computer vision algorithms for medical skin imaging and skin treatment guidance
  • Develop robust algorithms for:
    • Image registration and segmentation
    • Feature extraction
    • Object motion compensation
    • Multi-camera image fusion
  • Integrate embedded vision processing to control peripheral devices, optimizing for low latency and high reliability
  • Collaborate on optical calibration, illumination design, image quality analysis, and system troubleshooting
  • Evaluate and adapt existing medical imaging and vision algorithms for clinical use
  • Work with external technology partners and vendors to select and refine imaging solutions
  • Contribute to patent filings and support regulatory documentation, including risk analysis and system validation
  • Stay current with advances in computer vision, medical imaging, and AI-driven techniques
What We’re Looking For
  • Hands-on experience creating and refining algorithms for medical skin imaging and treatment control, including:
    • Image registration and segmentation
    • Feature extraction
    • Motion compensation
    • Multi-camera image combination
    • Real-time guidance of peripheral treatment devices with low latency
  • Strong programming skills in C/C++ and Python, with solid object-oriented design experience
  • Knowledge of camera sensors, displays, and illumination systems
  • Experience with embedded Linux and platforms such as ARM / NXP i.MX, plus tools like GStreamer and OpenCV
  • Understanding of image, video, and illumination quality metrics and how to apply them
Core Qualifications
  • Master’s or PhD in Computer Science, Computer Vision, Electrical Engineering, Physics, Optical or Biomedical Engineering, or a related field
  • Minimum of 3 years of relevant industry experience
  • Strong theoretical and practical background in computer vision and image/video processing
  • Experience working with real-time systems, control loops, and camera communication protocols (USB, MIPI, etc.)
  • Solid understanding of optical imaging physics, calibration, and verification techniques
  • Proven ability to take projects from concept through execution and delivery
  • A collaborative mindset and strong problem-solving skills
Preferred Skills amp; Experience
  • GPU/CUDA acceleration
  • FPGA, NPU, or hardware-accelerated vision pipelines
  • Memory-mapped I/O, DMA, and real-time performance optimization
  • Vision pipeline latency reduction and throughput optimization on edge devices
  • MIPI CSI camera integration, ISP tuning, and sensor control (I2C, SPI)
  • H.264/H.265 video encoding for live video streams
  • Thermal management, power optimization, and EMC considerations
  • ROS/ROS2 experience (if vision interacts with robotic systems)
  • Familiarity with emerging AI-based vision approaches
Compensation and Benefits
The salary range for this position is $170k - $190k. In addition to a competitive market-based salary, Sciton provides an opportunity to participate in equity/stock incentive programs, a profit-sharing bonus, and a comprehensive benefits package, including 401(K) with matching
FULL-TIME/PART-TIME Full-Time
POSITION Computer Vision (Software) Engineer
LOCATION Palo Alto, HQ