3

Part Time Software Test Engineer Remote Jobs (NOW HIRING)

next page

Showing results 1-20

Part Time Software Test Engineer Remote information

See salary details

$10

$51

$73

How much do part time software test engineer remote jobs pay per hour?

As of Jun 19, 2026, the average hourly pay for part time software test engineer remote in the United States is $51.45, according to ZipRecruiter salary data. Most workers in this role earn between $42.07 and $58.65 per hour, depending on experience, location, and employer.

How do part-time remote software test engineers typically collaborate with development teams to ensure effective testing?

Part-time remote software test engineers usually coordinate closely with development teams through regular virtual meetings, project management tools, and communication platforms like Slack or Microsoft Teams. They often join daily stand-ups or sprint planning sessions to stay updated on project progress and upcoming testing needs. Clear documentation, timely bug reporting, and proactive communication are essential to overcome the challenge of asynchronous schedules. This collaborative approach helps ensure that testing feedback is integrated smoothly into the development cycle, even with limited working hours.

What is the difference between Part Time Software Test Engineer Remote vs Part Time QA Tester Remote?

AspectPart Time Software Test Engineer RemotePart Time QA Tester Remote
Required SkillsTesting methodologies, scripting, bug trackingTesting techniques, attention to detail, bug reporting
Work EnvironmentRemote, collaborative teams, software development projectsRemote, often in QA teams, focus on product quality
Industry UsageSoftware development, tech companies, startupsSoftware, gaming, app development industries

Both roles involve testing software remotely, but Software Test Engineers often have more technical skills like scripting and automation, while QA Testers focus on manual testing and bug identification. The roles overlap in remote work environment and industry usage, making them similar but with different technical expectations.

What are the key skills and qualifications needed to thrive as a Part Time Software Test Engineer (Remote), and why are they important?

To thrive as a Part Time Software Test Engineer (Remote), you generally need a solid understanding of software testing principles, familiarity with QA methodologies, and a relevant technical degree or equivalent experience. Proficiency with test management tools (like JIRA or TestRail), scripting languages, and automation frameworks (such as Selenium) is typically required. Strong attention to detail, analytical thinking, and effective written communication are vital soft skills, especially for remote collaboration. These abilities ensure high-quality software releases, clear reporting, and efficient teamwork in distributed environments.

What does a Part Time Software Test Engineer do in a remote role?

A Part Time Software Test Engineer working remotely is responsible for testing software applications to identify bugs, ensure functionality, and improve overall quality. They typically create and execute test cases, report defects, and collaborate with development teams to resolve issues. Working remotely, they use online tools and communication platforms to coordinate their tasks and maintain productivity. The part-time nature allows for flexible hours, making it suitable for those seeking work-life balance or supplementary income.
More about Part Time Software Test Engineer Remote jobs
What cities are hiring for Part Time Software Test Engineer Remote jobs? Cities with the most Part Time Software Test Engineer Remote job openings:
What are the most commonly searched types of Software Test Engineer Remote jobs? The most popular types of Software Test Engineer Remote jobs are:
What states have the most Part Time Software Test Engineer Remote jobs? States with the most job openings for Part Time Software Test Engineer Remote jobs include:
Infographic showing various Part Time Software Test Engineer Remote job openings in the United States as of June 2026, with employment types broken down into 100% Part Time. Highlights an 100% Remote job distribution, with an average salary of $107,014 per year, or $51.4 per hour.
Associate Software Engineer (Open3D) - Remote

Associate Software Engineer (Open3D) - Remote

micro1 AI

Bakersfield, CA โ€ข Remote

$20 - $120/hr

Part-time

Posted 17 days ago


Job description

Job Title: Junior Software Engineer (Open 3D Engine)


Job Type: Contractor


Location: Remote


Job Summary: Join our client's team as a Junior Software Engineer (Open 3D Engine) and play a pivotal role in training next-generation AI systems for 3D environments. You will leverage your O3DE expertise, spanning the Component Entity System, Atom Renderer, and physics simulations, to generate high quality, synthetic data, enabling AI models to learn, reason, and construct high performance, AAA quality digital worlds.


Key Responsibilities:

  1. Design, develop, and implement interactive 3D scenes and simulations using Open 3D Engine (O3DE) for AI training purposes.
  2. Leverage the full suite of O3DE toolsโ€”including Atom Renderer, Component Entity System, Gems, and Asset Processorโ€”to create high-fidelity, effective environments.
  3. Collaborate with the customerโ€™s team to transform conceptual ideas into finished AI training workflows and simulations.
  4. Integrate Python and C++ scripts for enhanced functionality and automation within O3DE projects.
  5. Utilize AWS services to support robust, scalable 3D simulation deployment and asset management.
  6. Document processes and communicate progress clearly through strong written and verbal updates.
  7. Troubleshoot and optimize simulation performance, ensuring accuracy and efficiency for AI training objectives.


Required Skills and Qualifications:

  1. Hands-on experience with O3DE (Open 3D Engine), including a deep understanding of core tools and asset workflows.
  2. Proficiency in Python and C++ for 3D scene development and automation.
  3. Experience building interactive 3D environments from concept to completion, tailored for simulation and AI training.
  4. Familiarity with Atom Renderer, Component Entity System, Gems, and Asset Processor within O3DE.
  5. Strong written and verbal communication skills, with the ability to clearly document and present technical concepts.
  6. Basic knowledge of AWS infrastructure and its application for cloud-based development and deployment.
  7. Background in game development, simulation, or real-time graphics projects.


Preferred Qualifications:

  1. Previous experience working directly on AI training or simulation projects within O3DE.
  2. Exposure to asset management pipelines and collaborative development environments.
  3. Demonstrated initiative in adopting new O3DE tools and staying current with engine updates.