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Part Time Unity Software Developer Jobs in Sacramento, CA

This role is ideal for a student who can work part-time (16 hours/week) for 6 months to 1 year and is interested in building strong foundations in AI software stacks, GPU programming, and performance ...

The Wellness Programming Assistant (WPA) is an integral member of the Wellness Programming team ... and software. * Encourage participation by reminding, motivating, and escorting residents to ...

Professional engineering license in the State of California. * Minimum 15 years' of relevant ... Actual compensation for part-time roles will be pro-rated based on the agreed number of working ...

We specialize in engineering design, asset management, and geospatial data analytics to support ... This role is part-time and located in our Petaluma or Sacramento office. Responsibilities Data ...

... of programming that reflects the diversity of the many communities we serve - and our company ... Use various broadcasting technologies such as soundboards and editing/production software

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Part Time Unity Software Developer information

See Sacramento, CA salary details

$51.2K

$119.3K

$177K

How much do part time unity software developer jobs pay per year?

As of Aug 30, 2026, the average yearly pay for part time unity software developer in Sacramento, CA is $119,263.00, according to ZipRecruiter salary data. Most workers in this role earn between $96,000.00 and $138,600.00 per year, depending on experience, location, and employer.

What does a part time Unity software developer do?

A Part Time Unity Software Developer creates and maintains interactive applications, games, or simulations using the Unity engine while working on a reduced or flexible schedule. Their responsibilities can include writing C# scripts, designing user interfaces, optimizing performance, and collaborating with other team members. They may also help with debugging, testing, and deploying Unity projects. Part-time roles are ideal for those balancing other commitments or seeking flexible work options within the game or software development industry.

What are the key skills and qualifications needed to thrive as a part time Unity software developer?

To thrive as a Part Time Unity Software Developer, you need a solid understanding of C# programming, game development principles, and experience with the Unity engine, often supported by a degree in computer science or relevant field. Familiarity with version control systems (like Git), Unity's asset pipeline, and possibly certifications like Unity Certified Developer are valuable. Strong problem-solving abilities, effective time management, and clear communication are standout soft skills for this role. These competencies ensure efficient project delivery, high-quality code, and smooth collaboration within distributed or flexible teams.

What are some common challenges faced by part time Unity software developers when working on collaborative projects?

Part-time Unity software developers often face challenges in staying aligned with full-time team members, especially when project requirements or priorities shift rapidly. Effective communication and clear documentation are essential to ensure that everyone is on the same page, despite differing schedules. Using version control systems like Git and participating in regular stand-up meetings can help bridge the gap and maintain project momentum. Additionally, part-time developers may need to prioritize tasks efficiently to make the most of their limited hours.

What is the difference between Part Time Unity Software Developer vs Part Time Game Programmer?

AspectPart Time Unity Software DeveloperPart Time Game Programmer
Required SkillsUnity engine, C#, scripting, game developmentGame logic, C++, scripting, engine familiarity
Work EnvironmentGame studios, freelance projects, mobile/PC platformsGame studios, indie developers, freelance work
Common CertificationsUnity Certified Developer, C# programmingNone specific, programming certifications helpful

Both roles involve game development with a focus on Unity, requiring C# skills. The main difference is that a Part Time Unity Software Developer specializes in Unity engine projects, while a Part Time Game Programmer may work across various engines and languages. Both roles are common in game studios and freelance settings, sharing similar credentials and work environments.

Are Part Time Unity Software Developer jobs in demand?

Part Time Unity Software Developer jobs are in moderate demand as companies seek flexible developers skilled in Unity, C#, and 3D modeling for game development, simulations, and AR/VR projects. The demand varies by industry and location but generally aligns with growth in gaming and interactive media sectors.

Is part time Unity software developer still in demand?

Part-time Unity software developers are still in demand, especially in industries like gaming, virtual reality, and simulation, where Unity is a leading development platform. Skills in C# programming, 3D modeling, and experience with Unity's tools increase employability, and remote or flexible schedules are common in this role.

What cities near Sacramento, CA are hiring for Part Time Unity Software Developer jobs?

Cities near Sacramento, CA with the most Part Time Unity Software Developer job openings:

Infographic showing various Part Time Unity Software Developer job openings in Sacramento, CA as of July 2026, with employment types broken down into 100% Part Time. Highlights an 67% In-person, and 33% Remote job distribution, with an average salary of $119,263 per year, or $57.3 per hour.

