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Part Time Polymer Scientist Jobs (NOW HIRING)

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Part Time Polymer Scientist information

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$58.5K

$87.8K

$123.5K

How much do part time polymer scientist jobs pay per year?

As of Aug 14, 2026, the average yearly pay for part time polymer scientist in the United States is $87,842.00, according to ZipRecruiter salary data. Most workers in this role earn between $75,500.00 and $100,000.00 per year, depending on experience, location, and employer.

What is the difference between Part Time Polymer Scientist vs Full Time Polymer Scientist?

AspectPart Time Polymer ScientistFull Time Polymer Scientist
CredentialsBachelor's or Master's in Chemistry, Materials Science, or related fieldBachelor's or Master's in Chemistry, Materials Science, or related field
Work EnvironmentLaboratories, research facilities, flexible hoursLaboratories, research facilities, standard full-time hours
Employer & IndustryResearch labs, manufacturing companies, academiaResearch labs, manufacturing companies, academia
Workload & HoursLess than 30 hours/week, flexible schedule40 hours/week, regular schedule

The main difference between a Part Time Polymer Scientist and a Full Time Polymer Scientist lies in their work hours and schedule. Part time roles typically involve fewer hours and more flexibility, suitable for those balancing other commitments. Both roles require similar educational backgrounds and are found in similar industries, but the full-time position offers a more consistent work schedule and potentially greater responsibilities.

More about Part Time Polymer Scientist jobs

What are the most commonly searched types of Polymer Scientist jobs?

The most popular types of Polymer Scientist jobs are:

Infographic showing various Part Time Polymer Scientist job openings in the United States as of August 2026, with employment types broken down into 1% Internship, 1% As Needed, 87% Full Time, 7% Part Time, and 4% Contract. Highlights an 88% Physical, 3% Hybrid, and 9% Remote job distribution, with an average salary of $87,842 per year, or $42.2 per hour.

Full-Stack Engineer - Generalist (Contract, Palo Alto)

Moon Creative Lab

Palo Alto, CA • On-site

$110 - $160/hr

Full-time, Part-time

Re-posted yesterday


Job description

We are seeking a curiosity-driven Full-Stack Engineer to join our team, Variloom. At Variloom, we're developing a novel, 3D printing-based textile manufacturing system from the ground up. You'll own the development and testing of our software stack, from our web applications to our data-capture infrastructure, collaborating with our cross-disciplinary design and technical team to define feature priorities, design solutions that scale, and ship fast. What we need is execution with judgment: someone who can take a problem - not a pre-defined ticket - and ship it end-to-end. We're not looking for someone who executes a spec and moves on. We're looking for someone who is genuinely curious about how the things they build get used, and who improves their work in response to what they learn. 

This is an in-office role that starts part-time (24-28 hrs/week) at an hourly rate of $110-$160, with the expectation of growing into a full-time position as we scale.

What You'll Do at Moon
  • Data Operations: Expanding the telemetry and data ingestion pipelines that bring raw data into our platform from our manufacturing processes for analysis.
  • Cross-system Reliability: Increasing the robustness and coverage of the end-to-end tests, CI, and reliability checks that cover a stack that spans many hardware modalities.
  • Core Feature Buildout: Building the frontend and backend interfaces that allow our internal and external users to interact with the system.
  • Core Infrastructure: Working on the data models and interfaces that drive our systems from the web to the machine tool
The Must-Haves
  • Full-Stack Proficiency: You have built and scaled cloud-native applications with production experience of modern frontend (e.g., React, TypeScript) and robust backend (e.g., Node.js, Python) stacks. Comfort with containerization and CI/CD pipelines.
  • Design and Product Intuition: You're not interested in just closing tickets - you have opinions about how the product should work, spanning both software architecture and customer-facing experience.
  • Systems Fluency: You thrive in growth environments where shipping is about balancing fast iteration with high-quality engineering across opinionated infrastructure layers.
  • Product Curiosity: You're interested in how people use the things you build, and you're committed to improving and rethinking your work in response to user feedback.
The Nice-to-Haves 
  • Experience building systems from the ground up, where the first version didn't exist before you wrote it.
  • Curiosity about polymer science, 3D printing, and other parts of our production process.
  • Experience working at the interface of physical and digital worlds.
  • Allergic to slow software.
Sounds fun, right? 

If you identify with Moon's values and would like to contribute to our work, please submit your resume and cover letter (optional)

EQUAL OPPORTUNITY EMPLOYER 

Moon Creative Lab is an equal opportunity employer; applicants are considered for all roles without regard to race, color, religious creed, sex, national origin, citizenship status, age, physical or mental disability, sexual orientation, marital, parental, veteran or military status, unfavorable military discharge, or any other status protected by applicable federal, state or local law.