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Part Time Unity Software Developer Jobs in San Jose, CA

AI Developer Intern

San Francisco, CA · On-site

$22.75 - $29.75/hr

San Francisco (Hybrid) | Part-time or Full-time, 3 months, with potential to convert About ... Design, build, test, and deploy AI software components including vision models, LLM integrations ...

Junior DevOps Engineer

San Francisco, CA · On-site +1

$62.25 - $85/hr

... on a part-time basis. In this role, you will work closely with our DevOps team to support and ... The ideal candidate will have a strong understanding of software development, cloud computing, and ...

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Part Time Unity Software Developer information

See San Jose, CA salary details

$56.3K

$131.1K

$194.5K

How much do part time unity software developer jobs pay per year?

As of Aug 7, 2026, the average yearly pay for part time unity software developer in San Jose, CA is $131,081.00, according to ZipRecruiter salary data. Most workers in this role earn between $105,500.00 and $152,400.00 per year, depending on experience, location, and employer.

What does a part time Unity software developer do?

A Part Time Unity Software Developer creates and maintains interactive applications, games, or simulations using the Unity engine while working on a reduced or flexible schedule. Their responsibilities can include writing C# scripts, designing user interfaces, optimizing performance, and collaborating with other team members. They may also help with debugging, testing, and deploying Unity projects. Part-time roles are ideal for those balancing other commitments or seeking flexible work options within the game or software development industry.

What is the difference between Part Time Unity Software Developer vs Part Time Game Programmer?

AspectPart Time Unity Software DeveloperPart Time Game Programmer
Required SkillsUnity engine, C#, scripting, game developmentGame logic, C++, scripting, engine familiarity
Work EnvironmentGame studios, freelance projects, mobile/PC platformsGame studios, indie developers, freelance work
Common CertificationsUnity Certified Developer, C# programmingNone specific, programming certifications helpful

Both roles involve game development with a focus on Unity, requiring C# skills. The main difference is that a Part Time Unity Software Developer specializes in Unity engine projects, while a Part Time Game Programmer may work across various engines and languages. Both roles are common in game studios and freelance settings, sharing similar credentials and work environments.

What are the key skills and qualifications needed to thrive as a part time Unity software developer?

To thrive as a Part Time Unity Software Developer, you need a solid understanding of C# programming, game development principles, and experience with the Unity engine, often supported by a degree in computer science or relevant field. Familiarity with version control systems (like Git), Unity's asset pipeline, and possibly certifications like Unity Certified Developer are valuable. Strong problem-solving abilities, effective time management, and clear communication are standout soft skills for this role. These competencies ensure efficient project delivery, high-quality code, and smooth collaboration within distributed or flexible teams.

What are some common challenges faced by part time Unity software developers when working on collaborative projects?

Part-time Unity software developers often face challenges in staying aligned with full-time team members, especially when project requirements or priorities shift rapidly. Effective communication and clear documentation are essential to ensure that everyone is on the same page, despite differing schedules. Using version control systems like Git and participating in regular stand-up meetings can help bridge the gap and maintain project momentum. Additionally, part-time developers may need to prioritize tasks efficiently to make the most of their limited hours.
What are the most commonly searched types of Unity Software Developer jobs in San Jose, CA? The most popular types of Unity Software Developer jobs in San Jose, CA are:
What cities near San Jose, CA are hiring for Part Time Unity Software Developer jobs? Cities near San Jose, CA with the most Part Time Unity Software Developer job openings:
Infographic showing various Part Time Unity Software Developer job openings in San Jose, CA as of June 2026, with employment types broken down into 7% Internship, 36% Full Time, 50% Part Time, and 7% Contract. Highlights an 93% In-person, 5% Hybrid, and 2% Remote job distribution, with an average salary of $131,081 per year, or $63 per hour.

AI Developer Intern

RocketRide Inc.

San Francisco, CA • On-site

$22.75 - $29.75/hr

Full-time, Part-time, Internship

Posted 8 days ago


Job description

San Francisco (Hybrid) | Part-time or Full-time, 3 months, with potential to convert
About RocketRide.ai
RocketRide is an SF-based AI startup pushing the boundaries of open source agentic workflows - helping developers build smarter systems that work for them. Our meta-harness connects automation, AI, and open collaboration into something fast, flexible, and deeply useful.
About This Role
We're searching for an AI Developer Intern for the fall term (mid-Sep through mid-Dec), who is technical, curious, and ready to get their hands dirty building real AI features. You'll collaborate closely with our engineering team to design, build, and ship AI-powered capabilities, from agentic workflows and LLM integrations to data pipelines and developer tooling. This is a meaningful role with real impact: the code you write will commit to open source and deploy to production, shaping how developers use RocketRide.
What You'll Do
  • Design, build, test, and deploy AI software components including vision models, LLM integrations, agentic workflows, multimodal data pipelines, and similarity search.

  • Leverage agentic AI code-generation tools to move fast without sacrificing code quality or reliability.

  • Gain hands-on experience with open-source and proprietary AI tools, including agent frameworks like OpenClaw and CrewAI, graph databases like neo4j, agent skills, MCP and Cursor.

  • Contribute to our open-source projects and help grow our developer community through Discord, online developer forums, and technical content. Assist with local AI tech events and community meetups.

  • Collaborate with engineering, DevRel, and founders to ensure our systems support how real developers adopt and scale agentic AI in production.

What You'll Bring
  • Currently pursuing a bachelor's or master's degree in Computer Science or a related field, with a strong interest in Generative AI and/or Machine Learning.

  • Hands-on software experience - you write solid code, build demos, and can engage credibly with developers at a technical level.

  • Fluency with modern AI tools and a love of experimenting with them to solve real-world problems.

  • Demonstrable understanding of LLMs, generative AI applications, and agentic AI concepts.

  • Public contributions you're proud of - a GitHub project, personal site, plugin, or technical content.

  • Familiarity with Python; exposure to C++ is a plus.

  • Ability to work from our San Francisco office regularly (at least 3 days/week) as part of our hybrid team.

Why You'll Love This
  • Impact: At our size and pace, the code you write moves the needle. You'll ship to production, not just a sandbox.

  • Experience: Hands-on work with cutting-edge agentic AI tools, frameworks, and infrastructure - the real stack, not toy projects.

  • Growth: We challenge ourselves every day to be better and go faster. You'll learn through collaboration, tech talks, and direct mentorship from experienced engineers and founders.

  • Community: Build your network within SF's AI developer scene and connect with our growing open source community.

  • Culture: Hybrid office/remote flexibility, fun outings, great downtown SF location, and a tight-knit team that takes the work seriously but has fun doing it.

  • Path forward: Strong interns have the opportunity to convert to a full-time role.