AI Software Engineering Intern

Folsom, CA • On-site


Intel
Manufacturing • 10K+ employees

8.7

Company rating: 8.7 out of 10

Based on 147 frontline employees who took The Breakroom Quiz

18th of 159 rated electronics manufacturers

Great coworkers

People enjoy working here

Good employer


Part-time

Medical, Retirement, PTO

Re-posted 2 days ago


Job description

Job Details:Job Description: 

This role is ideal for a student who can work part-time (16 hours/week) for 6 months to 1 year and is interested in building strong foundations in AI software stacks, GPU programming, and performance optimization. Contributes to the design, development, and optimization of AI software solutions including algorithms, frameworks, and AI software architectures across domains such as computer vision, machine learning, and deep learning. Assists in implementing and tuning models for performance and accuracy, applied research, and hardware software integration. May also include the creation of AI software solutions in partnership with internal product teams and external partners as well as system level deployment to enable scalable and efficient AI solutions. As an intern, learns and applies knowledge, builds skills, and explores future career opportunities through hands on experience and projects that support Intel business goals in a collaborative environment.

This position requires to be onsite 2 days per week.

This position is not eligible for employment-based visa/immigration sponsorship. Intel sponsors individuals for employment-based visas for positions where we experience a shortage of US Workers. These skills shortage roles are typically STEM contributing positions requiring a Master's or PhD degree, or a Bachelor's degree with at least three years of post-degree related job experience. This position does not qualify for Intel Sponsorship because it is either (1) a non-STEM contributing position, or (2) a STEM position that only requires a Bachelor's degree and less than three years' experience.

Qualifications:

Minimum requirements:
Available to work part-time for 6-12 months and to work onsite for the duration of the internship while pursuing a degree.
Bachelor in a relevant field (Mathematics, Physics, Computer Science)
3+ months of experience in the following areas:

  • C and C++
  • Software development on Linux
  • Floatingpoint arithmetic
  • Accuracy validation of floatingpoint algorithms
  • Software libraries design and architecture

Preferred Qualifications

  • Graphics experience (GPU / CUDA)
Job Type:Student / InternShift:Shift 1 (United States of America)Primary Location: US, Oregon, HillsboroAdditional Locations:US, California, FolsomPosting Statement:All qualified applicants will receive consideration for employment without regard to race, color, religion, religious creed, sex, national origin, ancestry, age, physical or mental disability, medical condition, genetic information, military and veteran status, marital status, pregnancy, gender, gender expression, gender identity, sexual orientation, or any other characteristic protected by local law, regulation, or ordinance.Position of TrustN/ABenefits

We offer a total compensation package that ranks among the best in the industry. It consists of competitive pay, stock bonuses, and benefit programs which include health, retirement, and vacation. Find out more about the benefits of working at Intel.

Annual Salary Range for jobs which could be performed in the US: $101,100.00-136,800.00 USD (Hourly Role)The range displayed on this job posting reflects the minimum and maximum target compensation for the position across all US locations. Our standard internship rates are based on your degree, location, and the job role. Your recruiter can share more about the specific compensation range for your preferred location and job role during the hiring process.

Work Model for this Role

This role will be eligible for our hybrid work model which allows employees to split their time between working on-site at their assigned Intel site and off-site. * Job posting details (such as work model, location or time type) are subject to change.

*

ADDITIONAL INFORMATION: Intel is committed to Responsible Business Alliance (RBA) compliance and ethical hiring practices. We do not charge any fees during our hiring process. Candidates should never be required to pay recruitment fees, medical examination fees, or any other charges as a condition of employment. If you are asked to pay any fees during our hiring process, please report this immediately to your recruiter.

Intel logo

About Intel

Sourced by ZipRecruiter

Intel strives to make every facet of semiconductor manufacturing state-of-the-art -- from semiconductor process development and manufacturing, through yield improvement to packaging, final test and optimization, and world class Supply Chain and facilities support. Employees in the Technology and Manufacturing Group are part of a worldwide network of design, development, manufacturing, and assembly/test facilities, all focused on utilizing the power of Moore's Law to bring smart, connected devices to every person on Earth

Industry

Manufacturing

Company size

10,000+ Employees

Headquarters location

Santa Clara, CA, US

Year founded

1968


What Intel employees say

Pay

Benefits

Hours and flexibility

Workplace

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